Jump to content

catamarg

Membru
  • Posts

    109
  • Joined

  • Last visited

    Never

Everything posted by catamarg

  1. o sa remediez situatia
  2. Am incercat sa fac si eu o mapa de stunt nu e prea reusita asa ca ............... filmuletul http://www.youtube.com/watch?v=n9acq2jkSUk AddStaticVehicleEx(522,2874.35766600,-1934.62646500,494.47644000,360.00000000,-1,-1,15); //NRG-500 CreateObject(8040,2885.94921900,-1919.55053700,494.58654800,0.00000000,0.00000000,179.99996255); //object CreateObject(18450,2810.25317400,-1917.80297900,493.44726600,0.00000000,0.00000000,0.00000000); //object(1) CreateObject(18450,2730.46460000,-1917.82849100,493.45935100,0.00000000,0.00000000,0.00000000); //object(2) CreateObject(18450,2652.58203100,-1917.88037100,483.44668600,0.00000000,-14.61042378,0.00000000); //object(3) CreateObject(18450,2618.33740200,-1918.18640100,477.44342000,0.00000000,-7.73493023,0.85943669); //object(4) CreateObject(18450,2581.43335000,-1919.01245100,475.34484900,0.00000000,24.92366409,5.15662016); //object(5) CreateObject(18450,2573.94580100,-1919.87158200,481.79327400,0.00000000,48.98783419,6.87549354); //object(6) CreateObject(18450,2576.60376000,-1918.81469700,481.70538300,0.00000000,54.14445434,4.29718346); //object(7) CreateObject(18450,2575.66259800,-1918.49353000,484.80481000,0.00000000,71.33318820,4.29718346); //object(8) CreateObject(18450,2573.33520500,-1919.08093300,495.44711300,0.00000000,79.06811843,4.37447547); //object(9) CreateObject(18450,2574.59326200,-1917.93933100,492.88223300,0.00000000,91.95966882,0.00000000); //object(10) CreateObject(18450,2574.90625000,-1918.28869600,494.54879800,0.00000000,102.27290914,0.00000000); //object(11) CreateObject(18450,2574.89819300,-1918.26232900,494.31082200,0.00000000,112.58609215,-5.15662016); //object(12) CreateObject(18450,2574.92431600,-1918.58557100,495.07675200,0.00000000,126.33725112,0.00000000); //object(13) CreateObject(18450,2621.42065400,-1916.99621600,492.86685200,0.00000000,-12.03211370,0.00000000); //object(14) CreateObject(18450,2685.02197300,-1910.42358400,516.40100100,0.00000000,-27.50197417,11.17267701); //object(15) CreateObject(18450,2739.65747100,-1895.54480000,544.19323700,-4.29718346,-24.92366409,18.04817055); //object(16) CreateObject(18450,2806.72607400,-1868.71240200,565.02764900,-10.31324031,-8.59436693,22.49999532); //object(17) CreateObject(18450,2877.72119100,-1838.48278800,562.09722900,-8.59436693,12.03211370,21.64055863); //object(18) CreateObject(18450,2913.82202100,-1825.97168000,557.04730200,18.04817055,-12.03211370,10.31324031); //object(19) CreateObject(18450,2927.70434600,-1826.54113800,562.03161600,37.81521448,-19.76704393,0.00000000); //object(20) CreateObject(18450,2928.66088900,-1828.61547900,563.88739000,31.79915763,-39.53408786,0.00000000); //object(21) CreateObject(18450,2937.76757800,-1833.19140600,572.98638900,37.81521448,-49.84727088,0.00000000); //object(22) CreateObject(18450,2943.35083000,-1839.47558600,579.72955300,44.69065072,-55.86332773,0.00000000); //object(23) CreateObject(18450,2941.65795900,-1840.83398400,578.30322300,52.42563825,-67.03600473,0.00000000); //object(25) CreateObject(18450,2945.36669900,-1848.88085900,586.21063200,39.53408786,-72.19262489,0.00000000); //object(26) CreateObject(18450,2948.04785200,-1855.30969200,595.75347900,30.08028424,-82.50586520,0.00000000); //object(27) CreateObject(18450,2947.34082000,-1854.02331500,595.90167200,16.32929716,-95.39741559,-0.93672870); //object(29) CreateObject(18450,2946.92749000,-1855.82885700,598.36297600,0.00000000,-99.69465635,-3.43774677); //object(30) CreateObject(18450,2946.64624000,-1855.85473600,600.52386500,0.00000000,-138.36942212,0.00000000); //object(31) CreateObject(18450,2894.28637700,-1845.37866200,584.76495400,0.00000000,0.00000000,-1.71887339); //object(32) CreateObject(18450,2837.57568400,-1844.76269500,585.87707500,0.00000000,1.71887339,0.00000000); //object(33) CreateObject(18450,2762.26953100,-1837.02941900,586.97619600,0.00000000,0.00000000,-11.25002631); //object(34) CreateObject(18450,2687.94702100,-1822.04724100,581.01251200,0.00000000,-8.59436693,-11.25002631); //object(35) CreateObject(8040,2649.36010700,-1815.24169900,576.21008300,0.00000000,0.00000000,-11.25002631); //object(37) CreateObject(2780,2664.56152300,-1817.62414600,575.61633300,0.00000000,0.00000000,0.00000000); //object(44) CreateObject(2780,2665.48071300,-1821.41723600,575.44445800,0.00000000,0.00000000,0.00000000); //object(45) CreateObject(3715,2690.78344700,-1822.91406300,590.99469000,0.00000000,0.00000000,89.99998128); //object(47)
  3. voi inca mai folositi alcatrazu asta veki
  4. Nu stiam ca florile cresc pe ciment dar bravo 4/5
  5. [move][glow=red,2,300]=============================[FS]Anti Money-Hack versiunea 1.0=======================================[/glow][/move] Autor: MaRiAnC Descriere: Este un filterscript cu Anti Maoney-Hack Timp de lucru: 2 ore Versiune: 1.0 [glow=red,2,300]============================ [FS]Anti Money-Hack versiunea 1.0======================================= [/glow] Download: http://pastebin.com/S0wqw7kE
  6. ???dar eu folosesc 0.3a
  7. C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2241) : error 017: undefined symbol "Create3DTextLabel" C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2241) : warning 213: tag mismatch C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2242) : error 017: undefined symbol "Attach3DTextLabelToVehicle" C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2244) : error 017: undefined symbol "Create3DTextLabel" C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2244) : warning 213: tag mismatch C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2245) : error 017: undefined symbol "Attach3DTextLabelToVehicle" C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2246) : error 017: undefined symbol "Create3DTextLabel" C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2246) : warning 213: tag mismatch C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2247) : error 017: undefined symbol "Attach3DTextLabelToVehicle" C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2248) : error 017: undefined symbol "Create3DTextLabel" C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2248) : warning 213: tag mismatch C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2249) : error 017: undefined symbol "Attach3DTextLabelToVehicle" C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2250) : error 017: undefined symbol "Create3DTextLabel" C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2250) : warning 213: tag mismatch C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2251) : error 017: undefined symbol "Attach3DTextLabelToVehicle" C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2252) : error 017: undefined symbol "Create3DTextLabel" C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2252) : warning 213: tag mismatch C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2253) : error 017: undefined symbol "Attach3DTextLabelToVehicle" C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2254) : error 017: undefined symbol "Create3DTextLabel" C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2254) : warning 213: tag mismatch C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2255) : error 017: undefined symbol "Attach3DTextLabelToVehicle" C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2256) : error 017: undefined symbol "Create3DTextLabel" C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2256) : warning 213: tag mismatch C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2257) : error 017: undefined symbol "Attach3DTextLabelToVehicle" C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2258) : error 017: undefined symbol "Create3DTextLabel" C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2258) : warning 213: tag mismatch C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2259) : error 017: undefined symbol "Attach3DTextLabelToVehicle" C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2261) : error 017: undefined symbol "Create3DTextLabel" C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2261) : warning 213: tag mismatch C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2262) : error 017: undefined symbol "Attach3DTextLabelToVehicle" C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2263) : error 017: undefined symbol "Create3DTextLabel" C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2263) : warning 213: tag mismatch C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2264) : error 017: undefined symbol "Attach3DTextLabelToVehicle" C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2265) : error 017: undefined symbol "Create3DTextLabel" C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2265) : warning 213: tag mismatch C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2266) : error 017: undefined symbol "Attach3DTextLabelToVehicle" C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2267) : error 017: undefined symbol "Create3DTextLabel" C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2267) : warning 213: tag mismatch C:\Users\oanna\Desktop\xSamp The Godfather EDITED\gamemodes\gf.pwn(2268) : error 017: undefined symbol "Attach3DTextLabelToVehicle" Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 26 Errors. Din cauza ca la probleme gf nu se uita nimeni am facut un alt topic!!Va rog ajutatima
  8. catamarg

    RSS EROR

    Vroiam sa skimb cateva kestii(pe scurt)si la compilare imi da erorile acestea ce sa fac am incercat mute metode de reparare dar YOC C:\Users\oanna\Desktop\gg\Total GodFather[0.3]63\Total GodFather[0.3]6\Total GodFather[0.3]\pawno\include\Dudb.inc(172) : error 010: invalid function or declaration C:\Users\oanna\Desktop\gg\Total GodFather[0.3]63\Total GodFather[0.3]6\Total GodFather[0.3]\pawno\include\Dudb.inc(173) : error 010: invalid function or declaration C:\Users\oanna\Desktop\diverse\RSS (2)\RSS\gamemodes\RO.pwn(1355) : error 017: undefined symbol "VehicleName" C:\Users\oanna\Desktop\diverse\RSS (2)\RSS\gamemodes\RO.pwn(1355) : warning 215: expression has no effect C:\Users\oanna\Desktop\diverse\RSS (2)\RSS\gamemodes\RO.pwn(1355) : error 001: expected token: ";", but found "]" C:\Users\oanna\Desktop\diverse\RSS (2)\RSS\gamemodes\RO.pwn(1355) : error 029: invalid expression, assumed zero C:\Users\oanna\Desktop\diverse\RSS (2)\RSS\gamemodes\RO.pwn(1355) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 6 Errors. [glow=red,2,300]randul[/glow] format(string, sizeof(string), "Acum tu tractezi un %s",VehicleName[GetVehicleModel(GetPlayerVehicleID(playerid))-400]);
  9. Am facut o parcare frumusina :-[ nu pot spune cai perfecta. CreateObject(970,359.12124600,-1812.36230500,3.99906500,0.00000000,0.00000000,0.00000000); //object(2) CreateObject(970,354.99923700,-1812.35974100,3.99511200,0.00000000,0.00000000,0.00000000); //object(3) CreateObject(970,350.84991500,-1812.36474600,3.99091200,0.00000000,0.00000000,0.00000000); //object(4) CreateObject(970,346.74987800,-1812.36071800,3.98702400,0.00000000,0.00000000,0.00000000); //object(5) CreateObject(970,342.66690100,-1812.36840800,3.98281100,0.00000000,0.00000000,0.00000000); //object(6) CreateObject(970,338.61465500,-1812.36950700,3.97882000,0.00000000,0.00000000,0.00000000); //object(7) CreateObject(970,330.34967000,-1812.38073700,3.96842300,0.00000000,0.00000000,0.00000000); //object(9) CreateObject(970,326.17645300,-1812.37988300,3.96640800,0.00000000,0.00000000,0.00000000); //object(10) CreateObject(970,322.05777000,-1812.38024900,3.96438500,0.00000000,0.00000000,0.00000000); //object(11) CreateObject(970,317.92639200,-1812.36840800,3.96270500,0.00000000,0.00000000,0.00000000); //object(12) CreateObject(970,313.77969400,-1812.35717800,3.96100000,0.00000000,0.00000000,0.00000000); //object(13) CreateObject(970,310.37042200,-1812.34228500,3.95976100,0.00000000,0.00000000,0.00000000); //object(14) CreateObject(970,308.43722500,-1810.21374500,4.07038300,0.00000000,0.00000000,-89.99998128); //object(15) CreateObject(970,308.43405200,-1806.07763700,4.06154400,0.00000000,0.00000000,-89.99998128); //object(16) CreateObject(970,308.48739600,-1801.99035600,4.15251300,0.00000000,0.00000000,-89.99998128); //object(17) CreateObject(970,308.49069200,-1797.84472700,4.14371000,0.00000000,0.00000000,-89.99998128); //object(18) CreateObject(970,308.50747700,-1793.71118200,4.17922100,0.00000000,0.00000000,-89.99998128); //object(19) CreateObject(970,308.52377300,-1789.55993700,4.19075900,0.00000000,0.00000000,-89.99998128); //object(20) CreateObject(970,308.51736500,-1788.10937500,4.23059500,0.00000000,0.00000000,-89.99998128); //object(21) CreateObject(970,310.52984600,-1785.98046900,4.11960900,0.00000000,0.00000000,0.00000000); //object(22) CreateObject(970,314.72155800,-1786.02661100,4.18693100,0.00000000,0.00000000,0.00000000); //object(23) CreateObject(970,318.83895900,-1786.04638700,4.25279900,0.00000000,0.00000000,0.00000000); //object(24) CreateObject(970,327.02829000,-1786.08215300,4.38463000,0.00000000,0.00000000,0.00000000); //object(26) CreateObject(970,331.18158000,-1786.10546900,4.45146800,0.00000000,0.00000000,0.00000000); //object(27) CreateObject(970,335.34008800,-1786.12231400,4.52137300,0.00000000,0.00000000,0.00000000); //object(28) CreateObject(8041,349.69409200,-1787.00854500,10.07214800,0.00000000,0.00000000,89.99998128); //object(32) CreateObject(970,338.14315800,-1786.10229500,4.58726100,0.00000000,0.00000000,0.00000000); //object(33) CreateObject(970,360.50793500,-1788.07214400,4.86103200,0.00000000,0.00000000,-89.99998128); //object(34) CreateObject(970,360.89669800,-1800.36132800,4.38031800,0.00000000,0.00000000,-90.85941797); //object(35) CreateObject(970,360.78790300,-1796.19421400,4.49962100,0.00000000,0.00000000,-89.99998128); //object(36) CreateObject(970,360.64831500,-1792.15332000,4.65000100,0.00000000,0.00000000,-89.99998128); //object(37) CreateObject(1237,360.26190200,-1786.13000500,4.41219400,0.00000000,0.00000000,0.00000000); //object(39) CreateObject(1237,340.31073000,-1785.96984900,4.09716300,0.00000000,0.00000000,0.00000000); //object(40) CreateObject(1251,344.81417800,-1786.03723100,4.30694600,0.00000000,0.00000000,-89.99998128); //object(41) CreateObject(1251,353.90399200,-1785.99792500,4.48802100,0.00000000,0.00000000,-88.28110789); //object(42) CreateObject(1238,358.52993800,-1811.74206500,3.78119100,0.00000000,0.00000000,0.00000000); //object(43) CreateObject(1238,358.46258500,-1810.40905800,3.82019800,0.00000000,0.00000000,0.00000000); //object(44) CreateObject(1238,358.52075200,-1809.03918500,3.86040600,0.00000000,0.00000000,0.00000000); //object(45) CreateObject(1238,358.54904200,-1807.36669900,3.90945600,0.00000000,0.00000000,0.00000000); //object(46) CreateObject(1238,355.10339400,-1811.80139200,3.77610300,0.00000000,0.00000000,0.00000000); //object(47) CreateObject(1238,355.16119400,-1810.31433100,3.81975000,0.00000000,0.00000000,0.00000000); //object(48) CreateObject(1238,355.13049300,-1809.00293000,3.85815600,0.00000000,0.00000000,0.00000000); //object(49) CreateObject(1238,355.06228600,-1807.48474100,3.90259100,0.00000000,0.00000000,0.00000000); //object(50) CreateObject(1238,351.91922000,-1811.74633800,3.77460800,0.00000000,0.00000000,0.00000000); //object(51) CreateObject(1238,351.96478300,-1810.17346200,3.82075700,0.00000000,0.00000000,0.00000000); //object(52) CreateObject(1238,351.94049100,-1808.76489300,3.86201800,0.00000000,0.00000000,0.00000000); //object(53) CreateObject(1238,351.93969700,-1807.52844200,3.89826100,0.00000000,0.00000000,0.00000000); //object(54) CreateObject(1238,348.69247400,-1811.85278300,3.76833400,0.00000000,0.00000000,0.00000000); //object(55) CreateObject(1238,348.82495100,-1810.39563000,3.81117300,0.00000000,0.00000000,0.00000000); //object(56) CreateObject(1238,348.74874900,-1809.03210400,3.85106600,0.00000000,0.00000000,0.00000000); //object(57) CreateObject(1238,348.72207600,-1807.48584000,3.89636500,0.00000000,0.00000000,0.00000000); //object(58) CreateObject(1238,345.55270400,-1812.07263200,3.75882200,0.00000000,0.00000000,0.00000000); //object(59) CreateObject(1238,345.48022500,-1810.33691400,3.80962800,0.00000000,0.00000000,0.00000000); //object(60) CreateObject(1238,345.59399400,-1808.72534200,3.85697600,0.00000000,0.00000000,0.00000000); //object(61) CreateObject(1238,345.56604000,-1807.29809600,3.89878400,0.00000000,0.00000000,0.00000000); //object(62) CreateObject(1238,342.36694300,-1811.95336900,3.75920600,0.00000000,0.00000000,0.00000000); //object(63) CreateObject(1238,342.26245100,-1810.55993700,3.79994700,0.00000000,0.00000000,0.00000000); //object(64) CreateObject(1238,342.29592900,-1809.20153800,3.83979700,0.00000000,0.00000000,0.00000000); //object(65) CreateObject(1238,342.35046400,-1807.53369100,3.88873700,0.00000000,0.00000000,0.00000000); //object(66) CreateObject(1238,339.02868700,-1811.55310100,3.76767700,0.00000000,0.00000000,0.00000000); //object(67) CreateObject(1238,338.99948100,-1810.23669400,3.80623500,0.00000000,0.00000000,0.00000000); //object(68) CreateObject(1238,339.00988800,-1808.49560500,3.85868000,0.00000000,0.00000000,0.00000000); //object(69) CreateObject(1238,339.01959200,-1807.22509800,3.88419300,0.00000000,0.00000000,0.00000000); //object(70) CreateObject(1238,329.31424000,-1811.69567900,3.75406500,0.00000000,0.00000000,0.00000000); //object(71) CreateObject(1238,329.34451300,-1810.31469700,3.78173100,0.00000000,0.00000000,0.00000000); //object(72) CreateObject(1238,329.39746100,-1808.97314500,3.80862000,0.00000000,0.00000000,0.00000000); //object(73) CreateObject(1238,329.37173500,-1807.32861300,3.84154000,0.00000000,0.00000000,0.00000000); //object(74) CreateObject(1238,326.18292200,-1812.02172900,3.74600500,0.00000000,0.00000000,0.00000000); //object(75) CreateObject(1238,326.13598600,-1810.39404300,3.77857600,0.00000000,0.00000000,0.00000000); //object(76) CreateObject(1238,326.16400100,-1808.95788600,3.80734800,0.00000000,0.00000000,0.00000000); //object(77) CreateObject(1238,326.07986500,-1807.32495100,3.84000300,0.00000000,0.00000000,0.00000000); //object(78) CreateObject(1238,322.82852200,-1811.89331100,3.74693700,0.00000000,0.00000000,0.00000000); //object(79) CreateObject(1238,322.87545800,-1809.99304200,3.78501200,0.00000000,0.00000000,0.00000000); //object(80) CreateObject(1238,322.83511400,-1808.46069300,3.81567600,0.00000000,0.00000000,0.00000000); //object(81) CreateObject(1238,322.86377000,-1807.31225600,3.83868700,0.00000000,0.00000000,0.00000000); //object(82) CreateObject(1238,319.62289400,-1811.88232400,3.74559200,0.00000000,0.00000000,0.00000000); //object(83) CreateObject(1238,319.61798100,-1810.14819300,3.78031400,0.00000000,0.00000000,0.00000000); //object(84) CreateObject(1238,319.59542800,-1808.78112800,3.80767900,0.00000000,0.00000000,0.00000000); //object(85) CreateObject(1238,319.63821400,-1807.29003900,3.83755900,0.00000000,0.00000000,0.00000000); //object(86) CreateObject(1238,316.29013100,-1811.91333000,3.74334300,0.00000000,0.00000000,0.00000000); //object(87) CreateObject(1238,316.45794700,-1810.14904800,3.77875400,0.00000000,0.00000000,0.00000000); //object(88) CreateObject(1238,316.41342200,-1808.84545900,3.80483600,0.00000000,0.00000000,0.00000000); //object(89) CreateObject(1238,316.37335200,-1807.31909200,3.83538200,0.00000000,0.00000000,0.00000000); //object(90) CreateObject(1238,313.25738500,-1807.33044400,3.83598200,0.00000000,0.00000000,0.00000000); //object(91) CreateObject(1238,313.16629000,-1808.63598600,3.80744600,0.00000000,0.00000000,0.00000000); //object(92) CreateObject(1238,313.16790800,-1810.12780800,3.77757300,0.00000000,0.00000000,0.00000000); //object(93) CreateObject(1238,313.08517500,-1811.59875500,3.74807800,0.00000000,0.00000000,0.00000000); //object(94) CreateObject(1238,309.94818100,-1811.80224600,3.74246900,0.00000000,0.00000000,0.00000000); //object(95) CreateObject(1238,309.95834400,-1810.43322800,3.76917200,0.00000000,0.00000000,0.00000000); //object(96) CreateObject(1238,309.98196400,-1808.90771500,3.77625800,0.00000000,0.00000000,0.00000000); //object(97) CreateObject(1238,309.99926800,-1807.42639200,3.78304800,0.00000000,0.00000000,0.00000000); //object(98) CreateObject(1238,310.16363500,-1786.43481400,3.87796800,0.00000000,0.00000000,0.00000000); //object(99) CreateObject(1238,310.13943500,-1787.59387200,3.87248300,0.00000000,0.00000000,0.00000000); //object(100) CreateObject(1238,310.22583000,-1789.14685100,3.86704900,0.00000000,0.00000000,0.00000000); //object(101) CreateObject(1238,310.22164900,-1790.64282200,3.86040700,0.00000000,0.00000000,0.00000000); //object(102) CreateObject(1238,313.45147700,-1786.40307600,3.93109900,0.00000000,0.00000000,0.00000000); //object(103) CreateObject(1238,313.46029700,-1787.90637200,3.92463300,0.00000000,0.00000000,0.00000000); //object(104) CreateObject(1238,313.39807100,-1789.22509800,3.91783200,0.00000000,0.00000000,0.00000000); //object(105) CreateObject(1238,313.40664700,-1790.77368200,3.91116400,0.00000000,0.00000000,0.00000000); //object(106) CreateObject(1238,316.62774700,-1786.61071800,3.98137900,0.00000000,0.00000000,0.00000000); //object(107) CreateObject(1238,316.67321800,-1787.83642600,3.97672400,0.00000000,0.00000000,0.00000000); //object(108) CreateObject(1238,316.58444200,-1789.18273900,3.96937500,0.00000000,0.00000000,0.00000000); //object(109) CreateObject(1238,316.70370500,-1790.59497100,3.96508900,0.00000000,0.00000000,0.00000000); //object(110) CreateObject(1238,319.85742200,-1786.51440400,4.03385500,0.00000000,0.00000000,0.00000000); //object(111) CreateObject(1238,319.85482800,-1787.97631800,4.02738800,0.00000000,0.00000000,0.00000000); //object(112) CreateObject(1238,319.88067600,-1789.47644000,4.02121000,0.00000000,0.00000000,0.00000000); //object(113) CreateObject(1238,319.73980700,-1790.82946800,4.01299200,0.00000000,0.00000000,0.00000000); //object(114) CreateObject(1238,326.38867200,-1786.52905300,4.13905700,0.00000000,0.00000000,0.00000000); //object(115) CreateObject(1238,326.40814200,-1787.87255900,4.13346500,0.00000000,0.00000000,0.00000000); //object(116) CreateObject(1238,326.30493200,-1789.24084500,4.12578700,0.00000000,0.00000000,0.00000000); //object(117) CreateObject(1238,326.38479600,-1791.10266100,4.11889100,0.00000000,0.00000000,0.00000000); //object(118) CreateObject(1238,329.54480000,-1786.41101100,4.19044300,0.00000000,0.00000000,0.00000000); //object(119) CreateObject(1238,329.62054400,-1787.78723100,4.18561500,0.00000000,0.00000000,0.00000000); //object(120) CreateObject(1238,329.70303300,-1789.26647900,4.18044300,0.00000000,0.00000000,0.00000000); //object(121) CreateObject(1238,329.65618900,-1790.79699700,4.17296000,0.00000000,0.00000000,0.00000000); //object(122) CreateObject(1238,332.71795700,-1786.64746100,4.24054700,0.00000000,0.00000000,0.00000000); //object(123) CreateObject(1238,332.75906400,-1788.17419400,4.22675000,0.00000000,0.00000000,0.00000000); //object(124) CreateObject(1238,332.81323200,-1789.51940900,4.19984000,0.00000000,0.00000000,0.00000000); //object(125) CreateObject(1238,332.83148200,-1790.92419400,4.17171900,0.00000000,0.00000000,0.00000000); //object(126) CreateObject(1238,336.00045800,-1786.44775400,4.27739500,0.00000000,0.00000000,0.00000000); //object(127) CreateObject(1238,336.01950100,-1788.14062500,4.24363900,0.00000000,0.00000000,0.00000000); //object(128) CreateObject(1238,335.93661500,-1789.64404300,4.21290500,0.00000000,0.00000000,0.00000000); //object(129) CreateObject(1238,336.00997900,-1791.06140100,4.18507900,0.00000000,0.00000000,0.00000000); //object(130) CreateObject(1238,339.30377200,-1786.45190400,4.35652900,0.00000000,0.00000000,0.00000000); //object(131) CreateObject(1238,339.16186500,-1787.84362800,4.27337400,0.00000000,0.00000000,0.00000000); //object(132) CreateObject(1238,339.14224200,-1789.18127400,4.24643900,0.00000000,0.00000000,0.00000000); //object(133) CreateObject(1238,339.22354100,-1790.84277300,4.21378600,0.00000000,0.00000000,0.00000000); //object(134) CreateObject(1361,336.36419700,-1812.48168900,4.16525100,0.00000000,0.00000000,0.00000000); //object(135) CreateObject(1361,332.68090800,-1812.49951200,4.15803000,0.00000000,0.00000000,0.00000000); //object(136) CreateObject(1361,321.11694300,-1786.00695800,4.48197000,0.00000000,0.00000000,0.00000000); //object(137) CreateObject(1361,324.72979700,-1785.88439900,4.54082700,0.00000000,0.00000000,0.00000000); //object(138) CreateObject(1597,313.16030900,-1800.16052200,6.20513500,0.00000000,0.00000000,89.99998128); //object(139) CreateObject(1597,322.76184100,-1799.60656700,6.33214300,0.00000000,0.00000000,-89.99998128); //object(140) CreateObject(1597,332.42315700,-1799.56298800,6.33773300,0.00000000,0.00000000,-89.99998128); //object(141) CreateObject(700,327.32196000,-1799.97314500,4.39941700,0.00000000,0.00000000,0.00000000); //object(145) CreateObject(700,317.76477100,-1799.86853000,4.27240900,0.00000000,0.00000000,0.00000000); //object(146) CreateObject(700,308.74038700,-1800.05285600,4.27240900,0.00000000,0.00000000,0.00000000); //object(147) CreateObject(700,336.71615600,-1799.91137700,4.40500700,0.00000000,0.00000000,0.00000000); //object(148) CreateObject(3472,333.16851800,-1799.66430700,3.15607600,0.00000000,0.00000000,0.00000000); //object(149) CreateObject(3472,312.55999800,-1799.68676800,3.39844700,0.00000000,0.00000000,0.00000000); //object(150) CreateObject(3472,323.03418000,-1799.67272900,3.02545300,0.00000000,0.00000000,0.00000000); //object(151) CreateObject(970,310.34433000,-1799.02294900,4.05884900,0.00000000,0.00000000,0.00000000); //object(152) CreateObject(970,314.44125400,-1798.96557600,4.12513300,0.00000000,0.00000000,0.00000000); //object(153) CreateObject(970,318.55984500,-1798.90222200,4.19179100,0.00000000,0.00000000,0.00000000); //object(155) CreateObject(970,322.69604500,-1798.89611800,4.20521300,0.00000000,0.00000000,0.00000000); //object(156) CreateObject(970,326.79223600,-1798.89697300,4.20813500,0.00000000,0.00000000,0.00000000); //object(157) CreateObject(970,330.89617900,-1798.90051300,4.19229300,0.00000000,0.00000000,0.00000000); //object(158) CreateObject(970,335.08688400,-1798.84899900,4.23347900,0.00000000,0.00000000,0.00000000); //object(159) CreateObject(970,310.46014400,-1800.93505900,4.05231000,0.00000000,0.00000000,0.00000000); //object(160) CreateObject(970,314.60681200,-1800.98144500,4.11904900,0.00000000,0.00000000,0.00000000); //object(161) CreateObject(970,318.75631700,-1801.01940900,4.18623600,0.00000000,0.00000000,0.00000000); //object(162) CreateObject(970,322.90301500,-1801.02075200,4.19799100,0.00000000,0.00000000,0.00000000); //object(163) CreateObject(970,327.02911400,-1800.99548300,4.20051400,0.00000000,0.00000000,0.00000000); //object(164) CreateObject(970,331.15847800,-1800.98315400,4.20327900,0.00000000,0.00000000,0.00000000); //object(165) CreateObject(970,334.83090200,-1800.98022500,4.20983300,0.00000000,0.00000000,0.00000000); //object(166) CreateObject(1360,337.30590800,-1800.00732400,4.23781500,0.00000000,0.00000000,0.00000000); //object(168)
  10. vrei sami rup gatu pe acolo
  11. multi copaci in prostie on rest ok 4/5 ;)
  12. catamarg

    Lspd

    la fatada iti dau 2/5 :-[ dar gate la pd e bunisor4/5
  13. a gresit el ca am skimbat toate Factiunile nu sia dat el seama
  14. si ce e bun fiindca e facut de mn si roach 8) ;D
  15. C:\Users\oanna\Desktop\Saints\Saints\gamemodes\saints.pwn(9948) : error 001: expected token: ";", but found "-identifier-" C:\Users\oanna\Desktop\Saints\Saints\gamemodes\saints.pwn(40052) : warning 203: symbol is never used: "gRandomPlayerSpawns" C:\Users\oanna\Desktop\Saints\Saints\gamemodes\saints.pwn(40052) : warning 203: symbol is never used: "idletime" Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 1 Error. CreateObject(6449, 942.089905, -2004.019775, 6.125309, 0.0000, 0.0000, 258.7500); Ce treaba are cu eroarea aia nu inteleg
  16. cat ma pricep eu la svript am inteles tot ???
  17. Eu nu vreau sa fac cu comanda eu vreau ci kei_fireputeti sa mio facati voi va rog
  18. Vreau sa fac poarta la Corleone sa se deskida dar nu stiu cum imi da o gramada de erori #include <a_samp> #define COLOR_LIGHTBLUE 0x33CCFFAA #define COLOR_YELLOW 0xFFFF00AA #include <MidoStream> forward Gcorleoneclose(); new Gcorleoneclose; forward PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z); new PlayerInfo[MAX_PLAYERS][pInfo]; forward parkClose(playerid); new Gcorleone; enum pInfo { pKey[128], pLevel, pAdmin, pHelper, pDonateRank, gPupgrade, pConnectTime, pHMuted, pReg, pSex, pAge, pOrigin, pCK, pMuted, pMuteTime, pExp, pCash, pAccount, pCrimes, pKills, pDeaths, pArrested, pWantedLevel, pWantedDeaths, pPhoneBook, pLottoNr, pFishes, pBiggestFish, pJob, pPayCheck, pHeadValue, pJailed, pWarns, pJailTime, pMats, pDrugs, pLeader, pMember, pFMember, pRank, pRequestingBackup, pChar, pContractTime, pDetSkill, pSexSkill, pBoxSkill, pLawSkill, pMechSkill, pJackSkill, pCarSkill, pNewsSkill, pDrugsSkill, pCookSkill, pFishSkill, Float:pHealth, Float:pSHealth, pInt, pLocal, pTeam, pModel, pPnumber, pPhousekey, pPbiskey, Float:pPos_x, Float:pPos_y, Float:pPos_z, pCarLic, pFlyLic, pBoatLic, pFishLic, pGunLic, pGun1, pGun2, pGun3, pGun4, pAmmo1, pAmmo2, pAmmo3, pAmmo4, pCarTime, pPayDay, pPayDayHad, pCDPlayer, pWins, pLoses, pAlcoholPerk, pDrugPerk, pMiserPerk, pPainPerk, pTraderPerk, pTut, pMissionNr, pAdjustable, pFuel, pMarried, pMarriedTo[128], pPassport, pCrack, pCabinetTime, bool:SpawnDance, Float:SpawnAngle, SpawnTimer, }; public OnFilterScriptInit() { CreateObject(990,292.44805900,-1313.50512700,56.33982100,0.00000000,0.00000000,-329.68765025); //object CreateObject(990,300.83087200,-1308.51257300,56.33982100,0.00000000,0.00000000,32.03114824); //object(1) CreateObject(990,309.31127900,-1310.52380400,56.33982100,0.00000000,0.00000000,-57.96883304); //object(2) CreateObject(990,314.67147800,-1318.78002900,56.33982100,0.00000000,0.00000000,-56.25001695); //object(3) CreateObject(990,319.94274900,-1326.99865700,56.16883900,0.00000000,0.00000000,-57.10939634); //object(4) CreateObject(990,323.43740800,-1332.33239700,56.20775200,0.00000000,0.00000000,-56.25001695); //object(5) CreateObject(990,322.02978500,-1339.94604500,56.78901700,0.00000000,0.00000000,-142.81219415); //object(6) CreateObject(990,314.34429900,-1345.88952600,56.95800800,0.00000000,0.00000000,-141.95275746); //object(7) CreateObject(990,306.92236300,-1352.02624500,57.25637400,0.00000000,-3.43774677,-138.51501069); //object(8) CreateObject(990,301.17147800,-1356.54675300,57.56329700,0.00000000,0.00000000,-146.24999822); //object(9) CreateObject(990,272.45898400,-1327.20434600,56.32552000,0.00000000,0.00000000,33.75002163); //object(10) CreateObject(990,272.11447100,-1334.16638200,56.61984300,0.00000000,0.00000000,141.09332077); //object(11) CreateObject(990,279.50601200,-1340.77978500,56.80075800,0.00000000,0.00000000,134.99997191); //object(12) CreateObject(990,286.48318500,-1348.20983900,57.18140400,0.00000000,0.00000000,134.99997191); //object(13) CreateObject(990,293.42788700,-1355.35278300,57.98825800,0.00000000,0.00000000,134.99997191); //object(14) Gcorleone = CreateObject(980,282.48852500,-1320.31225600,55.62695700,0.00000000,0.00000000,33.75002163); //object(15) return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) if (newkeys==KEY_FIRE) { if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3 || PlayerInfo[playerid][pJob] == 16) { if(IsPlayerConnected(playerid)) { if(PlayerToPoint(10, playerid,1588.1082,-1634.5288,13.3828) || PlayerToPoint(10, playerid,1588.6952,-1640.6711,13.1626)) { MoveObject(Gcorleone, 292.44805900,-1313.50512700,56.33982100, 4.0); SendClientMessage(playerid, COLOR_LIGHTBLUE, "*The gate of LSPD has been opened and close in 5 second(s)."); SetTimer("Gcorleoneclose",3500, false); return 1; public Gcorleoneclose() { MoveObject(Gcorleone, 282.48852500,-1320.31225600,55.62695700, 3.0); return 1; } Va rog ma puteti ajuta sa fac sa se deskida
  19. pe mn ma intereseaza cum intru sa fac mapa in mta
  20. dar eu vreau sa modifin inauntru
  21. catamarg

    [MAP]bar

    XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
  22. eu am mta 1.0(mta race)
  23. cum pot sa modific intr-un interior existent? CUm ar fi LSPD
  24. re cum fac ca masinile de la o factiune sa poata intr in ele doar memvri factiunii?
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more details you can also review our Terms of Use and Privacy Policy.