Jump to content

XtazY

Membru
  • Posts

    37
  • Joined

  • Last visited

    Never

Posts posted by XtazY

  1. Salut !

    Am si eu o problema cu IP de la server-ul meu de SA-MP.Il deschid si doar eu pot intra pe el ,altii cand le dau ip il vad offline...am un router MSI RG54SE II si as vrea sa ii fac un port forwarding,cand incerc sa ma conectez la http://192.168.1.1/ imi cere un ID si o PAROLA,iar eu nu am parolat router-ul...am incercat sa pun diferite parole si id default de pe internet de fara rezultat.Cine imi zice si mie cum sa ma conectez la panoul lui de control ?

    Mersi anticipat!

  2. AddStaticVehicleEx trebe neaparat sa foloseasca un Timer!

    Asa :

    AddStaticVehicleEx(596,1535.8275,-1678.0283,13.1680,359.9876, -1, -1,60000);/*CopCruiser*/
    1000 - 1 secunda 60000 - 60 secunde Daca vrei fara respawn foloseste
    AddStaticVehicle(596,1535.8275,-1678.0283,13.1680,359.9876, -1, -1);/*CopCruise*

  3. Ma bat cu o problema al dracului de enervanta la un dialog. Am incercat sa fac un fel de formular de inregistrare - sex, ani etc.

    Dialogul arata cam asa (creat in SetPlayerSpawn):

    [pawn]ShowPlayerDialog(playerid,4,DIALOG_STYLE_MSGBOX,"Intrebarea nr.1","Esti de sex masculin sau feminin? \n(Alege de mai jos Masculin sau Feminin)","Masculin","Feminin");[/pawn]

    Continuarea in OnDialogResponse:

    [pawn] if(dialogid == 4)

    {

    if(response)//daca apasa primul buton

    {

                    ShowPlayerDialog(playerid, 5, DIALOG_STYLE_INPUT, "Intrebarea nr. 2", "Te rog scrie cati ani ai:", "Ok", "Cancel");

                    SendClientMessage(playerid, COLOR_YELLOW,"Bine. Deci ai ales sexul Masculin.");

                    SendClientMessage(playerid, COLOR_ROSUAPRINS,"Intrebarea numarul 2 te rog scrie cati ani ai");

    PlayerInfo[playerid][pSex] = 1;

        RegistrationStep[playerid] = 2;

    }

    else

    {

        ShowPlayerDialog(playerid, 5, DIALOG_STYLE_INPUT, "Intrebarea nr. 2", "Te rog scrie cati ani ai:", "Ok", "Cancel");

          SendClientMessage(playerid, COLOR_YELLOW,"Bine.Deci ai ales sexul Feminin.");

                    SendClientMessage(playerid, COLOR_ROSUAPRINS,"Intrebarea numarul 2 te rog scrie cati ani ai");

    PlayerInfo[playerid][pSex] = 2;

        RegistrationStep[playerid] = 2;

    }

    return 0;

    }[/pawn]

    Daca apas in-game pe Feminin, imi spune in chat *Dialog has been hidden.

    What should I do?

    Incearca sa pui la inceputul GM-ului

    [pawn]#define Dialog_NUMELE DIALOGULUI 4[/pawn]

    NUMELE DIALOGULUI inlocuiesti cu ce nume vrei tu

    Si inlocuieste cu asta :

    Continuarea in OnDialogResponse:

    [pawn] if(dialogid == Dialog_NUMELE DIALOGULUI)

    {

    if(response)//daca apasa primul buton

    {

                    ShowPlayerDialog(playerid, 5, DIALOG_STYLE_INPUT, "Intrebarea nr. 2", "Te rog scrie cati ani ai:", "Ok", "Cancel");

                    SendClientMessage(playerid, COLOR_YELLOW,"Bine. Deci ai ales sexul Masculin.");

                    SendClientMessage(playerid, COLOR_ROSUAPRINS,"Intrebarea numarul 2 te rog scrie cati ani ai");

    PlayerInfo[playerid][pSex] = 1;

        RegistrationStep[playerid] = 2;

    }

    else

    {

        ShowPlayerDialog(playerid, 5, DIALOG_STYLE_INPUT, "Intrebarea nr. 2", "Te rog scrie cati ani ai:", "Ok", "Cancel");

          SendClientMessage(playerid, COLOR_YELLOW,"Bine.Deci ai ales sexul Feminin.");

                    SendClientMessage(playerid, COLOR_ROSUAPRINS,"Intrebarea numarul 2 te rog scrie cati ani ai");

    PlayerInfo[playerid][pSex] = 2;

        RegistrationStep[playerid] = 2;

    }

    return 0;

    }[/pawn]

    NUMELE DIALOGULUI inlocuiesti cu ce nume vrei tu

    Sper sa mearga asa

  4. Uite un exemplu destul de bun :

    Pui la inceputul GM-ului

    [pawn]#define Dialog_rules 1[/pawn]

    Pui la

    OnPlayerConnect(playerid);

    dialog-ul de mai jos...

    [pawn]ShowPlayerDialog(playerid,Dialog_rules,DIALOG_STYLE_MSGBOX,"{FC0303}Regulile Serverului","{FC0303}1){00FF19}Prima regula....\n{FC0303}2){00FF19}A doua regula....\n{FC0303}3){00FF19}A treia regula....\n{FC0303}4){00FF19}A patra regula....\n{FC0303}5){00FF19}A cincea regula....","Accept","Decline");[/pawn]

    {FC0303} - Rosu

    {00FF19} - Verde

  5. cine ma poate ajuta si pe mne cu o mapa sami explice unde sa o bag ca nustiu : de exemplu asta:// unde o pot baga sami dea obiectele ale la lspd

    LSPD

    CreateObject(2614, 246.40986633301, 72.278541564941, 1006.1083374023, 0, 0, 0);

    CreateObject(18001, 250.67973327637, 68.6240234375, 1004.4896850586, 1.9998168945313, 0.75045776367188, 270.47369384766);

    CreateObject(18001, 250.70080566406, 68.744766235352, 1004.5416870117, 0, 0, 89.999969482422);

    CreateObject(2604, 219.79219055176, 72.381446838379, 1004.8359375, 0, 0, 0);

    CreateObject(2606, 219.74896240234, 72.8203125, 1007.1907348633, 10.5, 0, 0);

    CreateObject(2164, 218.73693847656, 65.863265991211, 1004.0466308594, 0, 0.5, 179.5);

    CreateObject(2162, 220.53544616699, 65.841781616211, 1004.0319213867, 0, 1, 180.25);

    CreateObject(2161, 221.89295959473, 67.407157897949, 1004.0390625, 0, 0, 272.25);

    CreateObject(1645, 263.97698974609, 85.193542480469, 1000.3712158203, 0, 359.75, 91.25);

    CreateObject(1645, 264.61694335938, 80.867637634277, 1000.3712158203, 0, 359.74731445313, 91.246948242188);

    CreateObject(1645, 264.71890258789, 76.336555480957, 1000.3712158203, 0, 359.74731445313, 89.746948242188);

    CreateObject(1892, 245.87226867676, 72.522758483887, 1002.6156005859, 0, 0, 0);

    CreateObject(1808, 254.06030273438, 91.551208496094, 1001.4702148438, 0, 0, 0);

    CreateObject(2528, 263.87164306641, 74.325881958008, 1002.2421875, 0, 0, 0);

    CreateObject(2524, 262.41213989258, 73.53833770752, 1002.7366943359, 0, 0, 0);

    CreateObject(2518, 264.24234008789, 79.097274780273, 1000.0472412109, 0, 0, 0);

    CreateObject(2514, 263.4348449707, 79.042655944824, 1000.0390625, 0, 0, 0);

    CreateObject(2518, 264.69934082031, 83.641174316406, 1000.0472412109, 0, 0, 0);

    CreateObject(2514, 263.78671264648, 83.534957885742, 1000.0390625, 0, 0, 0);

    CreateObject(2514, 263.5078125, 88.0234375, 1000.0390625, 0, 0, 0);

    CreateObject(2518, 264.08489990234, 88.104873657227, 1000.0472412109, 0, 0, 0);

    CreateObject(1722, 251.65501403809, 91.703384399414, 1001.4453125, 0, 0, 180.99996948242);

    CreateObject(1998, 252.43324279785, 83.904235839844, 1001.4453125, 0, 0, 0);

    CreateObject(2356, 253.39984130859, 83.904632568359, 1001.4453125, 0, 0, 313.25);

    CreateObject(1722, 252.40289306641, 91.720458984375, 1001.4453125, 0, 0, 180.99975585938);

    CreateObject(1722, 253.17738342285, 91.694313049316, 1001.4453125, 0, 0, 180.99975585938);

    CreateObject(2257, 256.3742980957, 91.8359375, 1003.3303833008, 0, 0, 0);

    CreateObject(1337, 246.44953918457, 104.02807617188, 904.98681640625, 0, 0, 0);

    CreateObject(1775, 258.52914428711, 85.988464355469, 1002.5423583984, 0, 0, 272.75);

    CreateObject(1776, 258.54943847656, 87.182243347168, 1002.5446777344, 0, 0, 269.5);

    CreateObject(1302, 258.47412109375, 84.75740814209, 1001.4453125, 0, 0, 269.99996948242);

    CreateObject(1318, 258.90875244141, 89.016555786133, 1002.9237060547, 89.749755859375, 179.99993896484, 180);

    CreateObject(2186, 217.37370300293, 68.804397583008, 1004.0390625, 0, 0, 89);

    CreateObject(2828, 252.41876220703, 83.853958129883, 1002.2578125, 0, 0, 269.99996948242);

    CreateObject(14532, 257.89208984375, 82.676071166992, 1002.4280395508, 0, 0, 55.499938964844);

    CreateObject(2627, 214.98887634277, 75.586692810059, 1004.0390625, 0, 0, 0);

    CreateObject(2628, 220.6357421875, 75.110420227051, 1004.0458984375, 0, 0, 228.99998474121);

    CreateObject(2630, 218.20762634277, 75.434600830078, 1004.0390625, 0, 0, 179.99993896484);

    CreateObject(2631, 216.24769592285, 81.701438903809, 1004.0853881836, 0, 0, 0);

    CreateObject(2629, 220.48348999023, 81.802169799805, 1004.0390625, 0, 0, 0);

    CreateObject(2700, 218.12483215332, 82.667907714844, 1006.818359375, 359.26638793945, 12.001007080078, 271.15594482422);

    CreateObject(1524, 264.6379699707, 80.038780212402, 1001.9349975586, 0, 0, 269.75);

    CreateObject(1526, 264.23400878906, 84.541320800781, 1001.9400024414, 0, 0, 269.99996948242);

    CreateObject(1525, 262.43255615234, 81.781211853027, 1001.8975830078, 0, 0, 179.75);

    CreateObject(1527, 264.36413574219, 84.126152038574, 1002.1419677734, 0, 0, 89.999938964844);

    CreateObject(17969, 270.36590576172, 80.549049377441, 1001.809387207, 0, 0, 0);

    CreateObject(2695, 264.29742431641, 79.61058807373, 1002.078918457, 0, 0, 0);

    CreateObject(2691, 262.41864013672, 77.247047424316, 1002.1618652344, 0, 0, 90);

    CreateObject(1531, 264.00399780273, 88.625587463379, 1002.2251586914, 0, 0, 90.25);

    CreateObject(1886, 269.9225769043, 92.388496398926, 1003.5729370117, 20, 0, 308.25);

    CreateObject(1886, 270.25207519531, 75.694152832031, 1003.5341796875, 14, 0, 207.50003051758);

    CreateObject(1671, 221.2067565918, 71.411834716797, 1004.4992675781, 0, 358, 292.74996948242);

    CreateObject(3657, 247.51864624023, 78.858016967773, 1003.1588134766, 0, 0, 269.99996948242);

    CreateObject(3657, 247.45820617676, 83.273323059082, 1003.1588134766, 0, 0, 269.99450683594);

    CreateObject(1549, 247.5344543457, 81.085136413574, 1002.640625, 0, 0, 0);

    CreateObject(1549, 245.17105102539, 73.316375732422, 1002.640625, 0, 0, 0);

    CreateObject(1549, 245.17105102539, 73.316375732422, 1002.640625, 0, 0, 0);

    CreateObject(14562, 1544.8256835938, -1688.2991943359, 13.823713302612, 0, 0, 179.75);

    CreateObject(14562, 1544.7689208984, -1694.7279052734, 13.823713302612, 0, 0, 179.74731445313);

    CreateObject(3934, 1551.1633300781, -1707.0958251953, 27.3948097229, 0, 0, 0);

    CreateObject(3934, 1569.4361572266, -1707.0061035156, 27.3948097229, 0, 0, 0);

    CreateObject(3934, 1565.4520263672, -1691.5416259766, 27.3948097229, 0, 0, 0);

    CreateObject(3934, 1548.5913085938, -1644.0799560547, 27.3948097229, 0, 0, 0);

    CreateObject(3934, 1567.1010742188, -1644.2515869141, 27.3948097229, 0, 0, 0);

    CreateObject(3934, 1564.1566162109, -1658.1184082031, 27.3948097229, 0, 0, 0);

    CreateObject(1257, 1523.0213623047, -1680.5014648438, 13.826066970825, 0, 0.25, 179.99993896484);

    CreateObject(6965, 1479.5555419922, -1639.7185058594, 10.535934448242, 0, 0, 0);

    CreateObject(3877, 1534.7702636719, -1663.5874023438, 13.665740966797, 0, 0, 0);

    CreateObject(3877, 1534.9022216797, -1681.8634033203, 13.665740966797, 0, 0, 0);

    CreateObject(3525, 1554.9232177734, -1672.6088867188, 16.761005401611, 0, 0, 92);

    CreateObject(3525, 1554.3544921875, -1678.58203125, 16.761005401611, 0, 0, 91.99951171875);

    CreateObject(3472, 1544.0874023438, -1671.5876464844, 12.557723999023, 0, 0, 0);

    CreateObject(3472, 1544.0543212891, -1679.9881591797, 12.557723999023, 0, 0, 0);

    CreateObject(983, 1537.5617675781, -1678.3612060547, 13.230429649353, 0, 0, 0);

    CreateObject(983, 1537.5535888672, -1671.9750976563, 13.230429649353, 0, 0, 0);

    CreateObject(983, 1537.5903320313, -1667.1712646484, 13.230429649353, 0, 0, 0);

    CreateObject(987, 1539.9783935547, -1602.4210205078, 15.386081695557, 0, 0, 270.25);

    CreateObject(987, 1540.080078125, -1605.4071044922, 15.386081695557, 0, 0, 270.24719238281);

    CreateObject(987, 1552.1116943359, -1602.4967041016, 15.386081695557, 0, 0, 179.99719238281);

    CreateObject(987, 1563.9083251953, -1602.5369873047, 15.386081695557, 0, 0, 179.99450683594);

    CreateObject(987, 1575.8122558594, -1602.6296386719, 15.386081695557, 0, 359.75, 179.49450683594);

    CreateObject(987, 1587.7524414063, -1602.6428222656, 15.386081695557, 0, 359.74731445313, 179.48913574219);

    CreateObject(987, 1599.6160888672, -1602.7100830078, 15.386081695557, 0, 359.74731445313, 179.48913574219);

    CreateObject(987, 1608.6062011719, -1602.7329101563, 15.336082458496, 0, 359.74731445313, 179.48913574219);

    CreateObject(987, 1607.9086914063, -1615.1903076172, 15.336082458496, 0, 359.74731445313, 89.989105224609);

    CreateObject(987, 1607.8771972656, -1627.1896972656, 15.336082458496, 0, 359.74731445313, 89.989013671875);

    CreateObject(987, 1607.9130859375, -1636.2160644531, 15.336082458496, 0, 359.74731445313, 89.989013671875);

    CreateObject(987, 1596.2806396484, -1638.5260009766, 15.336082458496, 0, 359.74731445313, 3.739013671875);

    CreateObject(1228, 1536.3172607422, -1663.5148925781, 12.96800327301, 0, 0, 269.99996948242);

    CreateObject(1228, 1536.4020996094, -1681.8522949219, 12.96800327301, 0, 0, 269.99450683594);

    CreateObject(1411, 1544.6170654297, -1620.9512939453, 14.163816452026, 0, 0, 268);

    CreateObject(1411, 1544.2662353516, -1635.0317382813, 14.163816452026, 0, 0, 270.74499511719);

    CreateObject(3472, 1554.2366943359, -1620.0897216797, 12.546875, 0, 0, 0);

    CreateObject(3472, 1565.7465820313, -1620.31640625, 12.546875, 0, 0, 0);

    CreateObject(3472, 1579.2684326172, -1620.4207763672, 12.546875, 0, 0, 0);

    CreateObject(3534, 1543.0081787109, -1633.0119628906, 13.84795665741, 0, 0, 0);

    CreateObject(3534, 1543.2026367188, -1622.51171875, 13.772957801819, 0, 0, 0);

    CreateObject(1318, 1588.2911376953, -1637.7987060547, 18.046892166138, 0, 0, 84);

    CreateObject(9833, 1515.5191650391, -1658.3825683594, 15.741718292236, 0, 0, 0);

    Cel mai bine este sa folosesti un streamer pentru obiecte....uite aici unul bun :

    http://forum.sa-mp.com/showthread.php?t=102865&highlight=streamer (Incognito Streamer)

    Obiectele vin convertate pe www.convertffs.com,iar dupa ce le-ai convertat urmeaza topicul asta :

    http://www.sa-mp.ro/forum/index.php/topic,11356.msg67582.html#msg67582

    Sper ca te-am ajutat :D

  6. La setscore trebuie 1 :D eu am 5 si se salveaza, lol

    Hai ca pun 1 sa vad ce se intampla :D

    Revin cu EDIT:

    EDIT:

    Am pus si eu 1 si nu se salveaza daca pun 1 nu se salveaza ... E.E.... incearca 5 nustiu la mine ii 5 si se salveaza

    Incerc acum...revin si eu cu un edit :D

    EDIT :Am incercat cu SaveScore=5 si cu SaveScore=1 si tot nu se salveaza...

  7. Salut iarasi!

    Am o problema cu scorul playerilor si nu stiu cum sa o rezolv.Deci setez scorul 10 tuturor playerilor de pe server si cand sting si aprind iarasi serverul scorul nu ramane salvat...numai stiu ce pot face.Uitati si Config-ul de la LAdmin4v2:

    MaxPing=1000
    ReadPMs=1
    ReadCmds=1
    MaxAdminLevel=5
    AdminOnlySkins=0
    AdminSkin=217
    AdminSkin2=214
    AntiBot=1
    AntiSpam=1
    AntiSwear=1
    NameKick=1
    PartNameKick=1
    NoCaps=0
    Locked=0
    SaveWeap=1
    SaveMoney=1
    ConnectMessages=1
    AdminCmdMessages=1
    AutoLogin=1
    MaxMuteWarnings=5
    MustLogin=0
    MustRegister=0
    SaveScore=1

  8. As avea si eu o mica problema...am facut si eu un dialog prea mare si as vrea sa pun un PName in dialog.Am facut eu cv dar imi da niste erori...cam asa cv am facut:

    [pawn]  if(strcmp(cmdtext, "/credits", true) == 0)

    {

    new strg[1024];

                GetPlayerName(playerid, PName, sizeof(PName));

    strcat(strg,"Bla Bla bla...\n");

    strcat(strg,"Bla Bla bla...\n");

    strcat(strg,"Bla Bla bla...\n");

    strcat(strg,"Bla Bla bla...\n");

    strcat(strg,"{00FF19}%s {00FF19}este owner!\n{FC0303}----------------------------",PName);

    ShowPlayerDialog(playerid,Dialog_credits,DIALOG_STYLE_MSGBOX, "{FC0303}Server Credits", strg,"OK", "Cancel");

    return 1;

    }[/pawn]

  9. Salut!Am si eu o mica problema si nu stiu sa o rezolv...deci, am acel ceas ca un fel de textdraw mic, apare doar minute si secunde dar nu e realtime si nu stiu cum sa il dezactivez.Mersi frumos

    EDIT : Rezolvat !

  10.                                                                   Admin House

    Autor:XtazY

    Tip:FilterScript

    Acest FilterScript cuprinde:

    -Comenzi: /gateh1 si /gateh2

    -Obiecte: 132 obiecte in total

    -Moved Object: 2

    Locatia: SanFierro

    Poze:

    1. http://img233.imageshack.us/i/samp000aw.png/

    2. http://img20.imageshack.us/i/samp001gh.png/

    3. http://img823.imageshack.us/i/samp002nx.png/

    4. http://img813.imageshack.us/i/samp003aq.png/

    5. http://img4.imageshack.us/i/samp004bb.png/

    Download

    .PWN - http://solidfiles.com/d/c1cd/

    .AMX - http://solidfiles.com/d/b0e5/

    ------------------------------------------------------------------------------------------------------------------------------------------------

  11. Salut!Am incercat sa bag comanda /nrg dar am primit erorile astea [pawn]C:\Users\Bogdy\Desktop\Bogdy\SA-MP\Drift For Life Server\gamemodes\DFL.pwn(271) : error 001: expected token: "-identifier-", but found ","

    C:\Users\Bogdy\Desktop\Bogdy\SA-MP\Drift For Life Server\gamemodes\DFL.pwn(272) : error 029: invalid expression, assumed zero

    C:\Users\Bogdy\Desktop\Bogdy\SA-MP\Drift For Life Server\gamemodes\DFL.pwn(273) : error 017: undefined symbol "Angle"

    C:\Users\Bogdy\Desktop\Bogdy\SA-MP\Drift For Life Server\gamemodes\DFL.pwn(275) : error 029: invalid expression, assumed zero

    Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

    4 Errors.[/pawn]

    Comanda arata cam asa :

    [pawn] if (strcmp("/nrg", cmdtext, true, 10) == 0)

    {

    new vehicleid;

    new Float:X,Float:Y,Float:Z,Float:Angle;

    GetPlayerPos(playerid,X,Y,Z);

    GetPlayerFacingAngle(playerid,Angle);

    GetPlayerVehicleID(playerid);

    vehicleid = CreateVehicle(522,X,Y,Z,Angle,-1,-1,600);

    vehicleid = PutPlayerInVehicle(playerid, vehicleid, 0);

    return 1;

    }[/pawn]

    Daca ma poate juta cineva mersi mult ;)

  12. Salut!Am bagat si eu sistemul de case al lui Garsino ,dar la interioare am o problema...imi cumpar casa,ma bag in ea dar nu mai merge sa ies din ea pt ca "obiectul" acela de la usa interiorului este fix deasupra checkpoint-ului si ma da in diferite locuri din GTA:SA(depinde de ce interior bag)

    Deci as vrea sa fac sa dispara toate "obiectele" acelea galbene ca niste sageti...ma poate ajuta cineva?

    Raman dator.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more details you can also review our Terms of Use and Privacy Policy.