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RenDy

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Posts posted by RenDy

  1. stuntman-=!!" post="52978" timestamp="1296644377"]

    Cauta in GM (CTRL+F)

    SendRconCommand("mapname
    si schimb-o si adauga la inceputul la OnGameModeInit:
    SetGameModeText("NUME_MODE");

    am cautat in GM si nu am gasit nici una din cele 2 nici setgamemodetext("Nume_MODEL); era ceva de la un script care baga un tutorial cu textdraw la inceput si nici celalalt cu numele mapei nu lam gasit

    public OnGameModeInit()

    {

    decat asta era atat
  2. Am bagat servru asta http://www.2shared.com/file/CAbkxeHf/Zonek.html pe un dedicat si imi da eraore la gamemod

    da cand il deschid la mn in pc merge.......si la alti a mers are niste pluginuri sscanf si streamer ii da eraore la alea 2 si dupa nu citeste gm-u plz help!

  3. C:\Users\Daniel\Desktop\LSLRP\LSLRP\LSLRP\gamemodes\larp.pwn(29159) : error 029: invalid expression, assumed zero

    Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

    1 Error.

    plz help am sters chestia aia cu Nume_Prenume si mia dat eraorea asat plz zicetimi ce trb sa fac am asa

    //----------------------------------[Name kick]------------------------------------------------

        if(strcmp(cmd, "/name", true) == 0)

    {

        if(IsPlayerConnected(playerid))

        {

        tmp = strtok(cmdtext, idx);

    if(!strlen(tmp))

    {

    SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /name [playerid/PartOfName]");

    return 1;

    }

    giveplayerid = ReturnUser(tmp);

    if (PlayerInfo[playerid][pAdmin] >= 1)

    {

    if(IsPlayerConnected(giveplayerid))

    {

    if(giveplayerid != INVALID_PLAYER_ID)

     

      }

    }

    }

    else

    {

    format(string, sizeof(string), "  %d is not an active player.", giveplayerid);

    SendClientMessage(playerid, COLOR_GRAD1, string);

    }

    }

    return 1;

    }

    if(strcmp(cmd, "/changename", true) == 0)

    {

        GetPlayerName(playerid, sendername, sizeof(sendername));

    new tmpp[256];

    tmpp = strtok(cmdtext, idx);

    if(!strlen(tmpp))

    {

    SendClientMessage(playerid, COLOR_DBLUE, "Correct SYNTAX: /changename [playerid] [new nick]");

    return 1;

    }

    giveplayerid = strval(tmpp);

    tmp = strtok(cmdtext, idx);

    GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));

    GetPlayerName(playerid, sendername, sizeof(sendername));

    if(IsPlayerConnected(playerid))

    {

        if(PlayerInfo[playerid][pAdmin] >= 1337)

        {

            if(IsPlayerConnected(giveplayerid))

            {

    SetPlayerName(giveplayerid, tmp);

    format(string, sizeof(string), "AdmCMD: %s(%i) has changed Your name to %s", sendername, playerid, tmp);

    SendClientMessage(giveplayerid, COLOR_DBLUE, string);

    format(string, sizeof(string), "AdmCMD: You have changed ID %i's name to %s", giveplayerid, tmp);

    SendClientMessage(playerid, COLOR_DBLUE, string);

    format(string, 256, "AdmWarning: %s has changed %s's his name to %s.", sendername,giveplayer, tmp);

    ABroadCast(COLOR_YELLOW,string,1);

    }

    else

    {

        format(string, sizeof(string), "%d is not an active player.", giveplayerid);

    SendClientMessage(playerid, COLOR_RED, string);

    }

    }

    else

    {

        SendClientMessage(playerid, COLOR_RED, "You do not have permission to use that command!");

    }

    }

    else

    {

        SendClientMessage(playerid, COLOR_RED, "You Must be logged in to use this command!");

    }

      return 1;

    }

  4. Am bagat serveru pe host, si ala ala in calc cu host cand aprinde serveru ii da eroare la plugin streamer si sscanf , numi ruleaza gm zice gamescript 2

    era ceva de genu E:/Server/prolds/gamemod/prohlds.amx error withd streamer plugin load0

    lugin sscanf login 0

    gamemod laod 0

    nu mai tin minte bine.

    PS: la mine in calc imi porneste si merge perfect dar la ala nu emrge ii da eraorea asta

  5. Am incercat si tot la fel .uitati cum am intre acele erori adica intre 26895-26917

      }

                    SetPlayerHealth(playerid,999);

                    SetPlayerArmour(playerid,31000000000);

              }

              else

              {

          new name[MAX_PLAYER_NAME];

                  GetPlayerName(playerid,name,MAX_PLAYER_NAME);

                  format(string,sizeof(string),"Admin %s is no longer on Duty.",name,playerid);

                  SendClientMessageToAll(0x756FEEFF,string);

                  AdminDuty[playerid] = 0;

                  new pname[16];

                  GetPlayerName(playerid,pname,16);

                  strdel(pname, strlen(pname)-5, strlen(pname));

                  if(aodtag[playerid] == 1)

                  {

                      aodtag[playerid] = 0;

                      SetPlayerName(playerid,pname);

                  }

                SetPlayerHealth(playerid,100);

                SetPlayerArmour(playerid,000);

              }

          }

          return 1;

  6. #include <a_samp>

    #include <core>

    #include <float>

    #include <time>

    #include <file>

    #include <utils>

    #include <morphinc>

    #include <JunkBuster>

    #include <MidoStream>

    static gTeam[MAX_PLAYERS];

    #pragma tabsize 0

    si asa

    #include <a_samp>

    #include <core>

    #include <float>

    #include <time>

    #include <file>

    #include <utils>

    #include <morphinc>

    #include <JunkBuster>

    #include <MidoStream>

    #pragma tabsize 0

    static gTeam[MAX_PLAYERS];

    tot imi apar acelea

  7. C:\Users\Daniel\Desktop\prohlds.ro\gamemodes\prohlds.pwn(26894) : warning 217: loose indentation

    C:\Users\Daniel\Desktop\prohlds.ro\gamemodes\prohlds.pwn(26897) : warning 217: loose indentation

    C:\Users\Daniel\Desktop\prohlds.ro\gamemodes\prohlds.pwn(26900) : warning 217: loose indentation

    C:\Users\Daniel\Desktop\prohlds.ro\gamemodes\prohlds.pwn(26912) : warning 217: loose indentation

    C:\Users\Daniel\Desktop\prohlds.ro\gamemodes\prohlds.pwn(26916) : warning 217: loose indentation

    Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

    Header size:          9784 bytes

    Code size:          1801140 bytes

    Data size:          5531944 bytes

    Stack/heap size:      16384 bytes; estimated max. usage=4123 cells (16492 bytes)

    Total requirements: 7359252 bytes

    5 Warnings.

  8. E:\Zonek\gamemodes\Zonek.pwn(13135) : error 017: undefined symbol "GetVehicleParamsEx"

    E:\Zonek\gamemodes\Zonek.pwn(13136) : error 017: undefined symbol "SetVehicleParamsEx"

    E:\Zonek\gamemodes\Zonek.pwn(13141) : error 017: undefined symbol "GetVehicleParamsEx"

    E:\Zonek\gamemodes\Zonek.pwn(13142) : error 017: undefined symbol "SetVehicleParamsEx"

    E:\Zonek\gamemodes\Zonek.pwn(13150) : error 017: undefined symbol "GetVehicleParamsEx"

    E:\Zonek\gamemodes\Zonek.pwn(13151) : error 017: undefined symbol "SetVehicleParamsEx"

    E:\Zonek\gamemodes\Zonek.pwn(13156) : error 017: undefined symbol "GetVehicleParamsEx"

    E:\Zonek\gamemodes\Zonek.pwn(13157) : error 017: undefined symbol "SetVehicleParamsEx"

    E:\Zonek\gamemodes\Zonek.pwn(13165) : error 017: undefined symbol "GetVehicleParamsEx"

    E:\Zonek\gamemodes\Zonek.pwn(13166) : error 017: undefined symbol "SetVehicleParamsEx"

    E:\Zonek\gamemodes\Zonek.pwn(13171) : error 017: undefined symbol "GetVehicleParamsEx"

    E:\Zonek\gamemodes\Zonek.pwn(13172) : error 017: undefined symbol "SetVehicleParamsEx"

    E:\Zonek\gamemodes\Zonek.pwn(13180) : error 017: undefined symbol "GetVehicleParamsEx"

    E:\Zonek\gamemodes\Zonek.pwn(13181) : error 017: undefined symbol "SetVehicleParamsEx"

    E:\Zonek\gamemodes\Zonek.pwn(13186) : error 017: undefined symbol "GetVehicleParamsEx"

    E:\Zonek\gamemodes\Zonek.pwn(13187) : error 017: undefined symbol "SetVehicleParamsEx"

    E:\Zonek\gamemodes\Zonek.pwn(13195) : error 017: undefined symbol "GetVehicleParamsEx"

    E:\Zonek\gamemodes\Zonek.pwn(13196) : error 017: undefined symbol "SetVehicleParamsEx"

    E:\Zonek\gamemodes\Zonek.pwn(13201) : error 017: undefined symbol "GetVehicleParamsEx"

    E:\Zonek\gamemodes\Zonek.pwn(13202) : error 017: undefined symbol "SetVehicleParamsEx"

    E:\Zonek\gamemodes\Zonek.pwn(13210) : error 017: undefined symbol "GetVehicleParamsEx"

    E:\Zonek\gamemodes\Zonek.pwn(13211) : error 017: undefined symbol "SetVehicleParamsEx"

    E:\Zonek\gamemodes\Zonek.pwn(13216) : error 017: undefined symbol "GetVehicleParamsEx"

    E:\Zonek\gamemodes\Zonek.pwn(13217) : error 017: undefined symbol "SetVehicleParamsEx"

    E:\Zonek\gamemodes\Zonek.pwn(13112) : warning 203: symbol is never used: "objective"

    E:\Zonek\gamemodes\Zonek.pwn(13112) : warning 203: symbol is never used: "boot"

    E:\Zonek\gamemodes\Zonek.pwn(13112) : warning 203: symbol is never used: "bonnet"

    E:\Zonek\gamemodes\Zonek.pwn(13112) : warning 203: symbol is never used: "doors"

    E:\Zonek\gamemodes\Zonek.pwn(13112) : warning 203: symbol is never used: "alarm"

    E:\Zonek\gamemodes\Zonek.pwn(13112) : warning 203: symbol is never used: "lights"

    E:\Zonek\gamemodes\Zonek.pwn(13112) : warning 203: symbol is never used: "engine"

    E:\Zonek\gamemodes\Zonek.pwn(13111) : warning 204: symbol is assigned a value that is never used: "veh"

    Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

    24 Errors.

    acu mia dat astea dupa ce am bagat ala de ai zis tu!

  9. Am un gm si mi-a dat urmatoarea eroare va rog zicetimi ce trb sa fac!

    E:\Zonek\gamemodes\Zonek.pwn(15) : fatal error 100: cannot read from file: "streamer"

    Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

    1 Error.

    am sters stream ala de la punctu 15 si dupa imi da mai multe erori despre nush ce e ceva cu object

  10.   if(strcmp(cmd, "/giverank", true) == 0)

      {

          if(IsPlayerConnected(playerid))

          {

            tmp = strtok(cmdtext, idx);

            if(!strlen(tmp))

            {

                SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /giverank [playerid/PartOfName] [Number(1-5)]");

                return 1;

            }

            new para1;

            new level;

            para1 = ReturnUser(tmp);

            tmp = strtok(cmdtext, idx);

            level = strval(tmp);

                if(level > 5 || level < 0) { SendClientMessage(playerid, COLOR_GREY, " Dont go below number 0, or above number 5!"); return 1; }

                if(PlayerInfo[playerid][pLeader] == 1 && PlayerInfo[para1][pMember] != 1)

            {

                SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

                return 1;

            }

            if(PlayerInfo[playerid][pLeader] == 2 && PlayerInfo[para1][pMember] != 2)

            {

                SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

                return 1;

            }

            if(PlayerInfo[playerid][pLeader] == 3 && PlayerInfo[para1][pMember] != 3)

            {

                SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

                return 1;

            }

            if(PlayerInfo[playerid][pLeader] == 4 && PlayerInfo[para1][pMember] != 4)

            {

                SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

                return 1;

            }

            if(PlayerInfo[playerid][pLeader] == 5 && PlayerInfo[para1][pMember] != 5)

            {

                SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

                return 1;

            }

            if(PlayerInfo[playerid][pLeader] == 6 && PlayerInfo[para1][pMember] != 6)

            {

                SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

                return 1;

            }

            if(PlayerInfo[playerid][pLeader] == 7 && PlayerInfo[para1][pMember] != 7)

            {

                SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

                return 1;

            }

            if(PlayerInfo[playerid][pLeader] == 8 && PlayerInfo[para1][pMember] !=

            {

                SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

                return 1;

            }

            if(PlayerInfo[playerid][pLeader] == 9 && PlayerInfo[para1][pMember] != 9)

            {

                SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

                return 1;

            }

            if(PlayerInfo[playerid][pLeader] == 10 && PlayerInfo[para1][pMember] != 10)

            {

                SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

                return 1;

            }

            if(PlayerInfo[playerid][pLeader] == 11 && PlayerInfo[para1][pMember] != 11)

            {

                SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

                return 1;

            }

            if(PlayerInfo[playerid][pLeader] == 12 && PlayerInfo[para1][pMember] != 12)

            {

                SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

                return 1;

            }

            if(PlayerInfo[playerid][pLeader] == 13 && PlayerInfo[para1][pMember] != 13)

            {

                SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

                return 1;

            }

            if(PlayerInfo[playerid][pLeader] == 14 && PlayerInfo[para1][pMember] != 14)

            {

                SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

                return 1;

            }

            if(PlayerInfo[playerid][pLeader] == 15 && PlayerInfo[para1][pMember] != 15)

            {

                SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

                return 1;

            }

            if(PlayerInfo[playerid][pLeader] == 16 && PlayerInfo[para1][pMember] != 16)

            {

                SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

                return 1;

            }

            if(PlayerInfo[playerid][pLeader] == 17 && PlayerInfo[para1][pMember] != 17)

            {

                SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

                return 1;

            }

            if (PlayerInfo[playerid][pLeader] >= 1)

            {

                if(IsPlayerConnected(para1))

                {

                  if(para1 != INVALID_PLAYER_ID)

                  {

                      GetPlayerName(para1, giveplayer, sizeof(giveplayer));

                      GetPlayerName(playerid, sendername, sizeof(sendername));

                      PlayerInfo[para1][pRank] = level;

                      format(string, sizeof(string), "* You have been promoted to a higher Rank by Leader %s.", sendername);

                      SendClientMessage(para1, COLOR_LIGHTBLUE, string);

                      format(string, sizeof(string), "* You have given %s Rank %d.", giveplayer,level);

                      SendClientMessage(playerid, COLOR_LIGHTBLUE, string);

                  }

                }

            }

            else

            {

                SendClientMessage(playerid, COLOR_PURPLE, " you are not authorized to use that command !");

            }

          }

          return 1;

      }

    Nu stiu ce are cand dau /giverank zice acces denied

  11. if(strcmp(cmd, "/giverank", true) == 0)

    {

    if(IsPlayerConnected(playerid))

    {

    tmp = strtok(cmdtext, idx);

    if(!strlen(tmp))

    {

    SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /giverank [playerid/PartOfName] [Number(1-5)]");

    return 1;

    }

    new para1;

    new level;

    para1 = ReturnUser(tmp);

    tmp = strtok(cmdtext, idx);

    level = strval(tmp);

                if(level > 5 || level < 0) { SendClientMessage(playerid, COLOR_GREY, " Dont go below number 0, or above number 5!"); return 1; }

                if(PlayerInfo[playerid][pLeader] == 1 && PlayerInfo[para1][pMember] != 1)

    {

        SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

    return 1;

    }

    if(PlayerInfo[playerid][pLeader] == 2 && PlayerInfo[para1][pMember] != 2)

    {

        SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

    return 1;

    }

    if(PlayerInfo[playerid][pLeader] == 3 && PlayerInfo[para1][pMember] != 3)

    {

        SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

    return 1;

    }

    if(PlayerInfo[playerid][pLeader] == 4 && PlayerInfo[para1][pMember] != 4)

    {

        SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

    return 1;

    }

    if(PlayerInfo[playerid][pLeader] == 5 && PlayerInfo[para1][pMember] != 5)

    {

        SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

    return 1;

    }

    if(PlayerInfo[playerid][pLeader] == 6 && PlayerInfo[para1][pMember] != 6)

    {

        SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

    return 1;

    }

    if(PlayerInfo[playerid][pLeader] == 7 && PlayerInfo[para1][pMember] != 7)

    {

        SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

    return 1;

    }

    if(PlayerInfo[playerid][pLeader] == 8 && PlayerInfo[para1][pMember] != 8)

    {

        SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

    return 1;

    }

    if(PlayerInfo[playerid][pLeader] == 9 && PlayerInfo[para1][pMember] != 9)

    {

        SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

    return 1;

    }

    if(PlayerInfo[playerid][pLeader] == 10 && PlayerInfo[para1][pMember] != 10)

    {

        SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

    return 1;

    }

    if(PlayerInfo[playerid][pLeader] == 11 && PlayerInfo[para1][pMember] != 11)

    {

        SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

    return 1;

    }

    if(PlayerInfo[playerid][pLeader] == 12 && PlayerInfo[para1][pMember] != 12)

    {

        SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

    return 1;

    }

    if(PlayerInfo[playerid][pLeader] == 13 && PlayerInfo[para1][pMember] != 13)

    {

        SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

    return 1;

    }

    if(PlayerInfo[playerid][pLeader] == 14 && PlayerInfo[para1][pMember] != 14)

    {

        SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

    return 1;

    }

    if(PlayerInfo[playerid][pLeader] == 15 && PlayerInfo[para1][pMember] != 15)

    {

        SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

    return 1;

    }

    if(PlayerInfo[playerid][pLeader] == 16 && PlayerInfo[para1][pMember] != 16)

    {

        SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

    return 1;

    }

    if(PlayerInfo[playerid][pLeader] == 17 && PlayerInfo[para1][pMember] != 17)

    {

        SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

    return 1;

    }

    if (PlayerInfo[playerid][pLeader] >= 1)

    {

    if(IsPlayerConnected(para1))

    {

    if(para1 != INVALID_PLAYER_ID)

    {

    GetPlayerName(para1, giveplayer, sizeof(giveplayer));

    GetPlayerName(playerid, sendername, sizeof(sendername));

    PlayerInfo[para1][pRank] = level;

    format(string, sizeof(string), "* You have been promoted to a higher Rank by Leader %s.", sendername);

    SendClientMessage(para1, COLOR_LIGHTBLUE, string);

    format(string, sizeof(string), "* You have given %s Rank %d.", giveplayer,level);

    SendClientMessage(playerid, COLOR_LIGHTBLUE, string);

    }

    }

    }

    else

    {

    SendClientMessage(playerid, COLOR_PURPLE, " you are not authorized to use that command !");

    }

    }

    return 1;

    }

    Astai comanda /giverank

    si am bagat julebox la pawno in include si acu am niste erori

    C:\Users\Daniel\Desktop\LSLRP\gamemodes\BlodZ.pwn(11325) : error 021: symbol already defined: "strtok"

    C:\Users\Daniel\Desktop\LSLRP\gamemodes\BlodZ.pwn(11340) : error 047: array sizes do not match, or destination array is too small

    C:\Users\Daniel\Desktop\LSLRP\gamemodes\BlodZ.pwn(14174) : warning 219: local variable "mod" shadows a variable at a preceding level

    C:\Users\Daniel\Desktop\LSLRP\gamemodes\BlodZ.pwn(26894) : warning 217: loose indentation

    C:\Users\Daniel\Desktop\LSLRP\gamemodes\BlodZ.pwn(26897) : warning 217: loose indentation

    C:\Users\Daniel\Desktop\LSLRP\gamemodes\BlodZ.pwn(26900) : warning 217: loose indentation

    C:\Users\Daniel\Desktop\LSLRP\gamemodes\BlodZ.pwn(26912) : warning 217: loose indentation

    C:\Users\Daniel\Desktop\LSLRP\gamemodes\BlodZ.pwn(26916) : warning 217: loose indentation

    Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

    2 Errors.

  12. Nu stiu de ce imi apare aceasta eroare

    C:\Users\Daniel\Desktop\BlodZ.pwn(8) : fatal error 100: cannot read from file: "JunkBuster"

    Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

    1 Error.

    Si inca un lucru pe server cand dau /giverank zice acces denie plz ajutatima!

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