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xxSPEEDYxx

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Everything posted by xxSPEEDYxx

  1. eu iti recomand sa ai Streamer by Incognito pe care il gasesti: http://forum.sa-mp.com/showthread.php?t=102865 DACA o sa folosesti Streamo by Incognito trebuie sa ai TOATE obiectele convertite in CreateDynamicObject altfel nu o sa mearga deci la problema ta: --Daca ai Obiectele bagate in GM la OnGameModeInit trebuie sa ai la inceputul GM-ului includele: #include <xstreamer> - daca folosesti xstreamer by Boylette #include <streamo> - daca folosesti streamo by Incognito sau daca nu iti merg incearca sa vezi daca ai bagat server.cfg la linia: Plugins:xstreamer.dll incearca sper sa-ti mearga :wink:
  2. aha..da am fakt asa si merge...puteti da TC!!!
  3. as avea si eu o intrebare in legatura cu: C:\Documents and Settings\user\My Documents\RDU&FS&Maps&Servers\RDU\gamemodes\RDU.pwn(3157) : warning 219: local variable "string" shadows a variable at a preceding level C:\Documents and Settings\user\My Documents\RDU&FS&Maps&Servers\RDU\gamemodes\RDU.pwn(3178) : warning 219: local variable "string" shadows a variable at a preceding level pot sa inlocuiesc "string" cu de ex:strng sau strg sau strn...etc?
  4. da asa ceva vreau careva ma poate ajuta va rog frumos plssss!
  5. nu aia man...mie imi trebuie sa se schimbe o data sa scrie de ex: /minigun alta data sa se schimbe si sa scrie /help...dupa aia /cmds si asa mai departe sa fie random messages....
  6. deci cum pot sa pun random messages in forma asta de ex:? GameTextForPlayer(playerid,"~r~You Die!",1000,1);
  7. aha...ok doar ata am vrut sa stiu puteti sa dati TC! :tongue:
  8. Salls as avea si eu o intrebare.... se poate cumva scapa de aia ce-ti apare dupa ce teai connectat la server de ex: Connected to Life Roleplay...??
  9. {0x000099AA} in loc de forma asta pui asa la alea de inceput {000099} si tot asa...schimbi fiecare culoare de la inceput...
  10. uitate la onplayerdeath daca ai asa: SetPlayerScore(killerid,GetPlayerScore(killerid)+1);
  11. hmm.... :undecided:...incearca sa folosesti radminu pe un alt sv sa vezi daca iti va merge...
  12. arata linia FilterScripts din server.cfg
  13. salls...cum as putea cu comanda /exitdm sa ies din fiecare dm in care sunt ca eu am la fiecare dm o comanda de iesire..? deci cum as putea sa fac sa ies numai cu /exitdm din toate?
  14. da ce system de admin folosesti? eu iti recomand ladmin
  15. apare dar nu apare pentru tine...adik cand tu te connectezi pe sv nu iti apare ca ai intrat pe sv dar celorlati apare;)
  16. am fakt altfel am vaz ca nu merge si am fakt asa: if (strcmp("/stunt", cmdtext, true)==0) { if(Roman[playerid] == 0) { ShowPlayerDialog(playerid, stunt, DIALOG_STYLE_LIST, "Stunt Teles", "Stunt Crome - /sc\nStunt Jizzy - /sj\nAbandoned Airport - /aa\nMonsterCrash - /mc\nMonsterCrash2 - /mc2\nStunt Golf - /sg\nMultiParkour - /mpk\nMount Chilliad - /chilliad\nSanFierro Airport - /sfair\nLasVenturas Airport - /lvair\nMonsterMania - /mm\nNrgs - /nrgs", "Select", "Cancel"); } if(Roman[playerid] == 1) { ShowPlayerDialog(playerid, stunt, DIALOG_STYLE_LIST, "Stunt Teles", "Stunt Crome - /sc\nStunt Jizzy - /sj\nAbandoned Airport - /aa\nMonsterCrash - /mc\nMonsterCrash2 - /mc2\nStunt Golf - /sg\nMultiParkour - /mpk\nMount Chilliad - /chilliad\nSanFierro Airport - /sfair\nLasVenturas Airport - /lvair\nMonsterMania - /mm\nNrgs - /nrgs", "Select", "Cancel"); } return 1; } si am bagat asa la if dialog response: if(dialogid == stunt) { if(response) { if(listitem == 0) { ResetPlayerWeapons(playerid); new vehicleid = GetPlayerVehicleID(playerid); new State = GetPlayerState(playerid); if (IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER) { LinkVehicleToInterior(vehicleid, 0); SetPlayerInterior(playerid, 0); ResetPlayerWeapons(playerid); SetVehicleZAngle(vehicleid,0); return SetVehiclePos(vehicleid, -442.773560, 2208.823486, 42.929688); }else{ SetPlayerPos(playerid, -470.871338, 2212.695068, 48.028095); SetPlayerInterior(playerid, 0); GameTextForPlayer(playerid,"~r~~h~Welcome to Stunt Crom!",3000,5); GetPlayerName(playerid, pname, sizeof (pname)); format(string3, sizeof(string3),"%s Has Gone To Stunt Crom ~r~(/sc)~p~", pname); TextDrawDestroy(Text:Reclama); Reclama = TextDrawCreate(250.000000, 435.000000, " "); TextDrawFont(Reclama, 1); TextDrawLetterSize(Reclama, 0.300000, 1.000000); TextDrawColor(Reclama, 0x00C2ECFF); TextDrawSetOutline(Reclama, 1); TextDrawSetProportional(Reclama, 1); TextDrawSetShadow(Reclama, 1); TextDrawShowForAll(Reclama); TextDrawSetString(Reclama, string3); SetTimer("reclamatime",10000,false); SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off// DM[playerid] = 0; } if(listitem == 1) { ResetPlayerWeapons(playerid); if(IsPlayerInAnyVehicle(playerid)) { SetVehiclePos(GetPlayerVehicleID(playerid), -2636.6946,1443.2651,7.1283); SetVehicleZAngle(GetPlayerVehicleID(playerid), 65.1886); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0); } else { SetPlayerPos(playerid, -2655.6069,1458.4485,7.1149); SetPlayerFacingAngle(playerid, 0.0); } SetPlayerInterior(playerid, 0); ResetPlayerWeapons(playerid); GameTextForPlayer(playerid,"~r~~h~Welcome to Stunt Jizzy",3000,5); GetPlayerName(playerid, pname, sizeof (pname)); format(string3, sizeof(string3),"%s Has Gone to Stunt Jizzy ~r~(/sj)~p~", pname); TextDrawDestroy(Text:Reclama); Reclama = TextDrawCreate(250.000000, 435.000000, " "); TextDrawFont(Reclama, 1); TextDrawLetterSize(Reclama, 0.300000, 1.000000); TextDrawColor(Reclama, 0x00C2ECFF); TextDrawSetOutline(Reclama, 1); TextDrawSetProportional(Reclama, 1); TextDrawSetShadow(Reclama, 1); TextDrawShowForAll(Reclama); TextDrawSetString(Reclama, string3); SetTimer("reclamatime",10000,false); SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off// DM[playerid] = 0; } if(listitem == 2) { ResetPlayerWeapons(playerid); if (IsPlayerInAnyVehicle(playerid)) { SetVehiclePos(GetPlayerVehicleID(playerid),384.7456,2539.0366,16.9104 ); SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.558685); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0); } if (!IsPlayerInAnyVehicle(playerid)) { SetPlayerPos(playerid,403.447265,2466.154296,16.506214 ); SetPlayerFacingAngle(playerid, 266.558685); SetPlayerInterior(playerid, 0); } SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off// GameTextForPlayer(playerid,"~r~~h~Welcome to Old Airport!",3000,5); GetPlayerName(playerid, pname, sizeof (pname)); format(string3, sizeof(string3),"%s Has Gone To Old Airport~r~(/aa)~p~", pname); TextDrawDestroy(Text:Reclama); Reclama = TextDrawCreate(250.000000, 435.000000, " "); TextDrawFont(Reclama, 1); TextDrawLetterSize(Reclama, 0.300000, 1.000000); TextDrawColor(Reclama, 0x00C2ECFF); TextDrawSetOutline(Reclama, 1); TextDrawSetProportional(Reclama, 1); TextDrawSetShadow(Reclama, 1); TextDrawShowForAll(Reclama); TextDrawSetString(Reclama, string3); SetTimer("reclamatime",10000,false); DM[playerid] = 0; } if(listitem == 3) { ResetPlayerWeapons(playerid); SetPlayerPos(playerid, -1211.8409,-996.5524,128.2656); GameTextForPlayer(playerid,"~r~~h~Welcome to Monster Crash",3000,5); GetPlayerName(playerid, pname, sizeof (pname)); format(string3, sizeof(string3),"%s Has Gone to Monster Crash ~r~(/mc)~p~", pname); TextDrawDestroy(Text:Reclama); Reclama = TextDrawCreate(250.000000, 435.000000, " "); TextDrawFont(Reclama, 1); TextDrawLetterSize(Reclama, 0.300000, 1.000000); TextDrawColor(Reclama, 0x00C2ECFF); TextDrawSetOutline(Reclama, 1); TextDrawSetProportional(Reclama, 1); TextDrawSetShadow(Reclama, 1); TextDrawShowForAll(Reclama); TextDrawSetString(Reclama, string3); SetTimer("reclamatime",10000,false); ResetPlayerWeapons(playerid); DM[playerid] = 0; } if(listitem == 4) { ResetPlayerWeapons(playerid); SetPlayerPos(playerid, -2383.9839,2909.5325,362.3510); ResetPlayerWeapons(playerid); GameTextForPlayer(playerid,"~r~~h~Welcome to Monster Crash2",3000,5); GetPlayerName(playerid, pname, sizeof (pname)); format(string3, sizeof(string3),"%s Has Gone to Monster Crash2 ~r~(/mc2)~p~", pname); TextDrawDestroy(Text:Reclama); Reclama = TextDrawCreate(250.000000, 435.000000, " "); TextDrawFont(Reclama, 1); TextDrawLetterSize(Reclama, 0.300000, 1.000000); TextDrawColor(Reclama, 0x00C2ECFF); TextDrawSetOutline(Reclama, 1); TextDrawSetProportional(Reclama, 1); TextDrawSetShadow(Reclama, 1); TextDrawShowForAll(Reclama); TextDrawSetString(Reclama, string3); SetTimer("reclamatime",10000,false); DM[playerid] = 0; } if(listitem == 5) { SetPlayerPos(playerid, 1427.2017,2771.5164,15.8680); SetPlayerInterior(playerid, 0); ResetPlayerWeapons(playerid); GameTextForPlayer(playerid,"~r~~h~Welcome to Stunt Golf!",3000,5); GetPlayerName(playerid, pname, sizeof (pname)); format(string3, sizeof(string3),"%s Has Gone To Stunt Golf ~r~(/sg)~p~", pname); TextDrawDestroy(Text:Reclama); Reclama = TextDrawCreate(250.000000, 435.000000, " "); TextDrawFont(Reclama, 1); TextDrawLetterSize(Reclama, 0.300000, 1.000000); TextDrawColor(Reclama, 0x00C2ECFF); TextDrawSetOutline(Reclama, 1); TextDrawSetProportional(Reclama, 1); TextDrawSetShadow(Reclama, 1); TextDrawShowForAll(Reclama); TextDrawSetString(Reclama, string3); SetTimer("reclamatime",10000,false); DM[playerid] = 0; SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off// } if(listitem == 6) { SetPlayerPos(playerid, 1637.6896,2254.9548,623.9398); SetPlayerInterior(playerid, 0); ResetPlayerWeapons(playerid); SendClientMessage(playerid, 0xFFFF00AA, " Welcome to Multi Parkour"); SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off// DM[playerid] = 0; } if(listitem == 7) { ResetPlayerWeapons(playerid); if (IsPlayerInAnyVehicle(playerid)) { SetVehiclePos(GetPlayerVehicleID(playerid),-2336.5281,-1627.0908,483.7049 ); SetVehicleZAngle(GetPlayerVehicleID(playerid), 210.552673); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0); } if (!IsPlayerInAnyVehicle(playerid)) { SetPlayerPos(playerid,-2338.0388,-1610.1379,483.7186 ); SetPlayerFacingAngle(playerid, 242.6022); SetPlayerInterior(playerid, 0); ResetPlayerWeapons(playerid); } SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported To Mount Chiliad!"); SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off// DM[playerid] = 0; } if(listitem == 8) { ResetPlayerWeapons(playerid); if (IsPlayerInAnyVehicle(playerid)) { SetVehiclePos(GetPlayerVehicleID(playerid),-1481.8425,-194.4266,13.7062); SetVehicleZAngle(GetPlayerVehicleID(playerid), 315.557678); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0); } if (!IsPlayerInAnyVehicle(playerid)) { SetPlayerPos(playerid,-1460.1411,-204.3723,14.1484 ); SetPlayerFacingAngle(playerid, 315.557678); SetPlayerInterior(playerid, 0); ResetPlayerWeapons(playerid); } SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported To San Fierro Airport!"); SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off// DM[playerid] = 0; } if(listitem == 9) { ResetPlayerWeapons(playerid); if (IsPlayerInAnyVehicle(playerid)) { SetVehiclePos(GetPlayerVehicleID(playerid),1293.0598,1271.3467,10.8203 ); SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.558685); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0); } if (!IsPlayerInAnyVehicle(playerid)) { SetPlayerPos(playerid,1313.6654,1267.3495,10.8203 ); SetPlayerFacingAngle(playerid, 266.558685); SetPlayerInterior(playerid, 0); ResetPlayerWeapons(playerid); } SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported To A Airport In LV!"); SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off// DM[playerid] = 0; } if(listitem == 10) { ResetPlayerWeapons(playerid); SetPlayerPos(playerid, -2789.8091,-2546.2229,1.3142); GameTextForPlayer(playerid,"~r~~h~Welcome to Monster",3000,5); GetPlayerName(playerid, pname, sizeof (pname)); format(string3, sizeof(string3),"%s Has Gone to Monster ~r~(/monster)~p~", pname); TextDrawDestroy(Text:Reclama); Reclama = TextDrawCreate(250.000000, 435.000000, " "); TextDrawFont(Reclama, 1); TextDrawLetterSize(Reclama, 0.300000, 1.000000); TextDrawColor(Reclama, 0x00C2ECFF); TextDrawSetOutline(Reclama, 1); TextDrawSetProportional(Reclama, 1); TextDrawSetShadow(Reclama, 1); TextDrawShowForAll(Reclama); TextDrawSetString(Reclama, string3); SetTimer("reclamatime",10000,false); DM[playerid] = 0; } if(listitem == 11) { SetPlayerPos(playerid,2603.1882324219, -1299.8951416016, 81.14811706543); GameTextForPlayer(playerid,"~r~~h~Welcome to nrgs3",3000,5); GetPlayerName(playerid, pname, sizeof (pname)); format(string3, sizeof(string3),"%s Has Gone to nrgs3 ~r~(/nrgs3)~p~", pname); TextDrawDestroy(Text:Reclama); Reclama = TextDrawCreate(250.000000, 435.000000, " "); TextDrawFont(Reclama, 1); TextDrawLetterSize(Reclama, 0.300000, 1.000000); TextDrawColor(Reclama, 0x00C2ECFF); TextDrawSetOutline(Reclama, 1); TextDrawSetProportional(Reclama, 1); TextDrawSetShadow(Reclama, 1); TextDrawShowForAll(Reclama); TextDrawSetString(Reclama, string3); SetTimer("reclamatime",10000,false); ResetPlayerWeapons(playerid); SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off// DM[playerid] = 0; } } } return 1; } nu imi da nici o erroare dar cand intru pe sv dau /stunt selectez de ex stuntcrome si imi spawmeaza o masina...ce sa fac hhelp va rog!
  17. Deci azi mam apucat sa fac dialoguri cu teles....: if (strcmp("/stunt", cmdtext, true)==0) { if(Roman[playerid] == 0) { ShowPlayerDialog(playerid, stunt, DIALOG_STYLE_LIST, "Stunt Teles", "Stunt Crome - /sc\nStunt Jizzy - /sj\nAbandoned Airport - /aa\nMonsterCrash - /mc\nMonsterCrash2 - /mc2\nStunt Golf - /sg\nMultiParkour - /mpk\nMount Chilliad - /chilliad\nSanFierro Airport - /sfair\nLasVenturas Airport - /lvair\nMonsterMania - /mm\nNrgs - /nrgs", "Select", "Cancel"); } if(Roman[playerid] == 1) { ShowPlayerDialog(playerid, stunt, DIALOG_STYLE_LIST, "Stunt Teles", "Stunt Crome - /sc\nStunt Jizzy - /sj\nAbandoned Airport - /aa\nMonsterCrash - /mc\nMonsterCrash2 - /mc2\nStunt Golf - /sg\nMultiParkour - /mpk\nMount Chilliad - /chilliad\nSanFierro Airport - /sfair\nLasVenturas Airport - /lvair\nMonsterMania - /mm\nNrgs - /nrgs", "Select", "Cancel"); } return 1; } dupa aia am bagat asta la on dialog response: if(dialogid == stunt) { switch(listitem) { case 0: { ResetPlayerWeapons(playerid); new vehicleid = GetPlayerVehicleID(playerid); new State = GetPlayerState(playerid); if (IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER) { LinkVehicleToInterior(vehicleid, 0); SetPlayerInterior(playerid, 0); ResetPlayerWeapons(playerid); SetVehicleZAngle(vehicleid,0); return SetVehiclePos(vehicleid, -442.773560, 2208.823486, 42.929688); }else{ SetPlayerPos(playerid, -470.871338, 2212.695068, 48.028095); SetPlayerInterior(playerid, 0); GameTextForPlayer(playerid,"~r~~h~Welcome to Stunt Crom!",3000,5); GetPlayerName(playerid, pname, sizeof (pname)); format(string3, sizeof(string3),"%s Has Gone To Stunt Crom ~r~(/sc)~p~", pname); TextDrawDestroy(Text:Reclama); Reclama = TextDrawCreate(250.000000, 435.000000, " "); TextDrawFont(Reclama, 1); TextDrawLetterSize(Reclama, 0.300000, 1.000000); TextDrawColor(Reclama, 0x00C2ECFF); TextDrawSetOutline(Reclama, 1); TextDrawSetProportional(Reclama, 1); TextDrawSetShadow(Reclama, 1); TextDrawShowForAll(Reclama); TextDrawSetString(Reclama, string3); SetTimer("reclamatime",10000,false); SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off// DM[playerid] = 0; } case 1: { ResetPlayerWeapons(playerid); if(IsPlayerInAnyVehicle(playerid)) { SetVehiclePos(GetPlayerVehicleID(playerid), -2636.6946,1443.2651,7.1283); SetVehicleZAngle(GetPlayerVehicleID(playerid), 65.1886); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0); } else { SetPlayerPos(playerid, -2655.6069,1458.4485,7.1149); SetPlayerFacingAngle(playerid, 0.0); } SetPlayerInterior(playerid, 0); ResetPlayerWeapons(playerid); GameTextForPlayer(playerid,"~r~~h~Welcome to Stunt Jizzy",3000,5); GetPlayerName(playerid, pname, sizeof (pname)); format(string3, sizeof(string3),"%s Has Gone to Stunt Jizzy ~r~(/sj)~p~", pname); TextDrawDestroy(Text:Reclama); Reclama = TextDrawCreate(250.000000, 435.000000, " "); TextDrawFont(Reclama, 1); TextDrawLetterSize(Reclama, 0.300000, 1.000000); TextDrawColor(Reclama, 0x00C2ECFF); TextDrawSetOutline(Reclama, 1); TextDrawSetProportional(Reclama, 1); TextDrawSetShadow(Reclama, 1); TextDrawShowForAll(Reclama); TextDrawSetString(Reclama, string3); SetTimer("reclamatime",10000,false); SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off// DM[playerid] = 0; } case 2: { ResetPlayerWeapons(playerid); if (IsPlayerInAnyVehicle(playerid)) { SetVehiclePos(GetPlayerVehicleID(playerid),384.7456,2539.0366,16.9104 ); SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.558685); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0); } if (!IsPlayerInAnyVehicle(playerid)) { SetPlayerPos(playerid,403.447265,2466.154296,16.506214 ); SetPlayerFacingAngle(playerid, 266.558685); SetPlayerInterior(playerid, 0); } SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off// GameTextForPlayer(playerid,"~r~~h~Welcome to Old Airport!",3000,5); GetPlayerName(playerid, pname, sizeof (pname)); format(string3, sizeof(string3),"%s Has Gone To Old Airport~r~(/aa)~p~", pname); TextDrawDestroy(Text:Reclama); Reclama = TextDrawCreate(250.000000, 435.000000, " "); TextDrawFont(Reclama, 1); TextDrawLetterSize(Reclama, 0.300000, 1.000000); TextDrawColor(Reclama, 0x00C2ECFF); TextDrawSetOutline(Reclama, 1); TextDrawSetProportional(Reclama, 1); TextDrawSetShadow(Reclama, 1); TextDrawShowForAll(Reclama); TextDrawSetString(Reclama, string3); SetTimer("reclamatime",10000,false); DM[playerid] = 0; } case 3: { ResetPlayerWeapons(playerid); SetPlayerPos(playerid, -1211.8409,-996.5524,128.2656); GameTextForPlayer(playerid,"~r~~h~Welcome to Monster Crash",3000,5); GetPlayerName(playerid, pname, sizeof (pname)); format(string3, sizeof(string3),"%s Has Gone to Monster Crash ~r~(/mc)~p~", pname); TextDrawDestroy(Text:Reclama); Reclama = TextDrawCreate(250.000000, 435.000000, " "); TextDrawFont(Reclama, 1); TextDrawLetterSize(Reclama, 0.300000, 1.000000); TextDrawColor(Reclama, 0x00C2ECFF); TextDrawSetOutline(Reclama, 1); TextDrawSetProportional(Reclama, 1); TextDrawSetShadow(Reclama, 1); TextDrawShowForAll(Reclama); TextDrawSetString(Reclama, string3); SetTimer("reclamatime",10000,false); ResetPlayerWeapons(playerid); DM[playerid] = 0; } case 4: { ResetPlayerWeapons(playerid); SetPlayerPos(playerid, -2383.9839,2909.5325,362.3510); ResetPlayerWeapons(playerid); GameTextForPlayer(playerid,"~r~~h~Welcome to Monster Crash2",3000,5); GetPlayerName(playerid, pname, sizeof (pname)); format(string3, sizeof(string3),"%s Has Gone to Monster Crash2 ~r~(/mc2)~p~", pname); TextDrawDestroy(Text:Reclama); Reclama = TextDrawCreate(250.000000, 435.000000, " "); TextDrawFont(Reclama, 1); TextDrawLetterSize(Reclama, 0.300000, 1.000000); TextDrawColor(Reclama, 0x00C2ECFF); TextDrawSetOutline(Reclama, 1); TextDrawSetProportional(Reclama, 1); TextDrawSetShadow(Reclama, 1); TextDrawShowForAll(Reclama); TextDrawSetString(Reclama, string3); SetTimer("reclamatime",10000,false); DM[playerid] = 0; } case 5: { SetPlayerPos(playerid, 1427.2017,2771.5164,15.8680); SetPlayerInterior(playerid, 0); ResetPlayerWeapons(playerid); GameTextForPlayer(playerid,"~r~~h~Welcome to Stunt Golf!",3000,5); GetPlayerName(playerid, pname, sizeof (pname)); format(string3, sizeof(string3),"%s Has Gone To Stunt Golf ~r~(/sg)~p~", pname); TextDrawDestroy(Text:Reclama); Reclama = TextDrawCreate(250.000000, 435.000000, " "); TextDrawFont(Reclama, 1); TextDrawLetterSize(Reclama, 0.300000, 1.000000); TextDrawColor(Reclama, 0x00C2ECFF); TextDrawSetOutline(Reclama, 1); TextDrawSetProportional(Reclama, 1); TextDrawSetShadow(Reclama, 1); TextDrawShowForAll(Reclama); TextDrawSetString(Reclama, string3); SetTimer("reclamatime",10000,false); DM[playerid] = 0; SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off// } case 6: { SetPlayerPos(playerid, 1637.6896,2254.9548,623.9398); SetPlayerInterior(playerid, 0); ResetPlayerWeapons(playerid); SendClientMessage(playerid, 0xFFFF00AA, " Welcome to Multi Parkour"); SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off// DM[playerid] = 0; } case 7: { ResetPlayerWeapons(playerid); if (IsPlayerInAnyVehicle(playerid)) { SetVehiclePos(GetPlayerVehicleID(playerid),-2336.5281,-1627.0908,483.7049 ); SetVehicleZAngle(GetPlayerVehicleID(playerid), 210.552673); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0); } if (!IsPlayerInAnyVehicle(playerid)) { SetPlayerPos(playerid,-2338.0388,-1610.1379,483.7186 ); SetPlayerFacingAngle(playerid, 242.6022); SetPlayerInterior(playerid, 0); ResetPlayerWeapons(playerid); } SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported To Mount Chiliad!"); SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off// DM[playerid] = 0; } case 8: { ResetPlayerWeapons(playerid); if (IsPlayerInAnyVehicle(playerid)) { SetVehiclePos(GetPlayerVehicleID(playerid),-1481.8425,-194.4266,13.7062); SetVehicleZAngle(GetPlayerVehicleID(playerid), 315.557678); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0); } if (!IsPlayerInAnyVehicle(playerid)) { SetPlayerPos(playerid,-1460.1411,-204.3723,14.1484 ); SetPlayerFacingAngle(playerid, 315.557678); SetPlayerInterior(playerid, 0); ResetPlayerWeapons(playerid); } SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported To San Fierro Airport!"); SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off// DM[playerid] = 0; } case 9: { ResetPlayerWeapons(playerid); if (IsPlayerInAnyVehicle(playerid)) { SetVehiclePos(GetPlayerVehicleID(playerid),1293.0598,1271.3467,10.8203 ); SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.558685); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0); } if (!IsPlayerInAnyVehicle(playerid)) { SetPlayerPos(playerid,1313.6654,1267.3495,10.8203 ); SetPlayerFacingAngle(playerid, 266.558685); SetPlayerInterior(playerid, 0); ResetPlayerWeapons(playerid); } SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported To A Airport In LV!"); SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off// DM[playerid] = 0; } case 10: { ResetPlayerWeapons(playerid); SetPlayerPos(playerid, -2789.8091,-2546.2229,1.3142); GameTextForPlayer(playerid,"~r~~h~Welcome to Monster",3000,5); GetPlayerName(playerid, pname, sizeof (pname)); format(string3, sizeof(string3),"%s Has Gone to Monster ~r~(/monster)~p~", pname); TextDrawDestroy(Text:Reclama); Reclama = TextDrawCreate(250.000000, 435.000000, " "); TextDrawFont(Reclama, 1); TextDrawLetterSize(Reclama, 0.300000, 1.000000); TextDrawColor(Reclama, 0x00C2ECFF); TextDrawSetOutline(Reclama, 1); TextDrawSetProportional(Reclama, 1); TextDrawSetShadow(Reclama, 1); TextDrawShowForAll(Reclama); TextDrawSetString(Reclama, string3); SetTimer("reclamatime",10000,false); DM[playerid] = 0; } case 11: { SetPlayerPos(playerid,2603.1882324219, -1299.8951416016, 81.14811706543); GameTextForPlayer(playerid,"~r~~h~Welcome to nrgs3",3000,5); GetPlayerName(playerid, pname, sizeof (pname)); format(string3, sizeof(string3),"%s Has Gone to nrgs3 ~r~(/nrgs3)~p~", pname); TextDrawDestroy(Text:Reclama); Reclama = TextDrawCreate(250.000000, 435.000000, " "); TextDrawFont(Reclama, 1); TextDrawLetterSize(Reclama, 0.300000, 1.000000); TextDrawColor(Reclama, 0x00C2ECFF); TextDrawSetOutline(Reclama, 1); TextDrawSetProportional(Reclama, 1); TextDrawSetShadow(Reclama, 1); TextDrawShowForAll(Reclama); TextDrawSetString(Reclama, string3); SetTimer("reclamatime",10000,false); ResetPlayerWeapons(playerid); SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off// DM[playerid] = 0; } } } return 1; } si imi da errorile astea: C:\Documents and Settings\user\My Documents\RDU&FS&Maps&Servers\RDU\gamemodes\RO.pwn(10611) : error 014: invalid statement; not in switch C:\Documents and Settings\user\My Documents\RDU&FS&Maps&Servers\RDU\gamemodes\RO.pwn(10611) : warning 215: expression has no effect C:\Documents and Settings\user\My Documents\RDU&FS&Maps&Servers\RDU\gamemodes\RO.pwn(10611) : error 001: expected token: ";", but found ":" C:\Documents and Settings\user\My Documents\RDU&FS&Maps&Servers\RDU\gamemodes\RO.pwn(10611) : error 029: invalid expression, assumed zero C:\Documents and Settings\user\My Documents\RDU&FS&Maps&Servers\RDU\gamemodes\RO.pwn(10611) : fatal error 107: too many error messages on one line va rog help!!!!
  18. asteas linile la care imi da error: linia 2589 - \n[MonsterMania]: /monsterm\n\ linia 2590- \n[MonsterCrash2]: /mc2\n \
  19. deci am fakt akm acest dialog: if (strcmp("/stunt", cmdtext, true)==0) { if(Roman[playerid] == 0) { ShowPlayerDialog(playerid,stunt,DIALOG_STYLE_MSGBOX,,"Teleportari Stunt","Stunts\n [MonsterCrash]: /mc\n\ \n[Stunt Crome]: /sc\n \ \n[Stunt Jizzy]: /sj\n \ \n[Abandoned Airport Jump]: /aj\n\ \n[Stunt Golf]: /sg\n\ \n[MultiParkour]: /mpk\n\ \n[Mount Chilliad]: /chilliad\n\ \n[Stunt Teleport1]: /stunt1\n\ \n[Stunt Teleport2]: /stunt2\n\ \n[Stunt Teleport3]: /stunt3\n\ \n[SanFiero Airport]: /sfair\n\ \n[Abandoned Airport]: /aa\n\ \n[LasVenturas Airport]: /lvair\n\ \n[MonsterMania]: /monsterm\n\ \n[MonsterCrash2]: /mc2\n\ \n[Nrgs]: /nrgs\n\ \n[MiniStunt]: /ms\n\ \n[Tube]: /tube\n\ \n[HalfPipe]: /hp\n\ Acestea au fost teleportarile catre Stunt-uri !","OK","Cancel"); } if(Roman[playerid] == 1) { ShowPlayerDialog(playerid,stunt,DIALOG_STYLE_MSGBOX,,"Teleportari Stunt","Stunts\n [MonsterCrash]: /mc\n\ \n[Stunt Crome]: /sc\n \ \n[Stunt Jizzy]: /sj\n \ \n[Abandoned Airport Jump]: /aj\n\ \n[Stunt Golf]: /sg\n\ \n[MultiParkour]: /mpk\n\ \n[Mount Chilliad]: /chilliad\n\ \n[Stunt Teleport1]: /stunt1\n\ \n[Stunt Teleport2]: /stunt2\n\ \n[Stunt Teleport3]: /stunt3\n\ \n[SanFiero Airport]: /sfair\n\ \n[Abandoned Airport]: /aa\n\ \n[LasVenturas Airport]: /lvair\n\ \n[MonsterMania]: /monsterm\n\ \n[MonsterCrash2]: /mc2\n\ \n[Nrgs]: /nrgs\n\ \n[MiniStunt]: /ms\n\ \n[Tube]: /tube\n\ \n[HalfPipe]: /hp\n\ This are the stunt teleports!","OK","Cancel"); } return 1; } si imi da errorile acestea: C:\Documents and Settings\user\My Documents\RDU&FS&Maps&Servers\RDU\gamemodes\RO.pwn(2589) : error 075: input line too long (after substitutions) C:\Documents and Settings\user\My Documents\RDU&FS&Maps&Servers\RDU\gamemodes\RO.pwn(2590) : error 029: invalid expression, assumed zero C:\Documents and Settings\user\My Documents\RDU&FS&Maps&Servers\RDU\gamemodes\RO.pwn(2590) : warning 215: expression has no effect C:\Documents and Settings\user\My Documents\RDU&FS&Maps&Servers\RDU\gamemodes\RO.pwn(2590) : error 037: invalid string (possibly non-terminated string) C:\Documents and Settings\user\My Documents\RDU&FS&Maps&Servers\RDU\gamemodes\RO.pwn(2590) : error 017: undefined symbol "Stunts" C:\Documents and Settings\user\My Documents\RDU&FS&Maps&Servers\RDU\gamemodes\RO.pwn(2590) : fatal error 107: too many error messages on one line nush da dialogurile acestea cum iam fakt eu nu sunt infinite sau nush cum sa spun ca imi da "(after substitutions)"??help va rog
  20. da dc??? ca sa stiti eu nu mam luat dupa fs-ul lui rock...eu am editat un pic fs-ul Cookie System ala lam facut in coins system...nu mam luat dupa a lui Rock...si la ce ar miar fii de folos sa schimb Zcmd cu dcmd in fs-ul lui rock? numai ca sa il postez si sa ma dau mare ca stiu sa scriptez???????
  21. am incercat si cu grand larceny...adik am downloadat un server de pe sa-mp.com....si am bagat acolo fs-ul +plunginul mysql...si nu a mers dc?
  22. nu eu cand testez un fs il bag numai pe fs-ul respectiv in server.cfg....nu am depasit limita...
  23. ok...dar nu este edit.... :grin:
  24. scz pt dublu post dar mia rasuns Camelote de pe sa-mp.com si a scris asta: Looks to me that you are using several FS. cum adikca "serveral FS"??
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