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celmaismecher

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Everything posted by celmaismecher

  1. Uitasem total de functia aia Oricum, am rezolvat.
  2. Ce init la ongamemodeinit? Problema era ca nu mi-l baga in iterator, am rescris sistemul, functioneaza perfect: https://imgur.com/a/0jz9SYw
  3. Am inceput sa rescriu sistemul si problema este de la iterator.
  4. Aparent, nu merge ceea ce am facut. Cod: https://pastebin.com/tgpf9yrS Edit: cod nou: https://pastebin.com/36WBsEqL
  5. Dadusem un cod gresit, variabila era pusa bine. Da, folosesc r41-4. Vreau ca, cand un player sa se logheze, sa-i incarce fiecare skin detinut.
  6. Iterator:owned_skins[MAX_PLAYERS]<312> SkinInfo[MAX_PLAYERS][skinInfo]; enum skinInfo { skinOwner, skinID, }; https://imgur.com/a/WTqnLsT Indexul nu este negativ acum. Incercasem si inainte si nu mergea.
  7. Nici o diferenta, nu e de la mysql, nu primesc nimic in logs.
  8. In crashdetect primesc: Exception At Address: 0x00401694 Module: (samp-server.exe)
  9. Salut, de fiecare data cand ma conectez pe server, in loc sa mi se incarce skinuriile, serverul pica. Gamemode-ul este foarte bine optimizat, am aceasta problema doar la functia: function LoadPlayerSkins(playerid) { for(new i = 0; i < cache_num_rows(); i ++) { cache_get_value_name_int(i - 1, "ownedSkin", SkinInfo[skinID]); Iter_Add(owned_skins[playerid], SkinInfo[skinID]); printf("skin loaded %d", SkinInfo[skinID]); } return true; }
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