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MrBlack

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Posts posted by MrBlack

  1. [pawn]CMD:startdevent(playerid, params[])

    {

            if (PlayerInfo[playerid][pAdmin] < 5) return SendClientMessage(playerid, ~1, "Nu ai voie sa folosesti comanda!");

    EventInfo[MiniEventEnabled]=1;

    return SendClientMessageToAll(COLOR_GREY, "[Mini Event]: Event Deagle activat de adminul !");

    }[/pawn]

    C:\Documents and Settings\dcs.Mihai\Desktop\minievents.pwn(44) : error 001: expected token: ")", but found "&"

    C:\Documents and Settings\dcs.Mihai\Desktop\minievents.pwn(44) : error 001: expected token: ";", but found "&"

    C:\Documents and Settings\dcs.Mihai\Desktop\minievents.pwn(46) : error 010: invalid function or declaration

    C:\Documents and Settings\dcs.Mihai\Desktop\minievents.pwn(48) : error 010: invalid function or declaration

    Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

    4 Errors.

  2. Nu reusesc  , poti sa imi faci un demo pe comanda asta?

    CMD:startdevent(playerid, params[])
    {
     	   EventInfo[MiniEventEnabled]=1;
      	   return SendClientMessageToAll(COLOR_GREY, "[Mini Event]: Event Deagle activat de adminul !");
    }

  3. Sistemele de administrare is bazate pe variabile. Creeaza variabile, seteaza levelu etc. Sau foloseste variabila care o ai tu, gen pInfo[playerid][Level]
    Adica asa:
    if (PlayerInfo[playerid][pAdmin] >= 5)

    ?

  4. Cum fac ca aceasta comanda sa poata fi data doar de admin 5+ ?

    CMD:startdevent(playerid, params[])
    {
     	EventInfo[ArenaEventEnabled]=1;
      	return SendClientMessageToAll(COLOR_GREY, "[Mini Event]: Event Deagle activat de adminul !");
    }

    Daca se poate sa imi si explicati va rog frumos :D

  5. ce am gresit in acest fs? Cand intru pe server nu imi mai merge nici o comanda , dar cand scot fs-ul merge !

    #include <a_samp>
    #include <zcmd>
    
    #define FILTERSCRIPT	true
    #define COLOR_GREY      0xD7D7D7FF
    
    
    
    enum E_INFO
    {
        ArenaEventEnabled
    }
    
    new EventInfo[E_INFO];
    
    #if FILTERSCRIPT == true
    public OnFilterScriptInit()
    {
    	new h, mins, y, m, d;
    	gettime(h,mins);
    	getdate(y,m,d);
    	print("\n ___________________________________________________");
    	print(" 													 ");
        print("                   Mini-Event's                       ");
       	print("                 ---------------						 ");
       	print("                        B.Y                           ");
    	print("             	      W.T.F                   		 ");
    	print(" ___________________________________________________\n");
    	print("                                                    	 ");
        print(" |-> Loaded Successfully!\n						   	 ");
    	printf(" Today: %d/%d/%d - Hour: %d:%d", d, m, y, h, mins);
    	print(" ___________________________________________________\n");
    	EventInfo[ArenaEventEnabled]=0;
    	return 1;
    }
    
    public OnFilterScriptExit()
    {
    	print("\n ___________________________________________________");
    	print(" 													 ");
        print("                   Mini-Event's                       ");
       	print("                 ---------------						 ");
       	print("                        B.Y                           ");
    	print("             	      W.T.F                   		 ");
    	print(" ___________________________________________________\n");
    	print(" |-> Unloaded!");
    	return 1;
    }
    #endif
    
    
    CMD:startdevent(playerid, params[])
    {
     	EventInfo[ArenaEventEnabled]=1;
      	return SendClientMessageToAll(COLOR_GREY, "[Mini Event]: Event Deagle activat de adminul %s !");
    }
    CMD:inchidedevent(playerid, params[])
    {
     	EventInfo[ArenaEventEnabled]=0;
      	return SendClientMessageToAll(COLOR_GREY, "[Mini Event]: Event Deagle dezactivat de adminul %s !");
    }
    CMD:joindevent(playerid, params[])
    {
    	if(EventInfo[ArenaEventEnabled] == 0) return SendClientMessage(playerid, COLOR_GREY, "[ERROR]: {FFFFFF}Eventul deagle este dezactivat de admin");
     	SetPlayerPos(playerid, 1412.639892,-1.787510,1000.924377);
      	SetPlayerInterior(playerid, 1);
      	GivePlayerWeapon(playerid, 24, 300);
      	SetPlayerArmour(playerid, 100);
       	return SendClientMessage(playerid, COLOR_GREY, "[INFO]: {FFFFFF} Bafta la eventul de deagle !");
    }

    Nu stie nimeni?

  6. ce am gresit in acest fs? Cand intru pe server nu imi mai merge nici o comanda , dar cand scot fs-ul merge !

    #include <a_samp>
    #include <zcmd>
    
    #define FILTERSCRIPT	true
    #define COLOR_GREY      0xD7D7D7FF
    
    
    
    enum E_INFO
    {
        ArenaEventEnabled
    }
    
    new EventInfo[E_INFO];
    
    #if FILTERSCRIPT == true
    public OnFilterScriptInit()
    {
    	new h, mins, y, m, d;
    	gettime(h,mins);
    	getdate(y,m,d);
    	print("\n ___________________________________________________");
    	print(" 													 ");
        print("                   Mini-Event's                       ");
       	print("                 ---------------						 ");
       	print("                        B.Y                           ");
    	print("             	      W.T.F                   		 ");
    	print(" ___________________________________________________\n");
    	print("                                                    	 ");
        print(" |-> Loaded Successfully!\n						   	 ");
    	printf(" Today: %d/%d/%d - Hour: %d:%d", d, m, y, h, mins);
    	print(" ___________________________________________________\n");
    	EventInfo[ArenaEventEnabled]=0;
    	return 1;
    }
    
    public OnFilterScriptExit()
    {
    	print("\n ___________________________________________________");
    	print(" 													 ");
        print("                   Mini-Event's                       ");
       	print("                 ---------------						 ");
       	print("                        B.Y                           ");
    	print("             	      W.T.F                   		 ");
    	print(" ___________________________________________________\n");
    	print(" |-> Unloaded!");
    	return 1;
    }
    #endif
    
    
    CMD:startdevent(playerid, params[])
    {
     	EventInfo[ArenaEventEnabled]=1;
      	return SendClientMessageToAll(COLOR_GREY, "[Mini Event]: Event Deagle activat de adminul %s !");
    }
    CMD:inchidedevent(playerid, params[])
    {
     	EventInfo[ArenaEventEnabled]=0;
      	return SendClientMessageToAll(COLOR_GREY, "[Mini Event]: Event Deagle dezactivat de adminul %s !");
    }
    CMD:joindevent(playerid, params[])
    {
    	if(EventInfo[ArenaEventEnabled] == 0) return SendClientMessage(playerid, COLOR_GREY, "[ERROR]: {FFFFFF}Eventul deagle este dezactivat de admin");
     	SetPlayerPos(playerid, 1412.639892,-1.787510,1000.924377);
      	SetPlayerInterior(playerid, 1);
      	GivePlayerWeapon(playerid, 24, 300);
      	SetPlayerArmour(playerid, 100);
       	return SendClientMessage(playerid, COLOR_GREY, "[INFO]: {FFFFFF} Bafta la eventul de deagle !");
    }

  7. LA

    public OnPlayerLogin(playerid,password[])
    ai asa
    		if(PlayerInfo[playerid][pReg] == 0)
    		{
    			PlayerInfo[playerid][pLevel] = 1;
    			PlayerInfo[playerid][pSHealth] = 0.0;
    			PlayerInfo[playerid][pHealth] = 50.0;
    			PlayerInfo[playerid][pPos_x] = 2246.6;
    			PlayerInfo[playerid][pPos_y] = -1161.9;
    			PlayerInfo[playerid][pPos_z] = 1029.7;
    			PlayerInfo[playerid][pInt] = 15;
    			PlayerInfo[playerid][pLocal] = 255;
    			PlayerInfo[playerid][pTeam] = 3;
    			PlayerInfo[playerid][pModel] = 264;
    			new randphone = 1000 + random(8999);//minimum 1000  max 9999 //giving one at the start
    			PlayerInfo[playerid][pPnumber] = randphone;
    			PlayerInfo[playerid][pPhousekey] = 255;
    			PlayerInfo[playerid][pPbiskey] = 255;
    			PlayerInfo[playerid][pAccount] = 50000;
    			PlayerInfo[playerid][pReg] = 1;
    			GivePlayerMoney(playerid, 5000);
    		}
    La
    PlayerInfo[playerid][pLevel] = 1;

    Modifici levelul care vrei sa il aibe playerul !

    Daca nu ai inteles ceva lasa replay!

  8. bai mandela eu am zis ca nu apreciez? am zis ca nu am inteles cum iau coodonatele ce vrei iam zis cumva ca nu e bun tutorial...?? da iam zis dupa ce ma facut ratat intru'n alt topic sau fraier nu mai stiu exact asa ca ai grija si tu cu limbaju ala..

    Din cate observ esti cam nooob , sa referit cineva la tn? La alaltu de sus care comenteaza dar nu  a facut nici un tut pana acuma !

  9. Ai postat fix in topicul cu raspuns.

    sa-ti explic mai indetaliat ce este ZCMD si SSCANF.

    ZCMD

    Acest system este total diferit de vechea metoda, adica metoda custrcmp sub OnPlayerCommandText. Vechea metoda consista in a compara ce ai scris in chat ca si comanda cu ce ai insertat tu adica, "/comanda".

    Metoda cu ZCMD se foloseste in felu urmator,

    tu, prin inserand CMD:comanda( playerid, params[]) automat devine cmd_comanda( playerid, params[]) deoarece CMD: este doar o definite la cuvantul cmd_

    si ce vine dupa : este comanda deci CMD: -> cmd_ iar comanda -> cmd_comanda.

    tot ce se intampla este sa creeze o functie, sau un public dar este mai degraba o functie deoarece nu are prefixul public.

    Acest system tot ce face este sa caute prin functii prin ajutorul prefixului cmd_ pe care il setezi cu CMD: in fata unei comenzi, deoaceea ai nevioie de CMD: .

    Dupa ce gaseste, analizeaza parametrii, adica ce este un parametru:

    /comanda <id> <value>

    id - parametru 1

    value - parametru 2

    + faptul ca este mai rapid decat strcmp.

    SSCANF

    Tot ce face sscanf este sa deformateze un string, adica sa zicem ca avem stirngul "abc 123 2.0"

    SSCANF tot ce face este sa preia abc si sa'l stocheze intr-un string, sa preia 123 si sa-l stocheze intr-un integer iar ultimul parametru il ia si il stocheaza intr-un integer de gen float.

    string - este un sir de litere si numere la o lalta

    integer - este doar numar, gen 12385

    float - este tot un numar dar mere folosit si cu virgula, adica 5.3 sau 3.77777

    Un exemplu de preluare si deformatare al unui string.

    [pawn]

    new

    string[5], // 5 deoarece abcde are cinci litere

    integer,

    Float:fInteger // ii dam tagul Float: ca sa fie considerat gen float.

    Acum sa deformatam stringul. New de deasupra ajuta la stocarea acelor date.

    sscanf( "abcde 2011 9.40", "s[5]df", string, integer, fInteger );

    printf(" String:%s Integer:%d Float:%.2f", string, integer, fInteger );

    [/pawn]

    Acum sa vedeti ce a facut sscanf, a preluat din "abcde 2011 9.40" abcde numarul 2011 si floatul 9.40 si le-a stocat in parametrii corespunzatori.

    Sa va explic ce face "s[5]df", s este folosit deoarece primul parametru din acel string este un string, adica abcde si are marimea 5!

    d, i inseamna integer, adica numar, si este folosit deoarece, evident este un numar!

    f inseamna float desigur, si ca de la sine inteles este flolosit sa preia ultimul parametru adica, 9.40.

    acum daca dam compile cu codul dat mai sus, in OnGameModeInit veti vedea ca acele new care le-am creat mai sus vor avea continutul destinat!

    Acum nu is acasa, dar sper  ca ti-am dat de inteles.

    tine minte, sscanf nu este limitat doar la s i si f, se poate folosi in multe lucruri cu care nu ma complic deoarece esti incepator

    Mersi Zhero am inteles eu ceva ceva , deacuma ma pun pe practica sa vad ce iese :D

  10. Deci sa o iau cu inceputul tot am auzit de acest "ZCMD + SSCANF" , pana acuma nu am incercat sa fac nimic cu ele , dar vreau sa stiu si eu de unde sa ma apuc sa le invat ? Sau cum sa ma apuc sa le invat?

  11. am asa

    public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
    {
    	new sendername[MAX_PLAYER_NAME];
    	new string[128];
    	if(response)
    	{
    		if(dialogid == 12346 || dialogid == 12347)
    		{
    		    if(strlen(inputtext))
    		    {
    				new tmppass[64];
    				strmid(tmppass, inputtext, 0, strlen(inputtext), 255);
    				//Encrypt(tmppass);
    				OnPlayerLogin(playerid,tmppass);
    			}
    			else
    			{
    				new loginstring[128];
    				new loginname[64];
    				GetPlayerName(playerid,loginname,sizeof(loginname));
    				format(loginstring,sizeof(loginstring),"WRONG PASSWORD\nPlease enter the correct password:",loginname);
    				ShowPlayerDialog(playerid,12347,DIALOG_STYLE_INPUT,"Login",loginstring,"Login","Exit");
    				gPlayerLogTries[playerid] += 1;
    				if(gPlayerLogTries[playerid] == 5) { Ban(playerid); }
    			}
    		}
    		if(dialogid == 12345)
    		{
    		    if(strlen(inputtext))
    		    {
    				GetPlayerName(playerid, sendername, sizeof(sendername));
    				format(string, sizeof(string), "GF/%s.ini", sendername);
    				new File: hFile = fopen(string, io_read);
    				if (hFile)
    				{
    					SendClientMessage(playerid, COLOR_YELLOW, "That Username is already taken, please choose a different one.");
    					fclose(hFile);
    					return 1;
    				}
    				new tmppass[64];
    				strmid(tmppass, inputtext, 0, strlen(inputtext), 255);
    				//Encrypt(tmppass);
    				OnPlayerRegister(playerid,tmppass);
    			}
    			else
    			{
     				new regstring[128];
    				new regname[64];
    				GetPlayerName(playerid,regname,sizeof(regname));
    				format(regstring,sizeof(regstring),"Welcome, %s\nYou dont have an account.\nPlease register:",regname);
    				ShowPlayerDialog(playerid,12345,DIALOG_STYLE_INPUT,"Register",regstring,"Register","Exit");
    			}
    		}
    	}
    	else
    	{
    		Kick(playerid);
    	}
    	return 1;
    }

  12. Imi cumpar o masina personala cu /v buy iar cand dau /v park imi apare ca sa parcat masina si dispare dar defapt ea se distruge , cand dau /getcar 248 nu mai este , uitati comanda "park"

                else if(strcmp(x_nr,"park",true) == 0)
    	        {
    	            new Float:x,Float:y,Float:z;
    				new Float:a;
    				new carid;
    				new getcarid;
    				if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey]) { carid = PlayerInfo[playerid][pPcarkey]; }
    				else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2]) { carid = PlayerInfo[playerid][pPcarkey2]; }
    				else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3]) { carid = PlayerInfo[playerid][pPcarkey3]; }
    				else { return 1; }
    				getcarid = GetPlayerVehicleID(playerid);
    				GetPlayerName(playerid, playername, sizeof(playername));
    				GetVehiclePos(carid, x, y, z);
    				//GetPlayerFacingAngle(playerid, a);
    				GetVehicleZAngle(carid, a);
    				if(IsPlayerInVehicle(playerid,carid) && CarInfo[carid][cOwned] == 1)
    				{
    			   		if(PlayerInfo[playerid][pPcarkey] == 999 && PlayerInfo[playerid][pPcarkey2] == 999 & PlayerInfo[playerid][pPcarkey3])
    					{
    						SendClientMessage(playerid, COLOR_GREY, "You don't own a car.");
    						return 1;
    					}
    					if(getcarid == carid)
    					{
    						CarInfo[carid][cLocationx] = x;
    						CarInfo[carid][cLocationy] = y;
    						CarInfo[carid][cLocationz] = z;
    						CarInfo[carid][cAngle] = a;
    						format(string, sizeof(string), "~n~ You have parked your car in this location. ~n~");
    						GameTextForPlayer(playerid, "You have parked this car in this position. It will respawn here.", 10000, 3);
    						OnPropUpdate();
    						OnPlayerUpdate(playerid);
    			    		DestroyVehicle(carid);
    			    		CreateVehicle(CarInfo[carid][cModel],CarInfo[carid][cLocationx],CarInfo[carid][cLocationy],CarInfo[carid][cLocationz]+1.0,CarInfo[carid][cAngle],CarInfo[carid][cColorOne],CarInfo[carid][cColorTwo],60000);
    						return 1;
       					}
    				}
    	        }

    care ar putea fi problema !?

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