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mihai441

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Posts posted by mihai441

  1. Primul warning :

    E:\New Folder\samp\gamemodes\GM\pawno\include\JunkBuster.inc(3248) : warning 201: redefinition of constant/macro (symbol "OnPlayerEnterRaceCheckpoint")
    Iar linia se afla la { :
    	if(oldposx!=0.0 && oldposy!=0.0 && oldposz!=0.0)
    			{
    				for(new h = 0; h < sizeof(SBizzInfo); h++)
    
    Iar al doilea warning :
    E:\New Folder\samp\gamemodes\Indungi HD Rp\gamemodes\Indungi.pwn(14522) : warning 219: local variable "playermoney" shadows a variable at a preceding level
    public OnPlayerCommandText(playerid, cmdtext[])
    {
    		new string[256];
    	new playermoney;

    "playermoney" nu mai este definit in script.

    Ma puteti ajuta?

  2. Prima linie:

    	if(IsPlayerConnected(i))
    		{
    			GetPlayerPos(i, oldposx, oldposy, oldposz);
    			new tmpcar = GetPlayerVehicleID(i);
    			if(oldposx!=0.0 && oldposy!=0.0 && oldposz!=0.0)
    			{  [color=red][i][b]// aici vine linia 3248[/b][/i][/color]
    			
    A doua:
    	while (idx < sizeof(SBizzInfo))
    	{
    		new coordsstring[256];
    		format(coordsstring, sizeof(coordsstring), "%d|%s|%s|%s|%f|%f|%f|%d|%d|%d|%d|%d|%d|%d|%d|%d\n",
    		SBizzInfo[idx][sbOwned],
    		SBizzInfo[idx][sbOwner],
    		SBizzInfo[idx][sbMessage],
    		SBizzInfo[idx][sbExtortion],
    		SBizzInfo[idx][sbEntranceX],
    		SBizzInfo[idx][sbEntranceY],
    		SBizzInfo[idx][sbEntranceZ],
    		SBizzInfo[idx][sbLevelNeeded],
    		SBizzInfo[idx][sbBuyPrice],
    		SBizzInfo[idx][sbEntranceCost],
    		SBizzInfo[idx][sbTill],
    		SBizzInfo[idx][sbLocked],
    		SBizzInfo[idx][sbInterior],
    		SBizzInfo[idx][sbProducts],
    		SBizzInfo[idx][sbMaxProducts],
    		SBizzInfo[idx][sbPriceProd]);
    		if(idx == 0)
    		{
    			file2 = fopen("sbizz.cfg", io_write);
    		}
    		else
    		{  [color=red][size=18pt][i][b]// aici vine linia [/b][/i][/size][/color]
    			file2 = fopen("sbizz.cfg", io_append);
    		}
    		fwrite(file2, coordsstring);
    		idx++;
    		fclose(file2);
    	}
    	return 1;
    }
    //
    iar la ultimele nu pot sa pun // deoarece verifica numele si fara ele da eroare, sunt puse la sfarsit in genul asta :
    CapsOnEnd(name[])
    {
        new sz;
        sz=strlen(name[0]);
        if(CHC_IsUpper(name[sz-1])) return 1;
        if(CHC_IsUpper(name[FirstSeperationLoc(name[0])-1])) return 1;
        return 0;
    }

  3. Am si eu niste erori si nu stiu cum sa le rezolv (din cauza lor am buguri la HQ-uri)

    E:\Indungi HD Rp\pawno\include\JunkBuster.inc(3248) : warning 201: redefinition of constant/macro (symbol "OnPlayerEnterRaceCheckpoint")
    E:\Indungi HD Rp\gamemodes\Indungi.pwn(14522) : warning 219: local variable "playermoney" shadows a variable at a preceding level
    E:\Indungi HD Rp\gamemodes\Indungi.pwn(53139) : warning 203: symbol is never used: "CapsOnEnd"
    E:\Indungi HD Rp\gamemodes\Indungi.pwn(53139) : warning 203: symbol is never used: "ConsecutiveCaps"
    E:\Indungi HD Rp\gamemodes\Indungi.pwn(53139) : warning 203: symbol is never used: "IsInvalid"
    E:\Indungi HD Rp\gamemodes\Indungi.pwn(53139) : warning 203: symbol is never used: "NumOccurences"
    E:\Indungi HD Rp\gamemodes\Indungi.pwn(53139) : warning 203: symbol is never used: "TooManyCaps"
    E:\Indungi HD Rp\gamemodes\Indungi.pwn(53139) : warning 203: symbol is never used: "TooShortOnEnd"
    Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase
    
    
    8 Warnings.
    

    Nu am randul 53139 ultimul rand este 53138.

    Puteti sa ma ajutati?

  4. am facut o poarta si vreau sa se deschida daca playerul apasa click , daca este  langa poarta  , daca se numeste ....  am facut ceva da nu merge

    
    
    #include <a_samp>
    
    #define COLOR_YELLOW 0xFFFF00AA
    #define COLOR_BLUE 0x2641FEAA
    #define FILTERSCRIPT
    forward PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z);
    forward GateClose();
    new casa;
    enum pInfo
    {
    pFishSkill,
    };
    new PlayerInfo[MAX_PLAYERS][pInfo];
    public OnFilterScriptInit()
    {
    	casa = CreateObject(980, 1497.9704589844, -700.01293945313, 96.523391723633, 0, 0, 0);
        CreateObject(1239, 70.946022033691, -1523.2164306641, 4.0335631370544, 0, 0, 0);
        CreateObject(1872, 2484.0852050781, -1664.6156005859, 12.34375, 0, 0, 0);
        CreateObject(7505, 2470.2509765625, -1650.9846191406, 14.024735450745, 0, 0, 0);
        CreateObject(3749, 1497.7768554688, -698.67248535156, 99.608413696289, 0, 0, 0);
        CreateObject(3877, 1508.0806884766, -699.92834472656, 95.409622192383, 0, 0, 0);
        CreateObject(3877, 1487.1959228516, -700.11193847656, 95.415740966797, 0, 0, 0);
        CreateObject(3528, 1497.4173583984, -700.74462890625, 105.40616607666, 0, 0, 262);
    	CreateObject(9833, 1481.1741943359, -685.87902832031, 107.33651733398, 0, 0, 0);
        CreateObject(9833, 1512.4923095703, -685.88250732422, 107.16002655029, 0, 0, 0);
         
    
    }
    
    public OnFilterScriptExit()
    {
    	return 1;
    }
    
    public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
    {
         if(newkeys == KEY_FIRE)
    	 {
            if(PlayerToPoint(5,playerid,1497.7893,-700.6332,94.7500))
    		 {
                 if (PlayerInfo[playerid][pFishSkill] == 785)
    			 {
                       MoveObject(casa, 1497.9704589844, -700.01293945313, 90.773391723633, 5.5);
                       SetTimer("GateClose", 2000, 0);
                       SendClientMessage(playerid, COLOR_BLUE,"Ai deschis poarta");
                       return 1;
                 }
    		  }
    	}
    	return 0;
    }
    
    public PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z)
    {
        if(IsPlayerConnected(playerid))
    	{
    		new Float:oldposx, Float:oldposy, Float:oldposz;
    		new Float:tempposx, Float:tempposy, Float:tempposz;
    		GetPlayerPos(playerid, oldposx, oldposy, oldposz);
    		tempposx = (oldposx -x);
    		tempposy = (oldposy -y);
    		tempposz = (oldposz -z);
    		//printf("DEBUG: X:%f Y:%f Z:%f",posx,posy,posz);
    		if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
    		{
    			return 1;
    		}
    	}
    	return 0;
    }
    
    public GateClose()
    {
        MoveObject (casa,1497.9704589844, -700.01293945313, 96.523391723633, 2.5);
        return 1;
    }

    nu apare eroare dar nu se deschide :( ma puteti ajuta?

  5. f(distance > maxspeed && PlayerInfo[i][pAdmin] < 1)
    						{
    							new tmpcar = GetPlayerVehicleID(i);
    							if(!IsAPlane(tmpcar))
    							{
    								GetPlayerName(i, plname, sizeof(plname));
    								format(string, 256, "AdmWarning: [%d]%s %.0f mph (vehicle)",i,plname,distance);
    								ABroadCast(COLOR_YELLOW,string,1);
    							}
    						}
    					}
    				}

    vreau ca regula sa fie exclusa pentru npc , ma puteti ajuta?. multumesc anticipat

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