Jump to content

applybomba123

Membru
  • Posts

    2
  • Joined

  • Last visited

Everything posted by applybomba123

  1. Salut, am si eu o problema, sunt nou in domeniul scripting si as vrea sa va cer problema La gamemode-ul BURNED am adaugat coamnda /createhouse (preluata din alt gm), totul bine pana dau "seteaza interior" apas pe el si nu se intampla nimic. Va las codul mai jos. YCMD:createhouse(playerid, params[], help) { new pret, nivel; if(PlayerInfo[playerid][pAdmin] < 6) return SCM(playerid, COLOR_GREY, "Nu ai acces!"); if(CreateHouse[playerid] == 1) return SCM(playerid, COLOR_WHITE, "Deja creezi o casa!"); if(sscanf(params, "ii", pret, nivel)) return SCM(playerid, COLOR_GREY, "USAGE: {FFFFFF}/createhouse <price> <nivel>"); PlayerTextDrawSetString(playerid, ShopTDs[1], "Seteaza"); CreateHouse[playerid] = 1; SInterior[playerid] = 1; pPret[playerid] = pret; pNivel[playerid] = nivel; GetPlayerPos(playerid, pPos[playerid][0], pPos[playerid][1], pPos[playerid][2]); pInteriorID[playerid] = GetPlayerInterior(playerid), pVirtual[playerid] = GetPlayerVirtualWorld(playerid); SetInteriorCamera(playerid); ShowShopTDs(playerid); SetPlayerVirtualWorld(playerid, playerid+900); return 1; }
  2. Salut, am si eu o problema, sunt nou in domeniul scripting si as vrea sa va cer problema La gamemode-ul BURNED am adaugat coamnda /createhouse (preluata din alt gm), totul bine pana dau "seteaza interior" apas pe el si nu se intampla nimic. Va las codul mai jos. YCMD:createhouse(playerid, params[], help) { new pret, nivel; if(PlayerInfo[playerid][pAdmin] < 6) return SCM(playerid, COLOR_GREY, "Nu ai acces!"); if(CreateHouse[playerid] == 1) return SCM(playerid, COLOR_WHITE, "Deja creezi o casa!"); if(sscanf(params, "ii", pret, nivel)) return SCM(playerid, COLOR_GREY, "USAGE: {FFFFFF}/createhouse <price> <nivel>"); PlayerTextDrawSetString(playerid, ShopTDs[1], "Seteaza"); CreateHouse[playerid] = 1; SInterior[playerid] = 1; pPret[playerid] = pret; pNivel[playerid] = nivel; GetPlayerPos(playerid, pPos[playerid][0], pPos[playerid][1], pPos[playerid][2]); pInteriorID[playerid] = GetPlayerInterior(playerid), pVirtual[playerid] = GetPlayerVirtualWorld(playerid); SetInteriorCamera(playerid); ShowShopTDs(playerid); SetPlayerVirtualWorld(playerid, playerid+900); return 1; }
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more details you can also review our Terms of Use and Privacy Policy.