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BlueSkiLLz

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Posts posted by BlueSkiLLz

  1. la asta mam gandit si eu...dar este un Fs care iti apare ora ta din locatia ta adik tu esti din America iti apare ora ta eu sunt din Romania imi apare ora mea

    Si eu vreau sa aflu acest FS

  2. 0/10.

    Frumos, pacat ca n-ai fost in stare sa-l copiezi cum trebuie.

    Dovada : 1. Aici este tutorialul original facut de catre exDDD

    2. De exemplu, eu vreau sa pun 20 de litere max la 'new arth;' va devenii asa .

    3. Este exact, exact la fel..

    Daca treceai si autorul tutorialul n-aveam nici-o problema, dar asa  :angry:

    nu de acolo lam luat de pe alt site nu dau link fac publicitate

  3.                                                 Tutorial for beginners.

    1. Tutorial #include

    V-ati gandit vreodata ce face '#include <>' ? Pai sa va explic, in pawno > include exista fisiere de extensia .inc si in acel include exista functii , iar dupa numele extensiei .inc vine #include <numele>.

    De exemplu, eu am mysql.inc ca extensie, va fi asa in gamemode :

    #include <mysql>
    2. Tutorial print V-ati dorit vreodata, ca cand se deschide serverul, sa apara un text in rcon? Simplu cu functia print("text"); , si aceasta o putem pune in comanda, functie orce. De exemplu, eu vreau sa pun ca cand se deschide sa apara textul 'Gamemode loaded.' , simplu bagam asta :
    print("Gamemode loaded."); // in OnGameModeInit
    3. Tutorial Callback V-ati dorit vreodata, sa faceti propria voastra functie (ex: SendClientMessage) ? Simplu, trebuie sa facem asa :
    forward NumeleFunctiei(playerid, Untext[], Culoarea[])
    
    public NumeleFunctiei(playerid, Untext[], Culoarea[])
    {
        // ce face ea
        return 1;
    }
    De exemplu, eu vreau sa fac o functie, care trimite mesaj numai cu culoarea alba, facem asa :
    forward SendClientMessage(playerid, textul[])
    
    public SendClientMessage(playerid, textul[])
    {
        SendClientMessage(playerid, COLOR_WHITE, textul);
        return 1;l
    }
    Vreti sa facem fara sa mai punem forward? Faceti asa :
    stock SendClientMessage(playerid, textul[])
    {
        SendClientMessage(playerid, COLOR_WHITE, textul);
        return 1;l
    }
    WARNING!!Tot ce are legatura cu playerid sau giveplayerid, nu ii trebuie pus '[]' doar celelalte ce nu au legatura. 4. Tutorial Max cifre V-ati gandit vreodata, de ce la 'new strings[256]' exista '[256]' ? Acel cifru [%d] fiind maximum de cifre/litere intr-un format. Tot ce trebuie sa facem e sa punem la sfasit [256]. De exemplu, eu vreau sa pun 20 de litere max la 'new arth;' va devenii asa :
    new arth[20];
    WARNING!!Nu folositi mai mult de 256 max. litere/cifre. 5. Tutorial if V-ati gandit de ce exista 'if' la anumite functii? (ex : if(PlayerInfo[playerid][pLevel] == 10) ) pai simplu, acel if, verifica daca ce exista in (%s) are acel player, daca are il duce spre functiile ce urmeaza, daca nu poate sa se opreasca (return 1;) daca nu poate sa verifice pana are (return 0;). De exemplu, am facut o comanda, vreau ca sa ma verifice daca am lider Police Departament, cum fac? Uite asa :
    if(PlayerInfo[playerid][pLeader] == 1)
    6. Tutorial else V-ati gandit vreodata cum fac ca daca la verificarea functiei, daca acela nu are functia, sa ii trimita un mesaj? Simplu de exemplu avem asta :
    if(PlayerInfo[playerid][pMember] == 1)
    {
        //script...
    }
    Si daca el nu este membru, sa ii trimita mesajul 'Tu nu esti membru Police Departament!' :
    if(PlayerInfo[playerid][pMember] == 1)
    {
        //script...
    }
    else
    {
        SendClientMessage(playerid, COLOR_GREY, "Tu nu esti membru Police Departament!");
    }
    return 1;

    Cam atata am spus ce este mai folositor.

    Sper sa foloseasca la ceva.

    Cu respect Lucian

  4. Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

    a mers copilat dar problema este in felu asta

    Script[gamemodes/DSK-Server.amx]: Run time error 17: "Invalid/unsupported P-code file format"
    Failed to load 'gamemodes/DSK-Server.amx' script.
    

    Ce pot sa fac am incercat sa copy tot din DSK-Server.pwn si sa pun in new.pwn si tot la fel....ce poate sa aiba ceva in am gresit la .pwn .......is new in scripting....si nu stiu......eu l-am facut server.....

  5. D:\G@MES (Lucianâ„¢)\GTA San Andreas\DSK\gamemodes\DSK-Server.pwn(112) : error 020: invalid symbol name ""

    D:\G@MES (Lucianâ„¢)\GTA San Andreas\DSK\gamemodes\DSK-Server.pwn(126) : error 017: undefined symbol "PlayerInfo2"

    D:\G@MES (Lucianâ„¢)\GTA San Andreas\DSK\gamemodes\DSK-Server.pwn(126) : warning 215: expression has no effect

    D:\G@MES (Lucianâ„¢)\GTA San Andreas\DSK\gamemodes\DSK-Server.pwn(126) : error 001: expected token: ";", but found "]"

    D:\G@MES (Lucianâ„¢)\GTA San Andreas\DSK\gamemodes\DSK-Server.pwn(126) : error 029: invalid expression, assumed zero

    D:\G@MES (Lucianâ„¢)\GTA San Andreas\DSK\gamemodes\DSK-Server.pwn(126) : fatal error 107: too many error messages on one line

    Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

    5 Errors.

    112                   

    new Text:PlayerInfo2[200];

    #if defined PLAYER_INFO
    new Text:PlayerInfo2[200];
    #endif
    
    126 
    PlayerInfo2 = TextDrawCreate(10.0000, 425.0000,"  ");
    
        #if defined PLAYER_INFO
        for(new i=0;i<200;i++){
    	  PlayerInfo2[i] = TextDrawCreate(10.0000, 425.0000,"  "); // 10.0000, 425.0000
    	  TextDrawFont(Text:PlayerInfo2[i],3);
    	  TextDrawLetterSize(PlayerInfo2[i],0.4,1.5);
    	  TextDrawAlignment(PlayerInfo2[i],0);}
        #endif
    

    Va rog sa ma ajutati iarasi

  6. D:\G@MES (Lucianâ„¢)\GTA San Andreas\DSK-Server\gamemodes\USA.pwn(19) : fatal error 100: cannot read from file: "ret_memcpy"

    Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

    1 Error.

    Daca o sterg imi apare asa

    D:\G@MES (Lucianâ„¢)\GTA San Andreas\DSK-Server\gamemodes\USA.pwn(781) : error 017: undefined symbol "string"

    D:\G@MES (Lucianâ„¢)\GTA San Andreas\DSK-Server\gamemodes\USA.pwn(782) : error 017: undefined symbol "string"

    D:\G@MES (Lucianâ„¢)\GTA San Andreas\DSK-Server\gamemodes\USA.pwn(1080) : warning 203: symbol is never used: "ret_memcpy"

    Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

    2 Errors.

    Linile 781 si 782

             format(string,256, "Kills: [%d] Deaths: [%d] Money: [%d] ",Kills,Deaths,GetPlayerMoney(playerid));
    	  SendClientMessage(playerid,0xFFFFFFAA,string);
    
    

    Va rog sa ma ajutati si pe mine

  7. D:\G@MES (Lucianâ„¢)\GTA San Andreas\DSK-Server\gamemodes\DSK-Server.pwn(101) : error 052: multi-dimensional arrays must be fully initialized
    D:\G@MES (Lucianâ„¢)\GTA San Andreas\DSK-Server\gamemodes\DSK-Server.pwn(161) : error 029: invalid expression, assumed zero
    D:\G@MES (Lucianâ„¢)\GTA San Andreas\DSK-Server\gamemodes\DSK-Server.pwn(189) : error 052: multi-dimensional arrays must be fully initialized
    D:\G@MES (Lucianâ„¢)\GTA San Andreas\DSK-Server\gamemodes\DSK-Server.pwn(557) : error 017: undefined symbol "TurfInfo"
    D:\G@MES (Lucianâ„¢)\GTA San Andreas\DSK-Server\gamemodes\DSK-Server.pwn(557) : warning 215: expression has no effect
    D:\G@MES (Lucianâ„¢)\GTA San Andreas\DSK-Server\gamemodes\DSK-Server.pwn(557) : error 001: expected token: ";", but found "]"
    D:\G@MES (Lucianâ„¢)\GTA San Andreas\DSK-Server\gamemodes\DSK-Server.pwn(557) : error 029: invalid expression, assumed zero
    D:\G@MES (Lucianâ„¢)\GTA San Andreas\DSK-Server\gamemodes\DSK-Server.pwn(557) : fatal error 107: too many error messages on one line
    
    Compilation aborted.Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase
    
    
    7 Errors.
    

    nicio diferenta la fel mersi oricum

  8. D:\G@MES (Lucianâ„¢)\GTA San Andreas\DSK-Server\gamemodes\DSK-Server.pwn(101) : error 029: invalid expression, assumed zero
    D:\G@MES (Lucianâ„¢)\GTA San Andreas\DSK-Server\gamemodes\DSK-Server.pwn(101) : error 008: must be a constant expression; assumed zero
    D:\G@MES (Lucianâ„¢)\GTA San Andreas\DSK-Server\gamemodes\DSK-Server.pwn(161) : error 029: invalid expression, assumed zero
    D:\G@MES (Lucianâ„¢)\GTA San Andreas\DSK-Server\gamemodes\DSK-Server.pwn(188) : error 029: invalid expression, assumed zero
    D:\G@MES (Lucianâ„¢)\GTA San Andreas\DSK-Server\gamemodes\DSK-Server.pwn(188) : error 008: must be a constant expression; assumed zero
    D:\G@MES (Lucianâ„¢)\GTA San Andreas\DSK-Server\gamemodes\DSK-Server.pwn(553) : error 017: undefined symbol "TurfInfo"
    D:\G@MES (Lucianâ„¢)\GTA San Andreas\DSK-Server\gamemodes\DSK-Server.pwn(553) : warning 215: expression has no effect
    D:\G@MES (Lucianâ„¢)\GTA San Andreas\DSK-Server\gamemodes\DSK-Server.pwn(553) : error 001: expected token: ";", but found "]"
    D:\G@MES (Lucianâ„¢)\GTA San Andreas\DSK-Server\gamemodes\DSK-Server.pwn(553) : error 029: invalid expression, assumed zero
    D:\G@MES (Lucianâ„¢)\GTA San Andreas\DSK-Server\gamemodes\DSK-Server.pwn(553) : fatal error 107: too many error messages on one line
    
    Compilation aborted.Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase
    
    
    9 Errors.
    
    Linia 101
    new TeamInfo[ MAX_TEAMS ][ teaminfo ]= {
    { "Aztecas",  AZTECAS_COLOR,  0, 0, 0, 0, 0},
    { "Vagos",    VAGOS_COLOR,    0, 0, 0, 0, 0},
    { "Ballas",   BALLAS_COLOR,   0, 0, 0, 0, 0},
    { "Grove",    GROVE_COLOR,    0, 0, 0, 0, 0},
    { "DSK",      DSK_COLOR,      0, 0, 0, 0, 0},
    };
    linia 161
    new Float:checkCoords[ MAX_POINTS ][ 4 ] = {
    { 284.2472,  -41.8122, 300.0394,  -31.2338 },   //AMMUNATION
    { 284.0852, -112.7093, 298.1693, -102.9225 }    //AMMUNATION_2
    linia 188
        
                  "M4",
    	      "Sniper Rifle",
     };
    
    linia 553
      
              for (new t=0; t<MAX_TURFS; t++)
    	  {
    		  GangZoneCreate( turfs[ t ][zMinX], turfs[ t ][zMinY], turfs[ t ][zMaxX], turfs[ t ][zMaxY] );
    		  for (new teams=0; teams<MAX_TEAMS; teams++) TurfInfo[ t ][ teams ][ MIT ]=0;
              }
    

    Va rog sa ma ajutati.

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