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Ursachi

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Everything posted by Ursachi

  1. Ursachi

    Propunere

    Salut vin si eu cu o propunere care cred ca ar ajuta noi scripteri ca mine care doresc sa invete.. Cand faceti un tutorial si spuneti ducetiva in gm si puneti un anumite lucru sa specifice si unde sa pun in gm pt ca gmul e mare si lumea nu stie de exemplu:la tutorialu lde facut masini private unui player zice sa pun linia asta: if(newcar == id de la MASINA) { new sendername[MAX_PLAYER_NAME]; GetPlayerName(playerid, sendername, sizeof(sendername)); if(strcmp(sendername," Numele jucatorului caruia o faci!",true)) { SendClientMessage(playerid,COLOR_GREY," You do not have the keys of this car !"); RemovePlayerFromVehicle(playerid); } } Undeva in gm dar nu spune unde... si cei ce vor sa invete noi nu reusesc sa faca nik eu ma chinui de foarte mult timp..
  2. Ursachi

    Caut...

    Salut sunt incepator si caut de nebun un script care sa fie facut in lv adica sa fie banca 24-7 si multe restul lucrurilor in lv ceva gen VR Nustiu eu cum sa mut hq si Bizzurile in lv daca exzista vrun script gratuit astept sa mil dati va rog sau daca este cineva dispus sa ma invete sa mut astept.... Respect samp
  3. Ursachi

    o eroare

    comenzile sunt /go si vreau sa o fac /dpoarta..
  4. Ursachi

    o eroare

    va salut cu respect revin cu o problema folosesc RevensRoleplay scrpt si am si eu o problema am editat majoritatea comenzilor si la comanda /go pentru a deschide portile scriu comanda respectiva adica/dpoarta si apoi imi zice sa scriu /dpoarta si scriu si nu se deschide poarta tot imi zice sa scriu /dpoarta nustiu dc...
  5. da am inteles asta dar unde naume dati mun exemplu aratatim o poza cu un edit la vro comanda ca sa vad unde un model ceva...
  6. va salut cu respect am si eu o curioziate miam facut un server si vreau sa traduc comenzile in loc de /stats sa scrie /cont sau /bulletin si restul comenzilor... as dori sa stiu cum. Va salut cu stima si respect Ursachi.
  7. va salut cu stima si respect am si eu o noua problema vreau sa invat sa folosesc SA-MP Ingame Object-editor cand il downloadez primesc 2 lucruri numite oed.pwn,oed.amx si nustiu unde sa le bag ca sa ma conectez va rog sa ma ajutati multumesc. vreau sa fac acest server bun si imediat ce il termin iau host de 3Euro de la voi daca este ceva dinspus sa ma ajute personal garantez ca voi lua host de la voi pe cat posibil mai repede multumesc . daca doriti sa ma contactati id meu este:gabi_gabi52 lam postat s in lista de hosting.. multumesc astept
  8. si ce ar trebui sa pun ce ar trebui sa fac?
  9. va salut cu respect sunt am luat un script am tradus o mare parte din el si acum cand intru pe el imi dau bani imi cumpar masina si casa daca ies inchid serverul si il redeschid pierd masina casa afacere si bani nu se salveaza imi poate spune cineva dc? este posibil sa fi sters eu ceva sau adaugat peste nustiu uitativa va rog si ajutatima multumesc mult cu stima si respect Gaby GMul Editat:http://www.megaupload.com/?d=NPDX3IXX uitativa la el si daca puteti sa imi correctati locul unde am gresit si sa mil dati facut daca este complicat va rog mult.
  10. revin cu o noua problema sper sa nu fiu stresant dar nustiu la cine alcineva a apelez deci:am gasit un script care are cand scri /v are (/v lock /v sell /vcolor /v selllui dar /v buy si nu exzista nici o masina in nici un showroom folosesc acest gamemod: http://forum.sa-mp.com/showthread.php?t=178482 am si testat comanda /v buy nu exzista Multumesc anticipat Dovada:
  11. Ursachi

    Intrebare

    folosesc un server ce ruleaza pe cea mai noua versiuna 0.3b am bagat aia si am scris in server.cfg in lista de file scripts uitati poza daca am scris bine. multumesc anticipat
  12. Ursachi

    Intrebare

    primesc erorul asta: C:\Documents and Settings\Administrator\Local Settings\Temporary Internet Files\Content.IE5\Q0123MNX\carownership[1].pwn(1038) : error 025: function heading differs from prototype C:\Documents and Settings\Administrator\Local Settings\Temporary Internet Files\Content.IE5\Q0123MNX\carownership[1].pwn(1069) : error 025: function heading differs from prototype C:\Documents and Settings\Administrator\Local Settings\Temporary Internet Files\Content.IE5\Q0123MNX\carownership[1].pwn(1079) : error 025: function heading differs from prototype Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 3 Errors.
  13. Ursachi

    Intrebare

    cand dau click acolo mi se deschide un fisier si imi scrie urmatoarele: #include #include /* ~~~ Version 1.4 ~~~ Hint: If you want to use the /resetcars function, which resets the demonstration cars' position, you have to implement the public function IsAdmin(playerid) in your gamemode. It has to return 1 if the player is an admin or 0 if not. Copyright 2009 by ping (Marcel Kinzel) Credits to Tratulla for his 2 .ini Functions. Special Thanks to the Wiki info by Ignas1337 for the Tuning extension and the SA-MP's strtok() function. */ // comment out if you do not want to use the /resetcars function #define RESETCARS // comment out if you do not want to use the /pcarsell function #define CARSELL #if defined CARSELL #include #endif #define COLOR_GRAD1 0xB4B5B7FF #define COLOR_GRAD2 0xBFC0C2FF #define COLOR_GRAD3 0xCBCCCEFF #define COLOR_GRAD4 0xD8D8D8FF #define COLOR_GRAD5 0xE3E3E3FF #define COLOR_GRAD6 0xF0F0F0FF #define COLOR_GREY 0xAFAFAFAA #define COLOR_GREEN 0x33AA33AA #define COLOR_RED 0xAA3333AA #define COLOR_LIGHTRED 0xFF6347AA #define COLOR_LIGHTBLUE 0x33CCFFAA #define COLOR_LIGHTGREEN 0x9ACD32AA #define COLOR_YELLOW 0xFFFF00AA #define COLOR_YELLOW2 0xF5DEB3AA #define COLOR_WHITE 0xFFFFFFAA forward SetVehicleParamsForAll(carid,objective,doorslocked); forward CreateTunedCar(playerid); forward DelayDestroyCar(playerid); forward DelaySetVehicleParams(playerid); forward ResetAutohausSpawns(); enum ahCar { Typ, Float:X, Float:Y, Float:Z, Float:Rotation, Status, Lock, Carid, Paintjob, Color1, Color2, mod1, mod2, mod3, mod4, mod5, mod6, mod7, mod8, mod9, mod10, mod11, mod12, mod13, mod14, mod15, mod16, mod17, }; new Carlist[MAX_PLAYERS][ahCar]; enum ahSpawn { Float:X, Float:Y, Float:Z, Float:Rotation, }; new Carspawns[2][ahSpawn] = { {739.7457,-1343.8668,13.2828,270.2592}, {-1639.3599,1198.1665,6.9527,269.9673} }; enum ahModel { Name[128], Autohaus, Modelid, Carid, Price, Repair, Float:X, Float:Y, Float:Z, Float:Rotation, }; new Buylist[34][ahModel] = { {"Stallion",0,439,-1,750000,5000,783.0,-1335.0,13.2,121.1}, {"Feltzer",0,533,-1,500000,3000,783.0,-1340.0,13.2,121.1}, {"Windsor",0,555,-1,450000,3400,783.0,-1345.0,13.2,121.1}, {"Blade",0,536,-1,350000,3000,783.0,-1350.0,13.2,121.1}, {"Remington",0,534,-1,500000,3000,783.0,-1355.0,13.2,121.1}, {"Savanna",0,567,-1,350000,3000,783.0,-1360.0,13.2,121.1}, {"Slamvan",0,535,-1,500000,3000,783.0,-1365.0,13.2,121.1}, {"Voodoo",0,412,-1,500000,3000,783.0,-1370.0,13.2,121.1}, {"Huntley",0,579,-1,200000,1000,783.0,-1375.0,13.2,121.1}, {"Buccaneer",0,518,-1,120000,1000,783.0,-1380.0,13.2,121.1}, {"Clover",0,542,-1,35000,500,765.0,-1360.0,13.4,301.1}, {"Elegant",0,507,-1,40000,650,765.0,-1365.0,13.4,301.1}, {"Elegy",0,562,-1,1500000,10000,765.0,-1370.0,13.4,301.1}, {"Esperanto",0,419,-1,65000,650,765.0,-1375.0,13.4,301.1}, {"Fortune",0,526,-1,35000,500,765.0,-1380.0,13.4,301.1}, {"Sultan",0,560,-1,1500000,10000,766.0,-1333.0,13.3,211.1}, {"Sunrise",0,550,-1,300000,2000,761.0,-1333.0,13.3,211.1}, {"Vincent",0,540,-1,280000,2000,756.0,-1333.0,13.3,211.1}, {"Alpha",0,602,-1,230000,2000,751.0,-1333.0,13.3,211.1}, {"Banshee",0,429,-1,1000000,5500,746.0,-1333.0,13.3,211.1}, {"Blista Compact",1,496,-1,350000,2500,-1668.6447,1207.0372,7.0249,309.5959}, {"Buffalo",1,402,-1,500000,3000,-1663.6709,1215.2883,7.0234,274.9868}, {"Bullet",1,541,-1,7500000,17500,-1651.3892,1210.3469,7.0208,281.3321}, {"Cheetah",1,415,-1,4000000,10000,-1677.3560,1207.8099,13.4461,208.2602}, {"Club",1,589,-1,70000,750,-1665.7789,1222.4406,13.4485,279.6459}, {"Euros",1,587,-1,650000,7000,-1660.7256,1217.6407,13.4444,283.1553}, {"Infernus",1,411,-1,1500000,7000,-1653.2462,1210.7842,13.4460,266.7211}, {"Jester",1,559,-1,1500000,10000,-1676.0128,1207.1641,20.9248,261.5029}, {"Phoenix",1,603,-1,600000,4000,-1664.4386,1206.8241,20.9289,332.5978}, {"Super GT",1,506,-1,12500000,20000,-1651.6372,1208.2538,20.9231,305.1015}, {"Turismo",1,451,-1,13000000,20000,-1665.1248,1222.7113,20.9265,267.4103}, {"Uranus",1,558,-1,850000,10000,-1661.1943,1217.9629,20.9268,286.1662}, {"ZR-350",1,477,-1,6500000,7000,-1654.3116,1214.8097,20.9267,173.5712}, {"Faggio",0,462,-1,10000,500,750.7272,-1358.3872,13.0996,273.7736} }; new Spectating[MAX_PLAYERS][1]; // begin of tuning component list new spoiler[20][0] = { {1000}, {1001}, {1002}, {1003}, {1014}, {1015}, {1016}, {1023}, {1058}, {1060}, {1049}, {1050}, {1138}, {1139}, {1146}, {1147}, {1158}, {1162}, {1163}, {1164} }; new nitro[3][0] = { {1008}, {1009}, {1010} }; new fbumper[23][0] = { {1117}, {1152}, {1153}, {1155}, {1157}, {1160}, {1165}, {1167}, {1169}, {1170}, {1171}, {1172}, {1173}, {1174}, {1175}, {1179}, {1181}, {1182}, {1185}, {1188}, {1189}, {1192}, {1193} }; new rbumper[22][0] = { {1140}, {1141}, {1148}, {1149}, {1150}, {1151}, {1154}, {1156}, {1159}, {1161}, {1166}, {1168}, {1176}, {1177}, {1178}, {1180}, {1183}, {1184}, {1186}, {1187}, {1190}, {1191} }; new exhaust[28][0] = { {1018}, {1019}, {1020}, {1021}, {1022}, {1028}, {1029}, {1037}, {1043}, {1044}, {1045}, {1046}, {1059}, {1064}, {1065}, {1066}, {1089}, {1092}, {1104}, {1105}, {1113}, {1114}, {1126}, {1127}, {1129}, {1132}, {1135}, {1136} }; new bventr[2][0] = { {1042}, {1044} }; new bventl[2][0] = { {1043}, {1045} }; new bscoop[4][0] = { {1004}, {1005}, {1011}, {1012} }; new rscoop[13][0] = { {1006}, {1032}, {1033}, {1035}, {1038}, {1053}, {1054}, {1055}, {1061}, {1067}, {1068}, {1088}, {1091} }; new lskirt[21][0] = { {1007}, {1026}, {1031}, {1036}, {1039}, {1042}, {1047}, {1048}, {1056}, {1057}, {1069}, {1070}, {1090}, {1093}, {1106}, {1108}, {1118}, {1119}, {1133}, {1122}, {1134} }; new rskirt[21][0] = { {1017}, {1027}, {1030}, {1040}, {1041}, {1051}, {1052}, {1062}, {1063}, {1071}, {1072}, {1094}, {1095}, {1099}, {1101}, {1102}, {1107}, {1120}, {1121}, {1124}, {1137} }; new hydraulics[1][0] = { {1087} }; new base[1][0] = { {1086} }; new rbbars[2][0] = { {1109}, {1110} }; new fbbars[2][0] = { {1115}, {1116} }; new wheels[17][0] = { {1025}, {1073}, {1074}, {1075}, {1076}, {1077}, {1078}, {1079}, {1080}, {1081}, {1082}, {1083}, {1084}, {1085}, {1096}, {1097}, {1098} }; new lights[2][0] = { {1013}, {1024} }; // end of tuning component list #if defined CARSELL new offerCar[MAX_PLAYERS][2]; #endif ini_GetKey( line[] ) { new keyRes[256]; keyRes[0] = 0; if ( strfind( line , "=" , true ) == -1 ) return keyRes; strmid( keyRes , line , 0 , strfind( line , "=" , true ) , sizeof( keyRes) ); return keyRes; } ini_GetValue( line[] ) { new valRes[256]; valRes[0]=0; if ( strfind( line , "=" , true ) == -1 ) return valRes; strmid( valRes , line , strfind( line , "=" , true )+1 , strlen( line ) , sizeof( valRes ) ); return valRes; } strtok(const string[], &index) { new length = strlen(string); while ((index < length) && (string[index] <= ' ')) { index++; } new offset = index; new result[20]; while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1))) { result[index - offset] = string[index]; index++; } result[index - offset] = EOS; return result; } IsAutohausCar(carid) { new i; for(i=0; i=offerCar[playerid][1]) { new sellerid=offerCar[playerid][0]; new price=offerCar[playerid][1]; offerCar[playerid]={-1,0}; GivePlayerMoney(playerid, - price); GivePlayerMoney(sellerid, price); Carlist[playerid][Typ]=Carlist[sellerid][Typ]; Carlist[playerid][X]=Carlist[sellerid][X]; Carlist[playerid][Y]=Carlist[sellerid][Y]; Carlist[playerid][Z]=Carlist[sellerid][Z]; Carlist[playerid][Rotation]=Carlist[sellerid][Rotation]; Carlist[playerid][status]=Carlist[sellerid][status]; Carlist[playerid][Lock]=Carlist[sellerid][Lock]; Carlist[playerid][Carid]=Carlist[sellerid][Carid]; Carlist[playerid][Color1]=Carlist[sellerid][Color1]; Carlist[playerid][Color2]=Carlist[sellerid][Color2]; Carlist[playerid][mod1]=Carlist[sellerid][mod1]; Carlist[playerid][mod2]=Carlist[sellerid][mod2]; Carlist[playerid][mod3]=Carlist[sellerid][mod3]; Carlist[playerid][mod4]=Carlist[sellerid][mod4]; Carlist[playerid][mod5]=Carlist[sellerid][mod5]; Carlist[playerid][mod6]=Carlist[sellerid][mod6]; Carlist[playerid][mod7]=Carlist[sellerid][mod7]; Carlist[playerid][mod8]=Carlist[sellerid][mod8]; Carlist[playerid][mod9]=Carlist[sellerid][mod9]; Carlist[playerid][mod10]=Carlist[sellerid][mod10]; Carlist[playerid][mod11]=Carlist[sellerid][mod11]; Carlist[playerid][mod12]=Carlist[sellerid][mod12]; Carlist[playerid][mod13]=Carlist[sellerid][mod13]; Carlist[playerid][mod14]=Carlist[sellerid][mod14]; Carlist[playerid][mod15]=Carlist[sellerid][mod15]; Carlist[playerid][mod16]=Carlist[sellerid][mod16]; Carlist[playerid][mod17]=Carlist[sellerid][mod17]; Carlist[playerid][Paintjob]=Carlist[sellerid][Paintjob]; Carlist[sellerid][Typ]=-1; Carlist[sellerid][X]=0.0; Carlist[sellerid][Y]=0.0; Carlist[sellerid][Z]=0.0; Carlist[sellerid][Rotation]=0.0; Carlist[sellerid][status]=0; Carlist[sellerid][Lock]=0; Carlist[sellerid][Carid]=-1; Carlist[sellerid][Color1]=-1; Carlist[sellerid][Color2]=-1; Carlist[sellerid][mod1]=-1; Carlist[sellerid][mod2]=-1; Carlist[sellerid][mod3]=-1; Carlist[sellerid][mod4]=-1; Carlist[sellerid][mod5]=-1; Carlist[sellerid][mod6]=-1; Carlist[sellerid][mod7]=-1; Carlist[sellerid][mod8]=-1; Carlist[sellerid][mod9]=-1; Carlist[sellerid][mod10]=-1; Carlist[sellerid][mod11]=-1; Carlist[sellerid][mod12]=-1; Carlist[sellerid][mod13]=-1; Carlist[sellerid][mod14]=-1; Carlist[sellerid][mod15]=-1; Carlist[sellerid][mod16]=-1; Carlist[sellerid][mod17]=-1; Carlist[sellerid][Paintjob]=-1; if (Carlist[playerid][status]==1) { SetVehicleParamsForAll(Carlist[playerid][Carid],0,Carlist[playerid][Lock]); SetVehicleParamsForPlayer(Carlist[playerid][Carid],playerid,0,0); } format(string,128,"Congratulations! You bought yourself a/an $%s for %i!",Buylist[Carlist[playerid][Typ]][Name],price); SendClientMessage(playerid, COLOR_RED, string); SendClientMessage(playerid, COLOR_GREEN, "If your car is broken, type /fixcar to fix it."); SendClientMessage(playerid, COLOR_GREEN, "You can lock/unlock your car for other players with /lock."); SendClientMessage(playerid, COLOR_GREEN, "Look for more commands with /carhelp."); SendClientMessage(playerid, COLOR_YELLOW, "The car is now yours. Have fun with it!"); new playername[MAX_PLAYER_NAME]; GetPlayerName(playerid,playername,sizeof(playername)); format(string,128,"You sold %s your car for $%i!",playername, price); SendClientMessage(sellerid, COLOR_RED, string); } else { format(string, 128, "Insufficent money to buy the car (need: $%i)!", offerCar[playerid][1]); SendClientMessage(playerid, COLOR_GREY, string); } } else { offerCar[playerid]={-1,0}; SendClientMessage(playerid, COLOR_GREY, "The seller does not have a car!."); } } else { SendClientMessage(playerid, COLOR_GREY, "You already have a car!"); } } else { offerCar[playerid]={-1,0}; SendClientMessage(playerid, COLOR_GREY, "The seller is offline."); } } else { SendClientMessage(playerid, COLOR_GREY, "There is no car on offer."); } return 1; } #endif return 0; } public OnPlayerStateChange(playerid, newstate, oldstate) { if(newstate == PLAYER_STATE_DRIVER) { new vehicleid = GetPlayerVehicleID(playerid); new typ; typ=IsAutohausCar(vehicleid); if(typ!=-1) { new string[128]; TogglePlayerControllable(playerid,0); Spectating[playerid][0]=typ; SetVehicleParamsForAll(vehicleid,0,1); SendClientMessage(playerid, COLOR_YELLOW, "~*~ Car Dealership ~*~"); format(string,128,"Name: %s",Buylist[typ][Name]); SendClientMessage(playerid, COLOR_YELLOW, string); format(string,128,"Price: $%i",Buylist[typ][Price]); SendClientMessage(playerid, COLOR_YELLOW, string); format(string,128,"Cost of repair: $%i",Buylist[typ][Repair]); SendClientMessage(playerid, COLOR_YELLOW, string); SendClientMessage(playerid, COLOR_GREEN, "This car is for sell. To buy it, type: /buycar"); SendClientMessage(playerid, COLOR_GREEN, "If you want to leave the car, type: /exitcar"); } } return 1; } public OnVehicleMod(playerid,vehicleid,componentid) { if (playerid!=GetPlayerFromCarlistCar(vehicleid)) {return 1;} if(playerid!=-1) { new mod=GetModType(componentid); switch (mod) { case 1: { Carlist[playerid][mod1]=componentid; } case 2: { Carlist[playerid][mod2]=componentid; } case 3: { Carlist[playerid][mod3]=componentid; } case 4: { Carlist[playerid][mod4]=componentid; } case 5: { Carlist[playerid][mod5]=componentid; } case 6: { Carlist[playerid][mod6]=componentid; } case 7: { Carlist[playerid][mod7]=componentid; } case 8: { Carlist[playerid][mod8]=componentid; } case 9: { Carlist[playerid][mod9]=componentid; } case 10: { Carlist[playerid][mod10]=componentid; } case 11: { Carlist[playerid][mod11]=componentid; } case 12: { Carlist[playerid][mod12]=componentid; } case 13: { Carlist[playerid][mod13]=componentid; } case 14: { Carlist[playerid][mod14]=componentid; } case 15: { Carlist[playerid][mod15]=componentid; } case 16: { Carlist[playerid][mod16]=componentid; } case 17: { Carlist[playerid][mod17]=componentid; } default: { new string[128]; format(string,128,"Unknown component id: %i",componentid); print(string); } } } return 1; } public OnVehiclePaintjob(playerid,vehicleid, paintjobid) { if (playerid!=GetPlayerFromCarlistCar(vehicleid)) {return 1;} if(playerid!=-1) { Carlist[playerid][Paintjob]=paintjobid; } return 1; } public OnVehicleRespray(playerid,vehicleid, color1, color2) { if (playerid!=GetPlayerFromCarlistCar(vehicleid)) {return 1;} if(playerid!=-1) { Carlist[playerid][Color1]=color1; Carlist[playerid][Color2]=color2; } return 1; } public SetVehicleParamsForAll(carid,objective,doorslocked) { new i; for(i=0; i
  14. Ursachi

    Intrebare

    ce mia dat domnul stuntmen nu pot downloada punetil intr-un fel sa il pot downloada;) multumesc
  15. Ursachi

    Intrebare

    multumesc dar cand dau sa fac alea in pawn im ida erorul asta: C:\Documents and Settings\Administrator\Desktop\Server\Server\gamemodes\cardealership.pwn(1156) : error 030: compound statement not closed at the end of file (started at line 1154) Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Error. ce trebuie sa fac la linia 1154? ca nu inteleg astept un raspun multumesc dinow
  16. Ursachi

    Intrebare

    salut dinow cum va spuneam sunt la inceput si incerc sa invat in acelas timp fac si un script de la 0 asa ca as dori un turial cum sa adaug comenzile /v lock v buy v sell pt ca nu exzista si nu pot pune masini la vanzare.. daca exzista un asa topic va rog sa imi dati adresa sau daca este cineva disponibil sa imi arate. Multumesc. Cu Stima si Respect Ursachi_Gabriel
  17. Ma numesc Gaby si va salut cu respect ai eu o problema. Am Urmat tutorialul: http://www.sa-mp.ro/forum/index.php/topic,1633.0.html dar am o problema nustiu dc nu mi se creeaza Saved possition.txt de unde pot lua unul sau cum il pot face sa apara... sunt incepator vreau sa invat sa scriptez etc asa ca luati-ma usor sper sa fi explicat bine
  18. datim si mie o adresa unui bun ca nu am gasit nici unul bun va rog mult dar sa fie roleplay... ca am gasat pe acela al lui ionut dar arata ca e mod grand larceny si eu vreau sa devina roleplay va rog mult...
  19. Salut ma numesc Gaby si am windows XP Sp2 am luat server samp 0.3b il downloadez bag parola setarile toate bune si frumoase si cand intru in joc nu imi arata login register nik am incercat multe dar nu merge nimic am incercat sa adaug reg sistem si nu am reusit si cineva mia spus ca trebuie sa facut pentru windows xp ca este pt vista sau linux. Serverul Este Acesta:http://files.sa-mp.com/samp03bsvr_R2_win32.zip Poza cu ce imi apare: aa si as prefera cineva sa ma ajute personal daca se poate.daca nu macar un tutorial mai simplu sunt incepator.....astept multumesc mult va respect... a da si app server mod roleplay daca cumva acesta nu e roleplay va rog datim dumneavoastra unul pe 0.3b sa aibe masini bagate multumesc respect..... Si in cazul in care cineva vrea sa faca o echipa cu mine sa deschidem un sv sa spuna..
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