am facut o poarta si vreau sa se deschida daca playerul apasa click , daca este langa poarta , daca se numeste .... am facut ceva da nu merge
#include <a_samp>
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_BLUE 0x2641FEAA
#define FILTERSCRIPT
forward PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z);
forward GateClose();
new casa;
enum pInfo
{
pFishSkill,
};
new PlayerInfo[MAX_PLAYERS][pInfo];
public OnFilterScriptInit()
{
casa = CreateObject(980, 1497.9704589844, -700.01293945313, 96.523391723633, 0, 0, 0);
CreateObject(1239, 70.946022033691, -1523.2164306641, 4.0335631370544, 0, 0, 0);
CreateObject(1872, 2484.0852050781, -1664.6156005859, 12.34375, 0, 0, 0);
CreateObject(7505, 2470.2509765625, -1650.9846191406, 14.024735450745, 0, 0, 0);
CreateObject(3749, 1497.7768554688, -698.67248535156, 99.608413696289, 0, 0, 0);
CreateObject(3877, 1508.0806884766, -699.92834472656, 95.409622192383, 0, 0, 0);
CreateObject(3877, 1487.1959228516, -700.11193847656, 95.415740966797, 0, 0, 0);
CreateObject(3528, 1497.4173583984, -700.74462890625, 105.40616607666, 0, 0, 262);
CreateObject(9833, 1481.1741943359, -685.87902832031, 107.33651733398, 0, 0, 0);
CreateObject(9833, 1512.4923095703, -685.88250732422, 107.16002655029, 0, 0, 0);
}
public OnFilterScriptExit()
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(newkeys == KEY_FIRE)
{
if(PlayerToPoint(5,playerid,1497.7893,-700.6332,94.7500))
{
if (PlayerInfo[playerid][pFishSkill] == 785)
{
MoveObject(casa, 1497.9704589844, -700.01293945313, 90.773391723633, 5.5);
SetTimer("GateClose", 2000, 0);
SendClientMessage(playerid, COLOR_BLUE,"Ai deschis poarta");
return 1;
}
}
}
return 0;
}
public PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z)
{
if(IsPlayerConnected(playerid))
{
new Float:oldposx, Float:oldposy, Float:oldposz;
new Float:tempposx, Float:tempposy, Float:tempposz;
GetPlayerPos(playerid, oldposx, oldposy, oldposz);
tempposx = (oldposx -x);
tempposy = (oldposy -y);
tempposz = (oldposz -z);
//printf("DEBUG: X:%f Y:%f Z:%f",posx,posy,posz);
if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
{
return 1;
}
}
return 0;
}
public GateClose()
{
MoveObject (casa,1497.9704589844, -700.01293945313, 96.523391723633, 2.5);
return 1;
} nu apare eroare dar nu se deschide ma puteti ajuta?