Agentu007
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Everything posted by Agentu007
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Am o intrebare... Exista cumva o limita de filterscripturi??? Agentu007.
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defapt, munceam la rp dar am facut fs-u si l-am testat pe server asa ca intelegi si tu
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off: double post vezi ca sar putea ca coordonatele sa fie gresite foloseste xvehicle plotter din programele de la farse >> http://forum.sa-mp.ro/index.php/topic,280.0.html daca esti in filter script folosesti OnFilterScriptInit in loc de OnGameModeInit
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Stuntman, esti singuru care gandeste logic Normal ca nu o sa mearga 2 motive 1. Textu il creezi la OnGameModeInit si nu uita de new Text:textname; 2. la OnPlayerSpawn pui doar TextDrawShowForPlayer(playerid,textname);
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Pai ca sa-mi dau cu parerea ( nush exact daca e bine ) Ei folosesc IsPlayerInArea sau GetPlayerArea pentru a defini locatia. Incearca XVehiclePlotter Din Programele Lui Farse Pentru Locatii. http://forum.sa-mp.ro/index.php/topic,280.0.html Si IsPlayerInArea De Aici. http://forum.sa-mp.com/index.php?topic=82857.0 Nu m-am gandit prea mult la asta deci s-ar putea sa fie gresit.
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Simplu la: public OnPlayerSpawn(playerid) { pui SetPlayerHealth(playerid,99999999); SetTimer("DestroyGodmode",3000,0); dupa aia faci asa. jos la script' forwardam DestroyGodmode forward DestroyGodmode(); public DestroyGodmode() { for(new playerid = 0; playerid < MAX_PLAYERS; playerid++) { SetPlayerHealth(playerid,cat vrei tu); } return 1; } Incearca si zi daca ii bine
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am pus for(new playerid = 0; playerid < MAX_PLAYERS; playerid++) si nu imi mai da erori.Testez si vad ) MERGE!!!!!! TNX AND IM BEST :) :) :-8 :-8
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nu ma lasa tatic iPlayerChatTime[MAX_PLAYERS]; static szPlayerChatMsg[MAX_PLAYERS][128]; stock IsPlayerFlooding(playerid) { if(GetTickCount() - iPlayerChatTime[playerid] < 2000) return 1; return 0; } new ho1; new ho2; new ho3; new ho4; new PlayerScore[MAX_PLAYERS]; new NewPlayerScore[MAX_PLAYERS]; new Text:thescore[MAX_PLAYERS]; new Menu:chose; new Menu:Fighting; new Menu:Drink; new car1; new car2; new car3; new car4; new car5; new car6; new car7; new car8; new car9; new car10; si erorile: D:\0.3a R3 Server\gamemodes\sarp.pwn(383) : error 033: array must be indexed (variable "thescore") D:\0.3a R3 Server\gamemodes\sarp.pwn(384) : error 035: argument type mismatch (argument 1) D:\0.3a R3 Server\gamemodes\sarp.pwn(385) : error 035: argument type mismatch (argument 1) D:\0.3a R3 Server\gamemodes\sarp.pwn(386) : error 035: argument type mismatch (argument 1) D:\0.3a R3 Server\gamemodes\sarp.pwn(387) : error 035: argument type mismatch (argument 1) D:\0.3a R3 Server\gamemodes\sarp.pwn(388) : error 035: argument type mismatch (argument 1) D:\0.3a R3 Server\gamemodes\sarp.pwn(389) : error 035: argument type mismatch (argument 1) D:\0.3a R3 Server\gamemodes\sarp.pwn(390) : error 035: argument type mismatch (argument 1) D:\0.3a R3 Server\gamemodes\sarp.pwn(1787) : error 035: argument type mismatch (argument 2) D:\0.3a R3 Server\gamemodes\sarp.pwn(2978) : error 035: argument type mismatch (argument 1) Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 10 Errors. astea sunt erorile fara inlocuire si cu inlocuire D:\0.3a R3 Server\gamemodes\sarp.pwn(383) : error 017: undefined symbol "playerid" D:\0.3a R3 Server\gamemodes\sarp.pwn(384) : error 017: undefined symbol "playerid" D:\0.3a R3 Server\gamemodes\sarp.pwn(385) : error 017: undefined symbol "playerid" D:\0.3a R3 Server\gamemodes\sarp.pwn(386) : error 017: undefined symbol "playerid" D:\0.3a R3 Server\gamemodes\sarp.pwn(387) : error 017: undefined symbol "playerid" D:\0.3a R3 Server\gamemodes\sarp.pwn(388) : error 017: undefined symbol "playerid" D:\0.3a R3 Server\gamemodes\sarp.pwn(389) : error 017: undefined symbol "playerid" D:\0.3a R3 Server\gamemodes\sarp.pwn(390) : error 017: undefined symbol "playerid" Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 8 Errors.
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Nu am inteles la ce se refera.Ce Vrei, Sa Ma Omori ? : : : : : : Pentru Mine Icoana E Map Icon Si Pickup E Pickup.Ce Vrei ? :D
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Nu Merge zice ca nu il cunoaste : error 017: undefined symbol "playerid" (25) : error 009: invalid array size (negative, zero or out of bounds) (383) : error 046: unknown array size (variable "thescore") (384) : error 035: argument type mismatch (argument 1) (385) : error 035: argument type mismatch (argument 1) (386) : error 035: argument type mismatch (argument 1) (387) : error 035: argument type mismatch (argument 1) (388) : error 035: argument type mismatch (argument 1) (389) : error 035: argument type mismatch (argument 1) (390) : error 035: argument type mismatch (argument 1) (1787) : error 035: argument type mismatch (argument 2) Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 11 Errors.
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mie imi arata scorul altui player nu al meu
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Pentru A Face O Iconita Pe Harta Urmezi Urmatorii Pasi: 1.Alege id-ul ei de aici: http://wiki.sa-mp.com/wiki/SetPlayerMapIcon 2.Seteaza Pozitia Si Salveazo: /save in joc 3.SetPlayerMapIcon(playerid, iconid, Float:x, Float:y, Float:z, markertype, color)
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[glow=red,2,300]NU VA MAI UIMITI!!! ASTA NU E FACUT DE EL!!!![/glow] [glow=red,2,300]Uitativa Mai Sus!!![/glow]
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[FS]Vama La Tunel San Fierro - Los Santos
Agentu007 replied to monster010's topic in Filterscript-uri
umpic cam simplu dar foarte eficient pt serverele RP PS:dai impresia ca treci intr-o alta tara sau intr-un alt continent GG -
fixed la publicuri trebuia sa definesc iarasi playerid-ul acu arata numele masinii viata,id-ul,starea si viteza dar am pierdut san andreas SI NU MAI GASESC LINKUL PLSSSSSSSSSSSSSS DATIMI LINKU
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e de la includeu DUTILS ............................................ il pui sa isi stearga functiile OMULE
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Admiti ca ti-a venit idea de la amea ;)
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Asta pentru ca acum imi merge MTA MAP EDITOR
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Am pus multe luminite!! incercati noaptea! E FFF STRALUCITOR!!!
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nu prea cred ca e facut de tine dar daca e bv PS:Te-ai complicat prea tare mai bine foloseai dini.inc sau mai erau si alte metode cu stockuri etc...
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Nu stiu daca stiti dar Groove si Ballas au fost dusmanii de cand e istoria 2 Baze de dm.vro 15 vehicule.2 skinuri si armele fac posibil un dm uitati imaginile bazelor: Downloadul
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dar eu am sa-mp 0.3a R3 ??? ??? ???
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V 1.1 Abandoned Airport Transformed poze: Download: http://solidfiles.com/d/gNrv http://solidfiles.com/d/W625
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Este O Arena De Stunt La Playa Del Seville langa groovestreet poze: CreateObject(4133, 2882.619629, -2076.283691, 6.538178, 0.0000, 0.0000, 72.1927); CreateObject(4133, 2966.713867, -2086.250244, 3.774744, 0.8594, 1.7189, 67.8955); CreateObject(4144, 3010.330078, -2088.334473, 3.455472, 0.0000, 0.0000, 271.4781); CreateObject(6280, 3128.393799, -2108.770020, -1.127922, 0.0000, 0.0000, 0.0000); CreateObject(6280, 3267.885498, -2122.600586, -1.128728, 0.0000, 0.0000, 0.0000); CreateObject(6280, 3159.421143, -2236.761719, 2.716263, 0.0000, 0.0000, 179.5182); CreateObject(6280, 3277.852295, -2255.723145, 3.081513, 0.0000, 0.0000, 179.5182); CreateObject(1655, 3132.730957, -2134.039551, 3.441553, 0.0000, 0.0000, 278.3535); CreateObject(1655, 3137.054443, -2133.364990, 5.870047, 11.1727, 0.0000, 279.2130); CreateObject(1655, 3142.407959, -2132.442627, 10.138191, 19.7670, 0.0000, 278.3536); CreateObject(13590, 3100.927979, -2221.510254, 6.471396, 0.0000, 0.0000, 0.0000); CreateObject(13636, 3133.667725, -2219.030029, 8.523712, 0.0000, 0.0000, 0.0000); CreateObject(13638, 3154.309326, -2223.656982, 9.008427, 0.0000, 0.0000, 0.0000); CreateObject(13638, 3147.482178, -2211.884521, 13.930831, 0.0000, 0.0000, 0.0000); CreateObject(13638, 3137.103760, -2199.931152, 21.768105, 0.0000, 0.0000, 0.0000); CreateObject(13641, 3145.763184, -2131.768311, 11.293685, 0.0000, 0.0000, 0.0000); CreateObject(13648, 3113.616455, -2209.085938, 6.022336, 0.0000, 0.0000, 0.0000); CreateObject(16084, 3193.736816, -2249.482666, 7.884513, 0.8594, 326.4820, 13.7510); CreateObject(16085, 3249.937500, -2138.192871, 3.609377, 0.0000, 0.0000, 0.0000); CreateObject(16367, 3279.069824, -2168.604004, 2.801548, 0.0000, 0.0000, 0.0000); CreateObject(18262, 3239.595947, -2235.257080, 7.749176, 0.0000, 0.0000, 0.0000); CreateObject(18262, 3238.933350, -2224.307129, 7.446474, 0.0000, 0.0000, 0.0000); CreateObject(18262, 3238.257568, -2213.275391, 7.159546, 0.0000, 0.0000, 0.0000); CreateObject(18262, 3240.198730, -2246.318848, 8.070739, 0.0000, 0.0000, 0.0000); CreateObject(18262, 3240.960449, -2257.407715, 8.288995, 0.0000, 0.0000, 0.0000); CreateObject(18367, 3238.076416, -2207.627197, 5.870518, 338.5141, 0.0000, 179.5182); CreateObject(18367, 3238.138428, -2181.182861, 19.853725, 339.3735, 359.1406, 179.5182); CreateObject(18367, 3238.231689, -2155.750977, 33.054192, 347.1084, 0.0000, 175.2211); CreateObject(18451, 3240.174072, -2126.865967, 43.862808, 21.4859, 0.0000, 4.2972);