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[RDE]Secret

Membru
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Everything posted by [RDE]Secret

  1. WoW chiar tare:) 5/5
  2. Frumos..bravo!
  3. ms all..
  4. 1/5
  5. Salut azi mam gandit sa mai fk o mapa de "drift".. [glow=red,2,300]Informatii/glow] [glow=red,2,300]Pai are 133 de obiecte Timp de lucru:15 minute:)) [/glow] [glow=red,2,300]Poze/glow] http:// http:// [glow=red,2,300]Cod Pawno/glow] [pawn]CreateObject(964,1.68447500,1766.33679200,16.64062500,0.00000000,0.00000000,0.00000000); //object(10) CreateObject(3627,-18.43712200,1817.74987800,20.48011200,0.00000000,0.00000000,-89.99998128); //object(11) CreateObject(979,-33.96565600,1828.25939900,17.48783700,0.00000000,0.00000000,-89.99998128); //object(12) CreateObject(979,-33.95916400,1836.81445300,17.48783700,0.00000000,0.00000000,-89.99998128); //object(13) CreateObject(979,-35.75627900,1845.81018100,17.48084400,0.00000000,0.00000000,-67.49998596); //object(14) CreateObject(979,-38.42425500,1854.33142100,17.48084400,0.00000000,0.00000000,-78.75001226); //object(15) CreateObject(979,-42.51882900,1861.86157200,17.48084400,0.00000000,0.00000000,-44.99999064); //object(16) CreateObject(979,-45.91838100,1869.01391600,17.48084400,0.00000000,0.00000000,-89.99998128); //object(17) CreateObject(979,-47.90518200,1877.89306600,17.48084400,0.00000000,0.00000000,-67.49998596); //object(18) CreateObject(979,-47.82077800,1885.30554200,17.48783700,0.00000000,0.00000000,-123.74994561); //object(19) CreateObject(979,-46.31348000,1893.54284700,17.48084400,0.00000000,0.00000000,-78.74995497); //object(20) CreateObject(979,-46.23951700,1902.22558600,17.48084400,0.00000000,0.00000000,-101.24995029); //object(21) CreateObject(979,-44.44037600,1910.44738800,17.48084400,0.00000000,0.00000000,-101.24995029); //object(22) CreateObject(979,-42.79438800,1919.27197300,17.48783700,0.00000000,0.00000000,-101.24995029); //object(23) CreateObject(979,-43.55719400,1927.85998500,17.48084400,0.00000000,0.00000000,-67.49998596); //object(24) CreateObject(979,-45.58377500,1934.88732900,17.48084400,0.00000000,0.00000000,-78.74995497); //object(25) CreateObject(979,-46.36547100,1941.57031300,17.48751600,0.00000000,0.00000000,-89.99998128); //object(26) CreateObject(979,-45.93361700,1948.00463900,17.48751600,0.00000000,0.00000000,-101.24995029); //object(27) CreateObject(979,-43.80558000,1953.52673300,17.48751600,0.00000000,0.00000000,-134.99997191); //object(28) CreateObject(979,-40.69973400,1961.15649400,17.48084400,0.00000000,0.00000000,-89.99998128); //object(29) CreateObject(979,-39.25301700,1968.44775400,17.48084400,0.00000000,0.00000000,-112.49997660); //object(30) CreateObject(979,-34.65711200,1974.21423300,17.48084400,0.00000000,0.00000000,-146.24999822); //object(31) CreateObject(979,-30.96677000,1981.18591300,17.48751600,0.00000000,0.00000000,-89.99998128); //object(32) CreateObject(979,-27.06664500,1987.44250500,17.48084400,0.00000000,0.00000000,-146.24999822); //object(33) CreateObject(979,-21.74204600,1991.03344700,17.48084400,0.00000000,0.00000000,-146.24999822); //object(34) CreateObject(979,-14.71820400,1996.69714400,17.48751600,0.00000000,0.00000000,-134.99997191); //object(35) CreateObject(979,-9.07159400,2003.55578600,17.48751600,0.00000000,0.00000000,-123.74994561); //object(36) CreateObject(979,-7.44303300,2011.59704600,17.48084400,0.00000000,0.00000000,-78.74995497); //object(37) CreateObject(979,-7.41094800,2020.06286600,17.48084400,0.00000000,0.00000000,-101.24995029); //object(38) CreateObject(979,-5.40824900,2027.09948700,17.48084400,0.00000000,0.00000000,-112.49997660); //object(39) CreateObject(979,-2.07680500,2033.18725600,17.48084400,0.00000000,0.00000000,-134.99997191); //object(40) CreateObject(979,2.25113900,2036.86035200,17.48084400,0.00000000,0.00000000,-146.24999822); //object(41) CreateObject(979,8.56707600,2043.04846200,17.53926300,0.00000000,0.00000000,-123.74994561); //object(42) CreateObject(979,13.68505900,2047.99926800,17.58750000,0.00000000,0.00000000,-157.49996723); //object(43) CreateObject(979,20.19352700,2049.25439500,17.58648700,0.00000000,0.00000000,-180.00001985); //object(44) CreateObject(979,28.57852900,2046.86962900,17.55998000,0.00000000,0.00000000,-213.74998418); //object(45) CreateObject(979,33.04894600,2041.42712400,17.50756300,0.00000000,0.00000000,-247.50000580); //object(46) CreateObject(979,36.21527900,2034.44165000,17.48084400,0.00000000,0.00000000,-247.50000580); //object(47) CreateObject(979,42.44854700,2029.67407200,17.48084400,0.00000000,0.00000000,-191.24998886); //object(48) CreateObject(979,50.86891900,2028.04772900,17.48084400,0.00000000,0.00000000,-191.24998886); //object(49) CreateObject(979,59.97676800,2026.17993200,17.48751600,0.00000000,0.00000000,-191.24998886); //object(50) CreateObject(979,65.62970000,2023.59411600,17.48084400,0.00000000,0.00000000,-213.74998418); //object(51) CreateObject(979,70.23067500,2018.65783700,17.48084400,0.00000000,0.00000000,-247.50000580); //object(52) CreateObject(979,71.52184300,2012.23230000,17.48084400,0.00000000,0.00000000,-270.00000112); //object(53) CreateObject(979,68.45904500,2006.42773400,17.48084400,0.00000000,0.00000000,-326.25007537); //object(54) CreateObject(979,64.81921400,1999.56176800,17.48084400,0.00000000,0.00000000,-270.00000112); //object(55) CreateObject(979,62.22898900,1991.77294900,17.48084400,0.00000000,0.00000000,-303.75002275); //object(56) CreateObject(979,56.51882900,1987.48022500,17.48084400,0.00000000,0.00000000,-348.75001339); //object(57) CreateObject(979,48.81970200,1986.28161600,17.48084400,0.00000000,0.00000000,-348.75001339); //object(58) CreateObject(979,41.82164000,1981.99475100,17.48084400,0.00000000,0.00000000,-303.75002275); //object(59) CreateObject(979,37.61824000,1976.88806200,17.48084400,0.00000000,0.00000000,-314.99999176); //object(60) CreateObject(979,32.20639800,1973.34167500,17.48084400,0.00000000,0.00000000,-360.00003970); //object(61) CreateObject(979,24.32098400,1971.15661600,17.48084400,0.00000000,0.00000000,-326.25001807); //object(62) CreateObject(979,19.72230900,1964.30127000,17.48084400,0.00000000,0.00000000,-281.25002743); //object(63) CreateObject(979,20.43432600,1954.65210000,17.48084400,0.00000000,0.00000000,-247.50000580); //object(64) CreateObject(979,26.69375600,1949.47094700,17.48084400,0.00000000,0.00000000,-191.24998886); //object(65) CreateObject(979,34.56009700,1951.21716300,17.48084400,0.00000000,0.00000000,-146.24999822); //object(66) CreateObject(979,40.75895300,1957.39502000,17.48084400,0.00000000,0.00000000,-123.74994561); //object(67) CreateObject(979,47.96557600,1962.83862300,17.48084400,0.00000000,0.00000000,-157.49996723); //object(68) CreateObject(979,54.25518000,1963.25891100,17.48084400,0.00000000,0.00000000,-191.24998886); //object(69) CreateObject(979,60.86818700,1960.73388700,17.48084400,0.00000000,0.00000000,-213.74998418); //object(70) CreateObject(979,65.60001400,1954.84619100,17.48084400,0.00000000,0.00000000,-247.50000580); //object(71) CreateObject(979,66.03352400,1948.39550800,17.48084400,0.00000000,0.00000000,-292.49999644); //object(72) CreateObject(979,62.65958400,1943.13208000,17.48084400,0.00000000,0.00000000,-314.99999176); //object(73) CreateObject(979,56.35699500,1938.63696300,17.48084400,0.00000000,0.00000000,-337.50004438); //object(74) CreateObject(979,50.38679500,1940.80896000,17.48084400,0.00000000,0.00000000,-427.50002565); //object(75) CreateObject(979,49.31452900,1948.22937000,17.48084400,0.00000000,0.00000000,-461.24998998); //object(76) CreateObject(979,46.79788200,1949.54980500,17.48084400,0.00000000,0.00000000,-314.99999176); //object(77) CreateObject(979,41.27195000,1944.04736300,17.48084400,0.00000000,0.00000000,-314.99999176); //object(78) CreateObject(979,34.39947100,1940.06543000,17.48084400,0.00000000,0.00000000,-348.75001339); //object(79) CreateObject(979,26.51237500,1939.13342300,17.48084400,0.00000000,0.00000000,-359.99998240); //object(80) CreateObject(979,20.57759300,1940.37146000,17.48084400,0.00000000,0.00000000,-382.50003501); //object(81) CreateObject(979,14.52029400,1943.28833000,17.48084400,0.00000000,0.00000000,-393.75000403); //object(82) CreateObject(979,10.37608000,1947.72607400,17.48084400,0.00000000,0.00000000,-416.25005664); //object(83) CreateObject(979,7.95496200,1952.59045400,17.48084400,0.00000000,0.00000000,-427.50002565); //object(84) CreateObject(979,6.60110900,1957.72692900,17.48084400,0.00000000,0.00000000,-438.75005196); //object(85) CreateObject(979,6.14820700,1961.59814500,17.44600900,0.00000000,0.00000000,-461.25004728); //object(86) CreateObject(979,7.58681900,1969.42297400,17.48084400,0.00000000,0.00000000,-461.25004728); //object(87) CreateObject(979,11.02254500,1975.93615700,17.48084400,0.00000000,0.00000000,-495.00001161); //object(88) CreateObject(979,18.21876500,1980.61572300,17.48751600,0.00000000,0.00000000,-517.49994963); //object(89) CreateObject(979,21.50924700,1986.64672900,17.48751800,0.00000000,0.00000000,-618.74984262); //object(90) CreateObject(979,15.83385500,1991.87841800,17.48751600,0.00000000,0.00000000,-551.24997126); //object(91) CreateObject(979,15.64073200,2006.89843800,17.48084400,0.00000000,0.00000000,-540.00000225); //object(93) CreateObject(979,9.52686700,2003.38232400,17.48084400,0.00000000,0.00000000,-854.99976483); //object(99) CreateObject(979,23.00435600,2006.86999500,17.48084400,0.00000000,0.00000000,-899.99969817); //object(100) CreateObject(979,30.10036500,2005.75293000,17.48751600,0.00000000,0.00000000,-922.49969349); //object(101) CreateObject(979,27.74881700,1987.81579600,17.48751600,0.00000000,0.00000000,-978.74982502); //object(102) CreateObject(979,30.65472400,1987.53637700,17.48084400,0.00000000,0.00000000,-832.49976951); //object(103) CreateObject(979,8.89727600,1996.75549300,17.48084400,0.00000000,0.00000000,-776.24992445); //object(104) CreateObject(979,35.25687400,1994.32946800,17.48084400,0.00000000,0.00000000,-854.99976483); //object(107) CreateObject(979,36.16274300,2000.95031700,17.48751400,0.00000000,0.00000000,-956.24977241); //object(108) CreateObject(979,42.65129100,1997.28674300,17.48084400,0.00000000,0.00000000,-899.99975546); //object(109) CreateObject(979,51.65065800,1998.96044900,17.48084300,0.00000000,0.00000000,-877.49976015); //object(110) CreateObject(979,56.76774600,2005.18115200,17.48084400,0.00000000,0.00000000,-821.24985779); //object(111) CreateObject(979,55.86305200,2014.21032700,17.48084400,0.00000000,0.00000000,-787.49995076); //object(112) CreateObject(979,49.60096700,2019.34399400,17.48084400,0.00000000,0.00000000,-731.25004840); //object(113) CreateObject(979,40.83723100,2020.19751000,17.48084400,0.00000000,0.00000000,-720.00007939); //object(114) CreateObject(979,33.32748000,2023.11523400,17.48084400,0.00000000,0.00000000,-764.99995544); //object(115) CreateObject(979,27.69341300,2030.13537600,17.48084400,0.00000000,0.00000000,-776.24998175); //object(116) CreateObject(979,20.28653000,2036.09411600,17.48084400,0.00000000,0.00000000,-742.50001741); //object(117) CreateObject(979,13.61026000,2034.25573700,17.48751600,0.00000000,0.00000000,-663.75017704); //object(118) CreateObject(979,9.29358100,2027.90856900,17.48751600,0.00000000,0.00000000,-663.75017704); //object(119) CreateObject(979,6.71667100,2019.53845200,17.48751600,0.00000000,0.00000000,-630.00021271); //object(120) CreateObject(979,5.26002900,2012.23840300,17.48084400,0.00000000,0.00000000,-652.50015073); //object(121) CreateObject(979,2.17146900,2005.13159200,17.48084400,0.00000000,0.00000000,-652.50015073); //object(122) CreateObject(979,-1.10354800,1998.50781300,17.48084400,0.00000000,0.00000000,-663.75011974); //object(123) CreateObject(979,-5.58587600,1991.78564500,17.48084400,0.00000000,0.00000000,-663.75011974); //object(124) CreateObject(979,-11.46262300,1985.77331500,17.48751600,0.00000000,0.00000000,-686.25011506); //object(125) CreateObject(979,-17.87290400,1979.26245100,17.48751600,0.00000000,0.00000000,-663.75011974); //object(126) CreateObject(979,-22.30395500,1970.91577100,17.48084400,0.00000000,0.00000000,-652.50015073); //object(127) CreateObject(979,-26.12312700,1963.54150400,17.48084400,0.00000000,0.00000000,-663.75011974); //object(128) CreateObject(979,-29.82734700,1954.80090300,17.48084300,0.00000000,0.00000000,-641.25018172); //object(129) CreateObject(979,-30.66662600,1946.18151900,17.48084400,0.00000000,0.00000000,-630.00021271); //object(130) CreateObject(979,-30.66649600,1937.92395000,17.48084400,0.00000000,0.00000000,-630.00021271); //object(131) CreateObject(979,-31.32989900,1930.29345700,17.48783700,0.00000000,0.00000000,-641.25018172); //object(132) CreateObject(979,-32.17116500,1922.15222200,17.48783900,0.00000000,0.00000000,-630.00021271); //object(133) CreateObject(979,-32.19187900,1913.59314000,17.48783900,0.00000000,0.00000000,-630.00021271); //object(134) CreateObject(979,-32.19142200,1905.64868200,17.48084400,0.00000000,0.00000000,-630.00021271); //object(135) CreateObject(979,-32.28052500,1896.08715800,17.48084400,0.00000000,0.00000000,-630.00021271); //object(136) CreateObject(979,-32.83421300,1889.36010700,17.48084400,0.00000000,0.00000000,-641.25018172); //object(137) CreateObject(979,-32.85015100,1880.18676800,17.48084400,0.00000000,0.00000000,-618.75024370); //object(138) CreateObject(979,-31.20821800,1872.51721200,17.48084400,0.00000000,0.00000000,-618.75024370); //object(139) CreateObject(979,-28.59888800,1863.77844200,17.48084400,0.00000000,0.00000000,-607.50027468); //object(140) CreateObject(979,-24.75851200,1856.66027800,17.48084400,0.00000000,0.00000000,-596.25024838); //object(141) CreateObject(979,-19.73378400,1849.17016600,17.48084400,0.00000000,0.00000000,-596.25024838); //object(142) CreateObject(979,-15.53618000,1843.02063000,17.48084400,0.00000000,0.00000000,-596.25024838); //object(143) CreateObject(979,-10.30163000,1835.39892600,17.48084400,0.00000000,0.00000000,-596.25024838); //object(144) CreateObject(979,-5.29011200,1827.95446800,17.48783700,0.00000000,0.00000000,-596.25024838); //object(145) CreateObject(979,-3.05973200,1819.60803200,17.48084400,0.00000000,0.00000000,-89.99998128); //object(147) CreateObject(979,-8.25534400,1816.44335900,17.48084400,0.00000000,0.00000000,-180.00001985); //object(148) CreateObject(979,-18.27012400,1816.46398900,17.48084400,0.00000000,0.00000000,-180.00001985); //object(149) CreateObject(979,-29.03118100,1817.00061000,17.48084400,0.00000000,0.00000000,-180.00001985); //object(150) CreateObject(979,-34.21545400,1821.35583500,17.48084400,0.00000000,0.00000000,-449.99996368); //object(151) [/pawn] [glow=red,2,300]Cam atata...mapa este simpla..deci nu ma astept la note marii [/glow] Al 150'lea meu post:))
  6. roleplay godfather nu e tot dracu ala ?
  7. Zau ??pe ce sv de stunt gasesti asa cv 7316: SendClientMessage(playerid, COLOR_GREEN, "__________ Skip Tutorial __________"); SendClientMessage(playerid, COLOR_WHITE, "* Tutorialul a fost oprit."); SendClientMessage(playerid, COLOR_WHITE, "* Nu uita nici de site-ul nostru(forum)); SendClientMessage(playerid, COLOR_WHITE, "* Admini SA-MP iti ureaza distractie placuta."); ??
  8. Exact....
  9. Frate ce ai beut ???? astea [pawn]7331: if(DMVPrepare >= 1) 7334: if(DMVPrepare == 3) 7341: else if(DMVPrepare == 7) 7350: else if(DMVPrepare == 18) 7358: else if(DMVPrepare == 30) 7365: else if(DMVPrepare == 35) 7374: if(RPPrepare >= 1) 7477: if(RPPrepare == 3) 7388: else if(RPPrepare == 18) 7499: else if(RPPrepare == 30) 7410: else if(RPPrepare == 48) 7422: else if(RPPrepare == 60) 7432: else if(RPPrepare == 78) 7442: else if(RPPrepare == 90) 7452: else if(RPPrepare == 108) 7462: else if(RPPrepare == 120) 7470: if(RestartPrepare >= 1) 7473: if(RestartPrepare == 3) 7477: else if(RestartPrepare == 50) 7481: else if(RestartPrepare == 51) 7485: else if(RestartPrepare == 52) 7489: else if(RestartPrepare == 53)[/pawn] Akm sunt [pawn]7331: if(DMVPrepare >= 1); 7334: if(DMVPrepare == 3); 7341: else if(DMVPrepare == 7); 7350: else if(DMVPrepare == 18); 7358: else if(DMVPrepare == 30); 7365: else if(DMVPrepare == 35); 7374: if(RPPrepare >= 1); 7477: if(RPPrepare == 3); 7388: else if(RPPrepare == 18); 7499: else if(RPPrepare == 30); 7410: else if(RPPrepare == 48); 7422: else if(RPPrepare == 60); 7432: else if(RPPrepare == 78); 7442: else if(RPPrepare == 90); 7452: else if(RPPrepare == 108); 7462: else if(RPPrepare == 120); 7470: if(RestartPrepare >= 1); 7473: if(RestartPrepare == 3); 7477: else if(RestartPrepare == 50); 7481: else if(RestartPrepare == 51); 7485: else if(RestartPrepare == 52); 7489: else if(RestartPrepare == 53);[/pawn] nu ai vzt k ai uitat o ";" :| si akl ai scris in () forum /:)
  10. Incearca si pune [pawn]276 : new Float:health; 224: GivePlayerHealth(playerid, Float:health); 284: new Float:X, Float:Y, Float:Z,Float:health1; 293: new Float:health; saints.pwn 1899: new Float:health; 2741: new winner[MAX_PLAYER_NAME]; 6365: new Float:health; 7171: new Float:X, Float:Y, Float:Z; 7316: SendClientMessage(playerid, COLOR_GREEN, "__________ Skip Tutorial __________"); 7317: SendClientMessage(playerid, COLOR_WHITE, "* Tutorialul a fost oprit."); 7318: SendClientMessage(playerid, COLOR_WHITE, "* Nu uita nici de site-ul nostru/forum"); 7319: SendClientMessage(playerid, COLOR_WHITE, "* Admini SA-MP iti ureaza distractie placuta."); 7331: if(DMVPrepare >= 1); 7334: if(DMVPrepare == 3); 7341: else if(DMVPrepare == 7); 7350: else if(DMVPrepare == 18); 7358: else if(DMVPrepare == 30); 7365: else if(DMVPrepare == 35); 7374: if(RPPrepare >= 1); 7477: if(RPPrepare == 3); 7388: else if(RPPrepare == 18); 7499: else if(RPPrepare == 30); 7410: else if(RPPrepare == 48); 7422: else if(RPPrepare == 60); 7432: else if(RPPrepare == 78); 7442: else if(RPPrepare == 90); 7452: else if(RPPrepare == 108); 7462: else if(RPPrepare == 120); 7470: if(RestartPrepare >= 1); 7473: if(RestartPrepare == 3); 7477: else if(RestartPrepare == 50); 7481: else if(RestartPrepare == 51); 7485: else if(RestartPrepare == 52); 7489: else if(RestartPrepare == 53);[/pawn]
  11. ma frate ce au romanii ?:-ss nu stiu sa gaseasca linile si spun k ei au facut serverul... C:\Documents and Settings\Others\My Documents\MQ\Server\pawno\saints.pwn(7316) : error 017: undefined symbol "playerid" Ce am ingrosat este linia cea din "()"
  12. Asa e si tot nu merge:(X(
  13. Cu mta /:)Dai pe cars xD
  14. Mam uitat si e la fel tot :| ... altcineva?
  15. Ma :| knd intra cineva la mine pe server nu scrie "x a intrat pe server" sau "x join to server".. Adik nu da un SendClientMessage..cu ca el a intrat pe server...:|Si nustiu knd intra un player pe server. Si exact asa si knd iasa nu zice nimic...
  16. Sall miam luat Ladmin4v2 de la Vampir_Md dar knd se connecteaza cnv pe sv nu apare nik ...adik joaca tot dar nu scrie nici unde x a intrat pe server sau ceva de genul acesta:))... la onplayerconnect am asta: [pawn]public OnPlayerConnect(playerid) { PlayerInfo[playerid][Deaths] = 0; PlayerInfo[playerid][Kills] = 0; PlayerInfo[playerid][Jailed] = 0; PlayerInfo[playerid][Frozen] = 0; PlayerInfo[playerid][Level] = 0; PlayerInfo[playerid][Vip] = 0; PlayerInfo[playerid][LoggedIn] = 0; PlayerInfo[playerid][Registered] = 0; PlayerInfo[playerid][God] = 0; PlayerInfo[playerid][GodCar] = 0; PlayerInfo[playerid][TimesSpawned] = 0; PlayerInfo[playerid][Muted] = 0; PlayerInfo[playerid][MuteWarnings] = 0; PlayerInfo[playerid][Warnings] = 0; PlayerInfo[playerid][Caps] = 0; PlayerInfo[playerid][DoorsLocked] = 0; PlayerInfo[playerid][pCar] = -1; for(new i; i<PING_MAX_EXCEEDS; i++) PlayerInfo[playerid][pPing] = 0; PlayerInfo[playerid][spamCount] = 0; PlayerInfo[playerid][spamTime] = 0; PlayerInfo[playerid][PingCount] = 0; PlayerInfo[playerid][PingTime] = 0; PlayerInfo[playerid][FailLogin] = 0; PlayerInfo[playerid][ConnectTime] = gettime(); pRank[playerid] = 0; gPlayerLogged[playerid] = 1; SavePlayerCoins(playerid); //------------------------------------------------------ new PlayerName[MAX_PLAYER_NAME], string[128], str[128], file[256]; GetPlayerName(playerid, PlayerName, MAX_PLAYER_NAME); new tmp3[50]; GetPlayerIp(playerid,tmp3,50); //----------------------------------------------------- if(ServerInfo[ConnectMessages] == 1) { new pAKA[256]; pAKA = dini_Get("ladmin/config/aka.txt",tmp3); if (strlen(pAKA) < 3) format(str,sizeof(str),"{00CEFC}*** %s {FFFFFF}({FC0303}%d{FFFFFF}) {00FF19}a intrat pe server", PlayerName, playerid); else if (!strcmp(pAKA,PlayerName,true)) format(str,sizeof(str),"{00CEFC}*** %s {FFFFFF}({FC0303}%d{FFFFFF}) {00FF19}a intrat pe server", PlayerName, playerid); else format(str,sizeof(str),"{00CEFC}*** %s {FFFFFF}({FC0303}%d{FFFFFF}) {00FF19}a intrat pe server {FFFFFF}({00FF19}aka {FC0303}%s{FFFFFF})", PlayerName, playerid, pAKA ); for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && playerid != i) { if(PlayerInfo[Level] > 2) SendClientMessage(i,grey,str); else { format(string,sizeof(string),"{00CEFC}*** %s {FFFFFF}({FC0303}%d{FFFFFF}) {00FF19}a intrat pe server", PlayerName, playerid); SendClientMessage(i,grey,string); } } } //----------------------------------------------------- if (dUserINT(PlayerName2(playerid)).("banned") == 1) { SendClientMessage(playerid, red, "{FC0303}Acest nume este banat pe server!"); format(string,sizeof(string),"{00CEFC}%s {00FF19}ID:%d {FC0303}a primit kick. {00FF19}Reason: {FC0303}Name banned from server",PlayerName,playerid); SendClientMessageToAll(grey, string); print(string); SaveToFile("KickLog",string); Kick(playerid); } //----------------------------------------------------- if(ServerInfo[NameKick] == 1) { for(new s = 0; s < BadNameCount; s++) { if(!strcmp(BadNames,PlayerName,true)) { SendClientMessage(playerid,red, "Your name is on our black list, you have been kicked."); format(string,sizeof(string),"%s ID:%d was auto kicked. (Reason: Forbidden name)",PlayerName,playerid); SendClientMessageToAll(grey, string); print(string); SaveToFile("KickLog",string); Kick(playerid); return 1; } } } //----------------------------------------------------- if(ServerInfo[PartNameKick] == 1) { for(new s = 0; s < BadPartNameCount; s++) { new pos; while((pos = strfind(PlayerName,BadPartNames,true)) != -1) for(new i = pos, j = pos + strlen(BadPartNames); i < j; i++) { SendClientMessage(playerid,red, "Your name is not allowed on this server, you have been kicked."); format(string,sizeof(string),"%s ID:%d was auto kicked. (Reason: Forbidden name)",PlayerName,playerid); SendClientMessageToAll(grey, string); print(string); SaveToFile("KickLog",string); Kick(playerid); return 1; } } } //----------------------------------------------------- if(ServerInfo[Locked] == 1) { PlayerInfo[playerid][AllowedIn] = false; SendClientMessage(playerid,red,"Server is Locked! You have 20 seconds to enter the server password before you are kicked!"); SendClientMessage(playerid,red," Type /password [password]"); LockKickTimer[playerid] = SetTimerEx("AutoKick", 20000, 0, "i", playerid); } //----------------------------------------------------- if(strlen(dini_Get("ladmin/config/aka.txt", tmp3)) == 0) dini_Set("ladmin/config/aka.txt", tmp3, PlayerName); else { if( strfind( dini_Get("ladmin/config/aka.txt", tmp3), PlayerName, true) == -1 ) { format(string,sizeof(string),"%s,%s", dini_Get("ladmin/config/aka.txt",tmp3), PlayerName); dini_Set("ladmin/config/aka.txt", tmp3, string); } } //----------------------------------------------------- if(!udb_Exists(PlayerName2(playerid))) SendClientMessage(playerid,orange, "{00CEFC}ACCOUNT: {00FF19}Scrie {FC0303}/register {FFFFFF}[{00CEFC}password{FFFFFF}] {00FF19}pentru a creea un cont nou"); else { PlayerInfo[playerid][Registered] = 1; format(file,sizeof(file),"/ladmin/users/%s.sav",udb_encode(PlayerName)); new tmp2[256]; tmp2 = dini_Get(file,"ip"); if( (!strcmp(tmp3,tmp2,true)) && (ServerInfo[AutoLogin] == 1) ) { LoginPlayer(playerid); if(ServerInfo[setScore] == 1) SetPlayerScore(playerid, dUserINT(PlayerName2(playerid)).("score") ); if(PlayerInfo[playerid][Level] > 0) { format(string,sizeof(string),"{00CEFC}ACCOUNT: {00FF19}Ai fost logat automat. {FFFFFF}({00CEFC}Level {FC0303}%d{FFFFFF})", PlayerInfo[playerid][Level] ); SendClientMessage(playerid,green,string); } else if(PlayerInfo[playerid][Vip] > 0) { format(string,sizeof(string),"{00CEFC}ACCOUNT: {00FF19}Ai fost logat automat. {FFFFFF}({00CEFC}Vip Level {FC0303}%d{FFFFFF})", PlayerInfo[playerid][Vip] ); SendClientMessage(playerid,green,string); } else SendClientMessage(playerid,green,"{00CEFC}ACCOUNT: {00FF19}Ai fost logat automat."); } else SendClientMessage(playerid, green, "{00CEFC}ACCOUNT: {00FF19}Acest nick este inregistrat {FC0303}, {00FF19}te poti loga folosind {FC0303}/login {FFFFFF}[{00CEFC}password{FFFFFF}]"); } return 1; }[/pawn] si mai am kte ceva:)) dar nu incape aici pls ajutor
  17. aaa:))xD dar dc teai lasat ?
  18. bun tutorial bv 10/1o :grin:
  19. Salut...Am o intrebare 0admin are comenzile de VIP incluse ? dk nu le are cum le pot face comenzile de vip ?:D
  20. nu cred k o gasestii in gm... ce sistem de ADMIN ai?? dk ai 0admin cauta in gm CMD:Ban CMD:Kick CMD:Warn dk ai luxadmin:Dcmd:ban,kick.warn ..xD
  21. neatz'a all.. azi mia trecut prin minte sa pun 0admin pe sv...am avut luxadmin'u da intra orice cu numele meu se serveste cu admin il doare in...basca:|..) am bagat 0admin,Dar nu pot sa ma inregisterz/loghez ":| knd scriu /register imi apare casuta scriu parola dau pe register si imi dispare nu imi mai apare nik :| nuj ce sa fk :|...plss ajutor :DxD... :grin: Edit:Puteti da TC era de la VIP sistem by speedy :|
  22. ba butonul SEARCH nu a omorat pe nimenii :|...iei codul de la o mapa si o bagi in xStreamoul tau;) ps meritii 20% warn PE FORUM NU ESTE VOIE SA PUI ID.!
  23. Super tareee:))5/5 dk nu aveam 1000 de td'uri pe sv il puneam EDIT:Sa reintors zh3r0 ?
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