Nobru
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C:\Documents and Settings\x\Desktop\event.txt(4) : error 017: undefined symbol "cmd" C:\Documents and Settings\x\Desktop\event.txt(13) : warning 217: loose indentation C:\Documents and Settings\x\Desktop\event.txt(13) : error 017: undefined symbol "strtok" C:\Documents and Settings\x\Desktop\event.txt(13) : error 033: array must be indexed (variable "x_nr") C:\Documents and Settings\x\Desktop\event.txt(16) : error 017: undefined symbol "COLOR_WHITE" C:\Documents and Settings\x\Desktop\event.txt(19) : warning 217: loose indentation C:\Documents and Settings\x\Desktop\event.txt(21) : warning 219: local variable "i" shadows a variable at a preceding level C:\Documents and Settings\x\Desktop\event.txt(23) : error 017: undefined symbol "ProxDetectorS" C:\Documents and Settings\x\Desktop\event.txt(28) : warning 217: loose indentation C:\Documents and Settings\x\Desktop\event.txt(28) : error 017: undefined symbol "tmp" C:\Documents and Settings\x\Desktop\event.txt(28) : error 017: undefined symbol "strtok" C:\Documents and Settings\x\Desktop\event.txt(29) : warning 217: loose indentation C:\Documents and Settings\x\Desktop\event.txt(29) : error 017: undefined symbol "tmp" C:\Documents and Settings\x\Desktop\event.txt(30) : error 017: undefined symbol "tmp" C:\Documents and Settings\x\Desktop\event.txt(32) : error 017: undefined symbol "COLOR_SYSTEM" C:\Documents and Settings\x\Desktop\event.txt(35) : error 017: undefined symbol "sendername" C:\Documents and Settings\x\Desktop\event.txt(35) : error 017: undefined symbol "sendername" C:\Documents and Settings\xDesktop\event.txt(35) : error 029: invalid expression, assumed zero C:\Documents and Settings\x\Desktop\event.txt(35) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 14 Errors. Cred ca sparg ceva pana la urma
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C:\Documents and Settings\x\Desktop\even.txt(1) : warning 235: public function lacks forward declaration (symbol "OnPlayerCommandText") C:\Documents and Settings\x\Desktop\even.txt(3) : error 017: undefined symbol "strcmp" C:\Documents and Settings\x\Desktop\even.txt(5) : error 017: undefined symbol "MAX_PLAYERS" C:\Documents and Settings\x\Desktop\even.txt(7) : error 017: undefined symbol "IsPlayerConnected" C:\Documents and Settings\x\Desktop\even.txt(9) : error 017: undefined symbol "PlayerInfo" C:\Documents and Settings\x\Desktop\even.txt(9) : warning 215: expression has no effect C:\Documents and Settings\x\Desktop\even.txt(9) : error 001: expected token: ";", but found "]" C:\Documents and Settings\x\Desktop\even.txt(9) : error 029: invalid expression, assumed zero C:\Documents and Settings\x\Desktop\even.txt(9) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 7 Errors. Mersi ca incerci sa ma ajuti , e adevarat ca nu stiu script si ca sunt noob , dar usor usor invat Ai idee de ce da erorile astea ?
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Am postat erorile Chiar nimeni nu stie ce are ?
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C:\Documents and Settings\x\Desktop\asdfgh.pwn(1) : error 010: invalid function or declaration C:\Documents and Settings\x\Desktop\asdfgh.pwn(3) : error 010: invalid function or declaration C:\Documents and Settings\x\Desktop\asdfgh.pwn(5) : error 010: invalid function or declaration C:\Documents and Settings\x\Desktop\asdfgh.pwn(7) : error 010: invalid function or declaration C:\Documents and Settings\x\Desktop\asdfgh.pwn(10) : error 010: invalid function or declaration C:\Documents and Settings\x\Desktop\asdfgh.pwn(11) : error 010: invalid function or declaration C:\Documents and Settings\x\Desktop\asdfgh.pwn(14) : error 010: invalid function or declaration C:\Documents and Settings\x\Desktop\asdfgh.pwn(16) : error 010: invalid function or declaration C:\Documents and Settings\x\Desktop\asdfgh.pwn(18) : error 010: invalid function or declaration C:\Documents and Settings\x\Desktop\asdfgh.pwn(20) : error 010: invalid function or declaration C:\Documents and Settings\x\Desktop\asdfgh.pwn(22) : error 010: invalid function or declaration C:\Documents and Settings\x\Desktop\asdfgh.pwn(25) : error 010: invalid function or declaration C:\Documents and Settings\x\Desktop\asdfgh.pwn(27) : error 010: invalid function or declaration C:\Documents and Settings\x\Desktop\asdfgh.pwn(30) : error 010: invalid function or declaration C:\Documents and Settings\x\Desktop\asdfgh.pwn(32) : error 010: invalid function or declaration C:\Documents and Settings\x\Desktop\asdfgh.pwn(32) : error 010: invalid function or declaration C:\Documents and Settings\x\Desktop\asdfgh.pwn(32 -- 34) : error 010: invalid function or declaration C:\Documents and Settings\x\Desktop\asdfgh.pwn(32 -- 34) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 18 Errors.
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Da cam asa ceva Uite am gasit cam ce vreau , dar da eroare la compilare , nu stiu de ce :| if(strcmp(cmd, "/event", true) == 0) { for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(playerid)) { if(PlayerInfo[playerid][pAdmin] >= 4) { new x_nr[256]; x_nr = strtok(cmdtext, idx); if(!strlen(x_nr)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /event [heal,healall,gethere,giveweapon]"); return 1; } if(strcmp(x_nr,"heal",true) == 0) { for(new i; i < GetMaxPlayers(); i++) { if (ProxDetectorS(5.0, playerid, i)) { if(IsPlayerConnected(i)) { new amount; tmp = strtok(cmdtext, idx); amount = strval(tmp); if(!strlen(tmp)) { SendClientMessage(playerid,COLOR_SYSTEM,"USAGE: /event heal [hp]"); return 1; } GetPlayerName(playerid, sendername, sizeof(sendername)); SetPlayerHealth(i, amount); format(string, sizeof(string), "[EVENT]: %s has setted everyones near him health at %d.",sendername,amount); SendClientMessageToAll(COLOR_LIGHTRED, string); return 1; } } } } } if(strcmp(x_nr,"healall",true) == 0) { for(new i; i < GetMaxPlayers(); i++) { if(IsPlayerConnected(i)) { new amount; tmp = strtok(cmdtext, idx); amount = strval(tmp); if(!strlen(tmp)) { SendClientMessage(playerid,COLOR_SYSTEM,"USAGE: /event healall [hp]"); return 1; } GetPlayerName(playerid, sendername, sizeof(sendername)); SetPlayerHealth(i, amount); format(string, sizeof(string), "[EVENT]: %s has setted everyones health at %d.",sendername,amount); SendClientMessageToAll(COLOR_LIGHTRED, string); return 1; } } } if(strcmp(x_nr,"gethere",true) == 0) { for(new i; i < GetMaxPlayers(); i++) { if(IsPlayerConnected(i)) { new Float:X, Float:Y, Float:Z; GetPlayerPos(playerid, X,Y,Z); GetPlayerName(playerid, sendername, sizeof(sendername)); if(GetPlayerState(i) == 2) { SetPlayerPos(i, X,Y+4,Z); } else { SetPlayerPos(i, X,Y+2,Z); } format(string, sizeof(string), "[EVENT]: %s had telported %d players at him.",sendername,PlayersOnline); SendClientMessageToAll(COLOR_LIGHTRED, string); return 1; } } } if(strcmp(x_nr,"givegun",true) == 0) { for(new i; i < GetMaxPlayers(); i++) { if(IsPlayerConnected(i)) { new gun,ammo; tmp = strtok(cmdtext, idx); gun = strval(tmp); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GREY, "USAGE: /event givegun [gunid] [ammo]"); SendClientMessage(playerid, COLOR_GRAD1, "Melee I: Golf Club (2) | Nitestick (3) | Knife (4) | Baseball Bat (5)"); SendClientMessage(playerid, COLOR_GRAD1, "Melee I: Shovel (6) | Pool Cue (7) | Katana (8) | Chainsaw (9)"); SendClientMessage(playerid, COLOR_GRAD2, "Melee II: Purple Dildo (10) | Small White Vibrator (11) | Large White Vibrator (12)"); SendClientMessage(playerid, COLOR_GRAD2, "Melee II: Silver Vibrator (13) | Flowers (14) | Cane (15)"); SendClientMessage(playerid, COLOR_GRAD3, "Pistol: 9MM (22) | Sillenced 9MM (23) | Deagle (24)"); SendClientMessage(playerid, COLOR_GRAD4, "Shotgun: Shotgun (25)"); SendClientMessage(playerid, COLOR_GRAD5, "SMG: MP5 (29)"); SendClientMessage(playerid, COLOR_GRAD6, "Assault: AK-47 (30) | M4 (31)"); SendClientMessage(playerid, COLOR_WHITE, "Rifle: Country Rifle (33) | Sniper Rifle (34)"); return 1; } if(gun == 1 || gun >= 16 && gun <= 21 || gun == 26 || gun == 27 || gun == 28 || gun == 32 || gun >= 35 && gun <= 46) { SendClientMessage(playerid, COLOR_WHITE, "The WeaponID is wrong !"); return 1; } tmp = strtok(cmdtext, idx); ammo = strval(tmp); if(ammo <1 ||ammo > 999) { SendClientMessage(playerid, COLOR_GRAD1, "dont go below 1 or above 999 bullets!"); return 1; } new ftext[50]; if(gun == 1) { ftext = "Brass Knuckles"; } else if(gun == 2) { ftext = "Golf Club"; } else if(gun == 3) { ftext = "NightStick"; } else if(gun == 4) { ftext = "Knife"; } else if(gun == 5) { ftext = "Baseball Bat"; } else if(gun == 6) { ftext = "Shovel"; } else if(gun == 7) { ftext = "Pool Cue"; } else if(gun == 8) { ftext = "Katana"; } else if(gun == 9) { ftext = "Chainsaw"; } else if(gun == 10) { ftext = "Purple Dildo"; } else if(gun == 11) { ftext = "Small White Vibrator"; } else if(gun == 12) { ftext = "Large White Vibrator"; } else if(gun == 13) { ftext = "Silver Vibrator"; } else if(gun == 14) { ftext = "Flowers"; } else if(gun == 15) { ftext = "Cane"; } else if(gun == 16) { ftext = "Grenade"; } else if(gun == 17) { ftext = "Tear Gas"; } else if(gun == 18) { ftext = "Molotov Cocktail"; } else if(gun == 22) { ftext = "9MM"; } else if(gun == 23) { ftext = "Silenced 9mm"; } else if(gun == 24) { ftext = "Desert Eagle"; } else if(gun == 25) { ftext = "Shotgun"; } else if(gun == 26) { ftext = "Sawn-off Shotgun"; } else if(gun == 27) { ftext = "Combat Shotgun"; } else if(gun == 28) { ftext = "Micro SMG"; } else if(gun == 29) { ftext = "MP5"; } else if(gun == 30) { ftext = "AK-47"; } else if(gun == 31) { ftext = "M4"; } else if(gun == 32) { ftext = "Tec9"; } else if(gun == 33) { ftext = "Country Rifle"; } else if(gun == 34) { ftext = "Sniper Rifle"; } else if(gun == 35) { ftext = "Rocket Launcher"; } else if(gun == 36) { ftext = "HS Rocket Launcher"; } else if(gun == 37) { ftext = "Flamethrower"; } else if(gun == 38) { ftext = "Minigun"; } else if(gun == 41) { ftext = "Spraycan"; } else if(gun == 42) { ftext = "Fire Extinguisher"; } else if(gun == 43) { ftext = "Camera"; } else if(gun == 44) { ftext = "Nightvision Goggle"; } else if(gun == 45) { ftext = "Thermal Goggles"; } else if(gun == 46) { ftext = "Parachutte"; } GetPlayerName(playerid, sendername, sizeof(sendername)); GivePlayerWeapon(i, gun, ammo); format(string, sizeof(string), "[EVENT]: %s has given a %s with %d ammo.",sendername,ftext,ammo); SendClientMessageToAll(COLOR_LIGHTRED, string); return 1; } } } } } return 1; } Poate reuseste careva sa il compileze pt 0.3b ?
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n`ai prins ideea am comenzile astea , dar e una care le contine pe toate ca si pe linkmania , cum e asta de aici , dar asta da eroare la compilare : http://forum.sa-mp.com/showthread.php?t=152760&highlight=%2Fevent+healall Acum ati inteles la ce ma refer ? nu le vreau pe toate separat....
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nu la asta m-am referit e o comanda pentru admini level 3+ de exemplu , iar la eventuri au comanda /event healall de exemplu , si toti care sunt in zona de langa admin primesc heal , sau /event heal hp , la fel toti din raza primesc hp , /event giveweapon id gloante si le da la toti din zona arma apare si un text in chat de genul : "Admin x has gived you a weapon with xxx bullets" , depinde de comanda sper ca ai prins ce caut
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Salut.Caut demult scriptul de la comanda "/event heal,healall,gethere,giveweapon etc." Mi-l poate da cineva va rog ?