Users
Membru-
Posts
117 -
Joined
-
Last visited
Never
Content Type
Profiles
Forums
News
Documentation
Everything posted by Users
-
Sar putea ca serverul sa fie folosit pentru 0.3c si tu sa folosesti 0.3b sau 0.3a
-
Si cum pot face ca acolo nu vad ceva sa imi aleg eu id la masini.
-
Sallut , am incecat sa adaug si eu SetVehicleVelocity pe un infernus si nu mi-a reusit deoarece imi da ca nu gaseste SetVehicleVelocity. Cand am incercat sa adaug pe toate modelurile de infernus dupa server si se compileaza fara eroare. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { if(newkeys & 4)// <- ALT, 1 pt CTRL { if(GetPlayerState(playerid) == 2) { new veid = GetPlayerVehicleID( playerid ); if(GetVehicleModel( veid ) == 411) //infernus { new Float:X,Float:Y,Float:Z; GetVehicleVelocity(veid,X,Y,Z); SetVehicleVelocity(veid,X * 1.3, Y * 1.3, Z * 1.3); } } } } Va rog spunetimi si mie cum pot adauga doar pe o singura masina nu pe toate modelurile.
-
3/5 Motiv : frumos dar , putea fi si mai frumos
-
Multumesc ICE , am rezolvat
-
Salut , cum pot scrie si eu in chat colorat? Am vazut pe cineva dupa BZone care scria asa dar nu vroia sa zica. Nu vreau cu comanda sau in script , ci scrii normal si iti scrie colorat
-
Da iar vii sa critici?Altceva mai bun nu ai de facut?
-
De unde pot lua? Am facut deja asta , dar tot nu apar cum trebuie.
-
Salut , am luat un streamer , l-am bagat in include asa : [pawn]#include <streamer>[/pawn] si , cand plec la 5 metri de obiecte dispar
-
Iti apare asa pentru ca deoarece fiindca ai schimbat pawno.(CRED)
-
Nume : Casino+Parcare Tip:FS+MAP Poze : http://img692.imageshack.us/slideshow/webplayer.php?id=samp004gl.png Comenzi : le gasiti pe toate la /ch (Casino Help) Download :[download] http://www.girlshare.ro/2720793.9[/download] Pastebin : [download]http://pastebin.com/73pAs95w[/download] Informatii pentru Newbie : iei arhiva , o dezarhivezi in folderul filterscript din Server , intri in server.cfg si la linia unde scrie FilterScripts adaugi la urma Casino+Garaj Este facut de mine deci sa nu aud : Plagiatorule , Copiatorule. NU ESTE PRIMA MEA MAPA SAU FS!
-
[pawn]CMD:color( playerid, params[ ] ) { new Colour, colour[ 24 ]; return SendClientMessage( playerid, COLOR_RED, "Colours: 0 = Black | 1 = White | 2 = Red | 3 = Orange | 4 = Yellow | 5 = Green | 6 = Blue | 7 = Purple | 8 = Brown" ); switch (Colour) { case 0: { SetPlayerColor( playerid, 0x000000AA ); colour = "Black"; } case 1: { SetPlayerColor( playerid, 0xFFFFFFAA ); colour = "White"; } case 2: { SetPlayerColor( playerid, 0xE60000AA ); colour = "Red"; } case 3: { SetPlayerColor( playerid, 0xFF5500AA ); colour = "Orange"; } case 4: { SetPlayerColor( playerid, 0xFFFF00AA ); colour = "Yellow"; } case 5: { SetPlayerColor( playerid, 0x00FF00AA ); colour = "Green"; } case 6: { SetPlayerColor( playerid, 0x0000BBAA ); colour = "Blue"; } case 7: { SetPlayerColor( playerid, 0x800080AA ); colour = "Purple"; } case 8: { SetPlayerColor( playerid, 0xA52A2AAA ); colour = "Brown"; } } return 1; }[/pawn] SAU: [pawn] if(strcmp(cmd, "/color", true) == 0) { new Colour, colour[ 24 ]; return SendClientMessage( playerid, COLOR_RED, "Colours: 0 = Black | 1 = White | 2 = Red | 3 = Orange | 4 = Yellow | 5 = Green | 6 = Blue | 7 = Purple | 8 = Brown" ); switch (Colour) { case 0: { SetPlayerColor( playerid, 0x000000AA ); colour = "Black"; } case 1: { SetPlayerColor( playerid, 0xFFFFFFAA ); colour = "White"; } case 2: { SetPlayerColor( playerid, 0xE60000AA ); colour = "Red"; } case 3: { SetPlayerColor( playerid, 0xFF5500AA ); colour = "Orange"; } case 4: { SetPlayerColor( playerid, 0xFFFF00AA ); colour = "Yellow"; } case 5: { SetPlayerColor( playerid, 0x00FF00AA ); colour = "Green"; } case 6: { SetPlayerColor( playerid, 0x0000BBAA ); colour = "Blue"; } case 7: { SetPlayerColor( playerid, 0x800080AA ); colour = "Purple"; } case 8: { SetPlayerColor( playerid, 0xA52A2AAA ); colour = "Brown"; } } return 1; }[/pawn] Nu se cer scripturi dar na .. uite fara dialogreponse , folosesti doar /color 1/2/3/4/5... NU este facuta de mine comanda!!!
-
ia da-ti admin 1340 sa vezi ca merge
-
Mz de tot ce ai spus + ca daca schimbi culorile nu ma doare dar sa pastrezi creditele sa nu il iei un numele tau :D
-
te mai dai mult mare .... nu iti convine pleaca cum ceilalti dau 4/5 si tu marele scripter vii sa ma critici? @GooD Da asa este deoarece nu mai stiam ce sa pun la comenzi. Nu este de la mine din FS eroarea , nu stiu de la ce este
-
Salut , am creat un sistem de Premium cu care poti beneficia de unele comenzi folositoare pentru RPG. V 1.0 Comenzile pentru cei care au premium sunt: /fv (pentru a repara orce masina in care esti) /respawn (pentru a-ti da respawn) /neon (pentru a pune neon) /parme (un set de arme) /duteinls /duteinlv /duteinsf /p (chatul in care vorbesc doar cei cu premium) Comenzile pentru admini: /makepremium id levelpremium(1,2,3) Download: http://www.girlshare.ro/2672215.7 (Downloadati dinou ca uitasem sa fac sa ramana gradul) Credite: Mihai_Marius (pentru unele comenzi) xxSPEEDYxx (pentru comanda /respawn) Echipa sa-mp.com si sa-mp.ro (pentru unele idei de comenzi luate ici de colo) O sa creez si V 2.0 cand oi mai avea idei ce sa mai adaug. Edit by -=[Vyorel]=-: Am adaugat prefixul la titlu.
-
Nu mint lumea , este adevarat au aceleasi pozitii ca pe VR , GM nu e furat e facut de mine identic .
-
Da e facut de mine , multumesc pentru note mari/mici. Si am folosit aia pentru ca asa trebuie ... ca sa iti retina banii dupa relog ... adik asa cred sunt inca newbie. Si sunt multi care editeaza GM-uri downloadate dupa sa-mp.ro/forum sectiunea Salonul Scripturilor care nu au ATM , si sa nu se mai chinuie sa puna
-
Sallut , am creat un sistem de ati depozita banii prin atm. Atm-urile se afla in LV la : Langa magazinul dupa strada principala , langa spital , langa gara vizavi cu mafia aia mare , pe langa piramida. Comenzi: /scoate (pentru a scoate banii daca ii ai) /depozitare (pentru a epozita banii din mana in ATM) /credit (pentru a afla cat credit ai) Download: http://www.girlshare.ro/2660795.5
-
UP , nimeni?
-
[pawn]//-----------------------------------editstat--------------------------------------- if(strcmp(cmd, "/setstat", true) == 0) { if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /setstat [playerid/PartOfName] [statcode] [amount]"); SendClientMessage(playerid, COLOR_GRAD4, "|1 Level |2 SpawnHealth |3 UpgradePoints |4 Model |5 BankAccount"); SendClientMessage(playerid, COLOR_GRAD3, "|6 PhoneNumber |7 RespectPoints |8 HouseKey |9 BizKey |10 DonateRank"); SendClientMessage(playerid, COLOR_GRAD2, "|11 FMember |12 Det |13 avocat |14 Fixer |15 News |16 Jack |17 Drug"); SendClientMessage(playerid, COLOR_GRAD2, "|18 Sex |19 Box |20 PassKey |21 VehKey1 |22 VehKey2 |23 VehKey3"); return 1; } giveplayerid = ReturnUser(tmp); if(IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /setstat [playerid/PartOfName] [statcode] [amount]"); SendClientMessage(playerid, COLOR_GRAD4, "|1 Level |2 SpawnHealth |3 UpgradePoints |4 Model |5 BankAccount"); SendClientMessage(playerid, COLOR_GRAD3, "|6 PhoneNumber |7 RespectPoints |8 HouseKey |9 BizKey |10 DonateRank"); SendClientMessage(playerid, COLOR_GRAD2, "|11 FMember |12 Det |13 avocat |14 Fixer |15 News |16 Jack |17 Drug"); SendClientMessage(playerid, COLOR_GRAD2, "|18 Sex |19 Box |20 PassKey |21 VehKey1 |22 VehKey2 |23 VehKey3"); return 1; } new stat; stat = strval(tmp); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /setstat [playerid/PartOfName] [statcode] [amount]"); SendClientMessage(playerid, COLOR_GRAD4, "|1 Level |2 SpawnHealth |3 UpgradePoints |4 Model |5 BankAccount"); SendClientMessage(playerid, COLOR_GRAD3, "|6 PhoneNumber |7 RespectPoints |8 HouseKey |9 BizKey |10 DonateRank"); SendClientMessage(playerid, COLOR_GRAD2, "|11 FMember |12 Det |13 avocat |14 Fixer |15 News |16 Jack |17 Drug"); SendClientMessage(playerid, COLOR_GRAD2, "|18 Sex |19 Box |20 PassKey |21 VehKey1 |22 VehKey2 |23 VehKey3"); return 1; } new amount; amount = strval(tmp); if (PlayerInfo[playerid][pAdmin] >= 1337) { switch (stat) { case 1: { PlayerInfo[giveplayerid][pLevel] = amount; format(string, sizeof(string), " The Player Was Set To Level %d", amount); } case 2: { PlayerInfo[giveplayerid][pSHealth] = amount; format(string, sizeof(string), " The Player Was Set To %d Spawnhealth ", amount); } case 3: { PlayerInfo[giveplayerid][gPupgrade] = amount; format(string, sizeof(string), " The Player Was Set To %d Upgrade Points", amount); } case 4: { PlayerInfo[giveplayerid][pModel] = amount; format(string, sizeof(string), " The Player Was Set To Model %d", amount); } case 5: { PlayerInfo[giveplayerid][pAccount] = amount; format(string, sizeof(string), " The Player Account Was Set To $%d", amount); } case 6: { PlayerInfo[giveplayerid][pPnumber] = amount; format(string, sizeof(string), " The Player Phone Number Was Set To %d", amount); } case 7: { PlayerInfo[giveplayerid][pExp] = amount; format(string, sizeof(string), " The Player Respect Points Were Set To %d", amount); } case 8: { PlayerInfo[giveplayerid][pPhousekey] = amount; format(string, sizeof(string), " The Player House Key Was Set To %d", amount); } case 9: { PlayerInfo[giveplayerid][pPbiskey] = amount; format(string, sizeof(string), " The Player Business Key Was Set To %d", amount); } case 10: { PlayerInfo[giveplayerid][pDonateRank] = amount; format(string, sizeof(string), " The Player DonateRank Was Set To %d", amount); } case 11: { PlayerInfo[giveplayerid][pFMember] = amount; format(string, sizeof(string), " The Player Family Member Was Set To %d", amount); } case 12: { PlayerInfo[giveplayerid][pDetSkill] = amount; format(string, sizeof(string), " The Player Detective Skill Set To %d", amount); } case 13: { PlayerInfo[giveplayerid][pLawSkill] = amount; format(string, sizeof(string), " The Player avocat Skill Set To %d", amount); } case 14: { PlayerInfo[giveplayerid][pMechSkill] = amount; format(string, sizeof(string), " The Player Mecanic Skill Set To %d", amount); } case 15: { PlayerInfo[giveplayerid][pNewsSkill] = amount; format(string, sizeof(string), " The Player News Reporter Skill Set To %d", amount); } case 16: { PlayerInfo[giveplayerid][pJackSkill] = amount; format(string, sizeof(string), " The Player Car Jacker Skill Set To %d", amount); } case 17: { PlayerInfo[giveplayerid][pDrugsSkill] = amount; format(string, sizeof(string), " The Player Drug Dealer Skill Set To %d", amount); } case 18: { PlayerInfo[giveplayerid][pSexSkill] = amount; format(string, sizeof(string), " The Player Sex Skill Set To %d", amount); } case 19: { PlayerInfo[giveplayerid][pBoxSkill] = amount; format(string, sizeof(string), " The Player Box Skill Set To %d", amount); } case 21: { PlayerInfo[giveplayerid][pPcarkey] = amount; format(string, sizeof(string), " The Player VehKey1 Set To %d", amount); } case 22: { PlayerInfo[giveplayerid][pPcarkey2] = amount; format(string, sizeof(string), " The Player VehKey2 Set To %d", amount); } case 23: { PlayerInfo[giveplayerid][pPcarkey3] = amount; format(string, sizeof(string), " The Player VehKey3 Set To %d", amount); } case 77: { PlayerInfo[giveplayerid][pJob] = amount; format(string, sizeof(string), " The Player Job Set To %d", amount); } case 88: { PlayerInfo[giveplayerid][pContractTime] = amount; format(string, sizeof(string), " The Player Job Contract Time Set To %d", amount); } default: { format(string, sizeof(string), " Invalid Stat Code", amount); } } SendClientMessage(playerid, COLOR_GRAD1, string); } else { SendClientMessage(playerid, COLOR_GRAD1, " you are not authorized to use that command!"); } }//not valid id }//not connected } return 1; }[/pawn] Uite setstat