vampir_MD
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Posts posted by vampir_MD
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va rog ajutatima (
Ai schimbat
public OnPlayerCommandText(playerid, cmdtext[])
cu
public OnPlayerCommandPerformed(playerid, cmdtext[], success)
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Mai nu mam perdut prin fs de ce asa mult loc liber ai lasat 4/5
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CMD:rinttele(playerid,params[])
{
if(IsPlayerConnected(playerid))
{
new DialogString[512];
format(DialogString, sizeof DialogString, "%s%s", dialog1, dialog2);
ShowPlayerDialog(playerid, 72, DIALOG_STYLE_MSGBOX, "Dialogul Meu", DialogString, "Ok", "Exit");
}
return 1;
}
new dialog1[ ] = "Aici treci ce contine dialogul tau",
dialog2[ ] = "Folosesti dialog2, in caz de este dialog 1 prea mare "; // si asa mai departe
Pentru ce asa mare chin daca poti sa-l faci mai usor
[pawn]CMD:rinttele(playerid,params[])
{
new string[2024];
strcat(string,"{00FF00}24/7 - 5\n{00FF00}24/7 - 6\n{00FF00}Airport ticket desk\n{00FF00}Airport baggage reclaim\n");
strcat(string,"{00FF00}24/7 - 1\n{00FF00}24/7 - 2\n{00FF00}24/7 - 3\n{00FF00}24/7 - 4\n");
strcat(string,"{00FF00}Shamal\n{00FF00}Andromada\n{00FF00}Ammunation 1\n{FF0000}Next\n");
ShowPlayerDialog(playerid,124,DIALOG_STYLE_LIST,"Interior Teleports",string,"Select","Close");
return 1;
}[/pawn]
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Naspa,LA-RP edit.
0/5
Urasc RP;))
Va rog frumos daca nu va place RP nu postati sa nu fie cearta e tot acelasi joc nu va prostiti
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Bagal pe asta
[pawn]dcmd_vips(playerid,params[]) {
#pragma unused params
new Count[2];
for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i))
{
if(AccInfo[pVip] > 0) Count[0]++;
}
if( (Count[0] == 0 && Count[1] == 0) || (Count[0] == 0 && Count[1] >= 1 && AccInfo[playerid][pVip] == 0) ) return SendClientMessage(playerid, blue, "No Vips online");
if(Count[0] == 1) {
for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && AccInfo[pVip] > 0) {
format(string, sizeof(string), "Vips:(%d)%s [%d]", i, PlayerName2(i), AccInfo[pVip] ); SendClientMessage(playerid, blue, string);
}
}
if(Count[0] > 1) {
format(string, sizeof(string), "Vips: ");
for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && AccInfo[pVip] > 0)
{
format(string,sizeof(string),"%s(%d)%s [%d]",string,i,PlayerName2(i),AccInfo[pVip]);
x++;
if(x >= 5) {
SendClientMessage(playerid, blue, string); format(string, sizeof(string), "Vips: "); x = 0;
}
else format(string, sizeof(string), "%s, ", string);
}
if(x <= 4 && x > 0) {
string[strlen(string)-3] = '.';
SendClientMessage(playerid, blue, string);
}
}
return 1;
}[/pawn]
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Incearca asta
[pawn]dcmd_vips(playerid,params[]) {
#pragma unused params
new Count[2], i, string[128];
for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i))
{
if(AccInfo[pVip] > 0) Count[0]++;
}
if( (Count[0] == 0 && Count[1] == 0) || (Count[0] == 0 && Count[1] >= 1 && AccInfo[playerid][pVip] == 0) ) return SendClientMessage(playerid, blue, "No Vips online");
if(Count[0] == 1) {
for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && AccInfo[pVip] > 0) {
format(string, sizeof(string), "Vips:(%d)%s [%d]", i, PlayerName2(i), AccInfo[pVip] ); SendClientMessage(playerid, blue, string);
}
}
if(Count[0] > 1) {
new x; format(string, sizeof(string), "Vips: ");
for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && AccInfo[pVip] > 0)
{
format(string,sizeof(string),"%s(%d)%s [%d]",string,i,PlayerName2(i),AccInfo[pVip]);
x++;
if(x >= 5) {
SendClientMessage(playerid, blue, string); format(string, sizeof(string), "Vips: "); x = 0;
}
else format(string, sizeof(string), "%s, ", string);
}
if(x <= 4 && x > 0) {
string[strlen(string)-3] = '.';
SendClientMessage(playerid, blue, string);
}
}
return 1;
}[/pawn]
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Pune-l pe asta ca ala nu e bn facut numai cind ai sa ai level 1 o sa scrie infata daca ai 3 sau 4 nu o sa scrie si la vip toti o sa poata scrie
[pawn]
// VIP + ADMIN
if( AccInfo[ playerid ][ Level ] >= 1 || AccInfo[ playerid ][ pVip ] >=1 )
{
new string[ 128 ];
format( string, 128, "{0049FF}[ADM+VIP]:{FFFFFF} %s", text );
SendPlayerMessageToAll( playerid, string );
return 0;
}[/pawn]
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Cum poate sa fie de la placa de video daca in GTA single player merge da in samp nu
Incearca sati ei GTA original si instaleaza tot dinou daca vrei GTA original dami add pe Messe si til dau
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am sters comanda /s si tot nu merge.. :-(
Vezi la OnPlayerText
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NexT." post="86987" timestamp="1312275399"]
il felicitati toti pe el care el mai stie scripting dar daca facea un incepator asta iati fi spus 0/10 etc si la-ti fi descurajat :-j
Nu ma intereseaza notele mai mul intereseaza cum faci si cum scriptezi daca face un icepator asa ceva nu cred ca o sai dati 0/10. Numai ca systemu ista rominesc face asa ceva vede ca cineva pune nui place iti dau un 0/10 toti dupa el nui bun blaa blaa. Maturizativa si ginditi si voi cu capu nu cu C*** nu ascultati ce zic cei lanti dai noata dupa pareria voastra nu dupa a lui altu. Atit am avut de spus Scz de greseli
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Salut am creat un mic fs nui cine stie ce greu de facut da marog na vem ce face
Instructie la fs
1)Faceti un folder pe nume jucator in scriptfiles
2)Utilizati /myskin pentru a salva skinu
3)Utilizati /uskin pentru a seta skinu
salvat
4)Skinu salvat se va seta Automat cand un jucator se va conecta
Sa pun poze nare rost
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Frumos bv 5/5 :smiley:
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Bravo foarte reusit 5|5
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Ms stuntman si tie Ryder_RO
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Noua versiune 0.9
Ce contine
- Vips system + Coins + Report Bugs in ladmin
- Un nou logo
- Niste buguri reparete
- Un nou /stats
- Si mai multe vedeti voi
Niste poze
[img width=500 height=375]http://img88.imageshack.us/img88/673/gtasa2011072214393482.png
[move]Asta e ultima versiune nu ma mai ocup cu DKR [/move]
- Vips system + Coins + Report Bugs in ladmin
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Cautale in filterscripts xStream o sal gasesti acolo
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Cind esti in lipsa de ideie face ceti pica
Ms pentru note
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[glow=black,2,300]Logo kent[/glow]
Poze:
Nu l-am facut fs ca n-are rost
Textdraw0 = TextDrawCreate(486.000000, 427.000000, "("); TextDrawBackgroundColor(Textdraw0, 255); TextDrawFont(Textdraw0, 1); TextDrawLetterSize(Textdraw0, 0.529999, 1.500000); TextDrawColor(Textdraw0, -10092289); TextDrawSetOutline(Textdraw0, 0); TextDrawSetProportional(Textdraw0, 1); TextDrawSetShadow(Textdraw0, 1); Textdraw1 = TextDrawCreate(488.000000, 422.000000, "-"); TextDrawBackgroundColor(Textdraw1, 255); TextDrawFont(Textdraw1, 1); TextDrawLetterSize(Textdraw1, 1.319998, 1.500000); TextDrawColor(Textdraw1, -10092289); TextDrawSetOutline(Textdraw1, 0); TextDrawSetProportional(Textdraw1, 1); TextDrawSetShadow(Textdraw1, 1); Textdraw2 = TextDrawCreate(501.000000, 422.000000, "-"); TextDrawBackgroundColor(Textdraw2, 255); TextDrawFont(Textdraw2, 1); TextDrawLetterSize(Textdraw2, 1.319998, 1.500000); TextDrawColor(Textdraw2, -10092289); TextDrawSetOutline(Textdraw2, 0); TextDrawSetProportional(Textdraw2, 1); TextDrawSetShadow(Textdraw2, 1); Textdraw3 = TextDrawCreate(488.000000, 431.000000, "-"); TextDrawBackgroundColor(Textdraw3, 255); TextDrawFont(Textdraw3, 1); TextDrawLetterSize(Textdraw3, 1.319998, 1.500000); TextDrawColor(Textdraw3, -10092289); TextDrawSetOutline(Textdraw3, 0); TextDrawSetProportional(Textdraw3, 1); TextDrawSetShadow(Textdraw3, 1); Textdraw4 = TextDrawCreate(501.000000, 431.000000, "-"); TextDrawBackgroundColor(Textdraw4, 255); TextDrawFont(Textdraw4, 1); TextDrawLetterSize(Textdraw4, 1.319998, 1.500000); TextDrawColor(Textdraw4, -10092289); TextDrawSetOutline(Textdraw4, 0); TextDrawSetProportional(Textdraw4, 1); TextDrawSetShadow(Textdraw4, 1); Textdraw5 = TextDrawCreate(513.000000, 427.000000, "("); TextDrawBackgroundColor(Textdraw5, 255); TextDrawFont(Textdraw5, 1); TextDrawLetterSize(Textdraw5, 0.529999, 1.500000); TextDrawColor(Textdraw5, -1); TextDrawSetOutline(Textdraw5, 0); TextDrawSetProportional(Textdraw5, 1); TextDrawSetShadow(Textdraw5, 1); Textdraw6 = TextDrawCreate(515.000000, 431.000000, "-"); TextDrawBackgroundColor(Textdraw6, 255); TextDrawFont(Textdraw6, 1); TextDrawLetterSize(Textdraw6, 1.319998, 1.500000); TextDrawColor(Textdraw6, -1); TextDrawSetOutline(Textdraw6, 0); TextDrawSetProportional(Textdraw6, 1); TextDrawSetShadow(Textdraw6, 1); Textdraw7 = TextDrawCreate(528.000000, 431.000000, "-"); TextDrawBackgroundColor(Textdraw7, 255); TextDrawFont(Textdraw7, 1); TextDrawLetterSize(Textdraw7, 1.319998, 1.500000); TextDrawColor(Textdraw7, -1); TextDrawSetOutline(Textdraw7, 0); TextDrawSetProportional(Textdraw7, 1); TextDrawSetShadow(Textdraw7, 1); Textdraw8 = TextDrawCreate(541.000000, 431.000000, "-"); TextDrawBackgroundColor(Textdraw8, 255); TextDrawFont(Textdraw8, 1); TextDrawLetterSize(Textdraw8, 1.319998, 1.500000); TextDrawColor(Textdraw8, -1); TextDrawSetOutline(Textdraw8, 0); TextDrawSetProportional(Textdraw8, 1); TextDrawSetShadow(Textdraw8, 1); Textdraw9 = TextDrawCreate(554.000000, 431.000000, "-"); TextDrawBackgroundColor(Textdraw9, 255); TextDrawFont(Textdraw9, 1); TextDrawLetterSize(Textdraw9, 1.319998, 1.500000); TextDrawColor(Textdraw9, -1); TextDrawSetOutline(Textdraw9, 0); TextDrawSetProportional(Textdraw9, 1); TextDrawSetShadow(Textdraw9, 1); Textdraw10 = TextDrawCreate(514.000000, 422.000000, "-"); TextDrawBackgroundColor(Textdraw10, 255); TextDrawFont(Textdraw10, 1); TextDrawLetterSize(Textdraw10, 1.319998, 1.500000); TextDrawColor(Textdraw10, -1); TextDrawSetOutline(Textdraw10, 0); TextDrawSetProportional(Textdraw10, 1); TextDrawSetShadow(Textdraw10, 1); Textdraw11 = TextDrawCreate(527.000000, 422.000000, "-"); TextDrawBackgroundColor(Textdraw11, 255); TextDrawFont(Textdraw11, 1); TextDrawLetterSize(Textdraw11, 1.319998, 1.500000); TextDrawColor(Textdraw11, -1); TextDrawSetOutline(Textdraw11, 0); TextDrawSetProportional(Textdraw11, 1); TextDrawSetShadow(Textdraw11, 1); Textdraw12 = TextDrawCreate(540.000000, 422.000000, "-"); TextDrawBackgroundColor(Textdraw12, 255); TextDrawFont(Textdraw12, 1); TextDrawLetterSize(Textdraw12, 1.319998, 1.500000); TextDrawColor(Textdraw12, -1); TextDrawSetOutline(Textdraw12, 0); TextDrawSetProportional(Textdraw12, 1); TextDrawSetShadow(Textdraw12, 1); Textdraw13 = TextDrawCreate(553.000000, 422.000000, "-"); TextDrawBackgroundColor(Textdraw13, 255); TextDrawFont(Textdraw13, 1); TextDrawLetterSize(Textdraw13, 1.319998, 1.500000); TextDrawColor(Textdraw13, -1); TextDrawSetOutline(Textdraw13, 0); TextDrawSetProportional(Textdraw13, 1); TextDrawSetShadow(Textdraw13, 1); Textdraw14 = TextDrawCreate(566.000000, 422.000000, "-"); TextDrawBackgroundColor(Textdraw14, 255); TextDrawFont(Textdraw14, 1); TextDrawLetterSize(Textdraw14, 1.319998, 1.500000); TextDrawColor(Textdraw14, -1); TextDrawSetOutline(Textdraw14, 0); TextDrawSetProportional(Textdraw14, 1); TextDrawSetShadow(Textdraw14, 1); Textdraw15 = TextDrawCreate(566.000000, 431.000000, "-"); TextDrawBackgroundColor(Textdraw15, 255); TextDrawFont(Textdraw15, 1); TextDrawLetterSize(Textdraw15, 1.319998, 1.500000); TextDrawColor(Textdraw15, -1); TextDrawSetOutline(Textdraw15, 0); TextDrawSetProportional(Textdraw15, 1); TextDrawSetShadow(Textdraw15, 1); Textdraw16 = TextDrawCreate(578.000000, 427.000000, "("); TextDrawBackgroundColor(Textdraw16, 255); TextDrawFont(Textdraw16, 1); TextDrawLetterSize(Textdraw16, 0.529999, 1.500000); TextDrawColor(Textdraw16, -1); TextDrawSetOutline(Textdraw16, 0); TextDrawSetProportional(Textdraw16, 1); TextDrawSetShadow(Textdraw16, 1); Textdraw17 = TextDrawCreate(581.000000, 427.000000, ")"); TextDrawBackgroundColor(Textdraw17, 255); TextDrawFont(Textdraw17, 1); TextDrawLetterSize(Textdraw17, 0.529999, 1.500000); TextDrawColor(Textdraw17, -1); TextDrawSetOutline(Textdraw17, 0); TextDrawSetProportional(Textdraw17, 1); TextDrawSetShadow(Textdraw17, 1); Textdraw18 = TextDrawCreate(529.000000, 432.000000, "Kent"); TextDrawBackgroundColor(Textdraw18, 255); TextDrawFont(Textdraw18, 3); TextDrawLetterSize(Textdraw18, 0.250000, 0.599999); TextDrawColor(Textdraw18, 16711935); TextDrawSetOutline(Textdraw18, 0); TextDrawSetProportional(Textdraw18, 1); TextDrawSetShadow(Textdraw18, 1); Textdraw19 = TextDrawCreate(594.000000, 426.000000, "("); TextDrawBackgroundColor(Textdraw19, 255); TextDrawFont(Textdraw19, 1); TextDrawLetterSize(Textdraw19, 0.529999, 1.500000); TextDrawColor(Textdraw19, -1); TextDrawSetOutline(Textdraw19, 0); TextDrawSetProportional(Textdraw19, 1); TextDrawSetShadow(Textdraw19, 1); Textdraw20 = TextDrawCreate(588.000000, 431.000000, "-"); TextDrawBackgroundColor(Textdraw20, 255); TextDrawFont(Textdraw20, 1); TextDrawLetterSize(Textdraw20, 0.969999, 1.500000); TextDrawColor(Textdraw20, -1); TextDrawSetOutline(Textdraw20, 0); TextDrawSetProportional(Textdraw20, 1); TextDrawSetShadow(Textdraw20, 1); Textdraw21 = TextDrawCreate(491.000000, 431.000000, "]"); TextDrawBackgroundColor(Textdraw21, 255); TextDrawFont(Textdraw21, 0); TextDrawLetterSize(Textdraw21, 0.219999, 0.799998); TextDrawColor(Textdraw21, -10092289); TextDrawSetOutline(Textdraw21, 0); TextDrawSetProportional(Textdraw21, 1); TextDrawSetShadow(Textdraw21, 1); Textdraw22 = TextDrawCreate(498.000000, 431.000000, "]"); TextDrawBackgroundColor(Textdraw22, 255); TextDrawFont(Textdraw22, 0); TextDrawLetterSize(Textdraw22, 0.219999, 0.799998); TextDrawColor(Textdraw22, -10092289); TextDrawSetOutline(Textdraw22, 0); TextDrawSetProportional(Textdraw22, 1); TextDrawSetShadow(Textdraw22, 1); Textdraw23 = TextDrawCreate(505.000000, 431.000000, "]"); TextDrawBackgroundColor(Textdraw23, 255); TextDrawFont(Textdraw23, 0); TextDrawLetterSize(Textdraw23, 0.219999, 0.799998); TextDrawColor(Textdraw23, -10092289); TextDrawSetOutline(Textdraw23, 0); TextDrawSetProportional(Textdraw23, 1); TextDrawSetShadow(Textdraw23, 1);
new Text:Textdraw0; new Text:Textdraw1; new Text:Textdraw2; new Text:Textdraw3; new Text:Textdraw4; new Text:Textdraw5; new Text:Textdraw6; new Text:Textdraw7; new Text:Textdraw8; new Text:Textdraw9; new Text:Textdraw10; new Text:Textdraw11; new Text:Textdraw12; new Text:Textdraw13; new Text:Textdraw14; new Text:Textdraw15; new Text:Textdraw16; new Text:Textdraw17; new Text:Textdraw18; new Text:Textdraw19; new Text:Textdraw20; new Text:Textdraw21; new Text:Textdraw22; new Text:Textdraw23;
Daca va place si nu stiu sa-l puneti zicetimi si fac un fs
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E bn da numai ca te enerveaza oleaca daca ai 30 de jucatori si dai /count si care vre 2 sa se intreaca le e bn sa aiba freeze da la ceilalti jucatori nu le bn sa aiba freeze mai bine pune o distanta la care daca jucatori da /count si cei lanti nu se afla in arie sa nu le da freeze
4/5
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Pff... Un TextDraw. Mare lucru. xD 2/5. :laugh:
PD: E General. (First learn, and then you can write.)
Si tu cn esti pe aici )
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Foarte bn explicat bv 5/5
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Vezi sa au return 0; la urama la OnPlayerCommandText
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--Créditos:
-ZuPhUrOo & irinel1996[Enrique_Navarro]
-El FS está TOTALMENTE echo por ZuPhUrOo y por mí, si oigo comentarios como: "Ya lo había visto.", "Esto no lo hiciste tú.", no les haré caso.
Asta e o versiune cu care ai schimbat doar textdraw si ai pus bara de nitro
Traducere
Aces este facut de ZuPhUrOo si de mine ,daca aud comentari vati dat seama
Iriniel nu esti in
http://www.pawnoscripting.com/foro/viewtopic.php?f=125&t=15707
Sa te creada ca nu editezi nimik. Atit am avut de zis
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Nu trebuia sal postezi.
Acum toti ratati ii schimba creditele si zic
Server made by ....
ON:Fain 10/10
Nu ma interesiaza ce fac ei daca or ave stima o sa bage credits daca nu mie tot una
Clan DM v2.0
in Gamemode-uri
Posted
Foarte mic mai bine nici nu postezi 3/5
Fa ceva mai bun si mai mare