Agentu007
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Posts posted by Agentu007
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NU MERGE!!!
am impresia ca ii arata doar la id 0
:( :-\ :-\ :-\ :-\ :-\ :'( :'( :'( :'(
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doamne ocrotestei pe romani....
MA AIA E PENTRU CA NU AI DUTILS.inc
IAL DE AICI >> http://dracoblue.net/download/dutils-110/30/
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??? ??? ???
faceam si eu sa arate cand intri in masina numele ei.am pus un timer.trebuia sa se repete la un interval de o secunda.
si timeru nu mergea.am controlat totul si am constatat de la timer.
si nush cum pot sa fac caci si settimerex este la fel de bugged.
:-[ :-[ :-[ PLEASE HELP ME :-[ :-[ :-[
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te duci la publicu OnPlayerEnterCheckpoint
si adaugi dupa ce ai pus tu >>
DisablePlayerCheckpoint(playerid);
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Frumos!
Tine-o Tot Asa (GG)
Hai Sa Vedem Si Pe Al DOilea al treilea al patrulea
PS:Incearca Sa Pui Pozele pe:
http://photobucket.com/
ImageShack Se Incarca Mai Greu.
Dar scriptu ii mishto
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NiKoR17" post="20332" timestamp="1255586346"]sau putea sa faca asta intrun fs mai usor
Defapt Nu Putea..
depinde de fs.
daca e in timpul jocului nu se poate crea obiect decat la restart NU SI IN PUBLIC
functia OnGameModeInit()
arata la PORNIREA SERVERULUI
nu in timpul jocului :|
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cauta pe net PORT sau IP Forwarding
sau cauta ADRESA DNS
adik adresa dns e cam asa:akord.zapto.org sau akord.idle.ro sau MA ROG CUM VREI TU
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asta nu mai intra in comanda
asta e deja system
....
se foloseste io_read io_write
sunt date stocate in anumite foldere atunci cand dai /register [parola]
si sunt loate cand intri iar sau cand dai /login [parola]
iti verifica parola cu ajutorul nickului sau ip-ului
downloandeaza un fs de administrare..nush.
sau daca esti istet si ai vro 2-3 ore libere fati-l tu
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Sall!
#pragma are un rol de a stopa unele warninguri
ex: Lose Identitation
pt lose Identation se pune dupa #include
#pragma dynamic 8192
#pragma tabsize 0
mai are si alte roluri...da nu stiu chiar toate
da un search pe wiki.sa-mp.com
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Ma Am O eroare si scrie:
The Instruction at 0.03528c0f referenced memory at 0x03528c0f.The Memory Could Not Be Read
Click OK to terminate the program
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6280 6281
PS:Inainte Sa Comentezi Da Un Search Pe Wiki/sa-mp.ro :) :)
PS1:Eu Am Sa-mp 0.3a
PS2:Am Un Editor De Obiecte Care Doar Le Coboara Si Nu Le Aseaza Uniform
PS3:Nu Imi Merge GTA RACE MAP EDITOR
PS4:Asta E Viata!
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adica partea aceia de plaja?
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Versiunea 1.1
>>
http://solidfiles.com/d/k02C
http://solidfiles.com/d/piDy
Multe Schimbari si sper folositoare:
POZE:
Are Si Comanda /alcatraz pentru teleportare si /openjail pentru deschiderea puscariei
Idee Originala A Mea
Puteti Folosii Mapa Cat Timp Nu Schimbati Crediturile
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eram obosit ma
.....
nici eu nu am fost prea fericit am sa fac versiunea 1.1 acum
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Cred Caci Cu Toti Stiti ceva sau nmc despre inchisoarea alcatraz...
Uitati Pozele
Obiecte
CreateObject(6280,-3883.284179,1866.878906,0.877058,0.000000,0.000000,7.124011); CreateObject(987,-3888.991455,1807.714477,1.349956,0.000000,0.000000,186.955673); CreateObject(988,-3903.792724,1806.339965,2.271260,0.000000,0.000000,186.015701); CreateObject(987,-3906.513427,1805.935668,1.162240,0.000000,0.000000,184.135696); CreateObject(987,-3917.604980,1805.324707,1.460847,0.000000,0.000000,104.548248); CreateObject(987,-3920.385986,1816.669799,2.384104,0.000000,0.000000,106.718246); CreateObject(987,-3923.724121,1828.389282,3.418627,0.000000,0.000000,106.694854); CreateObject(987,-3927.019531,1839.736206,4.119194,0.000000,0.000000,103.561500); CreateObject(3496,-3909.453125,1846.823120,4.338551,0.000000,0.000000,190.018951); CreateObject(16409,-3920.745361,1846.561889,4.403397,0.000000,0.000000,86.014640); CreateObject(969,-3924.069580,1839.622436,4.476541,0.000000,0.000000,354.891571); CreateObject(1215,-3903.860351,1844.371337,4.781723,0.000000,0.000000,9.594958); CreateObject(987,-3889.059570,1807.791748,0.761533,0.000000,0.000000,96.075736); CreateObject(987,-3890.503662,1819.669677,2.144834,0.000000,0.000000,93.255737); CreateObject(987,-3890.866699,1831.418090,3.237322,0.000000,0.000000,89.809028); CreateObject(987,-3890.562988,1843.369262,4.022418,0.000000,0.000000,93.255706); CreateObject(987,-3891.208007,1854.852783,4.436902,0.000000,0.000000,90.122344); CreateObject(987,-3891.407714,1866.314331,4.520554,0.000000,0.000000,84.482292); CreateObject(987,-3890.326416,1878.252807,4.827250,0.000000,0.000000,89.495674); CreateObject(987,-3890.192871,1889.394897,5.137917,0.000000,0.000000,180.676528); CreateObject(987,-3902.010986,1889.344726,5.320761,0.000000,0.000000,175.036407); CreateObject(987,-3913.949707,1890.465820,5.493727,0.000000,0.000000,174.337249); CreateObject(987,-3925.555664,1892.267456,5.871685,0.000000,0.000000,166.817214); CreateObject(987,-3937.820800,1895.302124,5.556478,0.000000,0.000000,260.191497); CreateObject(987,-3940.041992,1883.536010,5.407885,0.000000,0.000000,261.444824); CreateObject(987,-3942.425292,1871.720336,5.186017,0.000000,0.000000,286.825042); CreateObject(987,-3939.484130,1860.022705,4.903398,0.000000,0.000000,303.431884); CreateObject(987,-3933.149414,1849.897949,4.541265,0.000000,0.000000,305.842651); CreateObject(3279,-3895.211425,1809.841674,0.949581,0.000000,0.000000,189.281555); CreateObject(3279,-3916.068847,1809.134399,1.604586,0.000000,0.000000,86.507171); CreateObject(3626,-3899.705322,1849.683471,6.028458,0.000000,0.000000,359.086364); CreateObject(1771,-3898.052734,1849.410522,5.209846,0.000000,0.000000,268.845520); CreateObject(3626,-3907.998779,1859.849975,6.320302,0.000000,0.000000,356.893005); CreateObject(1771,-3906.603515,1859.311279,5.542119,0.000000,0.000000,266.965484); CreateObject(3626,-3902.715332,1871.100097,6.393424,0.000000,0.000000,11.016525); CreateObject(1771,-3900.777832,1871.359008,5.775843,0.000000,0.000000,282.655700); CreateObject(3626,-3920.964843,1868.419311,6.562252,0.000000,0.000000,190.221511); CreateObject(1771,-3922.968017,1868.632934,5.864953,0.000000,0.000000,101.860633); CreateObject(3626,-3914.781005,1880.251342,6.953989,0.000000,0.000000,90.893859); CreateObject(1771,-3914.473144,1881.910522,6.375782,0.000000,0.000000,3.473037); CreateObject(3626,-3902.874511,1879.055175,6.761662,0.000000,0.000000,5.353001); CreateObject(1771,-3900.358154,1878.946533,6.158647,0.000000,0.000000,277.932220); CreateObject(987,-3891.239501,1824.151367,2.733592,0.000000,0.000000,184.871444); CreateObject(987,-3920.519531,1818.245605,2.501286,0.000000,0.000000,18.176490); CreateObject(988,-3906.147949,1822.477905,3.775779,0.000000,0.000000,191.428024); CreateObject(983,-3908.691650,1822.148681,3.446341,0.000000,0.000000,107.453956); CreateObject(983,-3902.983886,1823.548583,3.395771,0.000000,0.000000,99.307228); CreateObject(3626,-3898.504150,1819.538696,3.818022,0.000000,0.000000,4.703207); CreateObject(2886,-3901.789306,1817.664428,3.288556,0.000000,0.000000,2.823215); CreateObject(1368,-3897.955566,1817.250732,2.959342,0.000000,0.000000,5.016530); CreateObject(2674,-3893.049560,1814.094970,3.496438,0.000000,0.000000,296.372497); CreateObject(3864,-3921.428955,1825.876708,4.513998,0.000000,0.000000,274.078796); CreateObject(3864,-3900.291015,1842.545654,5.263617,0.000000,0.000000,281.575439); CreateObject(3864,-3906.718994,1853.504516,5.550292,0.000000,0.000000,304.448974); CreateObject(3864,-3915.803466,1858.285156,5.758512,0.000000,0.000000,287.842163); CreateObject(3864,-3910.866455,1865.144042,5.915935,0.000000,0.000000,269.981994); CreateObject(1967,-3902.520996,1848.003906,5.423693,0.000000,0.000000,263.691894); CreateObject(1967,-3910.902832,1858.401000,5.696349,0.000000,0.000000,76.653411); CreateObject(1264,-3913.431396,1839.393066,4.582551,0.000000,0.000000,52.549839); CreateObject(1223,-3917.878173,1832.880859,3.825304,0.000000,0.000000,77.953422); CreateObject(1715,-3896.094970,1816.105102,2.133599,0.000000,0.000000,281.622009); CreateObject(3050,-3904.892822,1824.352661,4.292718,0.000000,0.000000,9.356146); CreateObject(3864,-3899.812744,1817.612060,3.255061,0.000000,0.000000,11.236107);
Si MasinaAddStaticVehicle(433,-3920.2410,1844.3689,5.8751,174.3311,43,0); // barracks
parreri despre al doilea release al meu: :)
if (strcmp("/alcatraz", cmdtext, true, 10) == 0)
{
SetPlayerPos(playerid,-3899.1272,1811.9473,9.6293);
SetPlayerFacingAngle(playerid,7.4527);
SendClientMessage(playerid, COLOR_ULTRARED, "Esti In Inchisoarea Alcatraz!");
return 1;
}
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faci asa
creck mere nush Incercarea Moarte N-are:
Sus Dupa #include
new camion;
La OnGameModeInit
camion = AddStaticVehicle(camionu, X,Y,Z,Angle); // Camionu Tau
AttachTrailerToVehicle(remorca,camion); // la remorca pui id-u ei iar la camion lasi asa
??? ??? ???
Sper sa mearga
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CreateObject(6280,-835.384094,427.948486,-4.201383,0.000000,0.000000,338.461395);
CreateObject(11490,-799.892089,459.930206,0.307125,0.000000,0.000000,246.202667);
CreateObject(1291,-793.416564,459.689636,1.046725,0.000000,0.000000,65.407554);
CreateObject(625,-771.191772,457.628234,1.501317,0.000000,0.000000,338.613403);
CreateObject(625,-785.040222,433.181823,1.362915,0.000000,0.000000,147.188308);
CreateObject(625,-773.604980,473.985595,1.434646,0.000000,0.000000,332.683380);
CreateObject(13666,-302.726165,1508.204833,75.359375,0.000000,0.000000,92.646514);
CreateObject(3461,-308.542602,1511.566772,75.359375,0.000000,0.000000,179.754013);
CreateObject(638,-796.989379,453.981445,1.201925,0.000000,0.000000,156.611801);
CreateObject(638,-798.877075,449.857940,1.149857,0.000000,0.000000,334.876739);
CreateObject(800,-789.024536,463.714874,1.681766,0.000000,0.000000,81.724411);
CreateObject(801,-801.382873,444.055603,0.138741,0.000000,0.000000,67.961006);
CreateObject(2323,-803.401000,458.400970,1.689460,0.000000,0.000000,156.008544);
CreateObject(14446,-802.835876,464.008789,2.251871,0.000000,0.000000,338.057006);
CreateObject(2738,-795.474548,462.656433,2.275403,0.000000,0.000000,336.756835);
CreateObject(2742,-795.196228,460.020233,2.814937,0.000000,0.000000,248.396041);
CreateObject(1208,-797.163146,456.552001,1.792912,0.000000,0.000000,246.829315);
CreateObject(2339,-798.745544,463.831726,1.793161,0.000000,0.000000,336.466979);
CreateObject(2336,-801.290344,456.186035,1.632238,0.000000,0.000000,156.635314);
CreateObject(1649,-807.749694,459.889770,2.385705,0.000000,0.000000,67.334465);
CreateObject(1649,-805.644348,465.278778,2.607100,0.000000,0.000000,67.984474);
CreateObject(1649,-805.066955,465.152496,2.807491,0.000000,0.000000,246.207061);
CreateObject(1649,-807.132141,460.469482,2.807491,0.000000,0.000000,246.207061);
CreateObject(2224,-805.003540,462.994812,1.764219,0.000000,0.000000,35.981781);
CreateObject(2297,-805.525146,458.340423,1.654713,0.000000,0.000000,87.055610);
CreateObject(825,-807.676940,440.260620,1.402831,0.000000,0.000000,66.062026);
CreateObject(1235,-799.992431,464.173767,2.357944,0.000000,0.000000,337.701171);
CreateObject(615,-787.528564,447.931884,0.386564,0.000000,0.000000,272.863922);
CreateObject(620,-767.979736,474.631408,0.613097,0.000000,0.000000,59.528606);
CreateObject(625,-796.186218,461.754241,2.546162,0.000000,0.000000,297.014099);
CreateObject(625,-799.733947,455.872894,2.613230,0.000000,0.000000,162.302886);
Masinile
AddStaticVehicle(506,-758.3339,429.9961,1.4323,159.6431,6,6); // supergt
AddStaticVehicle(451,-761.4456,431.2563,1.4335,158.4577,2,2); // turismo
AddStaticVehicle(562,-755.2593,429.0134,1.6119,157.6254,27,14); // elegu
AddStaticVehicle(558,-752.3704,427.4307,1.3737,159.2929,45,107); // uranus
AddStaticVehicle(598,-749.1700,427.0615,1.5218,339.2127,0,1); // lvpd
AddStaticVehicle(596,-746.1747,425.6592,1.4940,337.1949,0,1); // lspd
AddStaticVehicle(597,-743.4630,424.4868,1.5416,338.6241,0,1); // sfpd
AddStaticVehicle(411,-740.3793,422.8522,1.5525,337.4891,61,117); // infernus
AddStaticVehicle(585,-737.3274,422.0374,1.3657,339.7972,65,122); // emperor
AddStaticVehicle(429,-734.1179,420.8797,1.4643,337.3121,1,2); // banshee
AddStaticVehicle(603,-764.3983,432.5208,1.5656,158.1612,0,1); // phoenix
AddStaticVehicle(560,-767.3124,434.1213,1.4391,157.4516,108,90); // sultan
AddStaticVehicle(587,-770.1686,435.0810,1.4553,157.0992,3,3); // euros
AddStaticVehicle(526,-773.4949,436.1097,1.4892,159.5990,124,30); // fortune
AddStaticVehicle(527,-776.1239,437.8826,1.4383,157.8257,1,1); // cadrona
AddStaticVehicle(444,-768.6011,456.5230,2.1967,337.6812,1,2); // monster
AddStaticVehicle(426,-765.4617,455.3670,1.6226,337.8776,0,0); // premier
AddStaticVehicle(507,-762.6678,453.9414,1.7528,337.7516,65,74); // elegant
AddStaticVehicle(518,-759.5194,452.4044,1.6544,339.2912,24,2); // buccanner
AddStaticVehicle(554,-756.7280,451.1774,2.1131,339.6813,52,21); // yosemite
AddStaticVehicle(475,-753.6858,450.0018,1.8878,339.2829,121,20); // sabre
AddStaticVehicle(422,-750.4565,449.1433,2.1176,338.4058,16,1); // bobcat
AddStaticVehicle(559,-747.5344,447.8283,1.8027,338.7608,6,6); // jester
COMANDA
if (strcmp("/funisland", cmdtext, true, 10) == 0) { SendClientMessage(playerid, COLOR_ORANGE, "Bine Ai Venit Pe Insula Distractiva"); SetPlayerPos(playerid,-778.3445,451.0386,1.7126); SetPlayerFacingAngle(playerid,249.2795); return 1; }
GARANTAT NO WARN
Cum sa faci serverul compatibil cu samp 0.3a
in Tutoriale
Posted
..am scris pt ca >>
Chiar Era Atat De Greu Sa Intri Pe Google la dictionar sau sa il scoti din biblioteca.
Dar nu.Voi dati vina pe altceva....Ce era atat de greu sa te duci pe
www.en-ro.com si sa translatezi :|
Data viitoare Da un search si dupa aia mai vb ;) ;)