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RazvanBoss

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Everything posted by RazvanBoss

  1. Am facut niste masini cu AddStaticVehicleEx . si imi da eroriile astea. cand scot Ex imi dispar eroriile. C:\Users\Razvan\Desktop\xG\pawno\include\JunkBuster.inc(3238) : warning 201: redefinition of constant/macro (symbol "OnPlayerEnterRaceCheckpoint") C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(805) : warning 235: public function lacks forward declaration (symbol "RACtime") C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(4653) : warning 235: public function lacks forward declaration (symbol "JB_OnPlayerEnterRaceCheckpoint") C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9026) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9027) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9028) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9029) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9030) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9031) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9032) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9033) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9034) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9035) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9036) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9037) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9038) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9039) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9040) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9041) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9042) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9043) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9044) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9045) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9046) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9047) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9048) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9049) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9050) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9051) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9052) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9053) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9054) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9055) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9056) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9057) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9058) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9059) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9060) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9061) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9062) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9063) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9064) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9065) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9066) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9067) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9068) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9069) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9070) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9071) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9072) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9073) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9074) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9075) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9076) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9077) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9078) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9079) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9080) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9081) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9082) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(9083) : warning 202: number of arguments does not match definition C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(43726) : warning 235: public function lacks forward declaration (symbol "InteriorFreeze") C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(43747) : warning 203: symbol is never used: "Turfs" C:\Users\Razvan\Desktop\AZN Official Server\gamemodes\AZ.pwn(43747) : warning 203: symbol is never used: "vehName" Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase Header size: 11608 bytes Code size: 2222068 bytes Data size: 6987948 bytes Stack/heap size: 16384 bytes; estimated max. usage=4124 cells (16496 bytes) Total requirements: 9238008 bytes 64 Warnings.
  2. RazvanBoss

    eroare

    Am inceput un server de la 0 . am facut masiniile la pd. cu new pdcar[31]; .. asa .. si cand dau compile imi da o eroare error 017: undefined symbol "IsAFactionCar"
  3. Cum pot micsora pretul la level ?
  4. RazvanBoss

    Ajutor

    Cum pot face sa imi apara pe MiniMap la fiecare casa de cumparat o Casuta de aia verde?
  5. Register : { gPlayerAccount[playerid] = 0; new regstring[128]; new regname[64]; GetPlayerName(playerid,regname,sizeof(regname)); format(regstring,sizeof(regstring),"Welcome, %s\nYou dont have an account - please register.\n\n\n\nType here your password - Recommended minimum 6 characters",regname); ShowPlayerDialog(playerid,12345,DIALOG_STYLE_INPUT,"Register",regstring,"Register","Exit"); } } Login: if (gPlayerAccount[playerid] != 0) { new loginstring[128]; new loginname[64]; GetPlayerName(playerid,loginname,sizeof(loginname)); format(loginstring,sizeof(loginstring),"Welcome back, %s !\n\nPlease write the password in the Login Box !\n\n\n\n\n\n BurnZone - Role Play",loginname); ShowPlayerDialog(playerid,12346,DIALOG_STYLE_INPUT,"Login",loginstring,"Login","Exit"); }
  6. Salut am o problema.. Un prieten mi-a dat un GM facut de el si am o problema Scriu parola dau register si nu imi apare LOGIN .. ce are? P.S: Cine ma ajuta are o INVITATIE FILELIST
  7. frumos bravo +1 RazVan HERE:>
  8. [move] Tutorial cum sa faci RoadBlock by RazVan [/move] In acest tutorial va voi invata cum sa faceti comanda COD /rb. Acest RoadBlock nu este la tunel, este cel clasic. Sub forward AddsOn(); adaugam forward ResetRoadblockTimer(); forward RemoveRoadblock(playerid). Acum la functiile definite prin new adaugam new roadblocktimer = 0;. Sub pMarriedTo[128], adaugam pRoadblock, acum sub PlayerInfo[playerid][pFuel] = 0; adaugam PlayerInfo[playerid][pRoadblock] = 0; sub else if(PlayerInfo[playerid][pJob] == 7) { if(JobDuty[playerid] == 1) { Mechanics -= 1; } } adaugam if (PlayerInfo[playerid][pRoadblock] != 0) { RemoveRoadblock(playerid); }. La OnPlayerCommandText adaugam sub o comanda //--------------------------------[Roadblock]----------------------------------- if(strcmp(cmdtext, "/roadblock", true)==0 || strcmp(cmdtext, "/rb", true)==0) { if (PlayerInfo[playerid][pMember] != 1 && PlayerInfo[playerid][pLeader] != 1) return SendClientMessage(playerid, COLOR_GREY, "You are not a cop!"); if (PlayerInfo[playerid][pRank] < 5) { SendClientMessage(playerid, COLOR_GREY, "You have to be rank 5 to use this command!"); return 1; } if (PlayerInfo[playerid][pRoadblock] != 0) return SendClientMessage(playerid, COLOR_GREY, "You can only deploy 1 roadblock at a time, type /rrb to remove your existing one."); if (roadblocktimer != 0) return SendClientMessage(playerid, COLOR_GREY, "Please wait before trying to spawn another roadblock!"); new Float:X, Float:Y, Float:Z, Float:A; GetPlayerPos(playerid, X, Y, Z); GetPlayerFacingAngle(playerid, A); PlayerInfo[playerid][pRoadblock] = CreateObject(981, X, Y, Z, 0.0, 0.0, A+180); SetPlayerPos(playerid, X, Y, Z+4); GameTextForPlayer(playerid, "~w~Roadblock ~r~Placed", 5000, 5); SendClientMessage(playerid, COLOR_GREEN, "Roadblock deployed successfully, type /rrb or /roadunblock to remove it."); roadblocktimer = 1; GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "HQ: A roadblock has been deployed by %s, it has been marked on the map by a checkpoint.", sendername); for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1) { SetPlayerCheckpoint(playerid, X, Y, Z-10, 1.0); SendClientMessage(i, TEAM_BLUE_COLOR, string); if (PlayerInfo[i][pRank] >= 5 && PlayerInfo[i][pMember] || PlayerInfo[i][pLeader] == 1) { SendClientMessage(i, COLOR_YELLOW, "You can remove all roadblocks by typing /rrball"); } } } } SetTimer("ResetRoadblockTimer", 60000, false); return 1; } if(strcmp(cmdtext, "/roadunblock", true)==0 || strcmp(cmdtext, "/rrb", true)==0) { if (PlayerInfo[playerid][pMember] != 1 && PlayerInfo[playerid][pLeader] != 1) { SendClientMessage(playerid, COLOR_GREY, "Only PD members can use this !"); return 1; } if (PlayerInfo[playerid][pRank] < 5) { SendClientMessage(playerid, COLOR_GREY, "You have to be rank 5 to use this command!"); return 1; } if (PlayerInfo[playerid][pRoadblock] == 0) { SendClientMessage(playerid, COLOR_GREY, "You haven't deployed a roadblock!"); return 1; } RemoveRoadblock(playerid); SendClientMessage(playerid, COLOR_GREEN, "Roadblock removed successfully."); return 1; } if(strcmp(cmdtext, "/roadunblockall", true)==0 || strcmp(cmdtext, "/rrball", true)==0) { if (PlayerInfo[playerid][pRank] >= 5 && PlayerInfo[playerid][pMember] || PlayerInfo[playerid][pLeader] == 1) { for(new i = 0; i < MAX_PLAYERS; i++) { if(PlayerInfo[i][pRoadblock] != 0) { RemoveRoadblock(i); } } GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "HQ: All roadblocks in the area are to be disbanded immediately by order of %s.", sendername); for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1) { SendClientMessage(i, TEAM_BLUE_COLOR, string); } } } } else { SendClientMessage(playerid, COLOR_GREY, "You have to be rank 5+ or a police leader to remove all roadblocks!"); } return 1; }. Sub public AddsOn() { adds=1; return 1; } adaugam public ResetRoadblockTimer() { roadblocktimer = 0; return 1; } public RemoveRoadblock(playerid) { for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1) { DisablePlayerCheckpoint(i); } } } DestroyObject(PlayerInfo[playerid][pRoadblock]); PlayerInfo[playerid][pRoadblock] = 0; return 1; }. Si asta a fost tot, sper sa va fie de folos, daca intampinati probleme, postati aici. [move] Tutorial cum sa faci RoadBlock by RazVan [/move]
  9. Tare.. gG . + 1 de la me
  10. [move][glow=green,2,300]Cum sa faci sa apara numele sub harta | by RazVan |[/glow][/move] Descriere : Va voi arata cum sa creeati un textdraw care acesta contine cand sunteti online pe server va arata jos sub mapa numele tau . 1. Creeam linia : new Text:Nume[MAX_PLAYERS]; 2. Cauta in GM [Ctrl+F] linia : //OnPlayerConnect Dam putin mai jos gasim linia format(string, sizeof(string), "%s.ini", plname); si sub ea punem acest cod: //------------------------------------------- new pnamee[24]; GetPlayerName(playerid, pnamee, sizeof(pnamee)); Nume[playerid]= TextDrawCreate(28.000000,428.000000,pnamee); TextDrawAlignment(Nume[playerid],0); TextDrawBackgroundColor(Nume[playerid],0xffffffff); TextDrawFont(Nume[playerid],1); TextDrawLetterSize(Nume[playerid],0.799999,1.200000); TextDrawColor(Nume[playerid],0x00ff0033); TextDrawSetOutline(Nume[playerid],1); TextDrawSetProportional(Nume[playerid],1); TextDrawSetShadow(Nume[playerid],1); TextDrawShowForPlayer(playerid,Nume[playerid]); //------------------------------------------- 3. Cautam in GM[Ctrl+F] linia : //OnPlayerDisconnect Punem dupa ea : TextDrawDestroy(Nume[playerid]); Spor la munca .. daca aveti prob. , nelamuriri postati aici ! [move][glow=red,2,300]Tutorial by RazVan[/glow][/move]
  11. CreateObject(970, -2098.730225, 33.904259, 199.740540, 0.000000, 0.000000, 0.000000); // CreateObject(982, -2001.412231, 129.491135, 27.222618, 0.000000, 0.000000, 0.000000); // CreateObject(982, -2001.312256, 155.265762, 27.222618, 0.000000, 0.000000, 0.000000); // CreateObject(984, -2001.414673, 174.326004, 27.175743, 0.000000, 0.000000, 0.000000); // CreateObject(983, -1998.207642, 180.696899, 27.222618, 0.000000, 0.000000, -89.999981276); // CreateObject(982, -1994.919800, 167.898926, 27.222618, 0.000000, 0.000000, 0.000000); // CreateObject(982, -1994.918213, 142.238739, 27.222618, 0.000000, 0.000000, 0.000000); // CreateObject(984, -1994.828979, 123.075546, 27.175743, 0.000000, 0.000000, 0.000000); // CreateObject(983, -1998.207153, 116.690521, 27.214943, 0.000000, 0.000000, -89.999981276); // CreateObject(803, -1998.990356, 119.940872, 28.106806, 0.000000, 0.000000, 0.000000); // CreateObject(803, -1998.123169, 176.022049, 28.106806, 0.000000, 0.000000, 0.000000); // CreateObject(640, -1996.537354, 161.156677, 27.384533, 0.000000, 0.000000, 0.000000); // CreateObject(640, -1996.522583, 153.359955, 27.384533, 0.000000, 0.000000, 0.000000); // CreateObject(640, -1996.330811, 144.761078, 27.376896, 0.000000, 0.000000, 0.000000); // CreateObject(640, -1996.213989, 133.369354, 27.384533, 0.000000, 0.000000, 0.000000); // CreateObject(640, -2000.402832, 161.238464, 27.384533, 0.000000, 0.000000, 0.000000); // CreateObject(640, -2000.177979, 153.265457, 27.384533, 0.000000, 0.000000, 0.000000); // CreateObject(640, -2000.452026, 143.939636, 27.384533, 0.000000, 0.000000, 0.000000); // CreateObject(640, -2000.291504, 133.737122, 27.376896, 0.000000, 0.000000, 0.000000); // CreateObject(638, -1998.402954, 168.275940, 27.384533, 0.000000, 0.000000, -89.999981276); // CreateObject(638, -1997.977905, 128.857101, 27.384533, 0.000000, 0.000000, -89.999981276); // CreateObject(644, -1998.217896, 125.221214, 27.196539, 0.000000, 0.000000, 0.000000); // CreateObject(644, -1998.327881, 172.586411, 27.196539, 0.000000, 0.000000, 0.000000); // CreateObject(3532, -1998.626587, 137.101288, 27.361958, 0.000000, 0.000000, 0.000000); // CreateObject(3532, -1998.847778, 145.122757, 27.369595, 0.000000, 0.000000, 0.000000); // CreateObject(3532, -1998.651611, 152.592957, 27.369595, 0.000000, 0.000000, 0.000000); // CreateObject(3532, -1998.959961, 161.048141, 27.369595, 0.000000, 0.000000, 0.000000); // CreateObject(644, -1998.705322, 164.102997, 27.196539, 0.000000, 0.000000, 0.000000); // CreateObject(644, -1998.592041, 156.348892, 27.196539, 0.000000, 0.000000, 0.000000); // CreateObject(644, -1998.868042, 147.822586, 27.196539, 0.000000, 0.000000, 0.000000); // CreateObject(644, -1998.987061, 140.351929, 27.196539, 0.000000, 0.000000, 0.000000); // CreateObject(644, -1998.998413, 131.468628, 27.196539, 0.000000, 0.000000, 0.000000); // CreateObject(3472, -1987.569214, 198.196259, 27.056660, 0.000000, 0.000000, 0.000000); // CreateObject(3472, -1986.193848, 164.540863, 27.056660, 0.000000, 0.000000, 0.000000); // CreateObject(3472, -1998.376465, 178.871704, 26.908222, 0.000000, 0.000000, 0.000000); // CreateObject(3472, -1986.652222, 149.463898, 27.056660, 0.000000, 0.000000, 0.000000); // CreateObject(3472, -1986.347046, 125.285927, 27.056660, 0.000000, 0.000000, 0.000000); // CreateObject(3472, -1987.110229, 98.133621, 27.056660, 0.000000, 0.000000, 0.000000); // CreateObject(3472, -1997.760132, 122.544380, 27.056660, 0.000000, 0.000000, 0.000000); // CreateObject(11417, -2018.860352, 133.867493, 32.041698, 0.000000, 0.000000, -78.7500122644); // CreateObject(11417, -2022.888428, 180.228043, 32.709785, 0.000000, 0.000000, -168.74999354); // CreateObject(984, -2016.927856, 124.950348, 27.374348, 0.000000, 0.000000, 0.000000); // CreateObject(983, -2016.933228, 134.401443, 27.422394, 0.000000, 0.000000, 0.000000); // CreateObject(983, -2016.617920, 153.568665, 27.371056, 0.000000, 0.000000, 0.000000); // CreateObject(983, -2016.700806, 159.975052, 27.370659, 0.000000, 0.000000, 0.000000); // CreateObject(983, -2016.789917, 179.519028, 27.390499, 0.000000, 0.000000, 0.000000); // CreateObject(983, -2019.388306, 182.594971, 27.968945, 0.000000, 0.000000, -89.999981276); // CreateObject(983, -2026.696289, 182.684784, 28.519493, 0.000000, 0.000000, -89.999981276); // CreateObject(983, -2033.286743, 182.634537, 28.526485, 0.000000, 0.000000, -89.999981276); // CreateObject(983, -2019.195068, 137.437027, 27.925915, 0.000000, 0.000000, -89.999981276); // CreateObject(983, -2025.277710, 137.401840, 28.526485, 0.000000, 0.000000, -89.999981276); // CreateObject(983, -2031.559814, 137.429520, 28.519493, 0.000000, 0.000000, -89.999981276); // CreateObject(983, -2034.895874, 140.593109, 28.519493, 0.000000, 0.000000, -180.000019848); // CreateObject(983, -2019.597900, 176.566422, 28.015594, 0.000000, 0.000000, -89.999981276); // CreateObject(983, -2025.948364, 176.491089, 28.519493, 0.000000, 0.000000, -89.999981276); // CreateObject(983, -2032.521362, 176.472351, 28.526485, 0.000000, 0.000000, -89.999981276); // CreateObject(983, -2035.985962, 179.408722, 28.526485, 0.000000, 0.000000, 0.000000); // CreateObject(983, -2019.927856, 118.728546, 27.547554, 0.000000, 0.000000, -89.999981276); // CreateObject(983, -2034.884033, 134.159515, 28.519493, 0.000000, 0.000000, 0.000000); // CreateObject(983, -2031.712891, 130.863739, 28.526485, 0.000000, 0.000000, -89.999981276); // CreateObject(983, -2025.298340, 130.941666, 28.519493, 0.000000, 0.000000, -89.999981276); // CreateObject(3472, -2033.342773, 179.643646, 28.212091, 0.000000, 0.000000, 0.000000); // CreateObject(3472, -2017.944458, 179.817429, 27.333111, 0.000000, 0.000000, 0.000000); // CreateObject(3472, -2018.310303, 122.759476, 27.414570, 0.000000, 0.000000, 0.000000); // CreateObject(3472, -2032.624023, 132.919968, 28.205097, 0.000000, 0.000000, 0.000000); // CreateObject(3472, -2023.199219, 134.110855, 28.212091, 0.000000, 0.000000, 0.000000); // CreateObject(1209, -1978.298950, 130.669785, 26.694050, 0.000000, 0.000000, -270.000001124); // CreateObject(1428, -1980.854004, 130.831085, 28.255356, 0.000000, 0.000000, -89.999981276); // CreateObject(1428, -1981.419922, 144.502686, 28.255356, 0.000000, 0.000000, -89.999981276); // CreateObject(3802, -1980.257568, 144.622375, 31.407684, 0.000000, 0.000000, -180.000019848); // CreateObject(3802, -1980.257568, 130.709091, 31.483788, 0.000000, 0.000000, -191.249988859); // CreateObject(3806, -1981.436768, 133.292725, 27.535608, 0.000000, 0.000000, -180.000019848); // CreateObject(3806, -1981.581421, 113.561218, 27.527971, 0.000000, 0.000000, -180.000019848); // CreateObject(3806, -1981.746826, 166.084274, 27.535608, 0.000000, 0.000000, -180.000019848); // Cum pun asta in gamemode?:|
  12. RazvanBoss

    /rac error

    Uite ti-am facut eu aici o alta comanda if(strcmp(cmd, "/respawnallcars", true) == 0 || strcmp(cmd, "/rac", true) == 0) // { if(IsPlayerConnected(playerid)) { if(PlayerInfo[playerid][pAdmin] < 1) { SendClientMessage(playerid, COLOR_GRAD1, " you are not authorized to use that command!"); return 1; } new bool:unwanted[CAR_AMOUNT]; for(new player=0; player<MAX_PLAYERS; player++) { if(IsPlayerInAnyVehicle(player)) { unwanted[GetPlayerVehicleID(player)]=true; } } for(new car = 1; car <= 268; car++) { if(!unwanted[car]) SetVehicleToRespawn(car); } GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "SERVER: Toate masinile au fost respawnate de %s.", sendername); BroadCast(COLOR_WHITE,string); } return 1; }
  13. Ce destept esti tuX(X( .. destept ca o vaca .. din cauza ta mi-am stricat gtaX(X( ..si nu mai pot juca X(!
  14. Trebe sa dau save dupa ce fac mapa ?? Daca dau save mi se blocheaza compu X(!
  15. Asta il bagi in gamemode sau trebe sa faci un fs?
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