catamarg
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Everything posted by catamarg
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Am incercat sa fac si eu o mapa de stunt nu e prea reusita asa ca ............... filmuletul http://www.youtube.com/watch?v=n9acq2jkSUk AddStaticVehicleEx(522,2874.35766600,-1934.62646500,494.47644000,360.00000000,-1,-1,15); //NRG-500 CreateObject(8040,2885.94921900,-1919.55053700,494.58654800,0.00000000,0.00000000,179.99996255); //object CreateObject(18450,2810.25317400,-1917.80297900,493.44726600,0.00000000,0.00000000,0.00000000); //object(1) CreateObject(18450,2730.46460000,-1917.82849100,493.45935100,0.00000000,0.00000000,0.00000000); //object(2) CreateObject(18450,2652.58203100,-1917.88037100,483.44668600,0.00000000,-14.61042378,0.00000000); //object(3) CreateObject(18450,2618.33740200,-1918.18640100,477.44342000,0.00000000,-7.73493023,0.85943669); //object(4) CreateObject(18450,2581.43335000,-1919.01245100,475.34484900,0.00000000,24.92366409,5.15662016); //object(5) CreateObject(18450,2573.94580100,-1919.87158200,481.79327400,0.00000000,48.98783419,6.87549354); //object(6) CreateObject(18450,2576.60376000,-1918.81469700,481.70538300,0.00000000,54.14445434,4.29718346); //object(7) CreateObject(18450,2575.66259800,-1918.49353000,484.80481000,0.00000000,71.33318820,4.29718346); //object(8) CreateObject(18450,2573.33520500,-1919.08093300,495.44711300,0.00000000,79.06811843,4.37447547); //object(9) CreateObject(18450,2574.59326200,-1917.93933100,492.88223300,0.00000000,91.95966882,0.00000000); //object(10) CreateObject(18450,2574.90625000,-1918.28869600,494.54879800,0.00000000,102.27290914,0.00000000); //object(11) CreateObject(18450,2574.89819300,-1918.26232900,494.31082200,0.00000000,112.58609215,-5.15662016); //object(12) CreateObject(18450,2574.92431600,-1918.58557100,495.07675200,0.00000000,126.33725112,0.00000000); //object(13) CreateObject(18450,2621.42065400,-1916.99621600,492.86685200,0.00000000,-12.03211370,0.00000000); //object(14) CreateObject(18450,2685.02197300,-1910.42358400,516.40100100,0.00000000,-27.50197417,11.17267701); //object(15) CreateObject(18450,2739.65747100,-1895.54480000,544.19323700,-4.29718346,-24.92366409,18.04817055); //object(16) CreateObject(18450,2806.72607400,-1868.71240200,565.02764900,-10.31324031,-8.59436693,22.49999532); //object(17) CreateObject(18450,2877.72119100,-1838.48278800,562.09722900,-8.59436693,12.03211370,21.64055863); //object(18) CreateObject(18450,2913.82202100,-1825.97168000,557.04730200,18.04817055,-12.03211370,10.31324031); //object(19) CreateObject(18450,2927.70434600,-1826.54113800,562.03161600,37.81521448,-19.76704393,0.00000000); //object(20) CreateObject(18450,2928.66088900,-1828.61547900,563.88739000,31.79915763,-39.53408786,0.00000000); //object(21) CreateObject(18450,2937.76757800,-1833.19140600,572.98638900,37.81521448,-49.84727088,0.00000000); //object(22) CreateObject(18450,2943.35083000,-1839.47558600,579.72955300,44.69065072,-55.86332773,0.00000000); //object(23) CreateObject(18450,2941.65795900,-1840.83398400,578.30322300,52.42563825,-67.03600473,0.00000000); //object(25) CreateObject(18450,2945.36669900,-1848.88085900,586.21063200,39.53408786,-72.19262489,0.00000000); //object(26) CreateObject(18450,2948.04785200,-1855.30969200,595.75347900,30.08028424,-82.50586520,0.00000000); //object(27) CreateObject(18450,2947.34082000,-1854.02331500,595.90167200,16.32929716,-95.39741559,-0.93672870); //object(29) CreateObject(18450,2946.92749000,-1855.82885700,598.36297600,0.00000000,-99.69465635,-3.43774677); //object(30) CreateObject(18450,2946.64624000,-1855.85473600,600.52386500,0.00000000,-138.36942212,0.00000000); //object(31) CreateObject(18450,2894.28637700,-1845.37866200,584.76495400,0.00000000,0.00000000,-1.71887339); //object(32) CreateObject(18450,2837.57568400,-1844.76269500,585.87707500,0.00000000,1.71887339,0.00000000); //object(33) CreateObject(18450,2762.26953100,-1837.02941900,586.97619600,0.00000000,0.00000000,-11.25002631); //object(34) CreateObject(18450,2687.94702100,-1822.04724100,581.01251200,0.00000000,-8.59436693,-11.25002631); //object(35) CreateObject(8040,2649.36010700,-1815.24169900,576.21008300,0.00000000,0.00000000,-11.25002631); //object(37) CreateObject(2780,2664.56152300,-1817.62414600,575.61633300,0.00000000,0.00000000,0.00000000); //object(44) CreateObject(2780,2665.48071300,-1821.41723600,575.44445800,0.00000000,0.00000000,0.00000000); //object(45) CreateObject(3715,2690.78344700,-1822.91406300,590.99469000,0.00000000,0.00000000,89.99998128); //object(47)
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voi inca mai folositi alcatrazu asta veki
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Nu stiam ca florile cresc pe ciment dar bravo 4/5
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[move][glow=red,2,300]=============================[FS]Anti Money-Hack versiunea 1.0=======================================[/glow][/move] Autor: MaRiAnC Descriere: Este un filterscript cu Anti Maoney-Hack Timp de lucru: 2 ore Versiune: 1.0 [glow=red,2,300]============================ [FS]Anti Money-Hack versiunea 1.0======================================= [/glow] Download: http://pastebin.com/S0wqw7kE
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???dar eu folosesc 0.3a
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C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2241) : error 017: undefined symbol "Create3DTextLabel" C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2241) : warning 213: tag mismatch C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2242) : error 017: undefined symbol "Attach3DTextLabelToVehicle" C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2244) : error 017: undefined symbol "Create3DTextLabel" C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2244) : warning 213: tag mismatch C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2245) : error 017: undefined symbol "Attach3DTextLabelToVehicle" C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2246) : error 017: undefined symbol "Create3DTextLabel" C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2246) : warning 213: tag mismatch C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2247) : error 017: undefined symbol "Attach3DTextLabelToVehicle" C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2248) : error 017: undefined symbol "Create3DTextLabel" C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2248) : warning 213: tag mismatch C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2249) : error 017: undefined symbol "Attach3DTextLabelToVehicle" C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2250) : error 017: undefined symbol "Create3DTextLabel" C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2250) : warning 213: tag mismatch C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2251) : error 017: undefined symbol "Attach3DTextLabelToVehicle" C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2252) : error 017: undefined symbol "Create3DTextLabel" C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2252) : warning 213: tag mismatch C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2253) : error 017: undefined symbol "Attach3DTextLabelToVehicle" C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2254) : error 017: undefined symbol "Create3DTextLabel" C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2254) : warning 213: tag mismatch C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2255) : error 017: undefined symbol "Attach3DTextLabelToVehicle" C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2256) : error 017: undefined symbol "Create3DTextLabel" C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2256) : warning 213: tag mismatch C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2257) : error 017: undefined symbol "Attach3DTextLabelToVehicle" C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2258) : error 017: undefined symbol "Create3DTextLabel" C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2258) : warning 213: tag mismatch C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2259) : error 017: undefined symbol "Attach3DTextLabelToVehicle" C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2261) : error 017: undefined symbol "Create3DTextLabel" C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2261) : warning 213: tag mismatch C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2262) : error 017: undefined symbol "Attach3DTextLabelToVehicle" C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2263) : error 017: undefined symbol "Create3DTextLabel" C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2263) : warning 213: tag mismatch C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2264) : error 017: undefined symbol "Attach3DTextLabelToVehicle" C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2265) : error 017: undefined symbol "Create3DTextLabel" C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2265) : warning 213: tag mismatch C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2266) : error 017: undefined symbol "Attach3DTextLabelToVehicle" C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2267) : error 017: undefined symbol "Create3DTextLabel" C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2267) : warning 213: tag mismatch C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2268) : error 017: undefined symbol "Attach3DTextLabelToVehicle" Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 26 Errors. Din cauza ca la probleme gf nu se uita nimeni am facut un alt topic!!Va rog ajutatima
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Vroiam sa skimb cateva kestii(pe scurt)si la compilare imi da erorile acestea ce sa fac am incercat mute metode de reparare dar YOC C:\Users\oanna\Desktop\gg\Total GodFather[0.3]63\Total GodFather[0.3]6\Total GodFather[0.3]\pawno\include\Dudb.inc(172) : error 010: invalid function or declaration C:\Users\oanna\Desktop\gg\Total GodFather[0.3]63\Total GodFather[0.3]6\Total GodFather[0.3]\pawno\include\Dudb.inc(173) : error 010: invalid function or declaration C:\Users\oanna\Desktop\diverse\RSS (2)\RSS\gamemodes\RO.pwn(1355) : error 017: undefined symbol "VehicleName" C:\Users\oanna\Desktop\diverse\RSS (2)\RSS\gamemodes\RO.pwn(1355) : warning 215: expression has no effect C:\Users\oanna\Desktop\diverse\RSS (2)\RSS\gamemodes\RO.pwn(1355) : error 001: expected token: ";", but found "]" C:\Users\oanna\Desktop\diverse\RSS (2)\RSS\gamemodes\RO.pwn(1355) : error 029: invalid expression, assumed zero C:\Users\oanna\Desktop\diverse\RSS (2)\RSS\gamemodes\RO.pwn(1355) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 6 Errors. [glow=red,2,300]randul[/glow] format(string, sizeof(string), "Acum tu tractezi un %s",VehicleName[GetVehicleModel(GetPlayerVehicleID(playerid))-400]);
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Am facut o parcare frumusina :-[ nu pot spune cai perfecta. CreateObject(970,359.12124600,-1812.36230500,3.99906500,0.00000000,0.00000000,0.00000000); //object(2) CreateObject(970,354.99923700,-1812.35974100,3.99511200,0.00000000,0.00000000,0.00000000); //object(3) CreateObject(970,350.84991500,-1812.36474600,3.99091200,0.00000000,0.00000000,0.00000000); //object(4) CreateObject(970,346.74987800,-1812.36071800,3.98702400,0.00000000,0.00000000,0.00000000); //object(5) CreateObject(970,342.66690100,-1812.36840800,3.98281100,0.00000000,0.00000000,0.00000000); //object(6) CreateObject(970,338.61465500,-1812.36950700,3.97882000,0.00000000,0.00000000,0.00000000); //object(7) CreateObject(970,330.34967000,-1812.38073700,3.96842300,0.00000000,0.00000000,0.00000000); //object(9) CreateObject(970,326.17645300,-1812.37988300,3.96640800,0.00000000,0.00000000,0.00000000); //object(10) CreateObject(970,322.05777000,-1812.38024900,3.96438500,0.00000000,0.00000000,0.00000000); //object(11) CreateObject(970,317.92639200,-1812.36840800,3.96270500,0.00000000,0.00000000,0.00000000); //object(12) CreateObject(970,313.77969400,-1812.35717800,3.96100000,0.00000000,0.00000000,0.00000000); //object(13) CreateObject(970,310.37042200,-1812.34228500,3.95976100,0.00000000,0.00000000,0.00000000); //object(14) CreateObject(970,308.43722500,-1810.21374500,4.07038300,0.00000000,0.00000000,-89.99998128); //object(15) CreateObject(970,308.43405200,-1806.07763700,4.06154400,0.00000000,0.00000000,-89.99998128); //object(16) CreateObject(970,308.48739600,-1801.99035600,4.15251300,0.00000000,0.00000000,-89.99998128); //object(17) CreateObject(970,308.49069200,-1797.84472700,4.14371000,0.00000000,0.00000000,-89.99998128); //object(18) CreateObject(970,308.50747700,-1793.71118200,4.17922100,0.00000000,0.00000000,-89.99998128); //object(19) CreateObject(970,308.52377300,-1789.55993700,4.19075900,0.00000000,0.00000000,-89.99998128); //object(20) CreateObject(970,308.51736500,-1788.10937500,4.23059500,0.00000000,0.00000000,-89.99998128); //object(21) CreateObject(970,310.52984600,-1785.98046900,4.11960900,0.00000000,0.00000000,0.00000000); //object(22) CreateObject(970,314.72155800,-1786.02661100,4.18693100,0.00000000,0.00000000,0.00000000); //object(23) CreateObject(970,318.83895900,-1786.04638700,4.25279900,0.00000000,0.00000000,0.00000000); //object(24) CreateObject(970,327.02829000,-1786.08215300,4.38463000,0.00000000,0.00000000,0.00000000); //object(26) CreateObject(970,331.18158000,-1786.10546900,4.45146800,0.00000000,0.00000000,0.00000000); //object(27) CreateObject(970,335.34008800,-1786.12231400,4.52137300,0.00000000,0.00000000,0.00000000); //object(28) CreateObject(8041,349.69409200,-1787.00854500,10.07214800,0.00000000,0.00000000,89.99998128); //object(32) CreateObject(970,338.14315800,-1786.10229500,4.58726100,0.00000000,0.00000000,0.00000000); //object(33) CreateObject(970,360.50793500,-1788.07214400,4.86103200,0.00000000,0.00000000,-89.99998128); //object(34) CreateObject(970,360.89669800,-1800.36132800,4.38031800,0.00000000,0.00000000,-90.85941797); //object(35) CreateObject(970,360.78790300,-1796.19421400,4.49962100,0.00000000,0.00000000,-89.99998128); //object(36) CreateObject(970,360.64831500,-1792.15332000,4.65000100,0.00000000,0.00000000,-89.99998128); //object(37) CreateObject(1237,360.26190200,-1786.13000500,4.41219400,0.00000000,0.00000000,0.00000000); //object(39) CreateObject(1237,340.31073000,-1785.96984900,4.09716300,0.00000000,0.00000000,0.00000000); //object(40) CreateObject(1251,344.81417800,-1786.03723100,4.30694600,0.00000000,0.00000000,-89.99998128); //object(41) CreateObject(1251,353.90399200,-1785.99792500,4.48802100,0.00000000,0.00000000,-88.28110789); //object(42) CreateObject(1238,358.52993800,-1811.74206500,3.78119100,0.00000000,0.00000000,0.00000000); //object(43) CreateObject(1238,358.46258500,-1810.40905800,3.82019800,0.00000000,0.00000000,0.00000000); //object(44) CreateObject(1238,358.52075200,-1809.03918500,3.86040600,0.00000000,0.00000000,0.00000000); //object(45) CreateObject(1238,358.54904200,-1807.36669900,3.90945600,0.00000000,0.00000000,0.00000000); //object(46) CreateObject(1238,355.10339400,-1811.80139200,3.77610300,0.00000000,0.00000000,0.00000000); //object(47) CreateObject(1238,355.16119400,-1810.31433100,3.81975000,0.00000000,0.00000000,0.00000000); //object(48) CreateObject(1238,355.13049300,-1809.00293000,3.85815600,0.00000000,0.00000000,0.00000000); //object(49) CreateObject(1238,355.06228600,-1807.48474100,3.90259100,0.00000000,0.00000000,0.00000000); //object(50) CreateObject(1238,351.91922000,-1811.74633800,3.77460800,0.00000000,0.00000000,0.00000000); //object(51) CreateObject(1238,351.96478300,-1810.17346200,3.82075700,0.00000000,0.00000000,0.00000000); //object(52) CreateObject(1238,351.94049100,-1808.76489300,3.86201800,0.00000000,0.00000000,0.00000000); //object(53) CreateObject(1238,351.93969700,-1807.52844200,3.89826100,0.00000000,0.00000000,0.00000000); //object(54) CreateObject(1238,348.69247400,-1811.85278300,3.76833400,0.00000000,0.00000000,0.00000000); //object(55) CreateObject(1238,348.82495100,-1810.39563000,3.81117300,0.00000000,0.00000000,0.00000000); //object(56) CreateObject(1238,348.74874900,-1809.03210400,3.85106600,0.00000000,0.00000000,0.00000000); //object(57) CreateObject(1238,348.72207600,-1807.48584000,3.89636500,0.00000000,0.00000000,0.00000000); //object(58) CreateObject(1238,345.55270400,-1812.07263200,3.75882200,0.00000000,0.00000000,0.00000000); //object(59) CreateObject(1238,345.48022500,-1810.33691400,3.80962800,0.00000000,0.00000000,0.00000000); //object(60) CreateObject(1238,345.59399400,-1808.72534200,3.85697600,0.00000000,0.00000000,0.00000000); //object(61) CreateObject(1238,345.56604000,-1807.29809600,3.89878400,0.00000000,0.00000000,0.00000000); //object(62) CreateObject(1238,342.36694300,-1811.95336900,3.75920600,0.00000000,0.00000000,0.00000000); //object(63) CreateObject(1238,342.26245100,-1810.55993700,3.79994700,0.00000000,0.00000000,0.00000000); //object(64) CreateObject(1238,342.29592900,-1809.20153800,3.83979700,0.00000000,0.00000000,0.00000000); //object(65) CreateObject(1238,342.35046400,-1807.53369100,3.88873700,0.00000000,0.00000000,0.00000000); //object(66) CreateObject(1238,339.02868700,-1811.55310100,3.76767700,0.00000000,0.00000000,0.00000000); //object(67) CreateObject(1238,338.99948100,-1810.23669400,3.80623500,0.00000000,0.00000000,0.00000000); //object(68) CreateObject(1238,339.00988800,-1808.49560500,3.85868000,0.00000000,0.00000000,0.00000000); //object(69) CreateObject(1238,339.01959200,-1807.22509800,3.88419300,0.00000000,0.00000000,0.00000000); //object(70) CreateObject(1238,329.31424000,-1811.69567900,3.75406500,0.00000000,0.00000000,0.00000000); //object(71) CreateObject(1238,329.34451300,-1810.31469700,3.78173100,0.00000000,0.00000000,0.00000000); //object(72) CreateObject(1238,329.39746100,-1808.97314500,3.80862000,0.00000000,0.00000000,0.00000000); //object(73) CreateObject(1238,329.37173500,-1807.32861300,3.84154000,0.00000000,0.00000000,0.00000000); //object(74) CreateObject(1238,326.18292200,-1812.02172900,3.74600500,0.00000000,0.00000000,0.00000000); //object(75) CreateObject(1238,326.13598600,-1810.39404300,3.77857600,0.00000000,0.00000000,0.00000000); //object(76) CreateObject(1238,326.16400100,-1808.95788600,3.80734800,0.00000000,0.00000000,0.00000000); //object(77) CreateObject(1238,326.07986500,-1807.32495100,3.84000300,0.00000000,0.00000000,0.00000000); //object(78) CreateObject(1238,322.82852200,-1811.89331100,3.74693700,0.00000000,0.00000000,0.00000000); //object(79) CreateObject(1238,322.87545800,-1809.99304200,3.78501200,0.00000000,0.00000000,0.00000000); //object(80) CreateObject(1238,322.83511400,-1808.46069300,3.81567600,0.00000000,0.00000000,0.00000000); //object(81) CreateObject(1238,322.86377000,-1807.31225600,3.83868700,0.00000000,0.00000000,0.00000000); //object(82) CreateObject(1238,319.62289400,-1811.88232400,3.74559200,0.00000000,0.00000000,0.00000000); //object(83) CreateObject(1238,319.61798100,-1810.14819300,3.78031400,0.00000000,0.00000000,0.00000000); //object(84) CreateObject(1238,319.59542800,-1808.78112800,3.80767900,0.00000000,0.00000000,0.00000000); //object(85) CreateObject(1238,319.63821400,-1807.29003900,3.83755900,0.00000000,0.00000000,0.00000000); //object(86) CreateObject(1238,316.29013100,-1811.91333000,3.74334300,0.00000000,0.00000000,0.00000000); //object(87) CreateObject(1238,316.45794700,-1810.14904800,3.77875400,0.00000000,0.00000000,0.00000000); //object(88) CreateObject(1238,316.41342200,-1808.84545900,3.80483600,0.00000000,0.00000000,0.00000000); //object(89) CreateObject(1238,316.37335200,-1807.31909200,3.83538200,0.00000000,0.00000000,0.00000000); //object(90) CreateObject(1238,313.25738500,-1807.33044400,3.83598200,0.00000000,0.00000000,0.00000000); //object(91) CreateObject(1238,313.16629000,-1808.63598600,3.80744600,0.00000000,0.00000000,0.00000000); //object(92) CreateObject(1238,313.16790800,-1810.12780800,3.77757300,0.00000000,0.00000000,0.00000000); //object(93) CreateObject(1238,313.08517500,-1811.59875500,3.74807800,0.00000000,0.00000000,0.00000000); //object(94) CreateObject(1238,309.94818100,-1811.80224600,3.74246900,0.00000000,0.00000000,0.00000000); //object(95) CreateObject(1238,309.95834400,-1810.43322800,3.76917200,0.00000000,0.00000000,0.00000000); //object(96) CreateObject(1238,309.98196400,-1808.90771500,3.77625800,0.00000000,0.00000000,0.00000000); //object(97) CreateObject(1238,309.99926800,-1807.42639200,3.78304800,0.00000000,0.00000000,0.00000000); //object(98) CreateObject(1238,310.16363500,-1786.43481400,3.87796800,0.00000000,0.00000000,0.00000000); //object(99) CreateObject(1238,310.13943500,-1787.59387200,3.87248300,0.00000000,0.00000000,0.00000000); //object(100) CreateObject(1238,310.22583000,-1789.14685100,3.86704900,0.00000000,0.00000000,0.00000000); //object(101) CreateObject(1238,310.22164900,-1790.64282200,3.86040700,0.00000000,0.00000000,0.00000000); //object(102) CreateObject(1238,313.45147700,-1786.40307600,3.93109900,0.00000000,0.00000000,0.00000000); //object(103) CreateObject(1238,313.46029700,-1787.90637200,3.92463300,0.00000000,0.00000000,0.00000000); //object(104) CreateObject(1238,313.39807100,-1789.22509800,3.91783200,0.00000000,0.00000000,0.00000000); //object(105) CreateObject(1238,313.40664700,-1790.77368200,3.91116400,0.00000000,0.00000000,0.00000000); //object(106) CreateObject(1238,316.62774700,-1786.61071800,3.98137900,0.00000000,0.00000000,0.00000000); //object(107) CreateObject(1238,316.67321800,-1787.83642600,3.97672400,0.00000000,0.00000000,0.00000000); //object(108) CreateObject(1238,316.58444200,-1789.18273900,3.96937500,0.00000000,0.00000000,0.00000000); //object(109) CreateObject(1238,316.70370500,-1790.59497100,3.96508900,0.00000000,0.00000000,0.00000000); //object(110) CreateObject(1238,319.85742200,-1786.51440400,4.03385500,0.00000000,0.00000000,0.00000000); //object(111) CreateObject(1238,319.85482800,-1787.97631800,4.02738800,0.00000000,0.00000000,0.00000000); //object(112) CreateObject(1238,319.88067600,-1789.47644000,4.02121000,0.00000000,0.00000000,0.00000000); //object(113) CreateObject(1238,319.73980700,-1790.82946800,4.01299200,0.00000000,0.00000000,0.00000000); //object(114) CreateObject(1238,326.38867200,-1786.52905300,4.13905700,0.00000000,0.00000000,0.00000000); //object(115) CreateObject(1238,326.40814200,-1787.87255900,4.13346500,0.00000000,0.00000000,0.00000000); //object(116) CreateObject(1238,326.30493200,-1789.24084500,4.12578700,0.00000000,0.00000000,0.00000000); //object(117) CreateObject(1238,326.38479600,-1791.10266100,4.11889100,0.00000000,0.00000000,0.00000000); //object(118) CreateObject(1238,329.54480000,-1786.41101100,4.19044300,0.00000000,0.00000000,0.00000000); //object(119) CreateObject(1238,329.62054400,-1787.78723100,4.18561500,0.00000000,0.00000000,0.00000000); //object(120) CreateObject(1238,329.70303300,-1789.26647900,4.18044300,0.00000000,0.00000000,0.00000000); //object(121) CreateObject(1238,329.65618900,-1790.79699700,4.17296000,0.00000000,0.00000000,0.00000000); //object(122) CreateObject(1238,332.71795700,-1786.64746100,4.24054700,0.00000000,0.00000000,0.00000000); //object(123) CreateObject(1238,332.75906400,-1788.17419400,4.22675000,0.00000000,0.00000000,0.00000000); //object(124) CreateObject(1238,332.81323200,-1789.51940900,4.19984000,0.00000000,0.00000000,0.00000000); //object(125) CreateObject(1238,332.83148200,-1790.92419400,4.17171900,0.00000000,0.00000000,0.00000000); //object(126) CreateObject(1238,336.00045800,-1786.44775400,4.27739500,0.00000000,0.00000000,0.00000000); //object(127) CreateObject(1238,336.01950100,-1788.14062500,4.24363900,0.00000000,0.00000000,0.00000000); //object(128) CreateObject(1238,335.93661500,-1789.64404300,4.21290500,0.00000000,0.00000000,0.00000000); //object(129) CreateObject(1238,336.00997900,-1791.06140100,4.18507900,0.00000000,0.00000000,0.00000000); //object(130) CreateObject(1238,339.30377200,-1786.45190400,4.35652900,0.00000000,0.00000000,0.00000000); //object(131) CreateObject(1238,339.16186500,-1787.84362800,4.27337400,0.00000000,0.00000000,0.00000000); //object(132) CreateObject(1238,339.14224200,-1789.18127400,4.24643900,0.00000000,0.00000000,0.00000000); //object(133) CreateObject(1238,339.22354100,-1790.84277300,4.21378600,0.00000000,0.00000000,0.00000000); //object(134) CreateObject(1361,336.36419700,-1812.48168900,4.16525100,0.00000000,0.00000000,0.00000000); //object(135) CreateObject(1361,332.68090800,-1812.49951200,4.15803000,0.00000000,0.00000000,0.00000000); //object(136) CreateObject(1361,321.11694300,-1786.00695800,4.48197000,0.00000000,0.00000000,0.00000000); //object(137) CreateObject(1361,324.72979700,-1785.88439900,4.54082700,0.00000000,0.00000000,0.00000000); //object(138) CreateObject(1597,313.16030900,-1800.16052200,6.20513500,0.00000000,0.00000000,89.99998128); //object(139) CreateObject(1597,322.76184100,-1799.60656700,6.33214300,0.00000000,0.00000000,-89.99998128); //object(140) CreateObject(1597,332.42315700,-1799.56298800,6.33773300,0.00000000,0.00000000,-89.99998128); //object(141) CreateObject(700,327.32196000,-1799.97314500,4.39941700,0.00000000,0.00000000,0.00000000); //object(145) CreateObject(700,317.76477100,-1799.86853000,4.27240900,0.00000000,0.00000000,0.00000000); //object(146) CreateObject(700,308.74038700,-1800.05285600,4.27240900,0.00000000,0.00000000,0.00000000); //object(147) CreateObject(700,336.71615600,-1799.91137700,4.40500700,0.00000000,0.00000000,0.00000000); //object(148) CreateObject(3472,333.16851800,-1799.66430700,3.15607600,0.00000000,0.00000000,0.00000000); //object(149) CreateObject(3472,312.55999800,-1799.68676800,3.39844700,0.00000000,0.00000000,0.00000000); //object(150) CreateObject(3472,323.03418000,-1799.67272900,3.02545300,0.00000000,0.00000000,0.00000000); //object(151) CreateObject(970,310.34433000,-1799.02294900,4.05884900,0.00000000,0.00000000,0.00000000); //object(152) CreateObject(970,314.44125400,-1798.96557600,4.12513300,0.00000000,0.00000000,0.00000000); //object(153) CreateObject(970,318.55984500,-1798.90222200,4.19179100,0.00000000,0.00000000,0.00000000); //object(155) CreateObject(970,322.69604500,-1798.89611800,4.20521300,0.00000000,0.00000000,0.00000000); //object(156) CreateObject(970,326.79223600,-1798.89697300,4.20813500,0.00000000,0.00000000,0.00000000); //object(157) CreateObject(970,330.89617900,-1798.90051300,4.19229300,0.00000000,0.00000000,0.00000000); //object(158) CreateObject(970,335.08688400,-1798.84899900,4.23347900,0.00000000,0.00000000,0.00000000); //object(159) CreateObject(970,310.46014400,-1800.93505900,4.05231000,0.00000000,0.00000000,0.00000000); //object(160) CreateObject(970,314.60681200,-1800.98144500,4.11904900,0.00000000,0.00000000,0.00000000); //object(161) CreateObject(970,318.75631700,-1801.01940900,4.18623600,0.00000000,0.00000000,0.00000000); //object(162) CreateObject(970,322.90301500,-1801.02075200,4.19799100,0.00000000,0.00000000,0.00000000); //object(163) CreateObject(970,327.02911400,-1800.99548300,4.20051400,0.00000000,0.00000000,0.00000000); //object(164) CreateObject(970,331.15847800,-1800.98315400,4.20327900,0.00000000,0.00000000,0.00000000); //object(165) CreateObject(970,334.83090200,-1800.98022500,4.20983300,0.00000000,0.00000000,0.00000000); //object(166) CreateObject(1360,337.30590800,-1800.00732400,4.23781500,0.00000000,0.00000000,0.00000000); //object(168)
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vrei sami rup gatu pe acolo
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multi copaci in prostie on rest ok 4/5 ;)
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la fatada iti dau 2/5 :-[ dar gate la pd e bunisor4/5
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a gresit el ca am skimbat toate Factiunile nu sia dat el seama
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si ce e bun fiindca e facut de mn si roach 8) ;D
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C:\Users\oanna\Desktop\Saints\Saints\gamemodes\saints.pwn(9948) : error 001: expected token: ";", but found "-identifier-" C:\Users\oanna\Desktop\Saints\Saints\gamemodes\saints.pwn(40052) : warning 203: symbol is never used: "gRandomPlayerSpawns" C:\Users\oanna\Desktop\Saints\Saints\gamemodes\saints.pwn(40052) : warning 203: symbol is never used: "idletime" Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 1 Error. CreateObject(6449, 942.089905, -2004.019775, 6.125309, 0.0000, 0.0000, 258.7500); Ce treaba are cu eroarea aia nu inteleg
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cat ma pricep eu la svript am inteles tot ???
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Eu nu vreau sa fac cu comanda eu vreau ci kei_fireputeti sa mio facati voi va rog
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Vreau sa fac poarta la Corleone sa se deskida dar nu stiu cum imi da o gramada de erori #include <a_samp> #define COLOR_LIGHTBLUE 0x33CCFFAA #define COLOR_YELLOW 0xFFFF00AA #include <MidoStream> forward Gcorleoneclose(); new Gcorleoneclose; forward PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z); new PlayerInfo[MAX_PLAYERS][pInfo]; forward parkClose(playerid); new Gcorleone; enum pInfo { pKey[128], pLevel, pAdmin, pHelper, pDonateRank, gPupgrade, pConnectTime, pHMuted, pReg, pSex, pAge, pOrigin, pCK, pMuted, pMuteTime, pExp, pCash, pAccount, pCrimes, pKills, pDeaths, pArrested, pWantedLevel, pWantedDeaths, pPhoneBook, pLottoNr, pFishes, pBiggestFish, pJob, pPayCheck, pHeadValue, pJailed, pWarns, pJailTime, pMats, pDrugs, pLeader, pMember, pFMember, pRank, pRequestingBackup, pChar, pContractTime, pDetSkill, pSexSkill, pBoxSkill, pLawSkill, pMechSkill, pJackSkill, pCarSkill, pNewsSkill, pDrugsSkill, pCookSkill, pFishSkill, Float:pHealth, Float:pSHealth, pInt, pLocal, pTeam, pModel, pPnumber, pPhousekey, pPbiskey, Float:pPos_x, Float:pPos_y, Float:pPos_z, pCarLic, pFlyLic, pBoatLic, pFishLic, pGunLic, pGun1, pGun2, pGun3, pGun4, pAmmo1, pAmmo2, pAmmo3, pAmmo4, pCarTime, pPayDay, pPayDayHad, pCDPlayer, pWins, pLoses, pAlcoholPerk, pDrugPerk, pMiserPerk, pPainPerk, pTraderPerk, pTut, pMissionNr, pAdjustable, pFuel, pMarried, pMarriedTo[128], pPassport, pCrack, pCabinetTime, bool:SpawnDance, Float:SpawnAngle, SpawnTimer, }; public OnFilterScriptInit() { CreateObject(990,292.44805900,-1313.50512700,56.33982100,0.00000000,0.00000000,-329.68765025); //object CreateObject(990,300.83087200,-1308.51257300,56.33982100,0.00000000,0.00000000,32.03114824); //object(1) CreateObject(990,309.31127900,-1310.52380400,56.33982100,0.00000000,0.00000000,-57.96883304); //object(2) CreateObject(990,314.67147800,-1318.78002900,56.33982100,0.00000000,0.00000000,-56.25001695); //object(3) CreateObject(990,319.94274900,-1326.99865700,56.16883900,0.00000000,0.00000000,-57.10939634); //object(4) CreateObject(990,323.43740800,-1332.33239700,56.20775200,0.00000000,0.00000000,-56.25001695); //object(5) CreateObject(990,322.02978500,-1339.94604500,56.78901700,0.00000000,0.00000000,-142.81219415); //object(6) CreateObject(990,314.34429900,-1345.88952600,56.95800800,0.00000000,0.00000000,-141.95275746); //object(7) CreateObject(990,306.92236300,-1352.02624500,57.25637400,0.00000000,-3.43774677,-138.51501069); //object(8) CreateObject(990,301.17147800,-1356.54675300,57.56329700,0.00000000,0.00000000,-146.24999822); //object(9) CreateObject(990,272.45898400,-1327.20434600,56.32552000,0.00000000,0.00000000,33.75002163); //object(10) CreateObject(990,272.11447100,-1334.16638200,56.61984300,0.00000000,0.00000000,141.09332077); //object(11) CreateObject(990,279.50601200,-1340.77978500,56.80075800,0.00000000,0.00000000,134.99997191); //object(12) CreateObject(990,286.48318500,-1348.20983900,57.18140400,0.00000000,0.00000000,134.99997191); //object(13) CreateObject(990,293.42788700,-1355.35278300,57.98825800,0.00000000,0.00000000,134.99997191); //object(14) Gcorleone = CreateObject(980,282.48852500,-1320.31225600,55.62695700,0.00000000,0.00000000,33.75002163); //object(15) return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) if (newkeys==KEY_FIRE) { if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3 || PlayerInfo[playerid][pJob] == 16) { if(IsPlayerConnected(playerid)) { if(PlayerToPoint(10, playerid,1588.1082,-1634.5288,13.3828) || PlayerToPoint(10, playerid,1588.6952,-1640.6711,13.1626)) { MoveObject(Gcorleone, 292.44805900,-1313.50512700,56.33982100, 4.0); SendClientMessage(playerid, COLOR_LIGHTBLUE, "*The gate of LSPD has been opened and close in 5 second(s)."); SetTimer("Gcorleoneclose",3500, false); return 1; public Gcorleoneclose() { MoveObject(Gcorleone, 282.48852500,-1320.31225600,55.62695700, 3.0); return 1; } Va rog ma puteti ajuta sa fac sa se deskida
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pe mn ma intereseaza cum intru sa fac mapa in mta
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dar eu vreau sa modifin inauntru
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XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
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eu am mta 1.0(mta race)
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cum pot sa modific intr-un interior existent? CUm ar fi LSPD
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re cum fac ca masinile de la o factiune sa poata intr in ele doar memvri factiunii?