xxSPEEDYxx
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Everything posted by xxSPEEDYxx
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eu iti recomand sa ai Streamer by Incognito pe care il gasesti: http://forum.sa-mp.com/showthread.php?t=102865 DACA o sa folosesti Streamo by Incognito trebuie sa ai TOATE obiectele convertite in CreateDynamicObject altfel nu o sa mearga deci la problema ta: --Daca ai Obiectele bagate in GM la OnGameModeInit trebuie sa ai la inceputul GM-ului includele: #include <xstreamer> - daca folosesti xstreamer by Boylette #include <streamo> - daca folosesti streamo by Incognito sau daca nu iti merg incearca sa vezi daca ai bagat server.cfg la linia: Plugins:xstreamer.dll incearca sper sa-ti mearga :wink:
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aha..da am fakt asa si merge...puteti da TC!!!
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as avea si eu o intrebare in legatura cu: C:\Documents and Settings\user\My Documents\RDU&FS&Maps&Servers\RDU\gamemodes\RDU.pwn(3157) : warning 219: local variable "string" shadows a variable at a preceding level C:\Documents and Settings\user\My Documents\RDU&FS&Maps&Servers\RDU\gamemodes\RDU.pwn(3178) : warning 219: local variable "string" shadows a variable at a preceding level pot sa inlocuiesc "string" cu de ex:strng sau strg sau strn...etc?
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da asa ceva vreau careva ma poate ajuta va rog frumos plssss!
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nu aia man...mie imi trebuie sa se schimbe o data sa scrie de ex: /minigun alta data sa se schimbe si sa scrie /help...dupa aia /cmds si asa mai departe sa fie random messages....
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deci cum pot sa pun random messages in forma asta de ex:? GameTextForPlayer(playerid,"~r~You Die!",1000,1);
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aha...ok doar ata am vrut sa stiu puteti sa dati TC! :tongue:
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Salls as avea si eu o intrebare.... se poate cumva scapa de aia ce-ti apare dupa ce teai connectat la server de ex: Connected to Life Roleplay...??
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{0x000099AA} in loc de forma asta pui asa la alea de inceput {000099} si tot asa...schimbi fiecare culoare de la inceput...
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uitate la onplayerdeath daca ai asa: SetPlayerScore(killerid,GetPlayerScore(killerid)+1);
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hmm.... :undecided:...incearca sa folosesti radminu pe un alt sv sa vezi daca iti va merge...
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da ti se incarca systemu de admin???
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arata linia FilterScripts din server.cfg
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salls...cum as putea cu comanda /exitdm sa ies din fiecare dm in care sunt ca eu am la fiecare dm o comanda de iesire..? deci cum as putea sa fac sa ies numai cu /exitdm din toate?
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da ce system de admin folosesti? eu iti recomand ladmin
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apare dar nu apare pentru tine...adik cand tu te connectezi pe sv nu iti apare ca ai intrat pe sv dar celorlati apare;)
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am fakt altfel am vaz ca nu merge si am fakt asa: if (strcmp("/stunt", cmdtext, true)==0) { if(Roman[playerid] == 0) { ShowPlayerDialog(playerid, stunt, DIALOG_STYLE_LIST, "Stunt Teles", "Stunt Crome - /sc\nStunt Jizzy - /sj\nAbandoned Airport - /aa\nMonsterCrash - /mc\nMonsterCrash2 - /mc2\nStunt Golf - /sg\nMultiParkour - /mpk\nMount Chilliad - /chilliad\nSanFierro Airport - /sfair\nLasVenturas Airport - /lvair\nMonsterMania - /mm\nNrgs - /nrgs", "Select", "Cancel"); } if(Roman[playerid] == 1) { ShowPlayerDialog(playerid, stunt, DIALOG_STYLE_LIST, "Stunt Teles", "Stunt Crome - /sc\nStunt Jizzy - /sj\nAbandoned Airport - /aa\nMonsterCrash - /mc\nMonsterCrash2 - /mc2\nStunt Golf - /sg\nMultiParkour - /mpk\nMount Chilliad - /chilliad\nSanFierro Airport - /sfair\nLasVenturas Airport - /lvair\nMonsterMania - /mm\nNrgs - /nrgs", "Select", "Cancel"); } return 1; } si am bagat asa la if dialog response: if(dialogid == stunt) { if(response) { if(listitem == 0) { ResetPlayerWeapons(playerid); new vehicleid = GetPlayerVehicleID(playerid); new State = GetPlayerState(playerid); if (IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER) { LinkVehicleToInterior(vehicleid, 0); SetPlayerInterior(playerid, 0); ResetPlayerWeapons(playerid); SetVehicleZAngle(vehicleid,0); return SetVehiclePos(vehicleid, -442.773560, 2208.823486, 42.929688); }else{ SetPlayerPos(playerid, -470.871338, 2212.695068, 48.028095); SetPlayerInterior(playerid, 0); GameTextForPlayer(playerid,"~r~~h~Welcome to Stunt Crom!",3000,5); GetPlayerName(playerid, pname, sizeof (pname)); format(string3, sizeof(string3),"%s Has Gone To Stunt Crom ~r~(/sc)~p~", pname); TextDrawDestroy(Text:Reclama); Reclama = TextDrawCreate(250.000000, 435.000000, " "); TextDrawFont(Reclama, 1); TextDrawLetterSize(Reclama, 0.300000, 1.000000); TextDrawColor(Reclama, 0x00C2ECFF); TextDrawSetOutline(Reclama, 1); TextDrawSetProportional(Reclama, 1); TextDrawSetShadow(Reclama, 1); TextDrawShowForAll(Reclama); TextDrawSetString(Reclama, string3); SetTimer("reclamatime",10000,false); SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off// DM[playerid] = 0; } if(listitem == 1) { ResetPlayerWeapons(playerid); if(IsPlayerInAnyVehicle(playerid)) { SetVehiclePos(GetPlayerVehicleID(playerid), -2636.6946,1443.2651,7.1283); SetVehicleZAngle(GetPlayerVehicleID(playerid), 65.1886); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0); } else { SetPlayerPos(playerid, -2655.6069,1458.4485,7.1149); SetPlayerFacingAngle(playerid, 0.0); } SetPlayerInterior(playerid, 0); ResetPlayerWeapons(playerid); GameTextForPlayer(playerid,"~r~~h~Welcome to Stunt Jizzy",3000,5); GetPlayerName(playerid, pname, sizeof (pname)); format(string3, sizeof(string3),"%s Has Gone to Stunt Jizzy ~r~(/sj)~p~", pname); TextDrawDestroy(Text:Reclama); Reclama = TextDrawCreate(250.000000, 435.000000, " "); TextDrawFont(Reclama, 1); TextDrawLetterSize(Reclama, 0.300000, 1.000000); TextDrawColor(Reclama, 0x00C2ECFF); TextDrawSetOutline(Reclama, 1); TextDrawSetProportional(Reclama, 1); TextDrawSetShadow(Reclama, 1); TextDrawShowForAll(Reclama); TextDrawSetString(Reclama, string3); SetTimer("reclamatime",10000,false); SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off// DM[playerid] = 0; } if(listitem == 2) { ResetPlayerWeapons(playerid); if (IsPlayerInAnyVehicle(playerid)) { SetVehiclePos(GetPlayerVehicleID(playerid),384.7456,2539.0366,16.9104 ); SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.558685); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0); } if (!IsPlayerInAnyVehicle(playerid)) { SetPlayerPos(playerid,403.447265,2466.154296,16.506214 ); SetPlayerFacingAngle(playerid, 266.558685); SetPlayerInterior(playerid, 0); } SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off// GameTextForPlayer(playerid,"~r~~h~Welcome to Old Airport!",3000,5); GetPlayerName(playerid, pname, sizeof (pname)); format(string3, sizeof(string3),"%s Has Gone To Old Airport~r~(/aa)~p~", pname); TextDrawDestroy(Text:Reclama); Reclama = TextDrawCreate(250.000000, 435.000000, " "); TextDrawFont(Reclama, 1); TextDrawLetterSize(Reclama, 0.300000, 1.000000); TextDrawColor(Reclama, 0x00C2ECFF); TextDrawSetOutline(Reclama, 1); TextDrawSetProportional(Reclama, 1); TextDrawSetShadow(Reclama, 1); TextDrawShowForAll(Reclama); TextDrawSetString(Reclama, string3); SetTimer("reclamatime",10000,false); DM[playerid] = 0; } if(listitem == 3) { ResetPlayerWeapons(playerid); SetPlayerPos(playerid, -1211.8409,-996.5524,128.2656); GameTextForPlayer(playerid,"~r~~h~Welcome to Monster Crash",3000,5); GetPlayerName(playerid, pname, sizeof (pname)); format(string3, sizeof(string3),"%s Has Gone to Monster Crash ~r~(/mc)~p~", pname); TextDrawDestroy(Text:Reclama); Reclama = TextDrawCreate(250.000000, 435.000000, " "); TextDrawFont(Reclama, 1); TextDrawLetterSize(Reclama, 0.300000, 1.000000); TextDrawColor(Reclama, 0x00C2ECFF); TextDrawSetOutline(Reclama, 1); TextDrawSetProportional(Reclama, 1); TextDrawSetShadow(Reclama, 1); TextDrawShowForAll(Reclama); TextDrawSetString(Reclama, string3); SetTimer("reclamatime",10000,false); ResetPlayerWeapons(playerid); DM[playerid] = 0; } if(listitem == 4) { ResetPlayerWeapons(playerid); SetPlayerPos(playerid, -2383.9839,2909.5325,362.3510); ResetPlayerWeapons(playerid); GameTextForPlayer(playerid,"~r~~h~Welcome to Monster Crash2",3000,5); GetPlayerName(playerid, pname, sizeof (pname)); format(string3, sizeof(string3),"%s Has Gone to Monster Crash2 ~r~(/mc2)~p~", pname); TextDrawDestroy(Text:Reclama); Reclama = TextDrawCreate(250.000000, 435.000000, " "); TextDrawFont(Reclama, 1); TextDrawLetterSize(Reclama, 0.300000, 1.000000); TextDrawColor(Reclama, 0x00C2ECFF); TextDrawSetOutline(Reclama, 1); TextDrawSetProportional(Reclama, 1); TextDrawSetShadow(Reclama, 1); TextDrawShowForAll(Reclama); TextDrawSetString(Reclama, string3); SetTimer("reclamatime",10000,false); DM[playerid] = 0; } if(listitem == 5) { SetPlayerPos(playerid, 1427.2017,2771.5164,15.8680); SetPlayerInterior(playerid, 0); ResetPlayerWeapons(playerid); GameTextForPlayer(playerid,"~r~~h~Welcome to Stunt Golf!",3000,5); GetPlayerName(playerid, pname, sizeof (pname)); format(string3, sizeof(string3),"%s Has Gone To Stunt Golf ~r~(/sg)~p~", pname); TextDrawDestroy(Text:Reclama); Reclama = TextDrawCreate(250.000000, 435.000000, " "); TextDrawFont(Reclama, 1); TextDrawLetterSize(Reclama, 0.300000, 1.000000); TextDrawColor(Reclama, 0x00C2ECFF); TextDrawSetOutline(Reclama, 1); TextDrawSetProportional(Reclama, 1); TextDrawSetShadow(Reclama, 1); TextDrawShowForAll(Reclama); TextDrawSetString(Reclama, string3); SetTimer("reclamatime",10000,false); DM[playerid] = 0; SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off// } if(listitem == 6) { SetPlayerPos(playerid, 1637.6896,2254.9548,623.9398); SetPlayerInterior(playerid, 0); ResetPlayerWeapons(playerid); SendClientMessage(playerid, 0xFFFF00AA, " Welcome to Multi Parkour"); SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off// DM[playerid] = 0; } if(listitem == 7) { ResetPlayerWeapons(playerid); if (IsPlayerInAnyVehicle(playerid)) { SetVehiclePos(GetPlayerVehicleID(playerid),-2336.5281,-1627.0908,483.7049 ); SetVehicleZAngle(GetPlayerVehicleID(playerid), 210.552673); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0); } if (!IsPlayerInAnyVehicle(playerid)) { SetPlayerPos(playerid,-2338.0388,-1610.1379,483.7186 ); SetPlayerFacingAngle(playerid, 242.6022); SetPlayerInterior(playerid, 0); ResetPlayerWeapons(playerid); } SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported To Mount Chiliad!"); SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off// DM[playerid] = 0; } if(listitem == 8) { ResetPlayerWeapons(playerid); if (IsPlayerInAnyVehicle(playerid)) { SetVehiclePos(GetPlayerVehicleID(playerid),-1481.8425,-194.4266,13.7062); SetVehicleZAngle(GetPlayerVehicleID(playerid), 315.557678); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0); } if (!IsPlayerInAnyVehicle(playerid)) { SetPlayerPos(playerid,-1460.1411,-204.3723,14.1484 ); SetPlayerFacingAngle(playerid, 315.557678); SetPlayerInterior(playerid, 0); ResetPlayerWeapons(playerid); } SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported To San Fierro Airport!"); SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off// DM[playerid] = 0; } if(listitem == 9) { ResetPlayerWeapons(playerid); if (IsPlayerInAnyVehicle(playerid)) { SetVehiclePos(GetPlayerVehicleID(playerid),1293.0598,1271.3467,10.8203 ); SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.558685); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0); } if (!IsPlayerInAnyVehicle(playerid)) { SetPlayerPos(playerid,1313.6654,1267.3495,10.8203 ); SetPlayerFacingAngle(playerid, 266.558685); SetPlayerInterior(playerid, 0); ResetPlayerWeapons(playerid); } SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported To A Airport In LV!"); SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off// DM[playerid] = 0; } if(listitem == 10) { ResetPlayerWeapons(playerid); SetPlayerPos(playerid, -2789.8091,-2546.2229,1.3142); GameTextForPlayer(playerid,"~r~~h~Welcome to Monster",3000,5); GetPlayerName(playerid, pname, sizeof (pname)); format(string3, sizeof(string3),"%s Has Gone to Monster ~r~(/monster)~p~", pname); TextDrawDestroy(Text:Reclama); Reclama = TextDrawCreate(250.000000, 435.000000, " "); TextDrawFont(Reclama, 1); TextDrawLetterSize(Reclama, 0.300000, 1.000000); TextDrawColor(Reclama, 0x00C2ECFF); TextDrawSetOutline(Reclama, 1); TextDrawSetProportional(Reclama, 1); TextDrawSetShadow(Reclama, 1); TextDrawShowForAll(Reclama); TextDrawSetString(Reclama, string3); SetTimer("reclamatime",10000,false); DM[playerid] = 0; } if(listitem == 11) { SetPlayerPos(playerid,2603.1882324219, -1299.8951416016, 81.14811706543); GameTextForPlayer(playerid,"~r~~h~Welcome to nrgs3",3000,5); GetPlayerName(playerid, pname, sizeof (pname)); format(string3, sizeof(string3),"%s Has Gone to nrgs3 ~r~(/nrgs3)~p~", pname); TextDrawDestroy(Text:Reclama); Reclama = TextDrawCreate(250.000000, 435.000000, " "); TextDrawFont(Reclama, 1); TextDrawLetterSize(Reclama, 0.300000, 1.000000); TextDrawColor(Reclama, 0x00C2ECFF); TextDrawSetOutline(Reclama, 1); TextDrawSetProportional(Reclama, 1); TextDrawSetShadow(Reclama, 1); TextDrawShowForAll(Reclama); TextDrawSetString(Reclama, string3); SetTimer("reclamatime",10000,false); ResetPlayerWeapons(playerid); SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off// DM[playerid] = 0; } } } return 1; } nu imi da nici o erroare dar cand intru pe sv dau /stunt selectez de ex stuntcrome si imi spawmeaza o masina...ce sa fac hhelp va rog!
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Deci azi mam apucat sa fac dialoguri cu teles....: if (strcmp("/stunt", cmdtext, true)==0) { if(Roman[playerid] == 0) { ShowPlayerDialog(playerid, stunt, DIALOG_STYLE_LIST, "Stunt Teles", "Stunt Crome - /sc\nStunt Jizzy - /sj\nAbandoned Airport - /aa\nMonsterCrash - /mc\nMonsterCrash2 - /mc2\nStunt Golf - /sg\nMultiParkour - /mpk\nMount Chilliad - /chilliad\nSanFierro Airport - /sfair\nLasVenturas Airport - /lvair\nMonsterMania - /mm\nNrgs - /nrgs", "Select", "Cancel"); } if(Roman[playerid] == 1) { ShowPlayerDialog(playerid, stunt, DIALOG_STYLE_LIST, "Stunt Teles", "Stunt Crome - /sc\nStunt Jizzy - /sj\nAbandoned Airport - /aa\nMonsterCrash - /mc\nMonsterCrash2 - /mc2\nStunt Golf - /sg\nMultiParkour - /mpk\nMount Chilliad - /chilliad\nSanFierro Airport - /sfair\nLasVenturas Airport - /lvair\nMonsterMania - /mm\nNrgs - /nrgs", "Select", "Cancel"); } return 1; } dupa aia am bagat asta la on dialog response: if(dialogid == stunt) { switch(listitem) { case 0: { ResetPlayerWeapons(playerid); new vehicleid = GetPlayerVehicleID(playerid); new State = GetPlayerState(playerid); if (IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER) { LinkVehicleToInterior(vehicleid, 0); SetPlayerInterior(playerid, 0); ResetPlayerWeapons(playerid); SetVehicleZAngle(vehicleid,0); return SetVehiclePos(vehicleid, -442.773560, 2208.823486, 42.929688); }else{ SetPlayerPos(playerid, -470.871338, 2212.695068, 48.028095); SetPlayerInterior(playerid, 0); GameTextForPlayer(playerid,"~r~~h~Welcome to Stunt Crom!",3000,5); GetPlayerName(playerid, pname, sizeof (pname)); format(string3, sizeof(string3),"%s Has Gone To Stunt Crom ~r~(/sc)~p~", pname); TextDrawDestroy(Text:Reclama); Reclama = TextDrawCreate(250.000000, 435.000000, " "); TextDrawFont(Reclama, 1); TextDrawLetterSize(Reclama, 0.300000, 1.000000); TextDrawColor(Reclama, 0x00C2ECFF); TextDrawSetOutline(Reclama, 1); TextDrawSetProportional(Reclama, 1); TextDrawSetShadow(Reclama, 1); TextDrawShowForAll(Reclama); TextDrawSetString(Reclama, string3); SetTimer("reclamatime",10000,false); SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off// DM[playerid] = 0; } case 1: { ResetPlayerWeapons(playerid); if(IsPlayerInAnyVehicle(playerid)) { SetVehiclePos(GetPlayerVehicleID(playerid), -2636.6946,1443.2651,7.1283); SetVehicleZAngle(GetPlayerVehicleID(playerid), 65.1886); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0); } else { SetPlayerPos(playerid, -2655.6069,1458.4485,7.1149); SetPlayerFacingAngle(playerid, 0.0); } SetPlayerInterior(playerid, 0); ResetPlayerWeapons(playerid); GameTextForPlayer(playerid,"~r~~h~Welcome to Stunt Jizzy",3000,5); GetPlayerName(playerid, pname, sizeof (pname)); format(string3, sizeof(string3),"%s Has Gone to Stunt Jizzy ~r~(/sj)~p~", pname); TextDrawDestroy(Text:Reclama); Reclama = TextDrawCreate(250.000000, 435.000000, " "); TextDrawFont(Reclama, 1); TextDrawLetterSize(Reclama, 0.300000, 1.000000); TextDrawColor(Reclama, 0x00C2ECFF); TextDrawSetOutline(Reclama, 1); TextDrawSetProportional(Reclama, 1); TextDrawSetShadow(Reclama, 1); TextDrawShowForAll(Reclama); TextDrawSetString(Reclama, string3); SetTimer("reclamatime",10000,false); SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off// DM[playerid] = 0; } case 2: { ResetPlayerWeapons(playerid); if (IsPlayerInAnyVehicle(playerid)) { SetVehiclePos(GetPlayerVehicleID(playerid),384.7456,2539.0366,16.9104 ); SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.558685); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0); } if (!IsPlayerInAnyVehicle(playerid)) { SetPlayerPos(playerid,403.447265,2466.154296,16.506214 ); SetPlayerFacingAngle(playerid, 266.558685); SetPlayerInterior(playerid, 0); } SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off// GameTextForPlayer(playerid,"~r~~h~Welcome to Old Airport!",3000,5); GetPlayerName(playerid, pname, sizeof (pname)); format(string3, sizeof(string3),"%s Has Gone To Old Airport~r~(/aa)~p~", pname); TextDrawDestroy(Text:Reclama); Reclama = TextDrawCreate(250.000000, 435.000000, " "); TextDrawFont(Reclama, 1); TextDrawLetterSize(Reclama, 0.300000, 1.000000); TextDrawColor(Reclama, 0x00C2ECFF); TextDrawSetOutline(Reclama, 1); TextDrawSetProportional(Reclama, 1); TextDrawSetShadow(Reclama, 1); TextDrawShowForAll(Reclama); TextDrawSetString(Reclama, string3); SetTimer("reclamatime",10000,false); DM[playerid] = 0; } case 3: { ResetPlayerWeapons(playerid); SetPlayerPos(playerid, -1211.8409,-996.5524,128.2656); GameTextForPlayer(playerid,"~r~~h~Welcome to Monster Crash",3000,5); GetPlayerName(playerid, pname, sizeof (pname)); format(string3, sizeof(string3),"%s Has Gone to Monster Crash ~r~(/mc)~p~", pname); TextDrawDestroy(Text:Reclama); Reclama = TextDrawCreate(250.000000, 435.000000, " "); TextDrawFont(Reclama, 1); TextDrawLetterSize(Reclama, 0.300000, 1.000000); TextDrawColor(Reclama, 0x00C2ECFF); TextDrawSetOutline(Reclama, 1); TextDrawSetProportional(Reclama, 1); TextDrawSetShadow(Reclama, 1); TextDrawShowForAll(Reclama); TextDrawSetString(Reclama, string3); SetTimer("reclamatime",10000,false); ResetPlayerWeapons(playerid); DM[playerid] = 0; } case 4: { ResetPlayerWeapons(playerid); SetPlayerPos(playerid, -2383.9839,2909.5325,362.3510); ResetPlayerWeapons(playerid); GameTextForPlayer(playerid,"~r~~h~Welcome to Monster Crash2",3000,5); GetPlayerName(playerid, pname, sizeof (pname)); format(string3, sizeof(string3),"%s Has Gone to Monster Crash2 ~r~(/mc2)~p~", pname); TextDrawDestroy(Text:Reclama); Reclama = TextDrawCreate(250.000000, 435.000000, " "); TextDrawFont(Reclama, 1); TextDrawLetterSize(Reclama, 0.300000, 1.000000); TextDrawColor(Reclama, 0x00C2ECFF); TextDrawSetOutline(Reclama, 1); TextDrawSetProportional(Reclama, 1); TextDrawSetShadow(Reclama, 1); TextDrawShowForAll(Reclama); TextDrawSetString(Reclama, string3); SetTimer("reclamatime",10000,false); DM[playerid] = 0; } case 5: { SetPlayerPos(playerid, 1427.2017,2771.5164,15.8680); SetPlayerInterior(playerid, 0); ResetPlayerWeapons(playerid); GameTextForPlayer(playerid,"~r~~h~Welcome to Stunt Golf!",3000,5); GetPlayerName(playerid, pname, sizeof (pname)); format(string3, sizeof(string3),"%s Has Gone To Stunt Golf ~r~(/sg)~p~", pname); TextDrawDestroy(Text:Reclama); Reclama = TextDrawCreate(250.000000, 435.000000, " "); TextDrawFont(Reclama, 1); TextDrawLetterSize(Reclama, 0.300000, 1.000000); TextDrawColor(Reclama, 0x00C2ECFF); TextDrawSetOutline(Reclama, 1); TextDrawSetProportional(Reclama, 1); TextDrawSetShadow(Reclama, 1); TextDrawShowForAll(Reclama); TextDrawSetString(Reclama, string3); SetTimer("reclamatime",10000,false); DM[playerid] = 0; SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off// } case 6: { SetPlayerPos(playerid, 1637.6896,2254.9548,623.9398); SetPlayerInterior(playerid, 0); ResetPlayerWeapons(playerid); SendClientMessage(playerid, 0xFFFF00AA, " Welcome to Multi Parkour"); SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off// DM[playerid] = 0; } case 7: { ResetPlayerWeapons(playerid); if (IsPlayerInAnyVehicle(playerid)) { SetVehiclePos(GetPlayerVehicleID(playerid),-2336.5281,-1627.0908,483.7049 ); SetVehicleZAngle(GetPlayerVehicleID(playerid), 210.552673); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0); } if (!IsPlayerInAnyVehicle(playerid)) { SetPlayerPos(playerid,-2338.0388,-1610.1379,483.7186 ); SetPlayerFacingAngle(playerid, 242.6022); SetPlayerInterior(playerid, 0); ResetPlayerWeapons(playerid); } SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported To Mount Chiliad!"); SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off// DM[playerid] = 0; } case 8: { ResetPlayerWeapons(playerid); if (IsPlayerInAnyVehicle(playerid)) { SetVehiclePos(GetPlayerVehicleID(playerid),-1481.8425,-194.4266,13.7062); SetVehicleZAngle(GetPlayerVehicleID(playerid), 315.557678); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0); } if (!IsPlayerInAnyVehicle(playerid)) { SetPlayerPos(playerid,-1460.1411,-204.3723,14.1484 ); SetPlayerFacingAngle(playerid, 315.557678); SetPlayerInterior(playerid, 0); ResetPlayerWeapons(playerid); } SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported To San Fierro Airport!"); SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off// DM[playerid] = 0; } case 9: { ResetPlayerWeapons(playerid); if (IsPlayerInAnyVehicle(playerid)) { SetVehiclePos(GetPlayerVehicleID(playerid),1293.0598,1271.3467,10.8203 ); SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.558685); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0); } if (!IsPlayerInAnyVehicle(playerid)) { SetPlayerPos(playerid,1313.6654,1267.3495,10.8203 ); SetPlayerFacingAngle(playerid, 266.558685); SetPlayerInterior(playerid, 0); ResetPlayerWeapons(playerid); } SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported To A Airport In LV!"); SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off// DM[playerid] = 0; } case 10: { ResetPlayerWeapons(playerid); SetPlayerPos(playerid, -2789.8091,-2546.2229,1.3142); GameTextForPlayer(playerid,"~r~~h~Welcome to Monster",3000,5); GetPlayerName(playerid, pname, sizeof (pname)); format(string3, sizeof(string3),"%s Has Gone to Monster ~r~(/monster)~p~", pname); TextDrawDestroy(Text:Reclama); Reclama = TextDrawCreate(250.000000, 435.000000, " "); TextDrawFont(Reclama, 1); TextDrawLetterSize(Reclama, 0.300000, 1.000000); TextDrawColor(Reclama, 0x00C2ECFF); TextDrawSetOutline(Reclama, 1); TextDrawSetProportional(Reclama, 1); TextDrawSetShadow(Reclama, 1); TextDrawShowForAll(Reclama); TextDrawSetString(Reclama, string3); SetTimer("reclamatime",10000,false); DM[playerid] = 0; } case 11: { SetPlayerPos(playerid,2603.1882324219, -1299.8951416016, 81.14811706543); GameTextForPlayer(playerid,"~r~~h~Welcome to nrgs3",3000,5); GetPlayerName(playerid, pname, sizeof (pname)); format(string3, sizeof(string3),"%s Has Gone to nrgs3 ~r~(/nrgs3)~p~", pname); TextDrawDestroy(Text:Reclama); Reclama = TextDrawCreate(250.000000, 435.000000, " "); TextDrawFont(Reclama, 1); TextDrawLetterSize(Reclama, 0.300000, 1.000000); TextDrawColor(Reclama, 0x00C2ECFF); TextDrawSetOutline(Reclama, 1); TextDrawSetProportional(Reclama, 1); TextDrawSetShadow(Reclama, 1); TextDrawShowForAll(Reclama); TextDrawSetString(Reclama, string3); SetTimer("reclamatime",10000,false); ResetPlayerWeapons(playerid); SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off// DM[playerid] = 0; } } } return 1; } si imi da errorile astea: C:\Documents and Settings\user\My Documents\RDU&FS&Maps&Servers\RDU\gamemodes\RO.pwn(10611) : error 014: invalid statement; not in switch C:\Documents and Settings\user\My Documents\RDU&FS&Maps&Servers\RDU\gamemodes\RO.pwn(10611) : warning 215: expression has no effect C:\Documents and Settings\user\My Documents\RDU&FS&Maps&Servers\RDU\gamemodes\RO.pwn(10611) : error 001: expected token: ";", but found ":" C:\Documents and Settings\user\My Documents\RDU&FS&Maps&Servers\RDU\gamemodes\RO.pwn(10611) : error 029: invalid expression, assumed zero C:\Documents and Settings\user\My Documents\RDU&FS&Maps&Servers\RDU\gamemodes\RO.pwn(10611) : fatal error 107: too many error messages on one line va rog help!!!!
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asteas linile la care imi da error: linia 2589 - \n[MonsterMania]: /monsterm\n\ linia 2590- \n[MonsterCrash2]: /mc2\n \
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deci am fakt akm acest dialog: if (strcmp("/stunt", cmdtext, true)==0) { if(Roman[playerid] == 0) { ShowPlayerDialog(playerid,stunt,DIALOG_STYLE_MSGBOX,,"Teleportari Stunt","Stunts\n [MonsterCrash]: /mc\n\ \n[Stunt Crome]: /sc\n \ \n[Stunt Jizzy]: /sj\n \ \n[Abandoned Airport Jump]: /aj\n\ \n[Stunt Golf]: /sg\n\ \n[MultiParkour]: /mpk\n\ \n[Mount Chilliad]: /chilliad\n\ \n[Stunt Teleport1]: /stunt1\n\ \n[Stunt Teleport2]: /stunt2\n\ \n[Stunt Teleport3]: /stunt3\n\ \n[SanFiero Airport]: /sfair\n\ \n[Abandoned Airport]: /aa\n\ \n[LasVenturas Airport]: /lvair\n\ \n[MonsterMania]: /monsterm\n\ \n[MonsterCrash2]: /mc2\n\ \n[Nrgs]: /nrgs\n\ \n[MiniStunt]: /ms\n\ \n[Tube]: /tube\n\ \n[HalfPipe]: /hp\n\ Acestea au fost teleportarile catre Stunt-uri !","OK","Cancel"); } if(Roman[playerid] == 1) { ShowPlayerDialog(playerid,stunt,DIALOG_STYLE_MSGBOX,,"Teleportari Stunt","Stunts\n [MonsterCrash]: /mc\n\ \n[Stunt Crome]: /sc\n \ \n[Stunt Jizzy]: /sj\n \ \n[Abandoned Airport Jump]: /aj\n\ \n[Stunt Golf]: /sg\n\ \n[MultiParkour]: /mpk\n\ \n[Mount Chilliad]: /chilliad\n\ \n[Stunt Teleport1]: /stunt1\n\ \n[Stunt Teleport2]: /stunt2\n\ \n[Stunt Teleport3]: /stunt3\n\ \n[SanFiero Airport]: /sfair\n\ \n[Abandoned Airport]: /aa\n\ \n[LasVenturas Airport]: /lvair\n\ \n[MonsterMania]: /monsterm\n\ \n[MonsterCrash2]: /mc2\n\ \n[Nrgs]: /nrgs\n\ \n[MiniStunt]: /ms\n\ \n[Tube]: /tube\n\ \n[HalfPipe]: /hp\n\ This are the stunt teleports!","OK","Cancel"); } return 1; } si imi da errorile acestea: C:\Documents and Settings\user\My Documents\RDU&FS&Maps&Servers\RDU\gamemodes\RO.pwn(2589) : error 075: input line too long (after substitutions) C:\Documents and Settings\user\My Documents\RDU&FS&Maps&Servers\RDU\gamemodes\RO.pwn(2590) : error 029: invalid expression, assumed zero C:\Documents and Settings\user\My Documents\RDU&FS&Maps&Servers\RDU\gamemodes\RO.pwn(2590) : warning 215: expression has no effect C:\Documents and Settings\user\My Documents\RDU&FS&Maps&Servers\RDU\gamemodes\RO.pwn(2590) : error 037: invalid string (possibly non-terminated string) C:\Documents and Settings\user\My Documents\RDU&FS&Maps&Servers\RDU\gamemodes\RO.pwn(2590) : error 017: undefined symbol "Stunts" C:\Documents and Settings\user\My Documents\RDU&FS&Maps&Servers\RDU\gamemodes\RO.pwn(2590) : fatal error 107: too many error messages on one line nush da dialogurile acestea cum iam fakt eu nu sunt infinite sau nush cum sa spun ca imi da "(after substitutions)"??help va rog
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da dc??? ca sa stiti eu nu mam luat dupa fs-ul lui rock...eu am editat un pic fs-ul Cookie System ala lam facut in coins system...nu mam luat dupa a lui Rock...si la ce ar miar fii de folos sa schimb Zcmd cu dcmd in fs-ul lui rock? numai ca sa il postez si sa ma dau mare ca stiu sa scriptez???????
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am incercat si cu grand larceny...adik am downloadat un server de pe sa-mp.com....si am bagat acolo fs-ul +plunginul mysql...si nu a mers dc?
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nu eu cand testez un fs il bag numai pe fs-ul respectiv in server.cfg....nu am depasit limita...
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ok...dar nu este edit.... :grin:
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scz pt dublu post dar mia rasuns Camelote de pe sa-mp.com si a scris asta: Looks to me that you are using several FS. cum adikca "serveral FS"??