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wakee

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Everything posted by wakee

  1. Salut Am un VPS pe Linux si vreau sa pun un srv de SAMP pe el si cand deschid vps-ul sa porneasca si srv de samp automat Cum fac si eu treaba asta ? Multumesc.
  2. public CPSERVICE_Handler() { for(new var0 = 0; var0 < 500; var0++) { new Float:var1 = 100000.0; new var2 = 0; for(new var3 = 1; var3 < 500; var3++) { if(glob524C[var3]) { new Float:var4 = 0.0; var4 = function229C(var0, glob236C[var3][0], glob236C[var3][1], glob236C[var3][2]); if(var4 < var1) { var1 = var4; var2 = var3; } } } new var3 = var2; if(glob236C[var3][4] > function229C(var0, glob236C[var3][0], glob236C[var3][1], glob236C[var3][2])) { if(glob5A1C[var0] != var3) { SetPlayerCheckpoint(var0, glob236C[var3][0], glob236C[var3][1], glob236C[var3][2], glob236C[var3][3]); glob5A1C[var0] = var3; } } else if(glob5A1C[var0]) { glob5A1C[var0] = 0; DisablePlayerCheckpoint(var0); } } return 1; } Float:function229C(playerid, Float:arg1, Float:arg2, Float:arg3) { new Float:var0 = 0.0, Float:var1 = 0.0, Float:var2 = 0.0; new Float:var3 = 0.0; GetPlayerPos(playerid, var0, var1, var2); var3 = floatsqroot(floatpower(floatabs(arg1 - var0), 2.0) + floatpower(floatabs(arg2 - var1), 2.0) + floatpower(floatabs(arg3 - var2), 2.0)); return floatround(var3, 0); } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { if(((newkeys & 1024 && newkeys & -128) || (newkeys & 1024 && newkeys & 128) || (newkeys & 1024 && newkeys & -128) || (newkeys & 1024 && newkeys & 128)) || ((oldkeys & 1024 && newkeys & -128) || (oldkeys & 1024 && newkeys & 128) || (oldkeys & 1024 && newkeys & -128) || (oldkeys & 1024 && newkeys & 128)) || (((newkeys & 1024 && oldkeys & -128) || (newkeys & 1024 && oldkeys & 128) || (newkeys & 1024 && oldkeys & -128) || (newkeys & 1024 && oldkeys & 128)) && GetPlayerState(playerid) == 1)) { glob61EC[playerid] = SetTimerEx("WalkAnim", 200, false, "d", playerid); } return Walk_OnPlayerKeyStateChange(playerid, newkeys, oldkeys); } public WalkAnim(playerid) { new var0 = 0, var1 = 0, var2 = 0; GetPlayerKeys(playerid, var0, var1, var2); if(function574C(playerid) == 1) { if((var0 & 1024 && var1 & -128) || (var0 & 1024 && var1 & 128) || (var0 & 1024 && var2 & -128) || (var0 & 1024 && var2 & 128)) { KillTimer(glob61EC[playerid]); ApplyAnimation(playerid, "PED", "WALK_player", 4.0999, 1, 1, 1, 1, 1, 0); glob61EC[playerid] = SetTimerEx("WalkAnim", 200, false, "d", playerid); } else { KillTimer(glob61EC[playerid]); } } else if(function574C(playerid) == 2) { if((var0 & 1024 && var1 & -128) || (var0 & 1024 && var1 & 128) || (var0 & 1024 && var2 & -128) || (var0 & 1024 && var2 & 128)) { KillTimer(glob61EC[playerid]); ApplyAnimation(playerid, "PED", "WALK_civi", 4.0999, 1, 1, 1, 1, 1, 0); glob61EC[playerid] = SetTimerEx("WalkAnim", 200, false, "d", playerid); } else { KillTimer(glob61EC[playerid]); } } else if(function574C(playerid) == 3) { if((var0 & 1024 && var1 & -128) || (var0 & 1024 && var1 & 128) || (var0 & 1024 && var2 & -128) || (var0 & 1024 && var2 & 128)) { KillTimer(glob61EC[playerid]); ApplyAnimation(playerid, "PED", "WALK_gang1", 4.0999, 1, 1, 1, 1, 1, 0); glob61EC[playerid] = SetTimerEx("WalkAnim", 200, false, "d", playerid); } else { KillTimer(glob61EC[playerid]); } } else if(function574C(playerid) == 4) { if((var0 & 1024 && var1 & -128) || (var0 & 1024 && var1 & 128) || (var0 & 1024 && var2 & -128) || (var0 & 1024 && var2 & 128)) { KillTimer(glob61EC[playerid]); ApplyAnimation(playerid, "PED", "WALK_gang2", 4.0999, 1, 1, 1, 1, 1, 0); glob61EC[playerid] = SetTimerEx("WalkAnim", 200, false, "d", playerid); } else { KillTimer(glob61EC[playerid]); } } else if(function574C(playerid) == 5) { if((var0 & 1024 && var1 & -128) || (var0 & 1024 && var1 & 128) || (var0 & 1024 && var2 & -128) || (var0 & 1024 && var2 & 128)) { KillTimer(glob61EC[playerid]); ApplyAnimation(playerid, "PED", "WALK_old", 4.0999, 1, 1, 1, 1, 1, 0); glob61EC[playerid] = SetTimerEx("WalkAnim", 200, false, "d", playerid); } else { KillTimer(glob61EC[playerid]); } } else if(function574C(playerid) == 6) { if((var0 & 1024 && var1 & -128) || (var0 & 1024 && var1 & 128) || (var0 & 1024 && var2 & -128) || (var0 & 1024 && var2 & 128)) { KillTimer(glob61EC[playerid]); ApplyAnimation(playerid, "PED", "WALK_fatold", 4.0999, 1, 1, 1, 1, 1, 0); glob61EC[playerid] = SetTimerEx("WalkAnim", 200, false, "d", playerid); } else { KillTimer(glob61EC[playerid]); } } else if(function574C(playerid) == 7) { if((var0 & 1024 && var1 & -128) || (var0 & 1024 && var1 & 128) || (var0 & 1024 && var2 & -128) || (var0 & 1024 && var2 & 128)) { KillTimer(glob61EC[playerid]); ApplyAnimation(playerid, "PED", "WALK_fat", 4.0999, 1, 1, 1, 1, 1, 0); glob61EC[playerid] = SetTimerEx("WalkAnim", 200, false, "d", playerid); } else { KillTimer(glob61EC[playerid]); } } else if(function574C(playerid) == 8) { if((var0 & 1024 && var1 & -128) || (var0 & 1024 && var1 & 128) || (var0 & 1024 && var2 & -128) || (var0 & 1024 && var2 & 128)) { KillTimer(glob61EC[playerid]); ApplyAnimation(playerid, "PED", "WOMAN_walknorm", 4.0999, 1, 1, 1, 1, 1, 0); glob61EC[playerid] = SetTimerEx("WalkAnim", 200, false, "d", playerid); } else { KillTimer(glob61EC[playerid]); } } else if(function574C(playerid) == 9) { if((var0 & 1024 && var1 & -128) || (var0 & 1024 && var1 & 128) || (var0 & 1024 && var2 & -128) || (var0 & 1024 && var2 & 128)) { KillTimer(glob61EC[playerid]); ApplyAnimation(playerid, "PED", "WOMAN_walkbusy", 4.0999, 1, 1, 1, 1, 1, 0); glob61EC[playerid] = SetTimerEx("WalkAnim", 200, false, "d", playerid); } else { KillTimer(glob61EC[playerid]); } } else if(function574C(playerid) == 10) { if((var0 & 1024 && var1 & -128) || (var0 & 1024 && var1 & 128) || (var0 & 1024 && var2 & -128) || (var0 & 1024 && var2 & 128)) { KillTimer(glob61EC[playerid]); ApplyAnimation(playerid, "PED", "WOMAN_walkpro", 4.0999, 1, 1, 1, 1, 1, 0); glob61EC[playerid] = SetTimerEx("WalkAnim", 200, false, "d", playerid); } else { KillTimer(glob61EC[playerid]); } } else if(function574C(playerid) == 11) { if((var0 & 1024 && var1 & -128) || (var0 & 1024 && var1 & 128) || (var0 & 1024 && var2 & -128) || (var0 & 1024 && var2 & 128)) { KillTimer(glob61EC[playerid]); ApplyAnimation(playerid, "PED", "WOMAN_walksexy", 4.0999, 1, 1, 1, 1, 1, 0); glob61EC[playerid] = SetTimerEx("WalkAnim", 200, false, "d", playerid); } else { KillTimer(glob61EC[playerid]); } } else if(function574C(playerid) == 12) { if((var0 & 1024 && var1 & -128) || (var0 & 1024 && var1 & 128) || (var0 & 1024 && var2 & -128) || (var0 & 1024 && var2 & 128)) { KillTimer(glob61EC[playerid]); ApplyAnimation(playerid, "PED", "WALK_drunk", 4.0999, 1, 1, 1, 1, 1, 0); glob61EC[playerid] = SetTimerEx("WalkAnim", 200, false, "d", playerid); } else { KillTimer(glob61EC[playerid]); } } else if(function574C(playerid) == 13) { if((var0 & 1024 && var1 & -128) || (var0 & 1024 && var1 & 128) || (var0 & 1024 && var2 & -128) || (var0 & 1024 && var2 & 128)) { KillTimer(glob61EC[playerid]); ApplyAnimation(playerid, "PED", "Walk_Wuzi", 4.0999, 1, 1, 1, 1, 1, 0); glob61EC[playerid] = SetTimerEx("WalkAnim", 200, false, "d", playerid); } else { KillTimer(glob61EC[playerid]); } } return 1; } function5710(arg0, arg1) { glob69BC[arg0] = arg1; return 0; } function574C(arg0) { return glob69BC[arg0]; }
  3. salut am si eu o problema cand dau compile imi da don't send si dupa are aia cu linia unde da warning C:\Users\Wakee\Desktop\SEss5.pwn(956) : warning 208: function with tag result used before definition, forcing reparse nu stiu ce sa ii fac la linia 956 este asta Float:function229C(playerid, Float:arg1, Float:arg2, Float:arg3) { new Float:var0 = 0.0, Float:var1 = 0.0, Float:var2 = 0.0; LINIA: 956 new Float:var3 = 0.0; GetPlayerPos(playerid, var0, var1, var2); var3 = floatsqroot(floatpower(floatabs(arg1 - var0), 2.0) + floatpower(floatabs(arg2 - var1), 2.0) + floatpower(floatabs(arg3 - var2), 2.0)); return floatround(var3, 0);
  4. Salut Cine stie sa faca Limitator de viteza cum ar fi sa scrie in chat /speedlimit 60 si masina sa mearga numai cu 60 Km/H Multumesc! :D
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