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Posts posted by GEORGIKAA
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4 hours ago, ice said:
Ai pus in cfg la toate pluginurile .dll?
serverul e pe ultra-h, le-am modificat din .so (lin) in .dll si primesc eroarea asta
Plugin "streamer.dll" couldn't be verified. Please remove it or use the correct version.
Linux plugins (.so) are required. -
este, este și aia urcata
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https://imgur.com/a/lMtUfRG , noroc, are cineva idee de ce nu imi apare dialogul de register pe server? am completat in mysql_connect, poate am uitat eu sa mai completez ceva, pe undeva
n-am mai umblat iintr-un gamemode de vreo 2 ani, nu mai stiu daca mai trebuia si pe altundeva umblat
case 1: {
SQL = mysql_connect("127.0.0.1", "server_9313", "server_9313_rrr", "jl3d8fqutw");
print("Server: hosted");
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Noroc! As avea si eu nevoie de o baza de date pentru gamemode-ul nephrite edited by droom, daca o are cineva din intamplare as fi recunoscator ;d
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La 09.02.2021 la 11:56, khain.dev a spus:
Le bagi pe toate in folder-ul cu serverul tau.
libmariadb.dll 795 kB · 0 descărcări msvcp110.dll 522 kB · 0 descărcări msvcp100d.dll 616 kB · 0 descărcări msvcp100.dll 411 kB · 0 descărcări libpq.dll 134 kB · 0 descărcări libmysql.dll 4 MB · 0 descărcări libintl.dll 159 kB · 0 descărcări libeay32.dll 1 MB · 0 descărcări msvcr110.dll 854 kB · 0 descărcări msvcr100d.dll 1 MB · 0 descărcări msvcr100.dll 755 kB · 0 descărcări log-core.dll 92 kB · 0 descărcări
In principiu ai nevoie doar de log-core , libmysql.dll si libmariadb daca este vorba de MySQL R41-4
am rezolvat prin varianta asta, multumesc
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sa fiu putin mai explicit, cand pornesc serverul de localhost, nu imi incarca pluginul mysql.dll. tin sa mentionez ca e ultima versiune, am incercat tot ce e pe internet, n-am gasti o rezolvare
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Incerc sa creez un gamemode de la 0. Prima problema de care am dat:
Server Plugins
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Loading plugin: mysql.dll
Failed.
Loaded 0 plugins.am ultima versiune de mysql, este trecuta in cfg, nu stiu de la ce naiba se cauzeaza.
localhost.
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Acum 5 ore, Khain Developer a spus:
if(!strlen(inputtext) || strlen(inputtext) < 6 || strlen(inputtext) > 24) { static const fmt_str[] = "\n\n%s\n\nInvalid characters lenght (6-24). Type again a valid password\n\n"; new string[sizeof fmt_str + (-2 + MAX_PLAYER_NAME)]; format(string, sizeof string, fmt_str, GetPlayerName(playerid)); ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_PASSWORD, "Register", string, "Register","Quit"); }
Uite cum e corect + iti dau o metoda mai buna, mai optimizata sa ii zic asasincer sa fiu, vreau sa incerc ceva nou precum easyDialog, vreau doar sa stiu ce e gresit acolo pt ca nu ma prind
+ de optimizat nu o sa ma ocup, e un gamemode facut doar pt mine, lucrez la el doar cand ma plictisesc
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salut, recent am incercat sa creez un gm de la 0 cu niste chestii noi, precum easyDialogs. am intampinat acum o problema la dialog_register si nu ma prind care-i schema, ce am gresit aici
D:\server\pawno\include\easyDialog.inc(95) : error 035: argument type mismatch (argument 4)
D:\server\pawno\include\easyDialog.inc(99) : error 035: argument type mismatch (argument 4)if(strlen(inputtext) < 8 || strlen(inputtext) > 64) return Dialog_Show(playerid, DIALOG_REGISTER, DIALOG_STYLE_PASSWORD, "Register", "Invalid characters lenght (8-64). Type again a valid password", "Register", "Quit");
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Am incercat sa fac recent un sistem de crates insa am intampinat o problema la salvarea in baza de date, mai exact nu se salveaza atunci cand le achizitionezi si dai /q.
In baza de date am adaugat urmatoarele: NormalCrate, INT(11), default as none
aici e codul din script prin care ar trebui sa adauge salvarea in baza de date
if(dialogid == DIALOG_NORMALCRATE) { if(response) { switch(listitem) { case 0: { SendClientMessage(playerid, -1, "in lucru"); } case 1: { if(PlayerInfo[playerid][pPremiumPoints] < 100) return SCM(playerid, -1, "{008080}>> NORMAL CRATE: {FFFFFF}You don't have 100 premium points."); PlayerInfo[playerid][pPremiumPoints] -= 100; Update(playerid, pPremiumPoints); PlayerInfo[playerid][pNormalCrate] ++; Update(playerid, pNormalCrate); SCM(playerid, -1, "{008080}>> CRATES: {FFFFFF}You succesfully bought a NORMAL crate for 100 premium points."); } } } }
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am 2 linii asemanatoare deoarece la cea cu // voiam sa vad instructiunile functiei
mersi frumos!
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else { new rand = random(sizeof(gRandomMats)); if(IsPlayerInRangeOfPoint(playerid, 10.0, gRandomMats[rand][0],gRandomMats[rand][1],gRandomMats[rand][2])); // IsPlayerInRangeOfPoint(playerid, 10, gRandomMats[rand][0],gRandomMats[rand][1],gRandomMats[rand][2])) { SetPVarInt(playerid, "InHand", 1); SetPlayerSpecialAction(playerid, SPECIAL_ACTION_CARRY); SetPlayerAttachedObject( playerid, 6, 2969, 1, 0.299822, 0.663485, -0.036337, 184.311355, 90.004089, 0.000000, 1.000000, 1.000000, 1.000000 ); } }
if(IsPlayerInRangeOfPoint(playerid, 10.0, gRandomMats[rand][0],gRandomMats[rand][1],gRandomMats[rand][2])); linia cu eroarea
D:\server\gamemodes\ExtremeGame.pwn(16447) : error 036: empty statement
de ce iau empty statement cand sunt toate conditiile implinite in functie?
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mai am o buba recenta, cred ca tot de la codul acesta.
sunt unele situatii in care player-ul trebuie sa intre de mai multe ori in checkpoint ca sa i se finalizeze cursa, oare de ce?
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Acum 5 minute, Banditul a spus:
Problema ta e faptul ca ai un set de acolade care nu au nici un fel sens care cel mai probabil iti blocau o alta eroare
else if(CP[playerid] == 6901) { if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, -1, "{008080}JOB >> {ffffff}Get out of the vehicle and press 'H' to take the package and deliver it."); if(GetPVarInt(playerid, "InHand") == 0) return SendClientMessage(playerid, -1, "{008080}JOB >> {ffffff}You don't have the package in arms."); new strings[64]; new materiale = 1000 + random(5000); format(strings, sizeof strings, "{008080}JOB >> {ffffff}You received %s materials.", FormatNumber(materiale)); SendClientMessage(playerid, -1, strings); DisablePlayerCheckpoint(playerid); facemateriale[playerid] = 0; CP[playerid] = 0; SetPVarInt(playerid, "InHand", 0); SetPlayerSpecialAction(playerid, 0); RemovePlayerAttachedObject(playerid, 6); ClearAnimations(playerid); PlayerInfo[playerid][pMats] += materiale; PlayerInfo[playerid][pArmsTimes] ++; Update(playerid,pMatsx); Update(playerid,pArmsTimesx); }
Avand in vedere ca if de aici are deja un return, acoladele sunt doar de decor pentru ca orice se afla intre ele era executat oricum deoarece if-ul s-a finalizat odata cu return
if(GetPVarInt(playerid, "InHand") == 0)
Si din cauza acestor acolade(poate si mai multe in codul tau) puse degeaba mascau erori/lipsuri in codul tau sau cine stie ce altceva
Practic codul tau postat pentru compilator arata ceva de genul
if(GetPVarInt(playerid, "InHand") == 0) // Daca e true executa urmatoarea instructiune return SendClientMessage(playerid, -1, "{008080}JOB >> {ffffff}You don't have the package in arms."); // Instructiunea se termina aici { // Nu conteaza ce valoarea are if deoarece if-ul nu se mai aplica fiind deja executat (fie true sau false) // Se executa mereu }
multumesc frumos
am gasit, eram o acolada lipsa putin mai sus in gamemode
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salut. am modificat recent jobul arms dealer si l am facut asemanator ruby si am problema asta cand modific la onplayerentercheckpoint
aici este problema, daca sterg asta nu mai am erorile.
D:\server\pawno\include\fly.inc(58) : warning 219: local variable "x" shadows a variable at a preceding level D:\server\pawno\include\fly.inc(58) : warning 219: local variable "y" shadows a variable at a preceding level D:\server\pawno\include\fly.inc(106) : warning 219: local variable "x" shadows a variable at a preceding level D:\server\pawno\include\fly.inc(106) : warning 219: local variable "y" shadows a variable at a preceding level D:\server\pawno\include\firework.inc(68) : warning 219: local variable "x" shadows a variable at a preceding level D:\server\pawno\include\progress2.inc(381) : error 017: undefined symbol "ppb_OnGameModeInit" D:\server\pawno\include\progress2.inc(465) : error 017: undefined symbol "ppb_OnGameModeExit" D:\server\gamemodes\ExtremeGame.pwn(31) : error 017: undefined symbol "AntiDeAMX" D:\server\gamemodes\ExtremeGame.pwn(2321) : warning 219: local variable "vehicleid" shadows a variable at a preceding level D:\server\gamemodes\ExtremeGame.pwn(3943) : error 017: undefined symbol "SetPlayerPosEx" D:\server\gamemodes\ExtremeGame.pwn(3958) : warning 219: local variable "health" shadows a variable at a preceding level D:\server\gamemodes\ExtremeGame.pwn(3965) : error 017: undefined symbol "SetPlayerHealthEx" D:\server\gamemodes\ExtremeGame.pwn(3969) : error 017: undefined symbol "SetPlayerHealthEx" D:\server\gamemodes\ExtremeGame.pwn(4044) : error 017: undefined symbol "SetPlayerHealthEx" D:\server\gamemodes\ExtremeGame.pwn(4049) : error 017: undefined symbol "ProxDetector" D:\server\gamemodes\ExtremeGame.pwn(4696) : warning 219: local variable "health" shadows a variable at a preceding level D:\server\gamemodes\ExtremeGame.pwn(4704) : error 017: undefined symbol "Carspeed" D:\server\gamemodes\ExtremeGame.pwn(4770) : warning 219: local variable "x" shadows a variable at a preceding level D:\server\gamemodes\ExtremeGame.pwn(4773) : warning 219: local variable "health" shadows a variable at a preceding level D:\server\gamemodes\ExtremeGame.pwn(5056) : warning 219: local variable "x" shadows a variable at a preceding level D:\server\gamemodes\ExtremeGame.pwn(5069) : warning 219: local variable "x" shadows a variable at a preceding level D:\server\gamemodes\ExtremeGame.pwn(5082) : warning 219: local variable "x" shadows a variable at a preceding level D:\server\gamemodes\ExtremeGame.pwn(5095) : warning 219: local variable "x" shadows a variable at a preceding level D:\server\gamemodes\ExtremeGame.pwn(5108) : warning 219: local variable "x" shadows a variable at a preceding level D:\server\gamemodes\ExtremeGame.pwn(5121) : warning 219: local variable "x" shadows a variable at a preceding level D:\server\gamemodes\ExtremeGame.pwn(5134) : warning 219: local variable "x" shadows a variable at a preceding level D:\server\gamemodes\ExtremeGame.pwn(5147) : warning 219: local variable "x" shadows a variable at a preceding level D:\server\gamemodes\ExtremeGame.pwn(5160) : warning 219: local variable "x" shadows a variable at a preceding level D:\server\gamemodes\ExtremeGame.pwn(5172) : warning 219: local variable "x" shadows a variable at a preceding level D:\server\gamemodes\ExtremeGame.pwn(5182) : warning 219: local variable "x" shadows a variable at a preceding level D:\server\gamemodes\ExtremeGame.pwn(5197) : warning 219: local variable "x" shadows a variable at a preceding level D:\server\gamemodes\ExtremeGame.pwn(5210) : warning 219: local variable "x" shadows a variable at a preceding level D:\server\gamemodes\ExtremeGame.pwn(5223) : warning 219: local variable "x" shadows a variable at a preceding level D:\server\gamemodes\ExtremeGame.pwn(5236) : warning 219: local variable "x" shadows a variable at a preceding level D:\server\gamemodes\ExtremeGame.pwn(5474) : error 017: undefined symbol "NumIp" D:\server\gamemodes\ExtremeGame.pwn(5493) : error 017: undefined symbol "ABroadCast" D:\server\gamemodes\ExtremeGame.pwn(5703) : error 017: undefined symbol "SS" D:\server\gamemodes\ExtremeGame.pwn(5716) : error 017: undefined symbol "ClearWanted" D:\server\gamemodes\ExtremeGame.pwn(5744) : error 017: undefined symbol "BanCheck" D:\server\gamemodes\ExtremeGame.pwn(5894) : error 017: undefined symbol "CrimInRange" D:\server\gamemodes\ExtremeGame.pwn(5928) : error 017: undefined symbol "SendTeamMessage" D:\server\gamemodes\ExtremeGame.pwn(5929) : error 017: undefined symbol "SendTeamMessage" D:\server\gamemodes\ExtremeGame.pwn(5930) : error 017: undefined symbol "SendTeamMessage" D:\server\gamemodes\ExtremeGame.pwn(5931) : error 017: undefined symbol "SendTeamMessage" D:\server\gamemodes\ExtremeGame.pwn(5938) : error 017: undefined symbol "SendTeamMessage" D:\server\gamemodes\ExtremeGame.pwn(5939) : error 017: undefined symbol "SendTeamMessage" D:\server\gamemodes\ExtremeGame.pwn(5940) : error 017: undefined symbol "SendTeamMessage" D:\server\gamemodes\ExtremeGame.pwn(5941) : error 017: undefined symbol "SendTeamMessage" D:\server\gamemodes\ExtremeGame.pwn(5981) : error 017: undefined symbol "SendTeamMessage" D:\server\gamemodes\ExtremeGame.pwn(5982) : error 017: undefined symbol "SendTeamMessage" D:\server\gamemodes\ExtremeGame.pwn(5983) : error 017: undefined symbol "SendTeamMessage"
aici este problema, daca sterg asta nu mai am erorile.
else if(CP[playerid] == 6901) { if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, -1, "{008080}JOB >> {ffffff}Get out of the vehicle and press 'H' to take the package and deliver it."); if(GetPVarInt(playerid, "InHand") == 0) return SendClientMessage(playerid, -1, "{008080}JOB >> {ffffff}You don't have the package in arms."); { new strings[64]; new materiale = 1000 + random(5000); format(strings, sizeof strings, "{008080}JOB >> {ffffff}You received %s materials.", FormatNumber(materiale)); SendClientMessage(playerid, -1, strings); DisablePlayerCheckpoint(playerid); facemateriale[playerid] = 0; CP[playerid] = 0; SetPVarInt(playerid, "InHand", 0); SetPlayerSpecialAction(playerid, 0); RemovePlayerAttachedObject(playerid, 6); ClearAnimations(playerid); PlayerInfo[playerid][pMats] += materiale; PlayerInfo[playerid][pArmsTimes] ++; Update(playerid,pMatsx); Update(playerid,pArmsTimesx); } }
care i buba aici?
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am rezolvat, multumesc frumos amandurora!
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Am mutat toate variabilele in include, insa am asta acum:
D:\server\modules\textdraws.inc(502) : error 013: no entry point (no public functions)
linia cu eroarea find ultima, pe return
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Am facut pe alt stil cum ai dat tu doar ca nu am YSI.
Am problema asta la compilare in modules.
D:\server\modules\textdraws.inc(473) : error 013: no entry point (no public functions)
https://pastebin.com/mRQuceju asa arata asta acum, stock-urile le-am bagat la load in gamemode si am problema asta:
../modules/textdraws.inc(5) : error 017: undefined symbol "FishTD"
../modules/textdraws.inc(5) : warning 215: expression has no effect
../modules/textdraws.inc(5) : error 001: expected token: ";", but found "]"
../modules/textdraws.inc(5) : error 029: invalid expression, assumed zero
../modules/textdraws.inc(5) : fatal error 107: too many error messages on one linesunt incepator si incerc sa fac un gamemode edit, scuze daca nu prind unele chestii din prima.
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Acum arata cam asa fisierul .inc:
insa la compilare in GM am problemele astea:
D:\server\pawno\include\geolocation.inc(474) : warning 219: local variable "playerid" shadows a variable at a preceding level D:\server\pawno\include\textdraws.inc(6) : error 017: undefined symbol "FishTD" D:\server\pawno\include\textdraws.inc(6) : warning 215: expression has no effect D:\server\pawno\include\textdraws.inc(6) : error 001: expected token: ";", but found "]" D:\server\pawno\include\textdraws.inc(6) : error 029: invalid expression, assumed zero D:\server\pawno\include\textdraws.inc(6) : fatal error 107: too many error messages on one line
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Acum 9 minute, shane a spus:
Avem nevoie de fisierul cu textdraw-uri si locatia in care le-ai inclus (#include etc).
#include <textdraws> //19
fisierul in sine//locatie: pawno - includes.
L-am apelat in gamemode la OnGameModeInit insa nu stiu cum ar trebui sa fac aceea si pt playerid, gen daca si functia pt playerid ar trebui trecuta in include
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Salut. Recent am incercat sa mut textdraw-urile din .pwn-ul gamemode-ului intr-un iinclude desi nu prea stiu exact cum ar trebui sa fac.
Le-am pus intr-un fisier .inc, dupa l-am inclus in gamemode-ul principal si am erorile astea:
D:\server\pawno\include\textdraws.inc(1) : error 010: invalid function or declaration D:\server\pawno\include\textdraws.inc(11) : error 010: invalid function or declaration D:\server\pawno\include\textdraws.inc(21) : error 010: invalid function or declaration D:\server\pawno\include\textdraws.inc(31) : error 010: invalid function or declaration D:\server\pawno\include\textdraws.inc(41) : error 010: invalid function or declaration D:\server\pawno\include\textdraws.inc(51) : error 010: invalid function or declaration D:\server\pawno\include\textdraws.inc(62) : error 010: invalid function or declaration D:\server\pawno\include\textdraws.inc(72) : error 010: invalid function or declaration D:\server\pawno\include\textdraws.inc(82) : error 010: invalid function or declaration D:\server\pawno\include\textdraws.inc(92) : error 010: invalid function or declaration D:\server\pawno\include\textdraws.inc(102) : error 010: invalid function or declaration D:\server\pawno\include\textdraws.inc(112) : error 010: invalid function or declaration D:\server\pawno\include\textdraws.inc(121) : error 010: invalid function or declaration D:\server\pawno\include\textdraws.inc(128) : error 010: invalid function or declaration D:\server\pawno\include\textdraws.inc(135) : error 010: invalid function or declaration D:\server\pawno\include\textdraws.inc(145) : error 010: invalid function or declaration D:\server\pawno\include\textdraws.inc(155) : error 010: invalid function or declaration D:\server\pawno\include\textdraws.inc(165) : error 010: invalid function or declaration D:\server\pawno\include\textdraws.inc(175) : error 010: invalid function or declaration D:\server\pawno\include\textdraws.inc(185) : error 010: invalid function or declaration Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 26 Errors. D:\server\pawno\include\textdraws.inc(195) : error 010: invalid function or declaration D:\server\pawno\include\textdraws.inc(205) : error 010: invalid function or declaration D:\server\pawno\include\textdraws.inc(215) : error 010: invalid function or declaration D:\server\pawno\include\textdraws.inc(225) : error 010: invalid function or declaration D:\server\pawno\include\textdraws.inc(231) : error 010: invalid function or declaration D:\server\pawno\include\textdraws.inc(237) : error 010: invalid function or declaration
Cum as putea baga textdraw-urile corect?
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D:\server\gamemodes\ExtremeGame.pwn(49886) : error 017: undefined symbol "id"
linia cu eroarea este semnalata cu !
function GiveJobSalary(playerid) { new string[128]; new skill = GetPlayerSkill2(playerid, id), money; !!!!!!!!!!!!!!!!!!! switch(PlayerInfo[playerid][pJob]) { case 14: { money = skill*50000 + random(20000); format(string, sizeof string, "JOB INFO >> You received %s working at job Trucker.", FormatNumber(money)); SCM(playerid, -1, string); } } }
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Acum 15 minute, shane a spus:
Mai verifica daca nu cumva resetezi si variabila JobVehicle atunci cand dai iti creaza vehiculul de la job (/work sau ce ai tu). In cazul in care iti seteaza iar id 1, stergi si de acolo.
Nu, nu am resetat-o in comanda work.
Acum 15 minute, shane a spus:Iar pentru problema cu remorca, am impresia ca trebuie sa o pui intr-un timer si sa o atasezi acolo. Parca era problema asta pe sa-mp.
nu stiu cum as putea sa setez timerul, gen cand selecteaza ceva din dialogul ala doar atunci sa ii ataseze remorca de tir.
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o am setata ca la logare sa fie 0, iar atunci cand incepe munca acolo sa o aiba pe 1. nu sunt sigur daca e ok ce fac cu ea
mysql_connect
in Ajutor Scripting
Posted
am incercat sa le scot treptat, toate dau aceeasi eroare... le-am schimbat cu altele luate de pe internet, la fel, aceeasi problema..