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Eduarth

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  1. Adica? poti sa imi expliciti te rog frumos? ( ca nu sunt chiar asa priceput in scripting);
  2. Salut tuturor. Am si eu o problema legat de nametaguri. Am un filescript care face sa dispara si sa apara nametagurile de deasupra caracterului dar este o problema cand executata comanda /nameoff (pentru a ascunde toate nametagurile) daca playerii se departeaza la o distanta mai mare ca de EX: LS-LV si revin iar, iar le vad numele de deasupra caracterului. Ma puteti ajuta va rog sa imi ziceti cum fac sa fie mereu nametagul ascuns dupa ce se executa comanda, nu doar pentru o anumita distanta? [pawn]if (strcmp("/nameoff", cmdtext, true) == 0) { for(new i = 0; i < MAX_PLAYERS; i++) ShowPlayerNameTagForPlayer(playerid, i, false); GameTextForPlayer(playerid, "~W~Nametags ~R~off", 5000, 3); return 1; } if (strcmp("/nameon", cmdtext, true) == 0) { for(new i = 0; i < MAX_PLAYERS; i++) ShowPlayerNameTagForPlayer(playerid, i, true); GameTextForPlayer(playerid, "~W~Nametags ~G~on", 5000, 3); return 1; }[/pawn]
  3. Am incercat si nu merge, imi puteti da un exemplu va rog?
  4. Salut sunt incepator in ale scriptului dar nu ma descurc la pasul functiei SetTimer/SetTimerEx. Am un filescript, recunosc nu e facut de mine. In acest filescript este legat de PizzaJob si totul este in regula pana la checkpointuri unde nu pot adauga SetTimer/SetTimerEx, adica dupa ce intra in Checkpoint sa stea macar 10 secunde in el apoi in continuare sa ii de-a voie sa mearga la urmatorul checkpoint. [pawn]public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/pizza", cmdtext, true, 10) == 0) { if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 448) { PizzaJob[playerid] = 1; new name[MAX_PLAYER_NAME], string[48]; GetPlayerName(playerid, name, sizeof(name)); format(string, sizeof(string), "* %s is now a Pizzaboy.", name ); SendClientMessageToAll(COLOR_YELLOW, string); SetPlayerCheckpoint(playerid,2012.6134,-1729.3796,13.1536,10); SendClientMessage(playerid,COLOR_YELLOW,"* Follow the red markers and you'll recieve money!"); return 1; } SendClientMessage(playerid, COLOR_RED,"You have to be on a pizza bike to start the job!"); } return 0; }[/pawn] [pawn]public OnPlayerEnterCheckpoint(playerid) { if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 448) { if(PizzaJob[playerid] == 1) { PizzaJob[playerid] = 2; SetPlayerCheckpoint(playerid,2012.4771,-1640.1229,13.1431,10); SendClientMessage(playerid,COLOR_YELLOW,"* Please go to the next mark, and you'll be payed!"); return 1; } if(PizzaJob[playerid] == 2) { PizzaJob[playerid] = 3; SetPlayerCheckpoint(playerid,2387.0063,-1667.1498,13.1249,10); return 1; } if(PizzaJob[playerid] == 3) { PizzaJob[playerid] = 4; SetPlayerCheckpoint(playerid,2414.9255,-1649.6678,13.1305,10); return 1; } ........ if(PizzaJob[playerid] == 11){ PizzaJob[playerid] = 0; DisablePlayerCheckpoint(playerid); SendClientMessage(playerid,COLOR_YELLOW,"* You have recieved $400 for delivering the pizzas."); GivePlayerMoney(playerid,400); } } [/pawn] Deci nu stiu cum sa un un Timer la fiecare Checkpoint. Va rog frumos daca ma puteti ajuta, as ramane recunoscator. Multumesc.
  5. Salut, sunt un scripter amator si as avea nevoie de putin ajutor. Am o problema legata de chat si nu stiu cum sa fac ca sa o pot rezolva. As vrea sa adaug inainte numelui care apare de la chat , diferite denumiri. Exemplu de chat normal: Paul: Salut, nu te-am vazut pe server, cand ai intrat? George: Acum 5 minute, dar am fost afk. Exemplu de chat cum as vrea eu: (Admin) Paul: Salut, nu te-am vazut pe server, cand ai intrat? (Grove Street) George: Acum 5 minute, dar am fost afk. Deci nu stiu cum sa pun inainte numelui la cheat-ul normal la serverului astfel de denumiri. Si daca stiti cum sa fac , va rog frumos sa ma ajutati si pe mine, multumesc.
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