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xxSPEEDYxx

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Posts posted by xxSPEEDYxx

  1. eu iti recomand sa ai Streamer by Incognito pe care il gasesti:

    http://forum.sa-mp.com/showthread.php?t=102865
    
    DACA o sa folosesti Streamo by Incognito trebuie sa ai TOATE obiectele convertite in CreateDynamicObject altfel nu o sa mearga deci la problema ta: --Daca ai Obiectele bagate in GM la OnGameModeInit trebuie sa ai la inceputul GM-ului includele:
    #include <xstreamer> - daca folosesti xstreamer by Boylette
    #include <streamo> - daca folosesti streamo by Incognito
    
    sau daca nu iti merg incearca sa vezi daca ai bagat server.cfg la linia:
    Plugins:xstreamer.dll
    

    incearca sper sa-ti mearga :wink:

  2. as avea si eu o intrebare in legatura cu:

    C:\Documents and Settings\user\My Documents\RDU&FS&Maps&Servers\RDU\gamemodes\RDU.pwn(3157) : warning 219: local variable "string" shadows a variable at a preceding level
    C:\Documents and Settings\user\My Documents\RDU&FS&Maps&Servers\RDU\gamemodes\RDU.pwn(3178) : warning 219: local variable "string" shadows a variable at a preceding level
    

    pot sa inlocuiesc "string" cu de ex:strng sau strg sau strn...etc?

  3. El spune asa,

    EXEMPLU:

    Jos in colt sau sus in colt sa scrie /minigun dupa 1-2 secunde sa dispara /minigun si sa apara /help si dupa 1-2 secunde sa dispara /help si sa apara /cmds si dupa 1-2-3 secunde sa dispara /cmds si sa apara Random Text.

    da asa ceva vreau careva ma poate ajuta va rog frumos plssss!

  4. am fakt altfel am vaz ca nu merge si am fakt asa:

    if (strcmp("/stunt", cmdtext, true)==0)
    	{
    	if(Roman[playerid] == 0)
        {
        ShowPlayerDialog(playerid, stunt, DIALOG_STYLE_LIST, "Stunt Teles", "Stunt Crome - /sc\nStunt Jizzy - /sj\nAbandoned Airport - /aa\nMonsterCrash - /mc\nMonsterCrash2 - /mc2\nStunt Golf - /sg\nMultiParkour - /mpk\nMount Chilliad - /chilliad\nSanFierro Airport - /sfair\nLasVenturas Airport - /lvair\nMonsterMania - /mm\nNrgs - /nrgs", "Select", "Cancel");
        }
     	if(Roman[playerid] == 1)
        {
      	ShowPlayerDialog(playerid, stunt, DIALOG_STYLE_LIST, "Stunt Teles", "Stunt Crome - /sc\nStunt Jizzy - /sj\nAbandoned Airport - /aa\nMonsterCrash - /mc\nMonsterCrash2 - /mc2\nStunt Golf - /sg\nMultiParkour - /mpk\nMount Chilliad - /chilliad\nSanFierro Airport - /sfair\nLasVenturas Airport - /lvair\nMonsterMania - /mm\nNrgs - /nrgs", "Select", "Cancel");
     	}
        return 1;
    	}
    
    si am bagat asa la if dialog response:
    	if(dialogid == stunt)
        {
            if(response)
            {
                if(listitem == 0)
                    {
                      ResetPlayerWeapons(playerid);
    			      new vehicleid = GetPlayerVehicleID(playerid);
    			      new State = GetPlayerState(playerid);
    			      if (IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER)
    			      {
    			      LinkVehicleToInterior(vehicleid, 0);
    			      SetPlayerInterior(playerid, 0);
    			      ResetPlayerWeapons(playerid);
    			      SetVehicleZAngle(vehicleid,0);
    			      return SetVehiclePos(vehicleid, -442.773560, 2208.823486, 42.929688);
    			      }else{
    			      SetPlayerPos(playerid, -470.871338, 2212.695068, 48.028095);
    			      SetPlayerInterior(playerid, 0);
    			      GameTextForPlayer(playerid,"~r~~h~Welcome to Stunt Crom!",3000,5);
    			      GetPlayerName(playerid, pname, sizeof (pname));
    			      format(string3, sizeof(string3),"%s Has Gone To Stunt Crom ~r~(/sc)~p~", pname);
    			      TextDrawDestroy(Text:Reclama);
    			      Reclama = TextDrawCreate(250.000000, 435.000000, " ");
    			      TextDrawFont(Reclama, 1);
    			      TextDrawLetterSize(Reclama, 0.300000, 1.000000);
    			      TextDrawColor(Reclama, 0x00C2ECFF);
    			      TextDrawSetOutline(Reclama, 1);
    			      TextDrawSetProportional(Reclama, 1);
    			      TextDrawSetShadow(Reclama, 1);
    			      TextDrawShowForAll(Reclama);
    			      TextDrawSetString(Reclama, string3);
    			      SetTimer("reclamatime",10000,false);
    			      SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
    			      DM[playerid] = 0;
      		        }
    			if(listitem == 1)
                    {
                      ResetPlayerWeapons(playerid);
    				  if(IsPlayerInAnyVehicle(playerid))
    				  {
    				  SetVehiclePos(GetPlayerVehicleID(playerid), -2636.6946,1443.2651,7.1283);
    				  SetVehicleZAngle(GetPlayerVehicleID(playerid), 65.1886);
    				  LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
    				  }
    			  	  else
    				  {
    				  SetPlayerPos(playerid, -2655.6069,1458.4485,7.1149);
    				  SetPlayerFacingAngle(playerid, 0.0);
    				  }
    				  SetPlayerInterior(playerid, 0);
    				  ResetPlayerWeapons(playerid);
    				  GameTextForPlayer(playerid,"~r~~h~Welcome to Stunt Jizzy",3000,5);
    			      GetPlayerName(playerid, pname, sizeof (pname));
    			      format(string3, sizeof(string3),"%s Has Gone to Stunt Jizzy ~r~(/sj)~p~", pname);
    			      TextDrawDestroy(Text:Reclama);
    			      Reclama = TextDrawCreate(250.000000, 435.000000, " ");
    			      TextDrawFont(Reclama, 1);
    			      TextDrawLetterSize(Reclama, 0.300000, 1.000000);
    			      TextDrawColor(Reclama, 0x00C2ECFF);
    			      TextDrawSetOutline(Reclama, 1);
    			      TextDrawSetProportional(Reclama, 1);
    			      TextDrawSetShadow(Reclama, 1);
    			      TextDrawShowForAll(Reclama);
    			      TextDrawSetString(Reclama, string3);
    			      SetTimer("reclamatime",10000,false);
    				  SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
    				  DM[playerid] = 0;
                    }
    			if(listitem == 2)
                    {
                      ResetPlayerWeapons(playerid);
    			      if (IsPlayerInAnyVehicle(playerid)) {
    			      SetVehiclePos(GetPlayerVehicleID(playerid),384.7456,2539.0366,16.9104 );
    			      SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.558685);
    			      LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
    			      }
    			      if (!IsPlayerInAnyVehicle(playerid)) {
    			      SetPlayerPos(playerid,403.447265,2466.154296,16.506214 );
    			      SetPlayerFacingAngle(playerid, 266.558685);
    			      SetPlayerInterior(playerid, 0);
    			      }
    			      SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
    			      GameTextForPlayer(playerid,"~r~~h~Welcome to Old Airport!",3000,5);
    			      GetPlayerName(playerid, pname, sizeof (pname));
    			      format(string3, sizeof(string3),"%s Has Gone To Old Airport~r~(/aa)~p~", pname);
    			      TextDrawDestroy(Text:Reclama);
    			      Reclama = TextDrawCreate(250.000000, 435.000000, " ");
    			      TextDrawFont(Reclama, 1);
    			      TextDrawLetterSize(Reclama, 0.300000, 1.000000);
    			      TextDrawColor(Reclama, 0x00C2ECFF);
    			      TextDrawSetOutline(Reclama, 1);
    			      TextDrawSetProportional(Reclama, 1);
    			      TextDrawSetShadow(Reclama, 1);
    			      TextDrawShowForAll(Reclama);
    			      TextDrawSetString(Reclama, string3);
    			      SetTimer("reclamatime",10000,false);
    			      DM[playerid] = 0;
                    }
                if(listitem == 3)
                    {
                      ResetPlayerWeapons(playerid);
    				  SetPlayerPos(playerid, -1211.8409,-996.5524,128.2656);
    				  GameTextForPlayer(playerid,"~r~~h~Welcome to Monster Crash",3000,5);
    			      GetPlayerName(playerid, pname, sizeof (pname));
    			      format(string3, sizeof(string3),"%s Has Gone to Monster Crash ~r~(/mc)~p~", pname);
    			      TextDrawDestroy(Text:Reclama);
    			      Reclama = TextDrawCreate(250.000000, 435.000000, " ");
    			      TextDrawFont(Reclama, 1);
    			      TextDrawLetterSize(Reclama, 0.300000, 1.000000);
    			      TextDrawColor(Reclama, 0x00C2ECFF);
    			      TextDrawSetOutline(Reclama, 1);
    			      TextDrawSetProportional(Reclama, 1);
    			      TextDrawSetShadow(Reclama, 1);
    			      TextDrawShowForAll(Reclama);
    			      TextDrawSetString(Reclama, string3);
    			      SetTimer("reclamatime",10000,false);
    				  ResetPlayerWeapons(playerid);
    				  DM[playerid] = 0;
                    }
                if(listitem == 4)
                    {
                      ResetPlayerWeapons(playerid);
    				  SetPlayerPos(playerid, -2383.9839,2909.5325,362.3510);
    				  ResetPlayerWeapons(playerid);
    				  GameTextForPlayer(playerid,"~r~~h~Welcome to Monster Crash2",3000,5);
    			      GetPlayerName(playerid, pname, sizeof (pname));
    			      format(string3, sizeof(string3),"%s Has Gone to Monster Crash2 ~r~(/mc2)~p~", pname);
    			      TextDrawDestroy(Text:Reclama);
    			      Reclama = TextDrawCreate(250.000000, 435.000000, " ");
    			      TextDrawFont(Reclama, 1);
    			      TextDrawLetterSize(Reclama, 0.300000, 1.000000);
    			      TextDrawColor(Reclama, 0x00C2ECFF);
    			      TextDrawSetOutline(Reclama, 1);
    			      TextDrawSetProportional(Reclama, 1);
    			      TextDrawSetShadow(Reclama, 1);
    			      TextDrawShowForAll(Reclama);
    			      TextDrawSetString(Reclama, string3);
    			      SetTimer("reclamatime",10000,false);
    				  DM[playerid] = 0;
                    }
                if(listitem == 5)
                    {
                      SetPlayerPos(playerid, 1427.2017,2771.5164,15.8680);
    			      SetPlayerInterior(playerid, 0);
    			      ResetPlayerWeapons(playerid);
    			      GameTextForPlayer(playerid,"~r~~h~Welcome to Stunt Golf!",3000,5);
    			      GetPlayerName(playerid, pname, sizeof (pname));
    			      format(string3, sizeof(string3),"%s Has Gone To Stunt Golf ~r~(/sg)~p~", pname);
    			      TextDrawDestroy(Text:Reclama);
    			      Reclama = TextDrawCreate(250.000000, 435.000000, " ");
    			      TextDrawFont(Reclama, 1);
    			      TextDrawLetterSize(Reclama, 0.300000, 1.000000);
    			      TextDrawColor(Reclama, 0x00C2ECFF);
    			      TextDrawSetOutline(Reclama, 1);
    			      TextDrawSetProportional(Reclama, 1);
    			      TextDrawSetShadow(Reclama, 1);
    			      TextDrawShowForAll(Reclama);
    			      TextDrawSetString(Reclama, string3);
    			      SetTimer("reclamatime",10000,false);
    				  DM[playerid] = 0;
    				  SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
                    }
                if(listitem == 6)
                    {
                      SetPlayerPos(playerid, 1637.6896,2254.9548,623.9398);
    				  SetPlayerInterior(playerid, 0);
    				  ResetPlayerWeapons(playerid);
    				  SendClientMessage(playerid, 0xFFFF00AA, " Welcome to Multi Parkour");
    				  SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
    				  DM[playerid] = 0;
                    }
                if(listitem == 7)
                    {
                      ResetPlayerWeapons(playerid);
    			      if (IsPlayerInAnyVehicle(playerid)) {
    			      SetVehiclePos(GetPlayerVehicleID(playerid),-2336.5281,-1627.0908,483.7049 );
    			      SetVehicleZAngle(GetPlayerVehicleID(playerid), 210.552673);
    			      LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
    			      }
    			      if (!IsPlayerInAnyVehicle(playerid)) {
    			      SetPlayerPos(playerid,-2338.0388,-1610.1379,483.7186 );
    			      SetPlayerFacingAngle(playerid, 242.6022);
    			      SetPlayerInterior(playerid, 0);
    			      ResetPlayerWeapons(playerid);
    			      }
    			      SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported To Mount Chiliad!");
    			      SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
    				  DM[playerid] = 0;
                    }
                if(listitem == 8)
                    {
                      ResetPlayerWeapons(playerid);
    			      if (IsPlayerInAnyVehicle(playerid)) {
    			      SetVehiclePos(GetPlayerVehicleID(playerid),-1481.8425,-194.4266,13.7062);
    			      SetVehicleZAngle(GetPlayerVehicleID(playerid), 315.557678);
    			      LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
    			      }
    			      if (!IsPlayerInAnyVehicle(playerid)) {
    			      SetPlayerPos(playerid,-1460.1411,-204.3723,14.1484 );
    			      SetPlayerFacingAngle(playerid, 315.557678);
    			      SetPlayerInterior(playerid, 0);
    			      ResetPlayerWeapons(playerid);
    			      }
    			      SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported To San Fierro Airport!");
    			      SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
    			      DM[playerid] = 0;
                    }
                if(listitem == 9)
                    {
                      ResetPlayerWeapons(playerid);
    				  if (IsPlayerInAnyVehicle(playerid)) {
       				  SetVehiclePos(GetPlayerVehicleID(playerid),1293.0598,1271.3467,10.8203 );
    		    	  SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.558685);
    		    	  LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
    		    	  }
        		 	  if (!IsPlayerInAnyVehicle(playerid)) {
    		    	  SetPlayerPos(playerid,1313.6654,1267.3495,10.8203 );
    		    	  SetPlayerFacingAngle(playerid, 266.558685);
    		    	  SetPlayerInterior(playerid, 0);
    		    	  ResetPlayerWeapons(playerid);
    		    	  }
    		    	  SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported To A Airport In LV!");
    		    	  SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
    		    	  DM[playerid] = 0;
                    }
                if(listitem == 10)
                    {
              		  ResetPlayerWeapons(playerid);
    				  SetPlayerPos(playerid, -2789.8091,-2546.2229,1.3142);
    				  GameTextForPlayer(playerid,"~r~~h~Welcome to Monster",3000,5);
    			      GetPlayerName(playerid, pname, sizeof (pname));
    			      format(string3, sizeof(string3),"%s Has Gone to Monster ~r~(/monster)~p~", pname);
    			      TextDrawDestroy(Text:Reclama);
    			      Reclama = TextDrawCreate(250.000000, 435.000000, " ");
    			      TextDrawFont(Reclama, 1);
    			      TextDrawLetterSize(Reclama, 0.300000, 1.000000);
    			      TextDrawColor(Reclama, 0x00C2ECFF);
    			      TextDrawSetOutline(Reclama, 1);
    			      TextDrawSetProportional(Reclama, 1);
    			      TextDrawSetShadow(Reclama, 1);
    			      TextDrawShowForAll(Reclama);
    			      TextDrawSetString(Reclama, string3);
    			      SetTimer("reclamatime",10000,false);
    				  DM[playerid] = 0;
                    }
                if(listitem == 11)
                    {
                      SetPlayerPos(playerid,2603.1882324219, -1299.8951416016, 81.14811706543);
    				  GameTextForPlayer(playerid,"~r~~h~Welcome to nrgs3",3000,5);
    			      GetPlayerName(playerid, pname, sizeof (pname));
    			      format(string3, sizeof(string3),"%s Has Gone to nrgs3 ~r~(/nrgs3)~p~", pname);
    			      TextDrawDestroy(Text:Reclama);
    			      Reclama = TextDrawCreate(250.000000, 435.000000, " ");
    			      TextDrawFont(Reclama, 1);
    			      TextDrawLetterSize(Reclama, 0.300000, 1.000000);
    			      TextDrawColor(Reclama, 0x00C2ECFF);
    			      TextDrawSetOutline(Reclama, 1);
    			      TextDrawSetProportional(Reclama, 1);
    			      TextDrawSetShadow(Reclama, 1);
    			      TextDrawShowForAll(Reclama);
    			      TextDrawSetString(Reclama, string3);
    			      SetTimer("reclamatime",10000,false);
    				  ResetPlayerWeapons(playerid);
    				  SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
    				  DM[playerid] = 0;
                    }
            }
        }
        return 1;
    }
    

    nu imi da nici o erroare dar cand intru pe sv dau /stunt selectez de ex stuntcrome si imi spawmeaza o masina...ce sa fac hhelp va rog!

  5. Deci azi mam apucat sa fac dialoguri cu teles....:

    if (strcmp("/stunt", cmdtext, true)==0)
    	{
    	if(Roman[playerid] == 0)
        {
        ShowPlayerDialog(playerid, stunt, DIALOG_STYLE_LIST, "Stunt Teles", "Stunt Crome - /sc\nStunt Jizzy - /sj\nAbandoned Airport - /aa\nMonsterCrash - /mc\nMonsterCrash2 - /mc2\nStunt Golf - /sg\nMultiParkour - /mpk\nMount Chilliad - /chilliad\nSanFierro Airport - /sfair\nLasVenturas Airport - /lvair\nMonsterMania - /mm\nNrgs - /nrgs", "Select", "Cancel");
        }
     	if(Roman[playerid] == 1)
        {
      	ShowPlayerDialog(playerid, stunt, DIALOG_STYLE_LIST, "Stunt Teles", "Stunt Crome - /sc\nStunt Jizzy - /sj\nAbandoned Airport - /aa\nMonsterCrash - /mc\nMonsterCrash2 - /mc2\nStunt Golf - /sg\nMultiParkour - /mpk\nMount Chilliad - /chilliad\nSanFierro Airport - /sfair\nLasVenturas Airport - /lvair\nMonsterMania - /mm\nNrgs - /nrgs", "Select", "Cancel");
     	}
        return 1;
    	}
    
    dupa aia am bagat asta la on dialog response:
    if(dialogid == stunt)
        {
            switch(listitem)
            {
                case 0:
                    {
                      ResetPlayerWeapons(playerid);
    			      new vehicleid = GetPlayerVehicleID(playerid);
    			      new State = GetPlayerState(playerid);
    			      if (IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER)
    			      {
    			      LinkVehicleToInterior(vehicleid, 0);
    			      SetPlayerInterior(playerid, 0);
    			      ResetPlayerWeapons(playerid);
    			      SetVehicleZAngle(vehicleid,0);
    			      return SetVehiclePos(vehicleid, -442.773560, 2208.823486, 42.929688);
    			      }else{
    			      SetPlayerPos(playerid, -470.871338, 2212.695068, 48.028095);
    			      SetPlayerInterior(playerid, 0);
    			      GameTextForPlayer(playerid,"~r~~h~Welcome to Stunt Crom!",3000,5);
    			      GetPlayerName(playerid, pname, sizeof (pname));
    			      format(string3, sizeof(string3),"%s Has Gone To Stunt Crom ~r~(/sc)~p~", pname);
    			      TextDrawDestroy(Text:Reclama);
    			      Reclama = TextDrawCreate(250.000000, 435.000000, " ");
    			      TextDrawFont(Reclama, 1);
    			      TextDrawLetterSize(Reclama, 0.300000, 1.000000);
    			      TextDrawColor(Reclama, 0x00C2ECFF);
    			      TextDrawSetOutline(Reclama, 1);
    			      TextDrawSetProportional(Reclama, 1);
    			      TextDrawSetShadow(Reclama, 1);
    			      TextDrawShowForAll(Reclama);
    			      TextDrawSetString(Reclama, string3);
    			      SetTimer("reclamatime",10000,false);
    			      SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
    			      DM[playerid] = 0;
      		}
    			case 1:
                    {
                      ResetPlayerWeapons(playerid);
    				  if(IsPlayerInAnyVehicle(playerid))
    				  {
    				  SetVehiclePos(GetPlayerVehicleID(playerid), -2636.6946,1443.2651,7.1283);
    				  SetVehicleZAngle(GetPlayerVehicleID(playerid), 65.1886);
    				  LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
    				  }
    			  	  else
    				  {
    				  SetPlayerPos(playerid, -2655.6069,1458.4485,7.1149);
    				  SetPlayerFacingAngle(playerid, 0.0);
    				  }
    				  SetPlayerInterior(playerid, 0);
    				  ResetPlayerWeapons(playerid);
    				  GameTextForPlayer(playerid,"~r~~h~Welcome to Stunt Jizzy",3000,5);
    			      GetPlayerName(playerid, pname, sizeof (pname));
    			      format(string3, sizeof(string3),"%s Has Gone to Stunt Jizzy ~r~(/sj)~p~", pname);
    			      TextDrawDestroy(Text:Reclama);
    			      Reclama = TextDrawCreate(250.000000, 435.000000, " ");
    			      TextDrawFont(Reclama, 1);
    			      TextDrawLetterSize(Reclama, 0.300000, 1.000000);
    			      TextDrawColor(Reclama, 0x00C2ECFF);
    			      TextDrawSetOutline(Reclama, 1);
    			      TextDrawSetProportional(Reclama, 1);
    			      TextDrawSetShadow(Reclama, 1);
    			      TextDrawShowForAll(Reclama);
    			      TextDrawSetString(Reclama, string3);
    			      SetTimer("reclamatime",10000,false);
    				  SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
    				  DM[playerid] = 0;
                    }
    			case 2:
                    {
                      ResetPlayerWeapons(playerid);
    			      if (IsPlayerInAnyVehicle(playerid)) {
    			      SetVehiclePos(GetPlayerVehicleID(playerid),384.7456,2539.0366,16.9104 );
    			      SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.558685);
    			      LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
    			      }
    			      if (!IsPlayerInAnyVehicle(playerid)) {
    			      SetPlayerPos(playerid,403.447265,2466.154296,16.506214 );
    			      SetPlayerFacingAngle(playerid, 266.558685);
    			      SetPlayerInterior(playerid, 0);
    			      }
    			      SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
    			      GameTextForPlayer(playerid,"~r~~h~Welcome to Old Airport!",3000,5);
    			      GetPlayerName(playerid, pname, sizeof (pname));
    			      format(string3, sizeof(string3),"%s Has Gone To Old Airport~r~(/aa)~p~", pname);
    			      TextDrawDestroy(Text:Reclama);
    			      Reclama = TextDrawCreate(250.000000, 435.000000, " ");
    			      TextDrawFont(Reclama, 1);
    			      TextDrawLetterSize(Reclama, 0.300000, 1.000000);
    			      TextDrawColor(Reclama, 0x00C2ECFF);
    			      TextDrawSetOutline(Reclama, 1);
    			      TextDrawSetProportional(Reclama, 1);
    			      TextDrawSetShadow(Reclama, 1);
    			      TextDrawShowForAll(Reclama);
    			      TextDrawSetString(Reclama, string3);
    			      SetTimer("reclamatime",10000,false);
    			      DM[playerid] = 0;
                    }
                case 3:
                    {
                      ResetPlayerWeapons(playerid);
    				  SetPlayerPos(playerid, -1211.8409,-996.5524,128.2656);
    				  GameTextForPlayer(playerid,"~r~~h~Welcome to Monster Crash",3000,5);
    			      GetPlayerName(playerid, pname, sizeof (pname));
    			      format(string3, sizeof(string3),"%s Has Gone to Monster Crash ~r~(/mc)~p~", pname);
    			      TextDrawDestroy(Text:Reclama);
    			      Reclama = TextDrawCreate(250.000000, 435.000000, " ");
    			      TextDrawFont(Reclama, 1);
    			      TextDrawLetterSize(Reclama, 0.300000, 1.000000);
    			      TextDrawColor(Reclama, 0x00C2ECFF);
    			      TextDrawSetOutline(Reclama, 1);
    			      TextDrawSetProportional(Reclama, 1);
    			      TextDrawSetShadow(Reclama, 1);
    			      TextDrawShowForAll(Reclama);
    			      TextDrawSetString(Reclama, string3);
    			      SetTimer("reclamatime",10000,false);
    				  ResetPlayerWeapons(playerid);
    				  DM[playerid] = 0;
                    }
                case 4:
                    {
                      ResetPlayerWeapons(playerid);
    				  SetPlayerPos(playerid, -2383.9839,2909.5325,362.3510);
    				  ResetPlayerWeapons(playerid);
    				  GameTextForPlayer(playerid,"~r~~h~Welcome to Monster Crash2",3000,5);
    			      GetPlayerName(playerid, pname, sizeof (pname));
    			      format(string3, sizeof(string3),"%s Has Gone to Monster Crash2 ~r~(/mc2)~p~", pname);
    			      TextDrawDestroy(Text:Reclama);
    			      Reclama = TextDrawCreate(250.000000, 435.000000, " ");
    			      TextDrawFont(Reclama, 1);
    			      TextDrawLetterSize(Reclama, 0.300000, 1.000000);
    			      TextDrawColor(Reclama, 0x00C2ECFF);
    			      TextDrawSetOutline(Reclama, 1);
    			      TextDrawSetProportional(Reclama, 1);
    			      TextDrawSetShadow(Reclama, 1);
    			      TextDrawShowForAll(Reclama);
    			      TextDrawSetString(Reclama, string3);
    			      SetTimer("reclamatime",10000,false);
    				  DM[playerid] = 0;
                    }
                case 5:
                    {
                      SetPlayerPos(playerid, 1427.2017,2771.5164,15.8680);
    			      SetPlayerInterior(playerid, 0);
    			      ResetPlayerWeapons(playerid);
    			      GameTextForPlayer(playerid,"~r~~h~Welcome to Stunt Golf!",3000,5);
    			      GetPlayerName(playerid, pname, sizeof (pname));
    			      format(string3, sizeof(string3),"%s Has Gone To Stunt Golf ~r~(/sg)~p~", pname);
    			      TextDrawDestroy(Text:Reclama);
    			      Reclama = TextDrawCreate(250.000000, 435.000000, " ");
    			      TextDrawFont(Reclama, 1);
    			      TextDrawLetterSize(Reclama, 0.300000, 1.000000);
    			      TextDrawColor(Reclama, 0x00C2ECFF);
    			      TextDrawSetOutline(Reclama, 1);
    			      TextDrawSetProportional(Reclama, 1);
    			      TextDrawSetShadow(Reclama, 1);
    			      TextDrawShowForAll(Reclama);
    			      TextDrawSetString(Reclama, string3);
    			      SetTimer("reclamatime",10000,false);
    				  DM[playerid] = 0;
    				  SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
                    }
                case 6:
                    {
                      SetPlayerPos(playerid, 1637.6896,2254.9548,623.9398);
    				  SetPlayerInterior(playerid, 0);
    				  ResetPlayerWeapons(playerid);
    				  SendClientMessage(playerid, 0xFFFF00AA, " Welcome to Multi Parkour");
    				  SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
    				  DM[playerid] = 0;
                    }
                case 7:
                    {
                      ResetPlayerWeapons(playerid);
    			      if (IsPlayerInAnyVehicle(playerid)) {
    			      SetVehiclePos(GetPlayerVehicleID(playerid),-2336.5281,-1627.0908,483.7049 );
    			      SetVehicleZAngle(GetPlayerVehicleID(playerid), 210.552673);
    			      LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
    			      }
    			      if (!IsPlayerInAnyVehicle(playerid)) {
    			      SetPlayerPos(playerid,-2338.0388,-1610.1379,483.7186 );
    			      SetPlayerFacingAngle(playerid, 242.6022);
    			      SetPlayerInterior(playerid, 0);
    			      ResetPlayerWeapons(playerid);
    			      }
    			      SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported To Mount Chiliad!");
    			      SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
    				  DM[playerid] = 0;
                    }
                case 8:
                    {
                      ResetPlayerWeapons(playerid);
    			      if (IsPlayerInAnyVehicle(playerid)) {
    			      SetVehiclePos(GetPlayerVehicleID(playerid),-1481.8425,-194.4266,13.7062);
    			      SetVehicleZAngle(GetPlayerVehicleID(playerid), 315.557678);
    			      LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
    			      }
    			      if (!IsPlayerInAnyVehicle(playerid)) {
    			      SetPlayerPos(playerid,-1460.1411,-204.3723,14.1484 );
    			      SetPlayerFacingAngle(playerid, 315.557678);
    			      SetPlayerInterior(playerid, 0);
    			      ResetPlayerWeapons(playerid);
    			      }
    			      SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported To San Fierro Airport!");
    			      SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
    			      DM[playerid] = 0;
                    }
                case 9:
                    {
                      ResetPlayerWeapons(playerid);
    				  if (IsPlayerInAnyVehicle(playerid)) {
       				  SetVehiclePos(GetPlayerVehicleID(playerid),1293.0598,1271.3467,10.8203 );
    		    	  SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.558685);
    		    	  LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
    		    	  }
        		 	  if (!IsPlayerInAnyVehicle(playerid)) {
    		    	  SetPlayerPos(playerid,1313.6654,1267.3495,10.8203 );
    		    	  SetPlayerFacingAngle(playerid, 266.558685);
    		    	  SetPlayerInterior(playerid, 0);
    		    	  ResetPlayerWeapons(playerid);
    		    	  }
    		    	  SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported To A Airport In LV!");
    		    	  SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
    		    	  DM[playerid] = 0;
                    }
                case 10:
                    {
                      	ResetPlayerWeapons(playerid);
    				  SetPlayerPos(playerid, -2789.8091,-2546.2229,1.3142);
    				  GameTextForPlayer(playerid,"~r~~h~Welcome to Monster",3000,5);
    			      GetPlayerName(playerid, pname, sizeof (pname));
    			      format(string3, sizeof(string3),"%s Has Gone to Monster ~r~(/monster)~p~", pname);
    			      TextDrawDestroy(Text:Reclama);
    			      Reclama = TextDrawCreate(250.000000, 435.000000, " ");
    			      TextDrawFont(Reclama, 1);
    			      TextDrawLetterSize(Reclama, 0.300000, 1.000000);
    			      TextDrawColor(Reclama, 0x00C2ECFF);
    			      TextDrawSetOutline(Reclama, 1);
    			      TextDrawSetProportional(Reclama, 1);
    			      TextDrawSetShadow(Reclama, 1);
    			      TextDrawShowForAll(Reclama);
    			      TextDrawSetString(Reclama, string3);
    			      SetTimer("reclamatime",10000,false);
    				  DM[playerid] = 0;
                    }
                case 11:
                    {
                      SetPlayerPos(playerid,2603.1882324219, -1299.8951416016, 81.14811706543);
    				  GameTextForPlayer(playerid,"~r~~h~Welcome to nrgs3",3000,5);
    			      GetPlayerName(playerid, pname, sizeof (pname));
    			      format(string3, sizeof(string3),"%s Has Gone to nrgs3 ~r~(/nrgs3)~p~", pname);
    			      TextDrawDestroy(Text:Reclama);
    			      Reclama = TextDrawCreate(250.000000, 435.000000, " ");
    			      TextDrawFont(Reclama, 1);
    			      TextDrawLetterSize(Reclama, 0.300000, 1.000000);
    			      TextDrawColor(Reclama, 0x00C2ECFF);
    			      TextDrawSetOutline(Reclama, 1);
    			      TextDrawSetProportional(Reclama, 1);
    			      TextDrawSetShadow(Reclama, 1);
    			      TextDrawShowForAll(Reclama);
    			      TextDrawSetString(Reclama, string3);
    			      SetTimer("reclamatime",10000,false);
    				  ResetPlayerWeapons(playerid);
    				  SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
    				  DM[playerid] = 0;
                    }
            }
        }
        return 1;
    }
    
    si imi da errorile astea:
    C:\Documents and Settings\user\My Documents\RDU&FS&Maps&Servers\RDU\gamemodes\RO.pwn(10611) : error 014: invalid statement; not in switch
    C:\Documents and Settings\user\My Documents\RDU&FS&Maps&Servers\RDU\gamemodes\RO.pwn(10611) : warning 215: expression has no effect
    C:\Documents and Settings\user\My Documents\RDU&FS&Maps&Servers\RDU\gamemodes\RO.pwn(10611) : error 001: expected token: ";", but found ":"
    C:\Documents and Settings\user\My Documents\RDU&FS&Maps&Servers\RDU\gamemodes\RO.pwn(10611) : error 029: invalid expression, assumed zero
    C:\Documents and Settings\user\My Documents\RDU&FS&Maps&Servers\RDU\gamemodes\RO.pwn(10611) : fatal error 107: too many error messages on one line
    

    va rog help!!!!

  6. deci am fakt akm acest dialog:

    	if (strcmp("/stunt", cmdtext, true)==0)
    	{
    	if(Roman[playerid] == 0)
        {
        ShowPlayerDialog(playerid,stunt,DIALOG_STYLE_MSGBOX,,"Teleportari Stunt","Stunts\n [MonsterCrash]: /mc\n\
    	\n[Stunt Crome]: /sc\n \
    	\n[Stunt Jizzy]: /sj\n \
    	\n[Abandoned Airport Jump]: /aj\n\
    	\n[Stunt Golf]: /sg\n\
    	\n[MultiParkour]: /mpk\n\
    	\n[Mount Chilliad]: /chilliad\n\
    	\n[Stunt Teleport1]: /stunt1\n\
    	\n[Stunt Teleport2]: /stunt2\n\
    	\n[Stunt Teleport3]: /stunt3\n\
    	\n[SanFiero Airport]: /sfair\n\
    	\n[Abandoned Airport]: /aa\n\
    	\n[LasVenturas Airport]: /lvair\n\
    	\n[MonsterMania]: /monsterm\n\
    	\n[MonsterCrash2]: /mc2\n\
    	\n[Nrgs]: /nrgs\n\
    	\n[MiniStunt]: /ms\n\
    	\n[Tube]: /tube\n\
    	\n[HalfPipe]: /hp\n\
    	Acestea au fost teleportarile catre Stunt-uri !","OK","Cancel");
        }
     	if(Roman[playerid] == 1)
        {
        ShowPlayerDialog(playerid,stunt,DIALOG_STYLE_MSGBOX,,"Teleportari Stunt","Stunts\n [MonsterCrash]: /mc\n\
    	\n[Stunt Crome]: /sc\n \
    	\n[Stunt Jizzy]: /sj\n \
    	\n[Abandoned Airport Jump]: /aj\n\
    	\n[Stunt Golf]: /sg\n\
    	\n[MultiParkour]: /mpk\n\
    	\n[Mount Chilliad]: /chilliad\n\
    	\n[Stunt Teleport1]: /stunt1\n\
    	\n[Stunt Teleport2]: /stunt2\n\
    	\n[Stunt Teleport3]: /stunt3\n\
    	\n[SanFiero Airport]: /sfair\n\
    	\n[Abandoned Airport]: /aa\n\
    	\n[LasVenturas Airport]: /lvair\n\
    	\n[MonsterMania]: /monsterm\n\
    	\n[MonsterCrash2]: /mc2\n\
    	\n[Nrgs]: /nrgs\n\
    	\n[MiniStunt]: /ms\n\
    	\n[Tube]: /tube\n\
    	\n[HalfPipe]: /hp\n\
    	This are the stunt teleports!","OK","Cancel");
     	}
        return 1;
    	}
    
    si imi da errorile acestea:
    C:\Documents and Settings\user\My Documents\RDU&FS&Maps&Servers\RDU\gamemodes\RO.pwn(2589) : error 075: input line too long (after substitutions)
    C:\Documents and Settings\user\My Documents\RDU&FS&Maps&Servers\RDU\gamemodes\RO.pwn(2590) : error 029: invalid expression, assumed zero
    C:\Documents and Settings\user\My Documents\RDU&FS&Maps&Servers\RDU\gamemodes\RO.pwn(2590) : warning 215: expression has no effect
    C:\Documents and Settings\user\My Documents\RDU&FS&Maps&Servers\RDU\gamemodes\RO.pwn(2590) : error 037: invalid string (possibly non-terminated string)
    C:\Documents and Settings\user\My Documents\RDU&FS&Maps&Servers\RDU\gamemodes\RO.pwn(2590) : error 017: undefined symbol "Stunts"
    C:\Documents and Settings\user\My Documents\RDU&FS&Maps&Servers\RDU\gamemodes\RO.pwn(2590) : fatal error 107: too many error messages on one line
    

    nush da dialogurile acestea cum iam fakt eu nu sunt infinite sau nush cum sa spun ca imi da "(after substitutions)"??help va rog

  7. da dc???

    ca sa stiti eu nu mam luat dupa fs-ul lui rock...eu am editat un pic fs-ul Cookie System ala lam facut in coins system...nu mam luat dupa a lui Rock...si la ce ar miar fii de folos sa schimb Zcmd cu dcmd in fs-ul lui rock? numai ca sa il postez si sa ma dau mare ca stiu sa scriptez???????

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