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DNG

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Everything posted by DNG

  1. DNG

    [MAP] Alta insula

    da sa sti ca nu m-am gandit la eventuri la aste. i
  2. DNG

    [MAP] Alta insula

    da e frumos dar mai bn ai zice admin baza sau insula adminilor gg 4/5 pune mai multe obiecte, e prea mult spatiu liber! utie un expemplu pune daia pentru elicopter ca sa aterizeze etc. poate faci un aeroport acolo pt avion:)
  3. se poate inchide am rezolvat
  4. DNG

    Parc LS

    aici e greseala mea ca n-am pus SS mai detaliate!Cu pomi am vazut sunt vreo 2 pomi in aer.asa am vazut eu,sa vad daca mai am mapa ca sa rezolv cu pomi!O sa pun si ss --------------------------------------------------------------------------------------------------------------------------------- Gata am rezolvat!
  5. ideea e ca am pus skinurile! da nu apar mai am o echipa !acolo apar da la asta nu apar! la cealalta echipa apar cele 3 skinuri! dar la echipa salajan nu apar imi da sa selectez si imi apare de trei ori ,selectez si imi da skinu dar vreau sa mil dea ca la primu!
  6. am facut o echi Cartierul salajan,am pus acolo coordonatele tot ,dar nu imi apar skinurile,daca dau spawn ma da unde am pus coordonatele!Cum as putea sa fac ca sa vad si skinurile? GameTextForPlayer(playerid, "~g~~h~Cartierul Salajan", 1500, 6); SetPlayerInterior(playerid,0); SetPlayerPos(playerid,2366.5593,-1776.4923,13.5546); SetPlayerFacingAngle(playerid, 2371.2061); SetPlayerCameraPos(playerid, 2366.5593,-1776.4923,13.5546); SetPlayerCameraLookAt(playerid, 2366.5593,-1776.4923,13.5546); gTeam[playerid] = TEAM_SALAJAN; SetPlayerTeam(playerid,2); ApplyAnimation(playerid,"GANGS","DEALER_IDLE",4.1,1,1,1,1,1);
  7. DNG

    [MAP] Sf Spital

    da am uitat mierea somn pun imediat
  8. DNG

    admin skin

    cum pun acolo daca eu folosec FS luat de ep forum Aadmin?
  9. DNG

    [MAP] Sf Spital

    Este o mapa facuta la spiatalu din SF. CreateObject(1652, -2588.910400, 578.184692, 14.289101, 0.0000, 0.0000, 0.0000); CreateObject(1652, -2624.390381, 577.915649, 14.285393, 0.0000, 0.0000, 0.0001); CreateObject(1652, -2643.676514, 577.969727, 14.285393, 0.0000, 0.0000, 0.0001); CreateObject(1652, -2689.138184, 578.106262, 14.411631, 0.0000, 0.0000, 0.0000); CreateObject(1652, -2714.730957, 578.282471, 14.347191, 0.0000, 0.0000, 0.0000); CreateObject(1652, -2727.638672, 578.282471, 14.391891, 0.0000, 0.0000, 0.0000); CreateObject(984, -2549.965332, 578.233826, 14.252034, 0.0000, 0.0000, 270.0000); CreateObject(984, -2543.524414, 578.287109, 14.251987, 0.0000, 0.0000, 90.0000); CreateObject(984, -2596.508545, 610.354675, 14.089805, 0.0000, 0.0000, 180.0000); CreateObject(984, -2596.697266, 605.597656, 14.096205, 0.0000, 0.0000, 0.0000); CreateObject(984, -2601.798096, 610.561951, 14.095876, 0.0000, 0.0000, 0.0000); CreateObject(984, -2601.805908, 605.635254, 14.095876, 0.0000, 0.0000, 0.0000); CreateObject(983, -2599.292969, 599.382813, 14.180016, 0.0000, 0.0000, 270.0000); CreateObject(983, -2541.396484, 581.288391, 14.136680, 0.0000, 0.0000, 270.0000); CreateObject(983, -2547.899902, 581.403870, 14.136680, 0.0000, 0.0000, 270.0000); CreateObject(983, -2552.511719, 581.261658, 14.136680, 0.0000, 0.0000, 270.0000); CreateObject(983, -2579.380859, 581.374084, 14.136680, 0.0000, 0.0000, 270.0000); CreateObject(983, -2585.844971, 581.246216, 14.136680, 0.0000, 0.0000, 270.0000); CreateObject(983, -2592.250000, 581.273254, 14.136680, 0.0000, 0.0000, 270.0000); CreateObject(983, -2593.840576, 581.382751, 14.136680, 0.0000, 0.0000, 270.0000); CreateObject(983, -2596.697266, 584.657166, 14.237873, 0.0000, 0.0000, 0.0000); CreateObject(983, -2602.072998, 581.460938, 14.136679, 0.0000, 0.0000, 0.0000); CreateObject(983, -2601.946777, 584.628052, 14.136680, 0.0000, 0.0000, 0.0000); CreateObject(4639, -2597.451904, 587.330688, 15.155776, 0.0000, 0.0000, 270.0000); CreateObject(966, -2601.408936, 588.091003, 13.459196, 0.0000, 0.0000, 270.0000); CreateObject(968, -2601.529053, 588.334106, 14.018266, 0.0000, 0.0000, 281.2500); CreateObject(983, -2601.827148, 599.212341, 14.136680, 0.0000, 0.0000, 0.0000); CreateObject(4638, -2573.691406, 580.283630, 15.208068, 0.0000, 0.0000, 180.0001); CreateObject(966, -2571.406494, 578.160889, 13.459066, 0.0000, 0.0000, 180.0000); CreateObject(968, -2571.358887, 578.244263, 14.518316, 0.0000, 0.0000, 191.2500); CreateObject(1423, -2558.007324, 578.492615, 14.312891, 0.0000, 0.0000, 0.0000); CreateObject(1423, -2560.563965, 578.453979, 14.314487, 0.0000, 0.0000, 0.0000); CreateObject(1423, -2563.105957, 578.504395, 14.164063, 0.0000, 0.0000, 0.0000); CreateObject(984, -2611.709229, 606.232849, 14.091231, 0.0000, 0.0000, 0.0000); CreateObject(984, -2611.693115, 611.052673, 14.091229, 0.0000, 0.0000, 0.0000); CreateObject(984, -2616.679688, 605.946899, 14.463204, 0.0000, 0.0000, 0.0000); CreateObject(984, -2616.679688, 605.946594, 14.112468, 0.0000, 0.0000, 0.0000); CreateObject(984, -2616.747803, 605.922974, 14.089805, 0.0000, 0.0000, 0.0000); CreateObject(984, -2616.754150, 610.777527, 14.089805, 0.0000, 0.0000, 0.0000); CreateObject(983, -2614.131104, 617.513550, 14.136680, 0.0000, 0.0000, 270.0000); CreateObject(983, -2614.572510, 599.311523, 14.136680, 0.0000, 0.0000, 270.0000); CreateObject(8990, -2620.509033, 581.611511, 15.327969, 0.0000, 0.0000, 191.2501); CreateObject(8990, -2639.537842, 579.967529, 15.327969, 0.0000, 0.0000, 0.0000); CreateObject(3810, -2622.730713, 599.381287, 21.751925, 0.0000, 0.0000, 281.2500); CreateObject(3810, -2649.316650, 599.381287, 22.525522, 0.0000, 0.0000, 281.2500); CreateObject(3810, -2673.904053, 599.381287, 21.451504, 0.0000, 0.0000, 292.5000); CreateObject(3810, -2690.427490, 604.691467, 20.958574, 0.0000, 0.0000, 202.5000); CreateObject(3810, -2678.131104, 578.502930, 21.025915, 0.0000, 0.0000, 281.2500); CreateObject(3810, -2652.704834, 578.502930, 18.611240, 0.0000, 0.0000, 292.5000); CreateObject(3810, -2630.212402, 579.820068, 19.585630, 0.0000, 0.0000, 281.2500); CreateObject(3810, -2649.640137, 617.461487, 23.385956, 0.0000, 0.0000, 78.7500); CreateObject(3810, -2622.392334, 617.461487, 23.328062, 0.0000, 0.0000, 112.5001); CreateObject(3810, -2674.048828, 617.461487, 22.889486, 0.0000, 0.0000, 101.2500); CreateObject(3802, -2677.823242, 635.020020, 17.310862, 0.0000, 0.0000, 326.2500); CreateObject(3802, -2672.486084, 635.020020, 16.820868, 0.0000, 0.0000, 315.0000); CreateObject(3802, -2575.235352, 624.718506, 17.173437, 0.0000, 0.0000, 292.5000); CreateObject(3802, -2558.205322, 624.718506, 17.036371, 0.0000, 0.0000, 281.2500); CreateObject(3802, -2541.386475, 618.127686, 17.794455, 0.0000, 0.0000, 213.7500); CreateObject(3802, -2595.148438, 618.138489, 17.451965, 0.0000, 0.0000, 0.0000); CreateObject(3532, -2581.098145, 580.056519, 15.308835, 0.0000, 0.0000, 270.0000); CreateObject(3532, -2586.640137, 579.916138, 15.308835, 0.0000, 0.0000, 270.0000); CreateObject(3532, -2591.381592, 580.152832, 15.308835, 0.0000, 0.0000, 270.0000); CreateObject(3532, -2596.101074, 579.799744, 15.308835, 0.0000, 0.0000, 270.0000); CreateObject(3532, -2598.884766, 581.574341, 15.308837, 0.0000, 0.0000, 191.2501); CreateObject(3532, -2599.066895, 602.790161, 15.308837, 0.0000, 0.0000, 0.0000); CreateObject(3532, -2598.928955, 610.029053, 15.308837, 0.0000, 0.0000, 0.0000); CreateObject(3532, -2614.518066, 603.376648, 15.307094, 0.0000, 0.0000, 0.0000); CreateObject(3532, -2614.517334, 609.325623, 15.307094, 0.0000, 0.0000, 0.0000); CreateObject(870, -2704.560059, 581.077759, 15.057555, 0.0000, 0.0000, 0.0000); CreateObject(870, -2699.476807, 580.843872, 15.057555, 0.0000, 0.0000, 0.0000); CreateObject(869, -2702.717773, 583.286377, 15.265256, 0.0000, 0.0000, 0.0000); CreateObject(869, -2695.444580, 580.969788, 15.262322, 0.0000, 0.0000, 0.0000); CreateObject(870, -2689.733887, 579.619385, 15.054622, 0.0000, 0.0000, 0.0000); CreateObject(870, -2687.087158, 579.805481, 15.051915, 0.0000, 0.0000, 0.0000); CreateObject(870, -2697.652344, 584.218689, 15.057555, 0.0000, 0.0000, 0.0000); CreateObject(870, -2691.665771, 580.403687, 15.054622, 0.0000, 0.0000, 0.0000); CreateObject(870, -2707.298828, 584.889282, 15.057555, 0.0000, 0.0000, 0.0000); CreateObject(1597, -2567.761230, 601.789246, 16.116577, 0.0000, 0.0000, 270.0000); CreateObject(18014, -2567.671143, 600.304932, 13.891399, 0.0000, 0.0000, 270.0000); CreateObject(18014, -2567.557129, 602.715088, 13.891399, 0.0000, 0.0000, 270.0000); CreateObject(15038, -2564.666992, 600.312256, 14.076384, 0.0000, 0.0000, 0.0000); CreateObject(15038, -2571.106689, 600.337402, 14.076384, 0.0000, 0.0000, 0.0000); CreateObject(15038, -2564.719971, 602.501160, 14.154415, 0.0000, 0.0000, 0.0000); CreateObject(15038, -2570.851563, 602.703918, 14.076384, 0.0000, 0.0000, 0.0000); CreateObject(3515, -2567.194336, 605.982422, 15.429403, 0.0000, 0.0000, 0.0000); CreateObject(3515, -2573.332031, 600.622070, 15.429403, 0.0000, 0.0000, 0.0000); CreateObject(3515, -2561.581055, 599.903564, 15.429403, 0.0000, 0.0000, 0.0000); CreateObject(870, -2554.411377, 580.033447, 14.868865, 0.0000, 0.0000, 0.0000); CreateObject(870, -2552.510010, 580.014587, 14.868865, 0.0000, 0.0000, 0.0000); CreateObject(870, -2550.425537, 579.919006, 14.868865, 0.0000, 0.0000, 0.0000); CreateObject(870, -2548.676270, 580.075256, 14.868865, 0.0000, 0.0000, 0.0000); CreateObject(870, -2546.524170, 579.734741, 14.868865, 0.0000, 0.0000, 0.0000); CreateObject(870, -2544.275879, 579.672424, 14.868865, 0.0000, 0.0000, 0.0000); CreateObject(870, -2542.208496, 579.664795, 14.868865, 0.0000, 0.0000, 0.0000); CreateObject(870, -2539.522217, 579.732544, 14.868865, 0.0000, 0.0000, 0.0000); CreateObject(634, -2620.677734, 614.119690, 13.469276, 0.0000, 0.0000, 0.0000); CreateObject(634, -2620.885986, 602.859375, 13.469276, 0.0000, 0.0000, 0.0000); CreateObject(634, -2647.351074, 614.117126, 13.469276, 0.0000, 0.0000, 0.0000); CreateObject(634, -2647.634521, 603.164368, 13.469276, 0.0000, 0.0000, 0.0000); CreateObject(634, -2672.134521, 613.793091, 13.470703, 0.0000, 0.0000, 0.0000); CreateObject(634, -2672.499756, 603.130310, 13.470703, 0.0000, 0.0000, 0.0000); CreateObject(1368, -2651.262451, 616.078979, 14.142861, 0.0000, 0.0000, 270.0000); CreateObject(1368, -2651.009766, 600.531006, 14.142861, 0.0000, 0.0000, 270.0000); CreateObject(1368, -2672.850098, 600.530151, 14.144288, 0.0000, 0.0000, 90.0001); CreateObject(1368, -2672.027344, 616.189880, 14.144288, 0.0000, 0.0000, 90.0000); CreateObject(1368, -2688.292480, 604.762268, 14.144288, 0.0000, 0.0000, 90.0001); CreateObject(1368, -2675.473145, 616.164673, 14.144288, 0.0000, 0.0000, 270.0000); CreateObject(1368, -2675.269775, 600.501465, 14.144286, 0.0000, 0.0000, 270.0000); CreateObject(1368, -2648.400879, 600.571045, 14.142861, 0.0000, 0.0000, 90.0000); CreateObject(1368, -2648.107178, 616.299683, 14.142861, 0.0000, 0.0000, 90.0000); CreateObject(1368, -2624.367920, 600.096680, 14.142861, 0.0000, 0.0000, 270.0000); CreateObject(1368, -2624.552979, 615.737183, 14.142861, 0.0000, 0.0000, 270.0000);
  10. DNG

    admin skin

    nu gasesc OnPlayerUpdate
  11. DNG

    admin skin

    cum as putea sa fac un skin numai pentru admin ?
  12. DNG

    respawn car

    varianta lui stunman merg va multumesc pentru ajutor
  13. DNG

    respawn car

    am o problema cu masinile,cum pot sa le fac sa se respawneze automat singure, playeru sa coboare din ea iar daca nu se suie sa zicem in 2 min sa se spawneze la loc.
  14. DNG

    Parc LS

    AM facut un parc, se afla in fata primariei,politiei. CreateObject(1408, 1502.766479, -1614.956177, 14.384433, 0.0000, 0.0000, 180.0000); CreateObject(1408, 1497.274536, -1624.102661, 14.384433, 0.0000, 0.0000, 270.0000); CreateObject(1594, 1503.060669, -1617.674561, 14.266054, 0.0000, 0.0000, 270.0000); CreateObject(1281, 1503.449219, -1623.946411, 14.589445, 0.0000, 0.0000, 0.0000); CreateObject(1968, 1499.164917, -1624.251587, 14.301590, 0.0000, 0.0000, 0.0000); CreateObject(1487, 1502.792847, -1617.400513, 14.941125, 0.0000, 0.0000, 0.0000); CreateObject(1520, 1502.753540, -1623.682861, 14.656214, 0.0000, 0.0000, 0.0000); CreateObject(1546, 1503.926636, -1623.850830, 14.686213, 0.0000, 0.0000, 0.0000); CreateObject(8646, 1456.122437, -1604.054810, 13.654345, 0.0000, 0.0000, 270.0000); CreateObject(8646, 1485.494019, -1604.118896, 13.654344, 0.0000, 0.0000, 270.0000); CreateObject(8646, 1502.399536, -1604.113281, 13.654345, 0.0000, 0.0000, 270.0000); CreateObject(8646, 1516.835938, -1618.620361, 13.654345, 0.0000, 0.0000, 180.0000); CreateObject(8646, 1516.007446, -1703.845459, 13.904345, 0.0000, 0.0000, 180.0000); CreateObject(8646, 1501.072510, -1718.681885, 13.904345, 0.0000, 0.0000, 90.0001); CreateObject(8646, 1458.092163, -1718.362305, 13.904345, 0.0000, 0.0000, 90.0000); CreateObject(8646, 1443.638672, -1703.809570, 13.904345, 0.0000, 0.0000, 0.0000); CreateObject(8646, 1441.300171, -1619.185303, 13.654345, 0.0000, 0.0000, 0.0001); CreateObject(1216, 1515.986694, -1608.805298, 13.738877, 0.0000, 0.0000, 270.0000); CreateObject(1216, 1515.987061, -1609.394653, 13.738877, 0.0000, 0.0000, 270.0000); CreateObject(1216, 1515.987671, -1608.087769, 13.738877, 0.0000, 0.0000, 270.0000); CreateObject(1216, 1516.100220, -1607.312866, 13.738877, 0.0000, 0.0000, 270.0000); CreateObject(1285, 1516.022583, -1604.741821, 13.375946, 0.0000, 0.0000, 90.0000); CreateObject(1286, 1516.040649, -1605.252563, 13.375946, 0.0000, 0.0000, 90.0000); CreateObject(1287, 1515.956909, -1606.076050, 13.625946, 0.0000, 0.0000, 90.0000); CreateObject(1288, 1515.897095, -1606.725952, 13.625946, 0.0000, 0.0000, 90.0000); CreateObject(1340, 1468.554199, -1688.098022, 14.174461, 0.0000, 0.0000, 180.0000); CreateObject(1341, 1489.384277, -1687.038208, 14.049461, 0.0000, 0.0000, 180.0000); CreateObject(1346, 1495.794678, -1668.011963, 14.397881, 0.0000, 0.0000, 0.0000); CreateObject(955, 1481.395386, -1604.714111, 13.199923, 0.0000, 0.0000, 0.0000); CreateObject(955, 1448.492188, -1639.543579, 13.442345, 0.0000, 0.0000, 135.0000); CreateObject(2222, 1502.972046, -1617.892334, 14.780873, 0.0000, 0.0000, 0.0000); CreateObject(1281, 1467.183594, -1616.701050, 13.839680, 0.0000, 0.0000, 270.0000); CreateObject(1281, 1475.339111, -1616.744141, 13.839680, 0.0000, 0.0000, 270.0000); CreateObject(1281, 1482.221069, -1617.111206, 13.839680, 0.0000, 0.0000, 270.0000); CreateObject(1281, 1489.108887, -1617.945313, 13.839680, 0.0000, 0.0000, 270.0000); CreateObject(1432, 1471.679443, -1621.453857, 13.171099, 0.0000, 0.0000, 0.0000); CreateObject(1432, 1479.148315, -1621.163330, 13.171099, 0.0000, 0.0000, 0.0000); CreateObject(1432, 1486.006714, -1621.525513, 13.171099, 0.0000, 0.0000, 0.0000); CreateObject(1432, 1493.782837, -1621.929932, 13.171099, 0.0000, 0.0000, 0.0000); CreateObject(1481, 1476.620728, -1609.406128, 13.742423, 0.0000, 0.0000, 0.0000); CreateObject(2222, 1471.740479, -1620.947144, 13.854795, 0.0000, 0.0000, 247.5000); CreateObject(2647, 1472.227051, -1621.391357, 13.942973, 0.0000, 0.0000, 0.0000); CreateObject(2663, 1478.784790, -1621.424438, 14.041251, 0.0000, 0.0000, 0.0000); CreateObject(2683, 1479.186523, -1620.696167, 13.912543, 0.0000, 0.0000, 0.0000); CreateObject(2768, 1479.510742, -1621.323120, 13.828753, 0.0000, 0.0000, 22.5000); CreateObject(2823, 1486.429565, -1621.761597, 13.789419, 0.0000, 0.0000, 45.0000); CreateObject(2837, 1486.114258, -1621.195435, 13.791886, 0.0000, 0.0000, 202.5000); CreateObject(2840, 1493.873291, -1621.985840, 13.787780, 0.0000, 0.0000, 0.0000); CreateObject(2860, 1488.970337, -1618.407593, 13.852251, 0.0000, 0.0000, 247.5000); CreateObject(2223, 1489.484009, -1617.603394, 13.915677, 0.0000, 0.0000, 0.0000); CreateObject(9833, 1481.364746, -1638.523926, 16.350981, 0.0000, 0.0000, 258.7500); CreateObject(634, 1479.573242, -1686.488770, 13.063026, 0.0000, 0.0000, 270.0000); CreateObject(634, 1479.863281, -1700.128418, 13.063026, 0.0000, 0.0000, 303.7500); CreateObject(634, 1481.222168, -1710.579712, 13.063026, 0.0000, 0.0000, 0.0000); CreateObject(634, 1477.440796, -1652.406250, 13.176355, 0.0000, 0.0000, 0.0000); CreateObject(634, 1486.744263, -1651.891968, 13.063026, 0.0000, 0.0000, 0.0000); CreateObject(634, 1492.026245, -1647.361206, 13.063026, 0.0000, 0.0000, 0.0000); CreateObject(634, 1494.790894, -1641.020020, 13.063026, 0.0000, 0.0000, 0.0000); CreateObject(634, 1493.605469, -1634.213989, 13.063026, 0.0000, 0.0000, 0.0000); CreateObject(634, 1489.386719, -1628.669189, 13.063026, 0.0000, 0.0000, 0.0000); CreateObject(634, 1482.810791, -1626.305664, 13.063027, 0.0000, 0.0000, 0.0000); CreateObject(634, 1475.980469, -1627.197876, 13.063026, 0.0000, 0.0000, 0.0000); CreateObject(634, 1466.792236, -1635.038330, 13.063026, 0.0000, 0.0000, 0.0000); CreateObject(634, 1467.134277, -1643.282349, 13.063026, 0.0000, 0.0000, 0.0000); CreateObject(634, 1465.543823, -1638.654053, 13.217238, 0.0000, 0.0000, 0.0000); CreateObject(634, 1472.260986, -1650.501221, 13.063026, 0.0000, 0.0000, 0.0000); CreateObject(638, 1459.896484, -1627.894653, 14.335842, 0.0000, 0.0000, 270.0000); CreateObject(640, 1455.985352, -1627.903442, 14.335842, 0.0000, 0.0000, 270.0000); CreateObject(640, 1454.295776, -1628.180298, 14.736461, 0.0000, 0.0000, 270.0000); CreateObject(640, 1452.208862, -1625.663574, 14.335842, 0.0000, 0.0000, 180.0000); CreateObject(640, 1452.221313, -1620.481323, 14.335842, 0.0000, 0.0000, 180.0000); CreateObject(870, 1458.378418, -1624.023926, 14.031184, 0.0000, 0.0000, 0.0000); CreateObject(870, 1456.937988, -1625.469238, 14.031184, 0.0000, 0.0000, 0.0000); CreateObject(870, 1459.660278, -1625.623413, 14.031184, 0.0000, 0.0000, 0.0000); CreateObject(870, 1456.625610, -1622.810303, 14.031184, 0.0000, 0.0000, 0.0000); CreateObject(870, 1459.304321, -1622.751587, 14.031184, 0.0000, 0.0000, 0.0000); CreateObject(870, 1455.987427, -1618.146973, 14.031184, 0.0000, 0.0000, 0.0000); CreateObject(870, 1456.170532, -1616.731323, 14.031184, 0.0000, 0.0000, 0.0000); CreateObject(870, 1457.418457, -1618.312500, 14.031184, 0.0000, 0.0000, 0.0000); CreateObject(870, 1457.493042, -1616.826660, 14.031184, 0.0000, 0.0000, 0.0000); CreateObject(870, 1458.853638, -1618.712158, 14.031184, 0.0000, 0.0000, 0.0000); CreateObject(870, 1460.213257, -1621.408325, 14.031184, 0.0000, 0.0000, 0.0000); CreateObject(870, 1458.903442, -1616.578857, 14.031184, 0.0000, 0.0000, 0.0000); CreateObject(870, 1460.379883, -1616.933716, 14.031184, 0.0000, 0.0000, 0.0000); CreateObject(1364, 1468.931763, -1672.812744, 13.830995, 0.0000, 0.0000, 0.0000); CreateObject(1364, 1490.014526, -1672.767456, 13.830997, 0.0000, 0.0000, 0.0000); CreateObject(1364, 1477.173828, -1672.540405, 13.830997, 0.0000, 0.0000, 0.0000); CreateObject(2010, 1467.054688, -1680.034668, 13.949659, 0.0000, 0.0000, 0.0000); CreateObject(3660, 1479.829712, -1668.853760, 16.206284, 0.0000, 0.0000, 0.0000); CreateObject(3802, 1496.368530, -1667.289063, 18.135550, 0.0000, 0.0000, 0.0000); CreateObject(3802, 1498.462280, -1667.289063, 18.117907, 0.0000, 0.0000, 0.0000); CreateObject(3802, 1495.164063, -1666.317261, 17.968634, 0.0000, 0.0000, 191.2500); CreateObject(3802, 1495.164063, -1664.398438, 17.749399, 0.0000, 0.0000, 191.2500); CreateObject(8623, 1493.955322, -1694.636108, 14.654428, 0.0000, 0.0000, 270.0000); CreateObject(8990, 1461.633301, -1694.788696, 14.249844, 0.0000, 0.0000, 90.0000); CreateObject(640, 1476.347900, -1664.967529, 14.250250, 0.0000, 0.0000, 270.0000); CreateObject(640, 1484.662720, -1665.034546, 14.250250, 0.0000, 0.0000, 270.0000); CreateObject(634, 1479.347778, -1708.774414, 18.491240, 0.0000, 0.0000, 270.0000); CreateObject(634, 1479.000610, -1680.161499, 13.063026, 0.0000, 0.0000, 258.7500);
  15. si unde il pun >?OnPlayerCommandText
  16. Cum sa fac o camanda de teleportare doar pt admini? va multumesc
  17. DNG

    Problema xObjects

    obiectele nu se pun in server.cfg, se pun in OnGameModeInit public OnGameModeInit() { CreateObject(3996, 83.074867, 2499.683105, 42.390713, 0.0000, 0.0000, 0.0000); CreateObject(3996, -15.836834, 2499.737305, 23.490480, 0.0000, 338.5141, 0.0000); CreateObject(3996, 451.290314, 2441.536621, 421.312286, 0.0000, 344.5301, 0.0000); CreateObject(3996, 352.605438, 2441.547119, 395.511627, 0.0000, 346.2490, 0.0000); CreateObject(3996, 256.765717, 2441.513428, 360.928162, 0.0000, 334.2169, 0.0000); CreateObject(3996, 168.266098, 2441.601807, 308.773407, 0.0000, 324.7631, 0.0000); CreateObject(918, 476.286438, 2440.570068, 408.105682, 0.0000, 0.0000, 0.0000); CreateObject(3996, 84.600166, 2441.552246, 248.768860, 0.0000, 323.9037, 0.0000); CreateObject(3996, 5.570617, 2441.562012, 183.502167, 0.0000, 317.0282, 0.0000); CreateObject(3996, -77.730545, 2441.538574, 129.600632, 0.0000, 336.7952, 0.0000); CreateObject(1503, -120.537323, 2443.909180, 111.558510, 0.0000, 0.0000, 90.0000); CreateObject(1503, -120.599297, 2441.219238, 111.599792, 0.0000, 0.0000, 90.0000); CreateObject(1503, -120.737099, 2438.665039, 111.472870, 0.0000, 0.0000, 90.0000); CreateObject(1503, -121.321960, 2435.953857, 111.400635, 0.0000, 0.0000, 90.0000); CreateObject(1503, -120.594055, 2446.326660, 111.534187, 0.0000, 0.0000, 90.0000); CreateObject(1503, -120.521317, 2449.022461, 111.493866, 0.0000, 0.0000, 90.0000); CreateObject(3402, 515.506592, 2441.839844, 434.972870, 0.0000, 0.0000, 0.0000); CreateObject(974, 530.285339, 2441.434326, 437.759308, 0.0000, 0.0000, 90.0000); CreateObject(979, 505.407013, 2434.357910, 435.830841, 0.0000, 0.0000, 0.0000); CreateObject(979, 523.528564, 2449.357910, 435.921783, 0.0000, 0.0000, 180.0000); CreateObject(3627, 514.908447, 2438.879395, 442.188538, 0.0000, 0.0000, 270.0000); CreateObject(1322, 500.920654, 2443.972168, 439.984772, 0.0000, 0.0000, 0.0000); CreateObject(1322, 500.920654, 2439.786133, 440.100311, 0.0000, 0.0000, 0.0000); CreateObject(1322, 500.877533, 2445.116699, 436.465942, 0.0000, 0.0000, 0.0000); CreateObject(1322, 500.875092, 2438.854248, 436.554108, 0.0000, 0.0000, 0.0000); CreateObject(2048, 500.850128, 2446.887207, 436.605957, 0.0000, 0.0000, 90.0000); CreateObject(14467, 498.327881, 2435.044678, 437.153290, 0.0000, 0.0000, 225.0000); CreateObject(14467, 499.528961, 2448.200928, 437.485687, 0.0000, 0.0000, 247.5000); }
  18. DNG

    problema skinuri

    gta merge , ms mult pt ajutor :D
  19. DNG

    problema skinuri

    SS e facuta la spawn, la casa lui CJcand intru in usa ma da in casa ,si cand ies se vede totu ! vreau sa va spun ca bingo bg , barber etc. poti intra in ele .
  20. Sal all ,am si eu o problema cu skinurile [ // Don't use these lines if it's a filterscript SetGameModeText("Blank Script"); AddPlayerClass(0,2523.1187,-1658.9249,15.4935,97.9405,0,0,0,0,0,0); AddPlayerClass(287,2026.9639,1344.0927,10.8203,287.3160,0,0,0,0,0,0); AddPlayerClass(285,2518.0879,-1677.2252,14.3564,48.4222,0,0,0,0,0,0); return 1; am modificat si la OnPlayerRequestClass(playerid, classid) { SetPlayerInterior(playerid,5); SetPlayerPos(playerid,323.4,305.6,999.1); SetPlayerFacingAngle(playerid, 90.0); SetPlayerCameraPos(playerid,323.4-1.5-1.0,305.6,999.1+0.7); SetPlayerCameraLookAt(playerid,323.4-1.0,305.6,999.1+0.7); return 1; problema este ca intru in joc cu un skin si nu m-ai vad nimika , cateodata m-ai vad usi Servaru e inceput de la 0, inainte ma dadea cu Cj in lv ,la treptele rulante, imi puteti explica ce sa fac plz.
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