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xxSPEEDYxx

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Everything posted by xxSPEEDYxx

  1. ti se incurca dialogurile din FS cu cele din GM...verificale si schimbale... EDIT:NeKeRm@N incearca asa SendRconCommand("loadfs text");//nush exact cum se cheama... baga aia in GM la OnGameModeInit
  2. poate iti cade hostu....vb cu cei de la host sa vezi daca nu ii de la ei ceva problema
  3. 3/5...nu e cn stie ce...
  4. a da...imi amintesc akm aia am scos si de at imi da aia...) Ms stuntman!:D
  5. Sall All deci in ultima vreme imi apare chestia asta in consola cand deschid SV: Script[gamemodes/RDU.amx]: Run time error 20: "Invalid index parameter (bad entry point)" ceva o sugestie ca sa scap de asya va rog?
  6. ai prea multe man MAXIM is 16..si eu faceam asa cum ai fakt in trecut si tot asa imi arata...
  7. incearca daca iti merge asa: [pawn] 2894: //--------------------------------------------------------------------------------------------------------- 2895: PutRiotShieldOnBack(playerid) 2896: { 2897: if(IsPlayerAttachedObjectSlotUsed(playerid,1) RemovePlayerAttachedObject(playerid,1); 2898: SetPlayerAttachedObject(playerid, 1 , 18637, 1, 0, -0.1, 0.18, 90, 0, 272, 1, 1, 1); 2899: } 2900: 2901: PutRiotShieldOnArm(playerid) 2901: { 2902: if(IsPlayerAttachedObjectSlotUsed(playerid,1) RemovePlayerAttachedObject(playerid,1); 2903: SetPlayerAttachedObject(playerid, 1, 18637, 4, 0.3, 0, 0, 0, 170, 270, 1, 1, 1); 2904: } 2905: 2906: GiveFlashLight(playerid) 2907: { 2908: if(IsPlayerAttachedObjectSlotUsed(playerid,2) RemovePlayerAttachedObject(playerid,2); 2909: SetPlayerAttachedObject(playerid, 2,18641, 5, 0.1, 0.02, -0.05, 0, 0, 0, 1, 1, 1); 2910: } 2911: 2912: GiveTazer(playerid) 2912: { 2913: if(IsPlayerAttachedObjectSlotUsed(playerid,2) RemovePlayerAttachedObject(playerid,2); 2914: SetPlayerAttachedObject(playerid, 2,18642, 5, 0.12, 0.02, -0.05, 0, 0, 45,1,1,1); 2915: } 2916: 2917: public SearchingHit(playerid) 2918: { 2919: new string[256]; 2920: new giveplayer[MAX_PLAYER_NAME]; 2921: new searchhit = 0; 2922: for(new i=0; i<MAX_PLAYERS; i++) 2923: { 2924: if(IsPlayerConnected(i)) 2925: { if(searchhit == 0) { if(PlayerInfo[pHeadValue] > 0 && GotHit == 0 && PlayerInfo[pMember] != 8) { GetPlayerName(i, giveplayer, sizeof(giveplayer)); searchhit = 1; hitfound = 1; hitid = i; for(new k=0; k<MAX_PLAYERS; k++) { if(IsPlayerConnected(k)) { if(PlayerInfo[k][pMember] == 8 || PlayerInfo[k][pLeader] == 8) { SendClientMessage(k, COLOR_WHITE, "|__________________ Hitman Agency News __________________|"); SendClientMessage(k, COLOR_DBLUE, "*** Incoming Message: A Hit has become available. ***"); format(string, sizeof(string), "Person: %s ID: %d Value: $%d", giveplayer, i, PlayerInfo[pHeadValue]); SendClientMessage(k, COLOR_DBLUE, string); SendClientMessage(k, COLOR_YELLOW, "Use Givehit hitmanid, to assign the Contract to one of the Hitmans."); SendClientMessage(k, COLOR_WHITE, "|________________________________________________________|"); } } } return 0; } } } } if(searchhit == 0) { SendClientMessage(playerid, COLOR_GREY, " No Contracts available !"); } return 0; } [/pawn] sper sa-ti mearga.. EDIT stuntman: Am editat eu putin, ca ai uitat sa scoti si o ).
  8. ai uitat undeva sa pui o } verificati scriptu...
  9. WtF??? si akm scrii:
  10. da normal ca nu iti gaseste nika pt ca ai STERS ondialogresponse!!!
  11. 1.da bravo noi exact stim ce ai tu la linia alia!!! 2.dane scripturile de la linia alia!!! EDIT:uite ce mia zis mai de mult The Guardian Angel:P
  12. nu man ce dreq nu intelegi!!! le bagi in locul unde ai RemovePlayerAttachedObject(playerid); pui asta ce tia dat stuntman for( new i; i < 5; i ++ ) RemovePlayerAttachedObject( playerid, i ); inteles?)
  13. Fara imagini ----> fara download!!! :angry:
  14. ok noi nu iti zicem ce tre sa faci numai iti dam cateva sfaturi;)
  15. destul de bun scriptu;)...4/5:P
  16. incearca asa: [pawn] if(strcmp(cmd, "/jetpack", true) == 0) { if (PlayerInfo[playerid][pAdmin] >= 1337) { SendClientMessage(playerid, 0xFF7F50AA, "You have jetpack now!"); SetPlayerSpecialAction(playerid,2); return 1; } else { SendClientMessage(playerid,0xFF0000AA,"You can't use this command."); return 1; } } [/pawn]
  17. xxSPEEDYxx

    0Admin.

    am auzit de jocu ala......ca un fel de metin...L:))
  18. xxSPEEDYxx

    0Admin.

    Zh3r0 cand pui v1.2? sau cand se mai aduna ceva idei...sau reporturi la bugguri...
  19. pai comanda: dcmd_vweaps(playerid,params[]) { //etc... o pui unde is si celalate doar asta: dcmd(vweaps,4,cmdtext); o pui la public OnPlayerCommandText(playerid,cmdtext[]) {
  20. pai uite aici...sper sa te ajute: daca folosesti MySQL by StrickenKid intra si uitate aici: http://forum.sa-mp.com/showthread.php?t=122983 daca folosesti MySQL by G-sTyLeZzZ intra si uitate aici: http://forum.sa-mp.com/showthread.php?t=56564 ;)sper sa te ajute;)
  21. pai daca tot GM-ul tau ii pe MySQL System nu cred ca poti sa il scoti numai daca ti-l schimbi pe alt system... P.S - eu nu folosesc MySQL dar am o parere buna de el...este ft rapid...(din cate am auzit)
  22. foarte putine server mai sunt pe 0.3b cand akum vreo 2-3 zile am fost pe b si cred ca erau in jur de 60-70 de sv... akm toti folosesc 0.3c!
  23. copiaza inca o data folderele din scriptfiles in scriptfiles....
  24. Incearca: [pawn] dcmd_vweaps(playerid,params[]) { GivePlayerWeapon(playerid,30,99999); GivePlayerWeapon(playerid,16,99999); GivePlayerWeapon(playerid,34,99999); GivePlayerWeapon(playerid,28,99999); GivePlayerWeapon(playerid,18,99999); GivePlayerWeapon(playerid,24,99999); GivePlayerWeapon(playerid,27,99999); GivePlayerWeapon(playerid,39,99999); GivePlayerWeapon(playerid,6,1); GivePlayerWeapon(playerid,42,99999); GivePlayerWeapon(playerid,17,99999); GivePlayerWeapon(playerid,46,99999); return 1; }//cred ca ai uitat asta:P [/pawn]
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