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vampir_MD

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Posts posted by vampir_MD

  1. CMD:rinttele(playerid,params[])

    {

        if(IsPlayerConnected(playerid))

        {

        new DialogString[512];

                format(DialogString, sizeof DialogString, "%s%s", dialog1, dialog2);

            ShowPlayerDialog(playerid, 72, DIALOG_STYLE_MSGBOX, "Dialogul Meu", DialogString, "Ok", "Exit");

    }

    return 1;

    }

    new dialog1[ ] = "Aici treci ce contine dialogul tau",

    dialog2[ ] = "Folosesti dialog2, in caz de este dialog 1 prea mare "; // si asa mai departe

    Pentru ce asa mare chin daca poti sa-l faci mai usor

    [pawn]CMD:rinttele(playerid,params[])

    {

        new string[2024];

        strcat(string,"{00FF00}24/7 - 5\n{00FF00}24/7 - 6\n{00FF00}Airport ticket desk\n{00FF00}Airport baggage reclaim\n");

        strcat(string,"{00FF00}24/7 - 1\n{00FF00}24/7 - 2\n{00FF00}24/7 - 3\n{00FF00}24/7 - 4\n");

    strcat(string,"{00FF00}Shamal\n{00FF00}Andromada\n{00FF00}Ammunation 1\n{FF0000}Next\n");

    ShowPlayerDialog(playerid,124,DIALOG_STYLE_LIST,"Interior Teleports",string,"Select","Close");

    return 1;

    }[/pawn]

  2. Bagal pe asta

    [pawn]dcmd_vips(playerid,params[]) {

        #pragma unused params

    new Count[2];

    for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i))

    {

    if(AccInfo[pVip] > 0) Count[0]++;

    }

    if( (Count[0] == 0 && Count[1] == 0) || (Count[0] == 0 && Count[1] >= 1 && AccInfo[playerid][pVip] == 0) ) return SendClientMessage(playerid, blue, "No Vips online");

    if(Count[0] == 1) {

        for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && AccInfo[pVip] > 0) {

    format(string, sizeof(string), "Vips:(%d)%s [%d]", i, PlayerName2(i), AccInfo[pVip] ); SendClientMessage(playerid, blue, string);

            }

    }

    if(Count[0] > 1) {

        format(string, sizeof(string), "Vips: ");

        for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && AccInfo[pVip] > 0)

    {

    format(string,sizeof(string),"%s(%d)%s [%d]",string,i,PlayerName2(i),AccInfo[pVip]);

    x++;

    if(x >= 5) {

        SendClientMessage(playerid, blue, string); format(string, sizeof(string), "Vips: "); x = 0;

    }

    else format(string, sizeof(string), "%s,  ", string);

        }

    if(x <= 4 && x > 0) {

    string[strlen(string)-3] = '.';

        SendClientMessage(playerid, blue, string);

    }

        }

    return 1;

    }[/pawn]

  3. Incearca asta

    [pawn]dcmd_vips(playerid,params[]) {

        #pragma unused params

    new Count[2], i, string[128];

    for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i))

    {

    if(AccInfo[pVip] > 0) Count[0]++;

    }

    if( (Count[0] == 0 && Count[1] == 0) || (Count[0] == 0 && Count[1] >= 1 && AccInfo[playerid][pVip] == 0) ) return SendClientMessage(playerid, blue, "No Vips online");

    if(Count[0] == 1) {

        for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && AccInfo[pVip] > 0) {

    format(string, sizeof(string), "Vips:(%d)%s [%d]", i, PlayerName2(i), AccInfo[pVip] ); SendClientMessage(playerid, blue, string);

            }

    }

    if(Count[0] > 1) {

        new x; format(string, sizeof(string), "Vips: ");

        for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && AccInfo[pVip] > 0)

    {

    format(string,sizeof(string),"%s(%d)%s [%d]",string,i,PlayerName2(i),AccInfo[pVip]);

    x++;

    if(x >= 5) {

        SendClientMessage(playerid, blue, string); format(string, sizeof(string), "Vips: "); x = 0;

    }

    else format(string, sizeof(string), "%s,  ", string);

        }

    if(x <= 4 && x > 0) {

    string[strlen(string)-3] = '.';

        SendClientMessage(playerid, blue, string);

    }

        }

    return 1;

    }[/pawn]

  4. Pune-l pe asta ca ala nu e bn facut numai cind ai sa ai level 1 o sa scrie infata daca ai 3 sau 4 nu o sa scrie si la vip toti o sa poata scrie

    [pawn]

    // VIP + ADMIN

    if( AccInfo[ playerid ][ Level ] >= 1 || AccInfo[ playerid ][ pVip ] >=1 )

    {

        new string[ 128 ];

        format( string, 128, "{0049FF}[ADM+VIP]:{FFFFFF} %s", text );

        SendPlayerMessageToAll( playerid, string );

        return 0;

    }[/pawn]

  5. NexT." post="86987" timestamp="1312275399"]

    il felicitati toti pe el care el mai stie scripting dar daca facea un incepator asta iati fi spus 0/10 etc si la-ti fi descurajat :-j

    Nu ma intereseaza notele mai mul intereseaza cum faci si cum scriptezi daca face un icepator asa ceva nu cred ca o sai dati 0/10. Numai ca systemu ista rominesc face asa ceva vede ca cineva pune nui place iti dau un 0/10 toti dupa el nui bun blaa blaa. Maturizativa si ginditi si voi cu capu nu cu C*** nu ascultati ce zic cei lanti dai noata dupa pareria voastra  nu dupa a lui altu. Atit am avut de spus Scz de greseli

  6. Salut am creat un mic fs nui cine stie ce greu de facut da marog na vem ce face

    Instructie la fs

    1)Faceti un folder pe nume jucator in scriptfiles

    2)Utilizati /myskin pentru a salva skinu      

    3)Utilizati /uskin pentru a seta skinu

    salvat

    4)Skinu salvat se va seta Automat cand un jucator se va conecta

    Sa pun poze nare rost

  7. [glow=black,2,300]Logo kent[/glow]

    Poze:

    27y3n79.jpg

    Nu l-am facut fs ca n-are rost

            Textdraw0 = TextDrawCreate(486.000000, 427.000000, "(");
    	TextDrawBackgroundColor(Textdraw0, 255);
    	TextDrawFont(Textdraw0, 1);
    	TextDrawLetterSize(Textdraw0, 0.529999, 1.500000);
    	TextDrawColor(Textdraw0, -10092289);
    	TextDrawSetOutline(Textdraw0, 0);
    	TextDrawSetProportional(Textdraw0, 1);
    	TextDrawSetShadow(Textdraw0, 1);
    
    	Textdraw1 = TextDrawCreate(488.000000, 422.000000, "-");
    	TextDrawBackgroundColor(Textdraw1, 255);
    	TextDrawFont(Textdraw1, 1);
    	TextDrawLetterSize(Textdraw1, 1.319998, 1.500000);
    	TextDrawColor(Textdraw1, -10092289);
    	TextDrawSetOutline(Textdraw1, 0);
    	TextDrawSetProportional(Textdraw1, 1);
    	TextDrawSetShadow(Textdraw1, 1);
    
    	Textdraw2 = TextDrawCreate(501.000000, 422.000000, "-");
    	TextDrawBackgroundColor(Textdraw2, 255);
    	TextDrawFont(Textdraw2, 1);
    	TextDrawLetterSize(Textdraw2, 1.319998, 1.500000);
    	TextDrawColor(Textdraw2, -10092289);
    	TextDrawSetOutline(Textdraw2, 0);
    	TextDrawSetProportional(Textdraw2, 1);
    	TextDrawSetShadow(Textdraw2, 1);
    
    	Textdraw3 = TextDrawCreate(488.000000, 431.000000, "-");
    	TextDrawBackgroundColor(Textdraw3, 255);
    	TextDrawFont(Textdraw3, 1);
    	TextDrawLetterSize(Textdraw3, 1.319998, 1.500000);
    	TextDrawColor(Textdraw3, -10092289);
    	TextDrawSetOutline(Textdraw3, 0);
    	TextDrawSetProportional(Textdraw3, 1);
    	TextDrawSetShadow(Textdraw3, 1);
    
    	Textdraw4 = TextDrawCreate(501.000000, 431.000000, "-");
    	TextDrawBackgroundColor(Textdraw4, 255);
    	TextDrawFont(Textdraw4, 1);
    	TextDrawLetterSize(Textdraw4, 1.319998, 1.500000);
    	TextDrawColor(Textdraw4, -10092289);
    	TextDrawSetOutline(Textdraw4, 0);
    	TextDrawSetProportional(Textdraw4, 1);
    	TextDrawSetShadow(Textdraw4, 1);
    
    	Textdraw5 = TextDrawCreate(513.000000, 427.000000, "(");
    	TextDrawBackgroundColor(Textdraw5, 255);
    	TextDrawFont(Textdraw5, 1);
    	TextDrawLetterSize(Textdraw5, 0.529999, 1.500000);
    	TextDrawColor(Textdraw5, -1);
    	TextDrawSetOutline(Textdraw5, 0);
    	TextDrawSetProportional(Textdraw5, 1);
    	TextDrawSetShadow(Textdraw5, 1);
    
    	Textdraw6 = TextDrawCreate(515.000000, 431.000000, "-");
    	TextDrawBackgroundColor(Textdraw6, 255);
    	TextDrawFont(Textdraw6, 1);
    	TextDrawLetterSize(Textdraw6, 1.319998, 1.500000);
    	TextDrawColor(Textdraw6, -1);
    	TextDrawSetOutline(Textdraw6, 0);
    	TextDrawSetProportional(Textdraw6, 1);
    	TextDrawSetShadow(Textdraw6, 1);
    
    	Textdraw7 = TextDrawCreate(528.000000, 431.000000, "-");
    	TextDrawBackgroundColor(Textdraw7, 255);
    	TextDrawFont(Textdraw7, 1);
    	TextDrawLetterSize(Textdraw7, 1.319998, 1.500000);
    	TextDrawColor(Textdraw7, -1);
    	TextDrawSetOutline(Textdraw7, 0);
    	TextDrawSetProportional(Textdraw7, 1);
    	TextDrawSetShadow(Textdraw7, 1);
    
    	Textdraw8 = TextDrawCreate(541.000000, 431.000000, "-");
    	TextDrawBackgroundColor(Textdraw8, 255);
    	TextDrawFont(Textdraw8, 1);
    	TextDrawLetterSize(Textdraw8, 1.319998, 1.500000);
    	TextDrawColor(Textdraw8, -1);
    	TextDrawSetOutline(Textdraw8, 0);
    	TextDrawSetProportional(Textdraw8, 1);
    	TextDrawSetShadow(Textdraw8, 1);
    
    	Textdraw9 = TextDrawCreate(554.000000, 431.000000, "-");
    	TextDrawBackgroundColor(Textdraw9, 255);
    	TextDrawFont(Textdraw9, 1);
    	TextDrawLetterSize(Textdraw9, 1.319998, 1.500000);
    	TextDrawColor(Textdraw9, -1);
    	TextDrawSetOutline(Textdraw9, 0);
    	TextDrawSetProportional(Textdraw9, 1);
    	TextDrawSetShadow(Textdraw9, 1);
    
    	Textdraw10 = TextDrawCreate(514.000000, 422.000000, "-");
    	TextDrawBackgroundColor(Textdraw10, 255);
    	TextDrawFont(Textdraw10, 1);
    	TextDrawLetterSize(Textdraw10, 1.319998, 1.500000);
    	TextDrawColor(Textdraw10, -1);
    	TextDrawSetOutline(Textdraw10, 0);
    	TextDrawSetProportional(Textdraw10, 1);
    	TextDrawSetShadow(Textdraw10, 1);
    
    	Textdraw11 = TextDrawCreate(527.000000, 422.000000, "-");
    	TextDrawBackgroundColor(Textdraw11, 255);
    	TextDrawFont(Textdraw11, 1);
    	TextDrawLetterSize(Textdraw11, 1.319998, 1.500000);
    	TextDrawColor(Textdraw11, -1);
    	TextDrawSetOutline(Textdraw11, 0);
    	TextDrawSetProportional(Textdraw11, 1);
    	TextDrawSetShadow(Textdraw11, 1);
    
    	Textdraw12 = TextDrawCreate(540.000000, 422.000000, "-");
    	TextDrawBackgroundColor(Textdraw12, 255);
    	TextDrawFont(Textdraw12, 1);
    	TextDrawLetterSize(Textdraw12, 1.319998, 1.500000);
    	TextDrawColor(Textdraw12, -1);
    	TextDrawSetOutline(Textdraw12, 0);
    	TextDrawSetProportional(Textdraw12, 1);
    	TextDrawSetShadow(Textdraw12, 1);
    
    	Textdraw13 = TextDrawCreate(553.000000, 422.000000, "-");
    	TextDrawBackgroundColor(Textdraw13, 255);
    	TextDrawFont(Textdraw13, 1);
    	TextDrawLetterSize(Textdraw13, 1.319998, 1.500000);
    	TextDrawColor(Textdraw13, -1);
    	TextDrawSetOutline(Textdraw13, 0);
    	TextDrawSetProportional(Textdraw13, 1);
    	TextDrawSetShadow(Textdraw13, 1);
    
    	Textdraw14 = TextDrawCreate(566.000000, 422.000000, "-");
    	TextDrawBackgroundColor(Textdraw14, 255);
    	TextDrawFont(Textdraw14, 1);
    	TextDrawLetterSize(Textdraw14, 1.319998, 1.500000);
    	TextDrawColor(Textdraw14, -1);
    	TextDrawSetOutline(Textdraw14, 0);
    	TextDrawSetProportional(Textdraw14, 1);
    	TextDrawSetShadow(Textdraw14, 1);
    
    	Textdraw15 = TextDrawCreate(566.000000, 431.000000, "-");
    	TextDrawBackgroundColor(Textdraw15, 255);
    	TextDrawFont(Textdraw15, 1);
    	TextDrawLetterSize(Textdraw15, 1.319998, 1.500000);
    	TextDrawColor(Textdraw15, -1);
    	TextDrawSetOutline(Textdraw15, 0);
    	TextDrawSetProportional(Textdraw15, 1);
    	TextDrawSetShadow(Textdraw15, 1);
    
    	Textdraw16 = TextDrawCreate(578.000000, 427.000000, "(");
    	TextDrawBackgroundColor(Textdraw16, 255);
    	TextDrawFont(Textdraw16, 1);
    	TextDrawLetterSize(Textdraw16, 0.529999, 1.500000);
    	TextDrawColor(Textdraw16, -1);
    	TextDrawSetOutline(Textdraw16, 0);
    	TextDrawSetProportional(Textdraw16, 1);
    	TextDrawSetShadow(Textdraw16, 1);
    
    	Textdraw17 = TextDrawCreate(581.000000, 427.000000, ")");
    	TextDrawBackgroundColor(Textdraw17, 255);
    	TextDrawFont(Textdraw17, 1);
    	TextDrawLetterSize(Textdraw17, 0.529999, 1.500000);
    	TextDrawColor(Textdraw17, -1);
    	TextDrawSetOutline(Textdraw17, 0);
    	TextDrawSetProportional(Textdraw17, 1);
    	TextDrawSetShadow(Textdraw17, 1);
    
    	Textdraw18 = TextDrawCreate(529.000000, 432.000000, "Kent");
    	TextDrawBackgroundColor(Textdraw18, 255);
    	TextDrawFont(Textdraw18, 3);
    	TextDrawLetterSize(Textdraw18, 0.250000, 0.599999);
    	TextDrawColor(Textdraw18, 16711935);
    	TextDrawSetOutline(Textdraw18, 0);
    	TextDrawSetProportional(Textdraw18, 1);
    	TextDrawSetShadow(Textdraw18, 1);
    
    	Textdraw19 = TextDrawCreate(594.000000, 426.000000, "(");
    	TextDrawBackgroundColor(Textdraw19, 255);
    	TextDrawFont(Textdraw19, 1);
    	TextDrawLetterSize(Textdraw19, 0.529999, 1.500000);
    	TextDrawColor(Textdraw19, -1);
    	TextDrawSetOutline(Textdraw19, 0);
    	TextDrawSetProportional(Textdraw19, 1);
    	TextDrawSetShadow(Textdraw19, 1);
    
    	Textdraw20 = TextDrawCreate(588.000000, 431.000000, "-");
    	TextDrawBackgroundColor(Textdraw20, 255);
    	TextDrawFont(Textdraw20, 1);
    	TextDrawLetterSize(Textdraw20, 0.969999, 1.500000);
    	TextDrawColor(Textdraw20, -1);
    	TextDrawSetOutline(Textdraw20, 0);
    	TextDrawSetProportional(Textdraw20, 1);
    	TextDrawSetShadow(Textdraw20, 1);
    
    	Textdraw21 = TextDrawCreate(491.000000, 431.000000, "]");
    	TextDrawBackgroundColor(Textdraw21, 255);
    	TextDrawFont(Textdraw21, 0);
    	TextDrawLetterSize(Textdraw21, 0.219999, 0.799998);
    	TextDrawColor(Textdraw21, -10092289);
    	TextDrawSetOutline(Textdraw21, 0);
    	TextDrawSetProportional(Textdraw21, 1);
    	TextDrawSetShadow(Textdraw21, 1);
    
    	Textdraw22 = TextDrawCreate(498.000000, 431.000000, "]");
    	TextDrawBackgroundColor(Textdraw22, 255);
    	TextDrawFont(Textdraw22, 0);
    	TextDrawLetterSize(Textdraw22, 0.219999, 0.799998);
    	TextDrawColor(Textdraw22, -10092289);
    	TextDrawSetOutline(Textdraw22, 0);
    	TextDrawSetProportional(Textdraw22, 1);
    	TextDrawSetShadow(Textdraw22, 1);
    
    	Textdraw23 = TextDrawCreate(505.000000, 431.000000, "]");
    	TextDrawBackgroundColor(Textdraw23, 255);
    	TextDrawFont(Textdraw23, 0);
    	TextDrawLetterSize(Textdraw23, 0.219999, 0.799998);
    	TextDrawColor(Textdraw23, -10092289);
    	TextDrawSetOutline(Textdraw23, 0);
    	TextDrawSetProportional(Textdraw23, 1);
    	TextDrawSetShadow(Textdraw23, 1);
    new Text:Textdraw0;
    new Text:Textdraw1;
    new Text:Textdraw2;
    new Text:Textdraw3;
    new Text:Textdraw4;
    new Text:Textdraw5;
    new Text:Textdraw6;
    new Text:Textdraw7;
    new Text:Textdraw8;
    new Text:Textdraw9;
    new Text:Textdraw10;
    new Text:Textdraw11;
    new Text:Textdraw12;
    new Text:Textdraw13;
    new Text:Textdraw14;
    new Text:Textdraw15;
    new Text:Textdraw16;
    new Text:Textdraw17;
    new Text:Textdraw18;
    new Text:Textdraw19;
    new Text:Textdraw20;
    new Text:Textdraw21;
    new Text:Textdraw22;
    new Text:Textdraw23;

    Daca va place si nu stiu sa-l puneti zicetimi si fac un fs

  8. E bn da numai ca te enerveaza oleaca daca ai 30 de jucatori si dai /count si care vre 2 sa se intreaca le e bn sa aiba freeze da la ceilalti jucatori nu le bn sa aiba freeze  mai bine pune o distanta la care daca jucatori da /count si cei lanti nu se afla in arie sa nu le da freeze 

    4/5

  9. --Créditos:

    -ZuPhUrOo & irinel1996[Enrique_Navarro]

    -El FS está TOTALMENTE echo por ZuPhUrOo y por mí, si oigo comentarios como: "Ya lo había visto.", "Esto no lo hiciste tú.", no les haré caso.

    Asta e o versiune cu care ai schimbat doar textdraw si ai pus bara de nitro

    Traducere

    Aces este facut de ZuPhUrOo si de mine ,daca aud comentari vati dat seama

    Iriniel nu esti in

    http://www.pawnoscripting.com/foro/viewtopic.php?f=125&t=15707

    Sa te creada ca nu editezi nimik. Atit am avut de zis

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