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DarkSmok

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  1. gamemodes\wa-rpg.pwn(7062) : error 012: invalid function call, not a valid address gamemodes\wa-rpg.pwn(7062) : warning 215: expression has no effect gamemodes\wa-rpg.pwn(7062) : warning 215: expression has no effect gamemodes\wa-rpg.pwn(7062) : warning 215: expression has no effect gamemodes\wa-rpg.pwn(7062) : warning 215: expression has no effect gamemodes\wa-rpg.pwn(7062) : error 001: expected token: ";", but found ")" gamemodes\wa-rpg.pwn(7062) : error 029: invalid expression, assumed zero gamemodes\wa-rpg.pwn(7062) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 4 Errors.
  2. Cer Tc. am rezolvat =)) am mancat o o virgula cu punct =))
  3. aJUTOR.... @PawnFox @AlexxAdv @Cosmink47 Cinevaaaaaaaaaaaa ajutorrrrrrrrr.
  4. l-am luat din alt gm texdraw-ul pt logo @PawnFox
  5. am vrut sa bag sistemu ala de garaj a lui edison..
  6. enum pInfo{ pName[MAX_PLAYER_NAME]};new pData[MAX_PLAYERS][pInfo];
  7. Errorile : (39676) : warning 201: redefinition of constant/macro (symbol "pInfo") (39952) : error 021: symbol already defined: "MP_OPC" (39986) : error 021: symbol already defined: "OnDialogResponse" (40065) : error 021: symbol already defined: "MP_OPCTD" Linile : //============================================================================== new RouletteInGame[MAX_PLAYERS],RouletteStatus,RouletteTime,RouletteTime2, playtime,prohodtime,betplayer[MAX_PLAYERS],betsumma[MAX_PLAYERS], totalbet[3],podkrut,TotalBet,totalsumma[3], bool:gSelected[MAX_PLAYERS],gSelectColor[MAX_PLAYERS], step,step2,step3,prohod,zmidialog[MAX_PLAYERS], Text:CasinoDraw[23],PlayerText:CasinoDrawPlayer[MAX_PLAYERS][2]; enum pInfo { pName[MAX_PLAYER_NAME] }; new pData[MAX_PLAYERS][pInfo]; //============================================================================== public OnFilterScriptInit() { print("\n--------------------------------------"); print("[FilterScrips]:Jocul de ruleta Jocul tarusilor?."); print("[FilterScrips]: ?????: www.vk.com/pawnosos"); print("--------------------------------------\n"); TotalBet = 0,podkrut = 0,RouletteStatus = 0,RouletteTime = 20,RouletteTime2 = 0; SetTimer("GlobalServerTimer", 1000, true); CasinoDraw[0] = TextDrawCreate(552.000244, 163.692581, "usebox"); TextDrawLetterSize(CasinoDraw[0], 0.000000, 21.442588); TextDrawTextSize(CasinoDraw[0], 87.333305, 0.000000); TextDrawAlignment(CasinoDraw[0], 1); TextDrawColor(CasinoDraw[0], 0); TextDrawUseBox(CasinoDraw[0], true); TextDrawBoxColor(CasinoDraw[0], 102); TextDrawSetShadow(CasinoDraw[0], 0); TextDrawSetOutline(CasinoDraw[0], 0); TextDrawFont(CasinoDraw[0], 0); CasinoDraw[1] = TextDrawCreate(154.999923, 111.011093, "usebox"); TextDrawLetterSize(CasinoDraw[1], 0.000000, 5.365226); TextDrawTextSize(CasinoDraw[1], 87.333351, 0.000000); TextDrawAlignment(CasinoDraw[1], 1); TextDrawColor(CasinoDraw[1], 0); TextDrawUseBox(CasinoDraw[1], true); TextDrawBoxColor(CasinoDraw[1], 170); TextDrawSetShadow(CasinoDraw[1], 0); TextDrawSetOutline(CasinoDraw[1], 0); TextDrawFont(CasinoDraw[1], 0); CasinoDraw[2] = TextDrawCreate(222.000076, 111.011131, "usebox"); TextDrawLetterSize(CasinoDraw[2], 0.000000, 5.377983); TextDrawTextSize(CasinoDraw[2], 154.000076, 0.000000); TextDrawAlignment(CasinoDraw[2], 1); TextDrawColor(CasinoDraw[2], 0); TextDrawUseBox(CasinoDraw[2], true); TextDrawBoxColor(CasinoDraw[2], -16777046); TextDrawSetShadow(CasinoDraw[2], 0); TextDrawSetOutline(CasinoDraw[2], 0); TextDrawFont(CasinoDraw[2], 0); CasinoDraw[3] = TextDrawCreate(289.000000, 111.011131, "usebox"); TextDrawLetterSize(CasinoDraw[3], 0.000000, 5.398560); TextDrawTextSize(CasinoDraw[3], 220.999908, 0.000000); TextDrawAlignment(CasinoDraw[3], 1); TextDrawColor(CasinoDraw[3], 0); TextDrawUseBox(CasinoDraw[3], true); TextDrawBoxColor(CasinoDraw[3], 170); TextDrawSetShadow(CasinoDraw[3], 0); TextDrawSetOutline(CasinoDraw[3], 0); TextDrawFont(CasinoDraw[3], 0); CasinoDraw[4] = TextDrawCreate(355.666961, 110.596260, "usebox"); TextDrawLetterSize(CasinoDraw[4], 0.000000, 5.431893); TextDrawTextSize(CasinoDraw[4], 288.000183, 0.000000); TextDrawAlignment(CasinoDraw[4], 1); TextDrawColor(CasinoDraw[4], 0); TextDrawUseBox(CasinoDraw[4], true); TextDrawBoxColor(CasinoDraw[4], -16777046); TextDrawSetShadow(CasinoDraw[4], 0); TextDrawSetOutline(CasinoDraw[4], 0); TextDrawFont(CasinoDraw[4], 0); CasinoDraw[5] = TextDrawCreate(421.666473, 110.596221, "usebox"); TextDrawLetterSize(CasinoDraw[5], 0.000000, 5.452468); TextDrawTextSize(CasinoDraw[5], 354.333190, 0.000000); TextDrawAlignment(CasinoDraw[5], 1); TextDrawColor(CasinoDraw[5], 0); TextDrawUseBox(CasinoDraw[5], true); TextDrawBoxColor(CasinoDraw[5], 170); TextDrawSetShadow(CasinoDraw[5], 0); TextDrawSetOutline(CasinoDraw[5], 0); TextDrawFont(CasinoDraw[5], 0); CasinoDraw[6] = TextDrawCreate(486.000091, 110.596252, "usebox"); TextDrawLetterSize(CasinoDraw[6], 0.000000, 5.431891); TextDrawTextSize(CasinoDraw[6], 420.333404, 0.000000); TextDrawAlignment(CasinoDraw[6], 1); TextDrawColor(CasinoDraw[6], 0); TextDrawUseBox(CasinoDraw[6], true); TextDrawBoxColor(CasinoDraw[6], -16777046); TextDrawSetShadow(CasinoDraw[6], 0); TextDrawSetOutline(CasinoDraw[6], 0); TextDrawFont(CasinoDraw[6], 0); CasinoDraw[7] = TextDrawCreate(551.666381, 110.181465, "usebox"); TextDrawLetterSize(CasinoDraw[7], 0.000000, 5.473046); TextDrawTextSize(CasinoDraw[7], 485.000000, 0.000000); TextDrawAlignment(CasinoDraw[7], 1); TextDrawColor(CasinoDraw[7], 0); TextDrawUseBox(CasinoDraw[7], true); TextDrawBoxColor(CasinoDraw[7], 170); TextDrawSetShadow(CasinoDraw[7], 0); TextDrawSetOutline(CasinoDraw[7], 0); TextDrawFont(CasinoDraw[7], 0); CasinoDraw[8] = TextDrawCreate(324.333251, 108.522209, "usebox"); TextDrawLetterSize(CasinoDraw[8], 0.000000, 5.703497); TextDrawTextSize(CasinoDraw[8], 320.333251, 0.000000); TextDrawAlignment(CasinoDraw[8], 1); TextDrawColor(CasinoDraw[8], 0); TextDrawUseBox(CasinoDraw[8], true); TextDrawBoxColor(CasinoDraw[8], -1); TextDrawSetShadow(CasinoDraw[8], 0); TextDrawSetOutline(CasinoDraw[8], 0); TextDrawFont(CasinoDraw[8], 0); CasinoDraw[9] = TextDrawCreate(387.333251, 89.600021, "Jackpot Ruleta"); TextDrawLetterSize(CasinoDraw[9], 0.650999, 2.500150); TextDrawAlignment(CasinoDraw[9], 3); TextDrawColor(CasinoDraw[9], -1); TextDrawUseBox(CasinoDraw[9], true); TextDrawBoxColor(CasinoDraw[9], 0); TextDrawSetShadow(CasinoDraw[9], 0); TextDrawSetOutline(CasinoDraw[9], 1); TextDrawBackgroundColor(CasinoDraw[9], 51); TextDrawFont(CasinoDraw[9], 0); TextDrawSetProportional(CasinoDraw[9], 1); CasinoDraw[10] = TextDrawCreate(552.000000, 343.722259, "usebox"); TextDrawLetterSize(CasinoDraw[10], 0.000000, 1.401437); TextDrawTextSize(CasinoDraw[10], 87.333335, 0.000000); TextDrawAlignment(CasinoDraw[10], 1); TextDrawColor(CasinoDraw[10], 0); TextDrawUseBox(CasinoDraw[10], true); TextDrawBoxColor(CasinoDraw[10], 102); TextDrawSetShadow(CasinoDraw[10], 0); TextDrawSetOutline(CasinoDraw[10], 0); TextDrawFont(CasinoDraw[10], 0); CasinoDraw[11] = TextDrawCreate(268.000061, 344.296264, "Runda ?ncepe ?n : TIME"); TextDrawLetterSize(CasinoDraw[11], 0.201666, 1.205925); TextDrawAlignment(CasinoDraw[11], 1); TextDrawColor(CasinoDraw[11], -1); TextDrawSetShadow(CasinoDraw[11], 0); TextDrawSetOutline(CasinoDraw[11], 1); TextDrawBackgroundColor(CasinoDraw[11], 51); TextDrawFont(CasinoDraw[11], 2); TextDrawSetProportional(CasinoDraw[11], 1); CasinoDraw[12] = TextDrawCreate(204.333374, 210.151870, "usebox"); TextDrawLetterSize(CasinoDraw[12], 0.000000, 1.665224); TextDrawTextSize(CasinoDraw[12], 116.666656, 0.000000); TextDrawAlignment(CasinoDraw[12], 1); TextDrawColor(CasinoDraw[12], 0); TextDrawUseBox(CasinoDraw[12], true); TextDrawBoxColor(CasinoDraw[12], -16777131); TextDrawSetShadow(CasinoDraw[12], 0); TextDrawSetOutline(CasinoDraw[12], 0); TextDrawFont(CasinoDraw[12], 0); CasinoDraw[13] = TextDrawCreate(124.666633, 227.318542, "0 totalul utilizatorilor 0$"); TextDrawLetterSize(CasinoDraw[13], 0.121666, 0.998518); TextDrawAlignment(CasinoDraw[13], 1); TextDrawColor(CasinoDraw[13], -1); TextDrawSetShadow(CasinoDraw[13], 0); TextDrawSetOutline(CasinoDraw[13], 1); TextDrawBackgroundColor(CasinoDraw[13], 51); TextDrawFont(CasinoDraw[13], 2); TextDrawSetProportional(CasinoDraw[13], 1); CasinoDraw[14] = TextDrawCreate(365.999938, 210.151809, "usebox"); TextDrawLetterSize(CasinoDraw[14], 0.000000, 1.665226); TextDrawTextSize(CasinoDraw[14], 278.000061, 0.000000); TextDrawAlignment(CasinoDraw[14], 1); TextDrawColor(CasinoDraw[14], 0); TextDrawUseBox(CasinoDraw[14], true); TextDrawBoxColor(CasinoDraw[14], 16711765); TextDrawSetShadow(CasinoDraw[14], 0); TextDrawSetOutline(CasinoDraw[14], 0); TextDrawFont(CasinoDraw[14], 0); CasinoDraw[15] = TextDrawCreate(291.333404, 226.074081, "0 UTILIZATORI TOTAL 0$"); TextDrawLetterSize(CasinoDraw[15], 0.101666, 0.998518); TextDrawAlignment(CasinoDraw[15], 1); TextDrawColor(CasinoDraw[15], -1); TextDrawSetShadow(CasinoDraw[15], 0); TextDrawSetOutline(CasinoDraw[15], 1); TextDrawBackgroundColor(CasinoDraw[15], 51); TextDrawFont(CasinoDraw[15], 2); TextDrawSetProportional(CasinoDraw[15], 1); CasinoDraw[16] = TextDrawCreate(524.333129, 210.151870, "usebox"); TextDrawLetterSize(CasinoDraw[16], 0.000000, 1.665226); TextDrawTextSize(CasinoDraw[16], 436.333343, 0.000000); TextDrawAlignment(CasinoDraw[16], 1); TextDrawColor(CasinoDraw[16], 0); TextDrawUseBox(CasinoDraw[16], true); TextDrawBoxColor(CasinoDraw[16], 170); TextDrawSetShadow(CasinoDraw[16], 0); TextDrawSetOutline(CasinoDraw[16], 0); TextDrawFont(CasinoDraw[16], 0); CasinoDraw[17] = TextDrawCreate(451.666625, 226.488876, "0 UTILIZATORI TOTAL 0$"); TextDrawLetterSize(CasinoDraw[17], 0.101666, 1.019259); TextDrawAlignment(CasinoDraw[17], 1); TextDrawColor(CasinoDraw[17], -1); TextDrawSetShadow(CasinoDraw[17], 0); TextDrawSetOutline(CasinoDraw[17], 1); TextDrawBackgroundColor(CasinoDraw[17], 51); TextDrawFont(CasinoDraw[17], 2); TextDrawSetProportional(CasinoDraw[17], 1); CasinoDraw[18] = TextDrawCreate(133.333297, 209.896331, "victorie-2x"); TextDrawLetterSize(CasinoDraw[18], 0.350333, 1.500443); TextDrawAlignment(CasinoDraw[18], 1); TextDrawColor(CasinoDraw[18], -1); TextDrawSetShadow(CasinoDraw[18], 0); TextDrawSetOutline(CasinoDraw[18], 1); TextDrawBackgroundColor(CasinoDraw[18], 51); TextDrawFont(CasinoDraw[18], 2); TextDrawSetProportional(CasinoDraw[18], 1); TextDrawSetSelectable(CasinoDraw[18], true); CasinoDraw[19] = TextDrawCreate(296.999877, 210.311126, "victorie-4x"); TextDrawLetterSize(CasinoDraw[19], 0.350999, 1.500444); TextDrawAlignment(CasinoDraw[19], 1); TextDrawColor(CasinoDraw[19], -1); TextDrawSetShadow(CasinoDraw[19], 0); TextDrawSetOutline(CasinoDraw[19], 1); TextDrawBackgroundColor(CasinoDraw[19], 51); TextDrawFont(CasinoDraw[19], 2); TextDrawSetProportional(CasinoDraw[19], 1); TextDrawSetSelectable(CasinoDraw[19], true); CasinoDraw[20] = TextDrawCreate(457.333404, 210.311126, "victorie-2x"); TextDrawLetterSize(CasinoDraw[20], 0.350333, 1.500444); TextDrawAlignment(CasinoDraw[20], 1); TextDrawColor(CasinoDraw[20], -1); TextDrawSetShadow(CasinoDraw[20], 0); TextDrawSetOutline(CasinoDraw[20], 1); TextDrawBackgroundColor(CasinoDraw[20], 51); TextDrawFont(CasinoDraw[20], 2); TextDrawSetProportional(CasinoDraw[20], 1); TextDrawSetSelectable(CasinoDraw[20], true); CasinoDraw[21] = TextDrawCreate(366.666778, 326.715240, "usebox"); TextDrawLetterSize(CasinoDraw[21], 0.000000, 1.519134); TextDrawTextSize(CasinoDraw[21], 277.666778, 0.000000); TextDrawAlignment(CasinoDraw[21], 1); TextDrawColor(CasinoDraw[21], 0); TextDrawUseBox(CasinoDraw[21], true); TextDrawBoxColor(CasinoDraw[21], 102); TextDrawSetShadow(CasinoDraw[21], 0); TextDrawSetOutline(CasinoDraw[21], 0); TextDrawFont(CasinoDraw[21], 0); CasinoDraw[22] = TextDrawCreate(308.333251, 326.459228, "IESIRE"); TextDrawLetterSize(CasinoDraw[22], 0.301000, 1.500444); TextDrawAlignment(CasinoDraw[22], 1); TextDrawColor(CasinoDraw[22], -1); TextDrawSetShadow(CasinoDraw[22], 0); TextDrawSetOutline(CasinoDraw[22], 1); TextDrawBackgroundColor(CasinoDraw[22], 51); TextDrawFont(CasinoDraw[22], 2); TextDrawSetProportional(CasinoDraw[22], 1); TextDrawSetSelectable(CasinoDraw[22], true); return 1; } //============================================================================== public OnFilterScriptExit() { print("\n--------------------------------------"); print("[FilterScrips]: ?????????? RouletteGame ????????? ???? ??????."); print("[FilterScrips]: ?????: www.vk.com/pawnosos"); print("--------------------------------------\n"); return 1; } //============================================================================== public OnPlayerConnect(playerid) { GetPlayerName(playerid, pData[playerid][pName], MAX_PLAYER_NAME); RouletteInGame[playerid] = 0; // ????? CasinoDrawPlayer[playerid][0] = CreatePlayerTextDraw(playerid,91.666679, 344.296356, "BALANCE: SUMMA"); PlayerTextDrawLetterSize(playerid,CasinoDrawPlayer[playerid][0], 0.201666, 1.205925); PlayerTextDrawAlignment(playerid,CasinoDrawPlayer[playerid][0], 1); PlayerTextDrawColor(playerid,CasinoDrawPlayer[playerid][0], -1); PlayerTextDrawSetShadow(playerid,CasinoDrawPlayer[playerid][0], 0); PlayerTextDrawSetOutline(playerid,CasinoDrawPlayer[playerid][0], 1); PlayerTextDrawBackgroundColor(playerid,CasinoDrawPlayer[playerid][0], 51); PlayerTextDrawFont(playerid,CasinoDrawPlayer[playerid][0], 2); PlayerTextDrawSetProportional(playerid,CasinoDrawPlayer[playerid][0], 1); CasinoDrawPlayer[playerid][1] = CreatePlayerTextDraw(playerid,438.333282, 343.881561, "PARIU: NONE"); PlayerTextDrawLetterSize(playerid,CasinoDrawPlayer[playerid][1], 0.201000, 1.205926); PlayerTextDrawAlignment(playerid,CasinoDrawPlayer[playerid][1], 1); PlayerTextDrawColor(playerid,CasinoDrawPlayer[playerid][1], -1); PlayerTextDrawSetShadow(playerid,CasinoDrawPlayer[playerid][1], 0); PlayerTextDrawSetOutline(playerid,CasinoDrawPlayer[playerid][1], 1); PlayerTextDrawBackgroundColor(playerid,CasinoDrawPlayer[playerid][1], 51); PlayerTextDrawFont(playerid,CasinoDrawPlayer[playerid][1], 2); PlayerTextDrawSetProportional(playerid,CasinoDrawPlayer[playerid][1], 1); return 1; } //============================================================================== public OnPlayerUpdate(playerid) { if(gSelected[playerid] == true) SelectTextDrawEx(playerid,gSelectColor[playerid]); return 1; } //============================================================================== public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == 5551) { if(!response) return zmidialog[playerid] = 0; if(strval(inputtext) < 10000 || strval(inputtext) > 1000000) return ShowPlayerDialog(playerid, 5551, DIALOG_STYLE_INPUT, "Introduceti un pariu","Introdu suma pe care vrei sa o pariezi:", "OK", "Cancel"),SendClientMessage(playerid,-1,"Poti paria intre 10.000$ si 1.000.000$"); if(GetPlayerMoney(playerid) < strval(inputtext)) return SendClientMessage(playerid,-1,"Nu ai destui bani."); betsumma[playerid] = strval(inputtext),GivePlayerMoney(playerid,-betsumma[playerid]),totalbet[0] ++,totalsumma[0] +=betsumma[playerid]; new string[128]; format(string,sizeof(string),"Ai pariat %d$ pe {FF0000}RED 2x Victorie",betsumma[playerid]); SendClientMessage(playerid,-1,string); format(string, sizeof(string), "%d users total %d$", totalbet[0],totalsumma[0]); TextDrawSetString(CasinoDraw[13], string); format(string, sizeof(string), "PARIU: %d on red", betsumma[playerid]); PlayerTextDrawSetString(playerid,CasinoDrawPlayer[playerid][1], string); betplayer[playerid] = 14,TotalBet ++,zmidialog[playerid] = 0,PlayerPlaySound(playerid,4203,0.0,0.0,0.0); return true; } if(dialogid == 5552) { if(!response) return zmidialog[playerid] = 0; if(strval(inputtext) < 10000 || strval(inputtext) > 1000000) return ShowPlayerDialog(playerid, 5552, DIALOG_STYLE_INPUT, "Introduceti un pariu:","Introdu suma pe care vrei sa o pariezi:", "OK", "Cancel"),SendClientMessage(playerid,-1,"Poti paria intre 10.000$ si 1.000.000$"); if(GetPlayerMoney(playerid) < strval(inputtext)) return SendClientMessage(playerid,-1,"Nu ai destui bani."); betsumma[playerid] = strval(inputtext),GivePlayerMoney(playerid,-betsumma[playerid]),totalbet[1] ++,totalsumma[1] +=betsumma[playerid]; new string[128]; format(string,sizeof(string),"Ai pariat %d$ pe {009900}GREEN 14x Victorie",betsumma[playerid]); SendClientMessage(playerid,-1,string); format(string, sizeof(string), "%d users total %d$", totalbet[1],totalsumma[1]); TextDrawSetString(CasinoDraw[15], string); format(string, sizeof(string), "PARIU: %d on green", betsumma[playerid]); PlayerTextDrawSetString(playerid,CasinoDrawPlayer[playerid][1], string); betplayer[playerid] = 4,TotalBet ++,zmidialog[playerid] = 0,PlayerPlaySound(playerid,4203,0.0,0.0,0.0); return true; } if(dialogid == 5553) { if(!response) return zmidialog[playerid] = 0; if(strval(inputtext) < 10000 || strval(inputtext) > 1000000) return ShowPlayerDialog(playerid, 5553, DIALOG_STYLE_INPUT, "Introduceti un pariu:","Introdu suma pe care vrei sa o pariezi:", "OK", "Cancel"),SendClientMessage(playerid,-1,"Poti paria intre 10.000$ si 1.000.000$"); if(GetPlayerMoney(playerid) < strval(inputtext)) return SendClientMessage(playerid,-1,"Nu ai destui bani."); betsumma[playerid] = strval(inputtext),GivePlayerMoney(playerid,-betsumma[playerid]),totalbet[2] ++,totalsumma[2] +=betsumma[playerid]; new string[128]; format(string,sizeof(string),"Ai pariat %d$ pe {1a1a1a}BLACK 2x Victorie.",betsumma[playerid]); SendClientMessage(playerid,-1,string); format(string, sizeof(string), "%d users total %d$", totalbet[2],totalsumma[2]); TextDrawSetString(CasinoDraw[17], string); format(string, sizeof(string), "PARIU: %d on black", betsumma[playerid]); PlayerTextDrawSetString(playerid,CasinoDrawPlayer[playerid][1], string); betplayer[playerid] = 10,TotalBet ++,zmidialog[playerid] = 0,PlayerPlaySound(playerid,4203,0.0,0.0,0.0); return true; } return 1; } //================================[???????]===================================== CMD:roulette(playerid,params[]) { if(IsPlayerInRangeOfPoint(playerid, 5.0, 1954.4076,1039.7755,992.8594) || IsPlayerInRangeOfPoint(playerid, 5.0, 1950.8633,1041.6986,992.8594) || IsPlayerInRangeOfPoint(playerid, 5.0, 1956.5675,1035.7427,992.8594)) return SendClientMessage(playerid,-1, "Nu esti la o ruleta."); if(RouletteInGame[playerid] == 1) return SendClientMessage(playerid,-1,"Deja joci la ruleta."); for(new t; t<23; t++) TextDrawShowForPlayer(playerid,CasinoDraw[t]),PlayerTextDrawShow(playerid,CasinoDrawPlayer[playerid][0]),PlayerTextDrawShow(playerid,CasinoDrawPlayer[playerid][1]); SelectTextDrawEx(playerid,0xFFFFFFFF),RouletteInGame[playerid] = 1; return true; } CMD:podkrut(playerid,params[]) { if(sscanf(params, "d", params[0])) return SendClientMessage(playerid, -1, "Inainte: /podkrut [?????(0-25 - BLACK | 26-28 - GREEN | 29-55 RED)]"); if(params[0] < 0 || params[0] > 55) return SendClientMessage(playerid,-1,"?????? ?????? 0 ? ?????? 55"); new string[128]; if(podkrut != 0) { format(string,sizeof(string),"???-?? ??? ????????? ?? %d ?????",podkrut); SendClientMessage(playerid,-1,string); return true; } podkrut = params[0]; format(string,sizeof(string),"?? ??????? ?????????? ????? %d",podkrut); SendClientMessage(playerid,-1,string); return true; } //================================[?????/???????]=============================== public OnPlayerClickTextDraw(playerid, Text:clickedid) { if(clickedid == Text:INVALID_TEXT_DRAW) { if(gSelected[playerid] == true) SelectTextDraw(playerid,gSelectColor[playerid]); return 1; } if(clickedid == Text:CasinoDraw[18]) { if(RouletteStatus == 1 || betsumma[playerid] != 0) return SendClientMessage(playerid,-1,"Aveti deja plasat un pariu."); if(zmidialog[playerid] == 1) return true; ShowPlayerDialog(playerid, 5551, DIALOG_STYLE_INPUT, "Introduceti un pariu:","Introdu suma pe care vrei sa o pariezi:", "OK", "Cancel"),zmidialog[playerid] = 1; } // RED if(clickedid == Text:CasinoDraw[19]) { if(RouletteStatus == 1 || betsumma[playerid] != 0) return SendClientMessage(playerid,-1,"Aveti deja plasat un pariu."); if(zmidialog[playerid] == 1) return true; ShowPlayerDialog(playerid, 5552, DIALOG_STYLE_INPUT, "Introduceti un pariu:","Introdu suma pe care vrei sa o pariezi:", "OK", "Cancel"),zmidialog[playerid] = 1; } // GREEN if(clickedid == Text:CasinoDraw[20]) { if(RouletteStatus == 1 || betsumma[playerid] != 0) return SendClientMessage(playerid,-1,"Aveti deja plasat un pariu."); if(zmidialog[playerid] == 1) return true; ShowPlayerDialog(playerid, 5553, DIALOG_STYLE_INPUT, "Introduceti un pariu:","Introdu suma pe care vrei sa o pariezi:", "OK", "Cancel"),zmidialog[playerid] = 1; } // BLACK if(clickedid == Text:CasinoDraw[22]) { if(zmidialog[playerid] == 1) return true; if(RouletteStatus == 1) return SendClientMessage(playerid,-1,"Asteapta pana ce se invarte ruleta."); RouletteInGame[playerid] = 0,PlayerTextDrawSetString(playerid,CasinoDrawPlayer[playerid][1], "BET: NONE"); if(TotalBet > 0) TotalBet --; for(new x; x<23; x++) TextDrawHideForPlayer(playerid,CasinoDraw[x]),CancelSelectTextDrawEx(playerid),PlayerTextDrawHide(playerid,CasinoDrawPlayer[playerid][0]),PlayerTextDrawHide(playerid,CasinoDrawPlayer[playerid][1]); new string[64]; if(betplayer[playerid] == 10) { totalbet[2] --,totalsumma[2] -= betsumma[playerid]; if(totalbet[2] < 0) totalbet[2] = 0; format(string, sizeof(string), "%d Utilizatorii total %d$", totalbet[2],totalsumma[2]); TextDrawSetString(CasinoDraw[17], string); } if(betplayer[playerid] == 14) { totalbet[0] --,totalsumma[0] -= betsumma[playerid]; if(totalbet[0] < 0) totalbet[0] = 0; format(string, sizeof(string), "%d Utilizatorii total %d$", totalbet[0],totalsumma[0]); TextDrawSetString(CasinoDraw[13], string); } if(betplayer[playerid] == 4) { totalbet[1] --,totalsumma[1] -= betsumma[playerid]; if(totalbet[1] < 0) totalbet[1] = 0; format(string, sizeof(string), "%d Utilizatorii total %d$", totalbet[1],totalsumma[1]); TextDrawSetString(CasinoDraw[15], string); } GivePlayerMoney(playerid,betsumma[playerid]),betsumma[playerid] = 0; } // exit return 1; } //------------------------------------------------------------------------------ stock SelectTextDrawEx(playerid,color) { gSelected[playerid] = true; gSelectColor[playerid] = color; SelectTextDraw(playerid,color); return 1; } //------------------------------------------------------------------------------ stock CancelSelectTextDrawEx(playerid) { gSelected[playerid] = false; CancelSelectTextDraw(playerid); return 1; } //------------------------------------------------------------------------------ forward RouletteGame1(); public RouletteGame1() { if(RouletteTime2 == 10 && podkrut == 0) prohod = random(55); else if(RouletteTime2 == 10 && podkrut != 0) prohod = podkrut; step ++; switch(prohod) { case 0..25: { switch(step) { case 1: prohodtime = SetTimer("TextDrawProhod1", 450, true),TextDrawSetString(CasinoDraw[11], "Rolling Ruleta...."); case 10: { foreach(new i:Player) { HideCasino(i); TextDrawBoxColor(CasinoDraw[1], 0xFF0000AA),TextDrawBoxColor(CasinoDraw[2], 0x000000AA),TextDrawBoxColor(CasinoDraw[3], 0xFF0000AA),TextDrawBoxColor(CasinoDraw[4], 0x000000AA),TextDrawBoxColor(CasinoDraw[5], 0xFF0000AA),TextDrawBoxColor(CasinoDraw[6], 0x000000AA),TextDrawBoxColor(CasinoDraw[7], 0xFF0000AA); ShowCasino(i); if(betplayer == 10) { SendClientMessage(i,-1,"Ai castigat 2x money."); GivePlayerMoney(i,betsumma*2),PlayerPlaySound(i,43001,0.0,0.0,0.0); } else if(betplayer == 14 || betplayer == 4) SendClientMessage(i,-1,"The roullete hands on BLACK"),PlayerPlaySound(i,1085,0.0,0.0,0.0); betsumma = 0,betplayer = 0,PlayerTextDrawSetString(i,CasinoDrawPlayer[1], "PARIU: NONE"); } RouletteTime = 20,RouletteStatus = 0,TotalBet = 0,step = 0,step2 = 0,step3 = 0,podkrut = 0; for(new i; i<3; i++) totalbet = 0; for(new i; i<3; i++) totalsumma = 0; KillTimer(playtime),KillTimer(prohodtime); TextDrawSetString(CasinoDraw[11], "Victorie black"); TextDrawSetString(CasinoDraw[13], "0 Utilizatorii total 0$"); TextDrawSetString(CasinoDraw[15], "0 Utilizatorii total 0$"); TextDrawSetString(CasinoDraw[17], "0 Utilizatorii total 0$"); return true; } } } case 26..28: { switch(step) { case 1: prohodtime = SetTimer("TextDrawProhod2", 450, true),TextDrawSetString(CasinoDraw[11], "Rolling Ruleta.."); case 10: { foreach(new i:Player) { HideCasino(i); TextDrawBoxColor(CasinoDraw[1], 0x000000AA),TextDrawBoxColor(CasinoDraw[2], 0xFF0000AA),TextDrawBoxColor(CasinoDraw[3], 0x000000AA),TextDrawBoxColor(CasinoDraw[4], 0x00FF00AA),TextDrawBoxColor(CasinoDraw[5], 0xFF0000AA),TextDrawBoxColor(CasinoDraw[6], 0x000000AA),TextDrawBoxColor(CasinoDraw[7], 0xFF0000AA); ShowCasino(i); if(betplayer == 4) { SendClientMessage(i,-1,"Ai castigat 14x money."); GivePlayerMoney(i,betsumma*14),PlayerPlaySound(i,43001,0.0,0.0,0.0); } else if(betplayer == 10 || betplayer == 14) SendClientMessage(i,-1,"The roulette hands on GREEN."),PlayerPlaySound(i,1085,0.0,0.0,0.0); betsumma = 0,betplayer = 0,PlayerTextDrawSetString(i,CasinoDrawPlayer[1], "PARIU: NONE"); } RouletteTime = 20,TotalBet = 0,RouletteStatus = 0,step = 0,step2 = 0,step3 = 0,podkrut = 0; for(new i; i<3; i++) totalbet = 0; for(new i; i<3; i++) totalsumma = 0; KillTimer(playtime),KillTimer(prohodtime); TextDrawSetString(CasinoDraw[11], "Victorie Green"); TextDrawSetString(CasinoDraw[13], "0 Utilizatorii total 0$"); TextDrawSetString(CasinoDraw[15], "0 Utilizatorii total 0$"); TextDrawSetString(CasinoDraw[17], "0 Utilizatorii total 0$"); return true; } } } case 29..55: { switch(step) { case 1: prohodtime = SetTimer("TextDrawProhod3", 450, true),TextDrawSetString(CasinoDraw[11], "Rolling Ruleta.."); case 10: { foreach(new i:Player) { HideCasino(i); TextDrawBoxColor(CasinoDraw[1], 0x000000AA),TextDrawBoxColor(CasinoDraw[2], 0xFF0000AA),TextDrawBoxColor(CasinoDraw[3], 0x000000AA),TextDrawBoxColor(CasinoDraw[4], 0xFF0000AA),TextDrawBoxColor(CasinoDraw[5], 0x000000AA),TextDrawBoxColor(CasinoDraw[6], 0xFF0000AA),TextDrawBoxColor(CasinoDraw[7], 0x000000AA); ShowCasino(i); if(betplayer == 14) { SendClientMessage(i,-1,"Ai castigat 2x bet money."); GivePlayerMoney(i,betsumma*2),PlayerPlaySound(i,43001,0.0,0.0,0.0); } else if(betplayer == 10 || betplayer == 4) SendClientMessage(i,-1,"The roulette hands on RED."),PlayerPlaySound(i,1085,0.0,0.0,0.0); betsumma = 0,betplayer = 0,PlayerTextDrawSetString(i,CasinoDrawPlayer[1], "PARIU: NONE"); } RouletteTime = 20,TotalBet = 0,RouletteStatus = 0,step = 0,step2 = 0,step3 = 0,podkrut = 0; for(new i; i<3; i++) totalbet = 0; for(new i; i<3; i++) totalsumma = 0; KillTimer(playtime),KillTimer(prohodtime); TextDrawSetString(CasinoDraw[11], "Victorie red"); TextDrawSetString(CasinoDraw[13], "0 Utilizatorii total 0$"); TextDrawSetString(CasinoDraw[15], "0 Utilizatorii total 0$"); TextDrawSetString(CasinoDraw[17], "0 Utilizatorii total 0$"); return true; } } } default: foreach(new i:Player) SendClientMessage(i,-1,"M?ini libere."); } return true; } //------------------------------------------------------------------------------ stock ShowCasino(playerid) { if(RouletteInGame[playerid] == 0) return true; TextDrawShowForPlayer(playerid,CasinoDraw[1]); TextDrawShowForPlayer(playerid,CasinoDraw[2]); TextDrawShowForPlayer(playerid,CasinoDraw[3]); TextDrawShowForPlayer(playerid,CasinoDraw[4]); TextDrawShowForPlayer(playerid,CasinoDraw[5]); TextDrawShowForPlayer(playerid,CasinoDraw[6]); TextDrawShowForPlayer(playerid,CasinoDraw[7]); return true; } //------------------------------------------------------------------------------ stock HideCasino(playerid) { if(RouletteInGame[playerid] == 0) return true; TextDrawHideForPlayer(playerid,CasinoDraw[1]); TextDrawHideForPlayer(playerid,CasinoDraw[2]); TextDrawHideForPlayer(playerid,CasinoDraw[3]); TextDrawHideForPlayer(playerid,CasinoDraw[4]); TextDrawHideForPlayer(playerid,CasinoDraw[5]); TextDrawHideForPlayer(playerid,CasinoDraw[6]); TextDrawHideForPlayer(playerid,CasinoDraw[7]); return true; } //------------------------------------------------------------------------------ forward TextDrawProhod1(); public TextDrawProhod1() // RED { if(step2 == 0) step2 ++; switch(step2) { case 1: { foreach(new i:Player) { HideCasino(i); TextDrawBoxColor(CasinoDraw[1], 0x000000AA),TextDrawBoxColor(CasinoDraw[2], 0xFF0000AA),TextDrawBoxColor(CasinoDraw[3], 0x000000AA),TextDrawBoxColor(CasinoDraw[4], 0xFF0000AA),TextDrawBoxColor(CasinoDraw[5], 0x000000AA),TextDrawBoxColor(CasinoDraw[6], 0xFF0000AA),TextDrawBoxColor(CasinoDraw[7], 0x000000AA); ShowCasino(i),PlayerPlaySound(i,33401,0.0,0.0,0.0),step2 = 2; } } case 2: { foreach(new i:Player) { HideCasino(i); TextDrawBoxColor(CasinoDraw[1], 0xFF0000AA),TextDrawBoxColor(CasinoDraw[2], 0x000000AA),TextDrawBoxColor(CasinoDraw[3], 0xFF0000AA),TextDrawBoxColor(CasinoDraw[4], 0x000000AA),TextDrawBoxColor(CasinoDraw[5], 0xFF0000AA),TextDrawBoxColor(CasinoDraw[6], 0x000000AA),TextDrawBoxColor(CasinoDraw[7], 0xFF0000AA); ShowCasino(i),PlayerPlaySound(i,33401,0.0,0.0,0.0),step2 = 1; } } } return true; } //------------------------------------------------------------------------------ forward TextDrawProhod2(); public TextDrawProhod2() // GREEN { if(step2 == 0) step2 = 1; step3 ++; switch(step2) { case 1: { foreach(new i:Player) { HideCasino(i); TextDrawBoxColor(CasinoDraw[1], 0x000000AA),TextDrawBoxColor(CasinoDraw[2], 0xFF0000AA),TextDrawBoxColor(CasinoDraw[3], 0x000000AA),TextDrawBoxColor(CasinoDraw[4], 0xFF0000AA),TextDrawBoxColor(CasinoDraw[5], 0x000000AA),TextDrawBoxColor(CasinoDraw[6], 0xFF0000AA),TextDrawBoxColor(CasinoDraw[7], 0x000000AA); ShowCasino(i),PlayerPlaySound(i,33401,0.0,0.0,0.0),step2 = 2; } } case 2: { foreach(new i:Player) { HideCasino(i); TextDrawBoxColor(CasinoDraw[1], 0xFF0000AA),TextDrawBoxColor(CasinoDraw[2], 0x000000AA),TextDrawBoxColor(CasinoDraw[3], 0xFF0000AA),TextDrawBoxColor(CasinoDraw[4], 0x000000AA),TextDrawBoxColor(CasinoDraw[5], 0xFF0000AA),TextDrawBoxColor(CasinoDraw[6], 0x000000AA),TextDrawBoxColor(CasinoDraw[7], 0xFF0000AA); ShowCasino(i),PlayerPlaySound(i,33401,0.0,0.0,0.0); if(step3 == 16) step2 = 3; else step2 = 1; } } case 3: { foreach(new i:Player) { HideCasino(i); TextDrawBoxColor(CasinoDraw[1], 0x00FF00AA),TextDrawBoxColor(CasinoDraw[2], 0xFF0000AA),TextDrawBoxColor(CasinoDraw[3], 0x000000AA),TextDrawBoxColor(CasinoDraw[4], 0xFF0000AA),TextDrawBoxColor(CasinoDraw[5], 0x000000AA),TextDrawBoxColor(CasinoDraw[6], 0xFF0000AA),TextDrawBoxColor(CasinoDraw[7], 0x000000AA); ShowCasino(i),PlayerPlaySound(i,33401,0.0,0.0,0.0); step2 = 4; } } case 4: { foreach(new i:Player) { HideCasino(i); TextDrawBoxColor(CasinoDraw[1], 0x000000AA),TextDrawBoxColor(CasinoDraw[2], 0x00FF00AA),TextDrawBoxColor(CasinoDraw[3], 0xFF0000AA),TextDrawBoxColor(CasinoDraw[4], 0x000000AA),TextDrawBoxColor(CasinoDraw[5], 0xFF0000AA),TextDrawBoxColor(CasinoDraw[6], 0x000000AA),TextDrawBoxColor(CasinoDraw[7], 0xFF0000AA); ShowCasino(i),PlayerPlaySound(i,33401,0.0,0.0,0.0); step2 = 5; } } case 5: { foreach(new i:Player) { HideCasino(i); TextDrawBoxColor(CasinoDraw[1], 0xFF0000AA),TextDrawBoxColor(CasinoDraw[2], 0x000000AA),TextDrawBoxColor(CasinoDraw[3], 0x00FF00AA),TextDrawBoxColor(CasinoDraw[4], 0xFF0000AA),TextDrawBoxColor(CasinoDraw[5], 0x000000AA),TextDrawBoxColor(CasinoDraw[6], 0xFF0000AA),TextDrawBoxColor(CasinoDraw[7], 0x000000AA); ShowCasino(i),PlayerPlaySound(i,33401,0.0,0.0,0.0); } } } return true; } //------------------------------------------------------------------------------ forward TextDrawProhod3(); public TextDrawProhod3() // BLACK { if(step2 == 0) step2 ++; switch(step2) { case 1: { foreach(new i:Player) { HideCasino(i); TextDrawBoxColor(CasinoDraw[1], 0xFF0000AA),TextDrawBoxColor(CasinoDraw[2], 0x000000AA),TextDrawBoxColor(CasinoDraw[3], 0xFF0000AA),TextDrawBoxColor(CasinoDraw[4], 0x000000AA),TextDrawBoxColor(CasinoDraw[5], 0xFF0000AA),TextDrawBoxColor(CasinoDraw[6], 0x000000AA),TextDrawBoxColor(CasinoDraw[7], 0xFF0000AA); ShowCasino(i),PlayerPlaySound(i,33401,0.0,0.0,0.0),step2 = 2; } } case 2: { foreach(new i:Player) { HideCasino(i); TextDrawBoxColor(CasinoDraw[1], 0x000000AA),TextDrawBoxColor(CasinoDraw[2], 0xFF0000AA),TextDrawBoxColor(CasinoDraw[3], 0x000000AA),TextDrawBoxColor(CasinoDraw[4], 0xFF0000AA),TextDrawBoxColor(CasinoDraw[5], 0x000000AA),TextDrawBoxColor(CasinoDraw[6], 0xFF0000AA),TextDrawBoxColor(CasinoDraw[7], 0x000000AA); ShowCasino(i),PlayerPlaySound(i,33401,0.0,0.0,0.0),step2 = 1; } } } return true; } //------------------------------------------------------------------------------ forward GlobalServerTimer(); public GlobalServerTimer() { foreach(new i:Player) { if(RouletteInGame == 1) { new newtext[24]; format(newtext, sizeof(newtext), "Balance: %d", GetPlayerMoney(i)); PlayerTextDrawSetString(i,CasinoDrawPlayer[0], newtext); } } if(RouletteTime2 >= 1 && RouletteStatus == 1) RouletteTime2 --; if(RouletteTime == 0 && RouletteStatus == 0) TextDrawSetString(CasinoDraw[11], "Asteapta sa rolling..."),RouletteStatus = 1,RouletteTime2 = 11,playtime = SetTimer("RouletteGame1", 1000, true); if(RouletteTime >= 1) { RouletteTime --; if(TotalBet == 0) return TextDrawSetString(CasinoDraw[11], "Asteapta sa pariezi..."),RouletteTime = 20; new newtextt[24]; format(newtextt, sizeof(newtextt), "Runda incepe in: 00:%d", RouletteTime); TextDrawSetString(CasinoDraw[11], newtextt); } return 1; }
  8. Am niste errori.. care nu le pot rezolva.
  9. si o sterg din systems.inc?
  10. 394 function Update(playerid, type) { if(IsPlayerConnected(playerid)) { new var[356]; switch(type) { case pCashx: format(var, sizeof(var), "UPDATE `users` SET `Money`='%d' WHERE `ID`='%d'",GetPlayerCash(playerid), PlayerInfo[playerid][pSQLID]); case pRP: format(var, sizeof(var), "UPDATE `users` SET `Respect`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pExp], PlayerInfo[playerid][pSQLID]); case pBank: format(var, sizeof(var), "UPDATE `users` SET `Bank`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pAccount], PlayerInfo[playerid][pSQLID]); case pCarLicTx: format(var, sizeof(var), "UPDATE `users` SET `CarLicT`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pCarLicT], PlayerInfo[playerid][pSQLID]); case pFlyLicTx: format(var, sizeof(var), "UPDATE `users` SET `FlyLicT`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pFlyLicT], PlayerInfo[playerid][pSQLID]); case pBoatLicTx: format(var, sizeof(var), "UPDATE `users` SET `BoatLicT`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pBoatLicT], PlayerInfo[playerid][pSQLID]); case pFishLicTx: format(var, sizeof(var), "UPDATE `users` SET `FishLicT`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pFishLicT], PlayerInfo[playerid][pSQLID]); case pGunLicTx: format(var, sizeof(var), "UPDATE `users` SET `GunLicT`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pGunLicT], PlayerInfo[playerid][pSQLID]); case pRobx: format(var, sizeof(var), "UPDATE `users` SET `Rob`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pRob], PlayerInfo[playerid][pSQLID]); case pFpunishx: format(var, sizeof(var), "UPDATE `users` SET `FPunish`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pFpunish], PlayerInfo[playerid][pSQLID]); case pLawyerx: format(var, sizeof(var), "UPDATE `users` SET `Acceptpoints`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pLawyer], PlayerInfo[playerid][pSQLID]); case pConnectTimex: format(var, sizeof(var), "UPDATE `users` SET `ConnectedTime`='%0.3f' WHERE `ID`='%d'",PlayerInfo[playerid][pConnectTime], PlayerInfo[playerid][pSQLID]); case pTowx: format(var, sizeof(var), "UPDATE `users` SET `Tow`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pTow], PlayerInfo[playerid][pSQLID]); case pPayDayHadx: format(var, sizeof(var), "UPDATE `users` SET `PayDayHad`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pPayDayHad], PlayerInfo[playerid][pSQLID]); case pPayDayx: format(var, sizeof(var), "UPDATE `users` SET `PayDay`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pPayDay], PlayerInfo[playerid][pSQLID]); case pPayCheckx: format(var, sizeof(var), "UPDATE `users` SET `Paycheck`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pPayCheck], PlayerInfo[playerid][pSQLID]); case pHousex: format(var, sizeof(var), "UPDATE `users` SET `House`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pHouse], PlayerInfo[playerid][pSQLID]); case pJailedx: format(var, sizeof(var), "UPDATE `users` SET `Jailed`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pJailed], PlayerInfo[playerid][pSQLID]); case pJailTimex: format(var, sizeof(var), "UPDATE `users` SET `JailTime`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pJailTime], PlayerInfo[playerid][pSQLID]); case pRadiox: format(var, sizeof(var), "UPDATE `users` SET `Radio2`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pMP3], PlayerInfo[playerid][pSQLID]); case pWantedLevelx: format(var, sizeof(var), "UPDATE `users` SET `WantedLevel`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pWantedLevel], PlayerInfo[playerid][pSQLID]); case pPhonex: format(var, sizeof(var), "UPDATE `users` SET `Phone`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pPhone], PlayerInfo[playerid][pSQLID]); 420 case pMatsx: format(var, sizeof(var), "UPDATE `users` SET `Materials`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pMats], PlayerInfo[playerid][pSQLID]); case pFishesx: format(var, sizeof(var), "UPDATE `users` SET `Fishes`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pFishes], PlayerInfo[playerid][pSQLID]); case pFishSkillx: format(var, sizeof(var), "UPDATE `users` SET `FishSkill`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pFishSkill], PlayerInfo[playerid][pSQLID]); case pRobSkillx: format(var, sizeof(var), "UPDATE `users` SET `RobSkill`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pRobSkill], PlayerInfo[playerid][pSQLID]); case pReferralx: format(var, sizeof(var), "UPDATE `users` SET `referral`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pReferral], PlayerInfo[playerid][pSQLID]); case pLevelx: format(var, sizeof(var), "UPDATE `users` SET `Level`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pLevel], PlayerInfo[playerid][pSQLID]); case pReferralPx: format(var, sizeof(var), "UPDATE `users` SET `referralp`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pReferralP], PlayerInfo[playerid][pSQLID]); case pPremiumAccountx: format(var, sizeof(var), "UPDATE `users` SET `Premium`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pPremiumAccount], PlayerInfo[playerid][pSQLID]); case pBizzx: format(var, sizeof(var), "UPDATE `users` SET `Bizz`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pBizz], PlayerInfo[playerid][pSQLID]); case pPnumberx: format(var, sizeof(var), "UPDATE `users` SET `PhoneNr`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pPhone], PlayerInfo[playerid][pSQLID]); case pRegx: format(var, sizeof(var), "UPDATE `users` SET `Registered`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pReg], PlayerInfo[playerid][pSQLID]); case pRegistredDatex: format(var, sizeof(var), "UPDATE `users` SET `RegisterDate`='%s' WHERE `ID`='%d'",PlayerInfo[playerid][pRegistredDate], PlayerInfo[playerid][pSQLID]); case pRentedx: format(var, sizeof(var), "UPDATE `users` SET `Rented`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pRented], PlayerInfo[playerid][pSQLID]); case pCrimesx: format(var, sizeof(var), "UPDATE `users` SET `Crimes`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pCrimes], PlayerInfo[playerid][pSQLID]); case pLaptopx: format(var, sizeof(var), "UPDATE `users` SET `Laptop`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pLaptop], PlayerInfo[playerid][pSQLID]); case pCrime1x: format(var, sizeof(var), "UPDATE `users` SET `Crime1`='%s' WHERE `ID`='%d'",PlayerInfo[playerid][pCrime1], PlayerInfo[playerid][pSQLID]); case pCrime2x: format(var, sizeof(var), "UPDATE `users` SET `Crime2`='%s' WHERE `ID`='%d'",PlayerInfo[playerid][pCrime2], PlayerInfo[playerid][pSQLID]); case pCrime3x: format(var, sizeof(var), "UPDATE `users` SET `Crime3`='%s' WHERE `ID`='%d'",PlayerInfo[playerid][pCrime3], PlayerInfo[playerid][pSQLID]); case pVictimx: format(var, sizeof(var), "UPDATE `users` SET `Victim`='%s' WHERE `ID`='%d'",PlayerInfo[playerid][pVictim], PlayerInfo[playerid][pSQLID]); case pAccusedx: format(var, sizeof(var), "UPDATE `users` SET `Accused`='%s' WHERE `ID`='%d'",PlayerInfo[playerid][pAccused], PlayerInfo[playerid][pSQLID]); case pEmailx: format(var, sizeof(var), "UPDATE `users` SET `Email`='%s' WHERE `ID`='%d'",PlayerInfo[playerid][pEmail], PlayerInfo[playerid][pSQLID]); case pBTempx: format(var, sizeof(var), "UPDATE `users` SET `BTemp`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pBTemp], PlayerInfo[playerid][pSQLID]); case pBYearx: format(var, sizeof(var), "UPDATE `users` SET `BYear`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pBYear], PlayerInfo[playerid][pSQLID]); case pBMonthx: format(var, sizeof(var), "UPDATE `users` SET `BMonth`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pBMonth], PlayerInfo[playerid][pSQLID]); case pBDayx: format(var, sizeof(var), "UPDATE `users` SET `BDay`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pBDay], PlayerInfo[playerid][pSQLID]); case pBByx: format(var, sizeof(var), "UPDATE `users` SET `BBy`='%s' WHERE `ID`='%d'",PlayerInfo[playerid][pBBy], PlayerInfo[playerid][pSQLID]); case pBReasonx: format(var, sizeof(var), "UPDATE `users` SET `BReason`='%s' WHERE `ID`='%d'",PlayerInfo[playerid][pBReason], PlayerInfo[playerid][pSQLID]); case pWarnsx: format(var, sizeof(var), "UPDATE `users` SET `Warnings`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pWarns], PlayerInfo[playerid][pSQLID]); case pTruckerSkillx: format(var, sizeof(var), "UPDATE `users` SET `TruckerSkill`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pTruckerSkill], PlayerInfo[playerid][pSQLID]); case pGarbageSkillx: format(var, sizeof(var), "UPDATE `users` SET `GarbageSkill`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pGarbageSkill], PlayerInfo[playerid][pSQLID]); case pShowJobx: format(var, sizeof(var), "UPDATE `users` SET `ShowJob`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pShowJob], PlayerInfo[playerid][pSQLID]); case pShowFPx: format(var, sizeof(var), "UPDATE `users` SET `ShowFP`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pShowFP], PlayerInfo[playerid][pSQLID]); case pShowLogox: format(var, sizeof(var), "UPDATE `users` SET `ShowLogo`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pShowLogo], PlayerInfo[playerid][pSQLID]); case pShowCeasx: format(var, sizeof(var), "UPDATE `users` SET `ShowCeas`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pShowCeas], PlayerInfo[playerid][pSQLID]); case pFarmerSkillx: format(var, sizeof(var), "UPDATE `users` SET `FarmerSkill`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pFarmerSkill], PlayerInfo[playerid][pSQLID]); case pPremiumPointsx: { format(var, sizeof(var), "UPDATE `users` SET `GoldPoints`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pPremiumPoints], PlayerInfo[playerid][pSQLID]); mysql_query(SQL, var); } case pShowFactionx: format(var, sizeof(var), "UPDATE `users` SET `ShowFaction`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pShowFaction], PlayerInfo[playerid][pSQLID]); case pGiftPointsx: format(var, sizeof(var), "UPDATE `users` SET `GiftPoints`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pGiftPoints], PlayerInfo[playerid][pSQLID]); case pNewbieMutex: format(var, sizeof(var), "UPDATE `users` SET `NewbieMute`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pNewbieMute], PlayerInfo[playerid][pSQLID]); case pReportTimex: format(var, sizeof(var), "UPDATE `users` SET `ReportTime`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pReportTime], PlayerInfo[playerid][pSQLID]); case pDailyMissionx: format(var, sizeof(var), "UPDATE `users` SET `DailyMission`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pDailyMission][0], PlayerInfo[playerid][pSQLID]); case pDailyMission2x: format(var, sizeof(var), "UPDATE `users` SET `DailyMission2`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pDailyMission][1], PlayerInfo[playerid][pSQLID]); case pProgressx: format(var, sizeof(var), "UPDATE `users` SET `Progress`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pProgress][0], PlayerInfo[playerid][pSQLID]); case pProgress2x: format(var, sizeof(var), "UPDATE `users` SET `Progress2`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pProgress][1], PlayerInfo[playerid][pSQLID]); case pPizzaSkillx: format(var, sizeof(var), "UPDATE `users` SET `PizzaSkill`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pPizzaSkill], PlayerInfo[playerid][pSQLID]); case pCurierSkillx: format(var, sizeof(var), "UPDATE `users` SET `CurierSkill`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pCurierSkill], PlayerInfo[playerid][pSQLID]); case pPilotSkillx: format(var, sizeof(var), "UPDATE `users` SET `PilotSkill`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pPilotSkill], PlayerInfo[playerid][pSQLID]); case pShowHPx: format(var, sizeof(var), "UPDATE `users` SET `ShowHP`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pShowHP], PlayerInfo[playerid][pSQLID]); case pShowAPx: format(var, sizeof(var), "UPDATE `users` SET `ShowAP`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pShowAP], PlayerInfo[playerid][pSQLID]); case pVipx: format(var, sizeof(var), "UPDATE `users` SET `Vip`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pVip], PlayerInfo[playerid][pSQLID]); case pCarLicSx: format(var, sizeof(var), "UPDATE `users` SET `CarLicS`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pCarLicS], PlayerInfo[playerid][pSQLID]); case pGunLicSx: format(var, sizeof(var), "UPDATE `users` SET `GunLicS`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pGunLicS], PlayerInfo[playerid][pSQLID]); case pFlyLicSx: format(var, sizeof(var), "UPDATE `users` SET `FlyLicS`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pFlyLicS], PlayerInfo[playerid][pSQLID]); case pBoatLicSx: format(var, sizeof(var), "UPDATE `users` SET `BoatLicS`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pBoatLicS], PlayerInfo[playerid][pSQLID]); case pJackerSkillx: format(var, sizeof(var), "UPDATE `users` SET `IceSkill`='%d' WHERE `ID`='%d'",PlayerInfo[playerid][pJackerSkill], PlayerInfo[playerid][pSQLID]); } if(type != pPremiumPointsx) mysql_query(SQL, var); } return 1; 485}
  11. am sters ala de la sfarsit si l-am bagat sus. si da erroarea asta
  12. am bagat in systems.inc aia cu stock CreateVechileEx si am sters din gm ala stock si imi da errorile astea acum
  13. si iau functia aia o mut mai sus? ori o bag in systems.inc
  14. un exemplu ce sa bag.. ca sa stiu cum fac ?
  15. nu are. are doar function LoadMaps @AlexxAdv
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