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GEORGIKAA

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Posts posted by GEORGIKAA

  1. 23 hours ago, Valentin Tarnauceanu said:

    pluginul streamer.dll nu poate fi verificat, sterge sau foloseste versiunea buna(corecta)

    am incercat sa le scot treptat, toate dau aceeasi eroare... le-am schimbat cu altele luate de pe internet, la fel, aceeasi problema..

  2. 4 hours ago, ice said:

    Ai pus in cfg la toate pluginurile .dll?

    serverul e pe ultra-h, le-am modificat din .so (lin) in .dll si primesc eroarea asta

     

     Plugin "streamer.dll" couldn't be verified. Please remove it or use the correct version.
    Linux plugins (.so) are required.

  3. https://imgur.com/a/lMtUfRG , noroc, are cineva idee de ce nu imi apare dialogul de register pe server? am completat in mysql_connect, poate am uitat eu sa mai completez ceva, pe undeva 

    n-am mai umblat iintr-un gamemode de vreo 2 ani, nu mai stiu daca mai trebuia si pe altundeva umblat :))

    case 1: {
                SQL = mysql_connect("127.0.0.1", "server_9313", "server_9313_rrr", "jl3d8fqutw");
                print("Server: hosted");
            }

  4. sa fiu putin mai explicit, cand pornesc serverul de localhost, nu imi incarca pluginul mysql.dll. tin sa mentionez ca e ultima versiune, am incercat tot ce e pe internet, n-am gasti o rezolvare

  5. Incerc sa creez un gamemode de la 0. Prima problema de care am dat:

    Server Plugins
    --------------
     Loading plugin: mysql.dll
      Failed.
     Loaded 0 plugins.

     

    am ultima versiune de mysql, este trecuta in cfg, nu stiu de la ce naiba se cauzeaza.

    localhost.

     

  6. Acum 5 ore, Khain Developer a spus:
    
    if(!strlen(inputtext) || strlen(inputtext) < 6 || strlen(inputtext) > 24) {
    	
     	static const fmt_str[] = "\n\n%s\n\nInvalid characters lenght (6-24). Type again a valid password\n\n";
    	new string[sizeof fmt_str + (-2 + MAX_PLAYER_NAME)];
    	format(string, sizeof string, fmt_str, GetPlayerName(playerid));
    	ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_PASSWORD, "Register", string, "Register","Quit");
    }


    Uite cum e corect + iti dau o metoda mai buna, mai optimizata sa ii zic asa

    sincer sa fiu, vreau sa incerc ceva nou precum easyDialog, vreau doar sa stiu ce e gresit acolo pt ca nu ma prind

    + de optimizat nu o sa ma ocup, e un gamemode facut doar pt mine, lucrez la el doar cand ma plictisesc

  7. salut, recent am incercat sa creez un gm de la 0 cu niste chestii noi, precum easyDialogs. am intampinat acum o problema la dialog_register si nu ma prind care-i schema, ce am gresit aici

    D:\server\pawno\include\easyDialog.inc(95) : error 035: argument type mismatch (argument 4)
    D:\server\pawno\include\easyDialog.inc(99) : error 035: argument type mismatch (argument 4)

    if(strlen(inputtext) < 8 || strlen(inputtext) > 64)
    		return Dialog_Show(playerid, DIALOG_REGISTER, DIALOG_STYLE_PASSWORD, "Register", "Invalid characters lenght (8-64). Type again a valid password", "Register", "Quit");

     

  8. Am incercat sa fac recent un sistem de crates insa am intampinat o problema la salvarea in baza de date, mai exact nu se salveaza atunci cand le achizitionezi si dai /q.

     

    In baza de date am adaugat urmatoarele: NormalCrate, INT(11), default as none

     

    aici e codul din script prin care ar trebui sa adauge salvarea in baza de date

    if(dialogid == DIALOG_NORMALCRATE)
      	{
        	if(response)
        	{
        		switch(listitem) 
        		{
          			case 0: 
          			{
            			SendClientMessage(playerid, -1, "in lucru");
          			}
          			case 1: 
          			{
            			if(PlayerInfo[playerid][pPremiumPoints] < 100) return SCM(playerid, -1, "{008080}>> NORMAL CRATE: {FFFFFF}You don't have 100 premium points.");
            			PlayerInfo[playerid][pPremiumPoints] -= 100;
            			Update(playerid, pPremiumPoints);
            			PlayerInfo[playerid][pNormalCrate] ++;
            			Update(playerid, pNormalCrate);
            			SCM(playerid, -1, "{008080}>> CRATES: {FFFFFF}You succesfully bought a NORMAL crate for 100 premium points.");
          			}       
        		}
      		}
      	}

     

  9. else
    			{
    				new rand = random(sizeof(gRandomMats));
    				if(IsPlayerInRangeOfPoint(playerid, 10.0, gRandomMats[rand][0],gRandomMats[rand][1],gRandomMats[rand][2]));
    		//		IsPlayerInRangeOfPoint(playerid, 10, gRandomMats[rand][0],gRandomMats[rand][1],gRandomMats[rand][2]))
    				{
    					SetPVarInt(playerid, "InHand", 1);
    					SetPlayerSpecialAction(playerid, SPECIAL_ACTION_CARRY);
    					SetPlayerAttachedObject( playerid, 6, 2969, 1, 0.299822, 0.663485, -0.036337, 184.311355, 90.004089, 0.000000, 1.000000, 1.000000, 1.000000 );
    				}
    			}

     

    if(IsPlayerInRangeOfPoint(playerid, 10.0, gRandomMats[rand][0],gRandomMats[rand][1],gRandomMats[rand][2])); linia cu eroarea

    D:\server\gamemodes\ExtremeGame.pwn(16447) : error 036: empty statement

     

    de ce iau empty statement cand sunt toate conditiile implinite in functie?

  10. Acum 5 minute, Banditul a spus:

    Problema ta e faptul ca ai un set de acolade care nu au nici un fel sens care cel mai probabil iti blocau o alta eroare

    
    else if(CP[playerid] == 6901)
    	{
    		if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, -1, "{008080}JOB >> {ffffff}Get out of the vehicle and press 'H' to take the package and deliver it.");
    		if(GetPVarInt(playerid, "InHand") == 0) return SendClientMessage(playerid, -1, "{008080}JOB >> {ffffff}You don't have the package in arms.");
    		
    		new strings[64];
    		new materiale = 1000 + random(5000);
    		format(strings, sizeof strings, "{008080}JOB >> {ffffff}You received %s materials.", FormatNumber(materiale));
    		SendClientMessage(playerid, -1, strings);
    		DisablePlayerCheckpoint(playerid);
    		facemateriale[playerid] = 0;
    		CP[playerid] = 0;
    		SetPVarInt(playerid, "InHand", 0);
    		SetPlayerSpecialAction(playerid, 0);
    		RemovePlayerAttachedObject(playerid, 6);
    		ClearAnimations(playerid);
    		PlayerInfo[playerid][pMats] += materiale;
    		PlayerInfo[playerid][pArmsTimes] ++;
    		Update(playerid,pMatsx);
    		Update(playerid,pArmsTimesx);
    		
    	}

    Avand in vedere ca if de aici are deja un return, acoladele sunt doar de decor pentru ca orice se afla intre ele era executat oricum deoarece if-ul s-a finalizat odata cu return

    
    if(GetPVarInt(playerid, "InHand") == 0)

    Si din cauza acestor acolade(poate si mai multe in codul tau) puse degeaba mascau erori/lipsuri in codul tau sau cine stie ce altceva

    Practic codul tau postat pentru compilator arata ceva de genul

    
    if(GetPVarInt(playerid, "InHand") == 0) // Daca e true executa urmatoarea instructiune
    	return SendClientMessage(playerid, -1, "{008080}JOB >> {ffffff}You don't have the package in arms."); // Instructiunea se termina aici
        
    {
      // Nu conteaza ce valoarea are if deoarece if-ul nu se mai aplica fiind deja executat (fie true sau false)
      // Se executa mereu
    }

     

    multumesc frumos

    am gasit, eram o acolada lipsa putin mai sus in gamemode

  11. salut. am modificat recent jobul arms dealer si l am facut asemanator ruby si am problema asta cand modific la onplayerentercheckpoint

    aici este problema, daca sterg asta nu mai am erorile.

    D:\server\pawno\include\fly.inc(58) : warning 219: local variable "x" shadows a variable at a preceding level
    D:\server\pawno\include\fly.inc(58) : warning 219: local variable "y" shadows a variable at a preceding level
    D:\server\pawno\include\fly.inc(106) : warning 219: local variable "x" shadows a variable at a preceding level
    D:\server\pawno\include\fly.inc(106) : warning 219: local variable "y" shadows a variable at a preceding level
    D:\server\pawno\include\firework.inc(68) : warning 219: local variable "x" shadows a variable at a preceding level
    D:\server\pawno\include\progress2.inc(381) : error 017: undefined symbol "ppb_OnGameModeInit"
    D:\server\pawno\include\progress2.inc(465) : error 017: undefined symbol "ppb_OnGameModeExit"
    D:\server\gamemodes\ExtremeGame.pwn(31) : error 017: undefined symbol "AntiDeAMX"
    D:\server\gamemodes\ExtremeGame.pwn(2321) : warning 219: local variable "vehicleid" shadows a variable at a preceding level
    D:\server\gamemodes\ExtremeGame.pwn(3943) : error 017: undefined symbol "SetPlayerPosEx"
    D:\server\gamemodes\ExtremeGame.pwn(3958) : warning 219: local variable "health" shadows a variable at a preceding level
    D:\server\gamemodes\ExtremeGame.pwn(3965) : error 017: undefined symbol "SetPlayerHealthEx"
    D:\server\gamemodes\ExtremeGame.pwn(3969) : error 017: undefined symbol "SetPlayerHealthEx"
    D:\server\gamemodes\ExtremeGame.pwn(4044) : error 017: undefined symbol "SetPlayerHealthEx"
    D:\server\gamemodes\ExtremeGame.pwn(4049) : error 017: undefined symbol "ProxDetector"
    D:\server\gamemodes\ExtremeGame.pwn(4696) : warning 219: local variable "health" shadows a variable at a preceding level
    D:\server\gamemodes\ExtremeGame.pwn(4704) : error 017: undefined symbol "Carspeed"
    D:\server\gamemodes\ExtremeGame.pwn(4770) : warning 219: local variable "x" shadows a variable at a preceding level
    D:\server\gamemodes\ExtremeGame.pwn(4773) : warning 219: local variable "health" shadows a variable at a preceding level
    D:\server\gamemodes\ExtremeGame.pwn(5056) : warning 219: local variable "x" shadows a variable at a preceding level
    D:\server\gamemodes\ExtremeGame.pwn(5069) : warning 219: local variable "x" shadows a variable at a preceding level
    D:\server\gamemodes\ExtremeGame.pwn(5082) : warning 219: local variable "x" shadows a variable at a preceding level
    D:\server\gamemodes\ExtremeGame.pwn(5095) : warning 219: local variable "x" shadows a variable at a preceding level
    D:\server\gamemodes\ExtremeGame.pwn(5108) : warning 219: local variable "x" shadows a variable at a preceding level
    D:\server\gamemodes\ExtremeGame.pwn(5121) : warning 219: local variable "x" shadows a variable at a preceding level
    D:\server\gamemodes\ExtremeGame.pwn(5134) : warning 219: local variable "x" shadows a variable at a preceding level
    D:\server\gamemodes\ExtremeGame.pwn(5147) : warning 219: local variable "x" shadows a variable at a preceding level
    D:\server\gamemodes\ExtremeGame.pwn(5160) : warning 219: local variable "x" shadows a variable at a preceding level
    D:\server\gamemodes\ExtremeGame.pwn(5172) : warning 219: local variable "x" shadows a variable at a preceding level
    D:\server\gamemodes\ExtremeGame.pwn(5182) : warning 219: local variable "x" shadows a variable at a preceding level
    D:\server\gamemodes\ExtremeGame.pwn(5197) : warning 219: local variable "x" shadows a variable at a preceding level
    D:\server\gamemodes\ExtremeGame.pwn(5210) : warning 219: local variable "x" shadows a variable at a preceding level
    D:\server\gamemodes\ExtremeGame.pwn(5223) : warning 219: local variable "x" shadows a variable at a preceding level
    D:\server\gamemodes\ExtremeGame.pwn(5236) : warning 219: local variable "x" shadows a variable at a preceding level
    D:\server\gamemodes\ExtremeGame.pwn(5474) : error 017: undefined symbol "NumIp"
    D:\server\gamemodes\ExtremeGame.pwn(5493) : error 017: undefined symbol "ABroadCast"
    D:\server\gamemodes\ExtremeGame.pwn(5703) : error 017: undefined symbol "SS"
    D:\server\gamemodes\ExtremeGame.pwn(5716) : error 017: undefined symbol "ClearWanted"
    D:\server\gamemodes\ExtremeGame.pwn(5744) : error 017: undefined symbol "BanCheck"
    D:\server\gamemodes\ExtremeGame.pwn(5894) : error 017: undefined symbol "CrimInRange"
    D:\server\gamemodes\ExtremeGame.pwn(5928) : error 017: undefined symbol "SendTeamMessage"
    D:\server\gamemodes\ExtremeGame.pwn(5929) : error 017: undefined symbol "SendTeamMessage"
    D:\server\gamemodes\ExtremeGame.pwn(5930) : error 017: undefined symbol "SendTeamMessage"
    D:\server\gamemodes\ExtremeGame.pwn(5931) : error 017: undefined symbol "SendTeamMessage"
    D:\server\gamemodes\ExtremeGame.pwn(5938) : error 017: undefined symbol "SendTeamMessage"
    D:\server\gamemodes\ExtremeGame.pwn(5939) : error 017: undefined symbol "SendTeamMessage"
    D:\server\gamemodes\ExtremeGame.pwn(5940) : error 017: undefined symbol "SendTeamMessage"
    D:\server\gamemodes\ExtremeGame.pwn(5941) : error 017: undefined symbol "SendTeamMessage"
    D:\server\gamemodes\ExtremeGame.pwn(5981) : error 017: undefined symbol "SendTeamMessage"
    D:\server\gamemodes\ExtremeGame.pwn(5982) : error 017: undefined symbol "SendTeamMessage"
    D:\server\gamemodes\ExtremeGame.pwn(5983) : error 017: undefined symbol "SendTeamMessage"

     

    aici este problema, daca sterg asta nu mai am erorile.


       

    	else if(CP[playerid] == 6901)
    	{
    		if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, -1, "{008080}JOB >> {ffffff}Get out of the vehicle and press 'H' to take the package and deliver it.");
    		if(GetPVarInt(playerid, "InHand") == 0) return SendClientMessage(playerid, -1, "{008080}JOB >> {ffffff}You don't have the package in arms.");
    		{
    			new strings[64];
    			new materiale = 1000 + random(5000);
    			format(strings, sizeof strings, "{008080}JOB >> {ffffff}You received %s materials.", FormatNumber(materiale));
    			SendClientMessage(playerid, -1, strings);
    			DisablePlayerCheckpoint(playerid);
    			facemateriale[playerid] = 0;
    			CP[playerid] = 0;
    			SetPVarInt(playerid, "InHand", 0);
    			SetPlayerSpecialAction(playerid, 0);
    			RemovePlayerAttachedObject(playerid, 6);
    			ClearAnimations(playerid);
    			PlayerInfo[playerid][pMats] += materiale;
    			PlayerInfo[playerid][pArmsTimes] ++;
    			Update(playerid,pMatsx);
    			Update(playerid,pArmsTimesx);
    		}
    	}

    care i buba aici?

  12. Am facut pe alt stil cum ai dat tu doar ca nu am YSI.

    Am problema asta la compilare in modules.

    D:\server\modules\textdraws.inc(473) : error 013: no entry point (no public functions)

     

    https://pastebin.com/mRQuceju asa arata asta acum, stock-urile le-am bagat la load in gamemode si am problema asta:

     

    ../modules/textdraws.inc(5) : error 017: undefined symbol "FishTD"
    ../modules/textdraws.inc(5) : warning 215: expression has no effect
    ../modules/textdraws.inc(5) : error 001: expected token: ";", but found "]"
    ../modules/textdraws.inc(5) : error 029: invalid expression, assumed zero
    ../modules/textdraws.inc(5) : fatal error 107: too many error messages on one line

     

    sunt incepator si incerc sa fac un gamemode edit, scuze daca nu prind unele chestii din prima.

  13. Acum arata cam asa fisierul .inc:

    https://pastebin.com/nEPwLeEK

    insa la compilare in GM am problemele astea:

     

    D:\server\pawno\include\geolocation.inc(474) : warning 219: local variable "playerid" shadows a variable at a preceding level
    D:\server\pawno\include\textdraws.inc(6) : error 017: undefined symbol "FishTD"
    D:\server\pawno\include\textdraws.inc(6) : warning 215: expression has no effect
    D:\server\pawno\include\textdraws.inc(6) : error 001: expected token: ";", but found "]"
    D:\server\pawno\include\textdraws.inc(6) : error 029: invalid expression, assumed zero
    D:\server\pawno\include\textdraws.inc(6) : fatal error 107: too many error messages on one line

     

  14. Acum 9 minute, shane a spus:

    Avem nevoie de fisierul cu textdraw-uri si locatia in care le-ai inclus (#include etc).

     

    #include <textdraws>            //19

     

    fisierul in sine//locatie: pawno - includes.

    https://pastebin.com/uibM8ALE

    L-am apelat in gamemode la OnGameModeInit insa nu stiu cum ar trebui sa fac aceea si pt playerid, gen daca si functia pt playerid ar trebui trecuta in include

  15. Salut. Recent am incercat sa mut textdraw-urile din .pwn-ul gamemode-ului intr-un iinclude desi nu prea stiu exact cum ar trebui sa fac. 

    Le-am pus intr-un fisier .inc, dupa l-am inclus in gamemode-ul principal si am erorile astea:

    D:\server\pawno\include\textdraws.inc(1) : error 010: invalid function or declaration
    D:\server\pawno\include\textdraws.inc(11) : error 010: invalid function or declaration
    D:\server\pawno\include\textdraws.inc(21) : error 010: invalid function or declaration
    D:\server\pawno\include\textdraws.inc(31) : error 010: invalid function or declaration
    D:\server\pawno\include\textdraws.inc(41) : error 010: invalid function or declaration
    D:\server\pawno\include\textdraws.inc(51) : error 010: invalid function or declaration
    D:\server\pawno\include\textdraws.inc(62) : error 010: invalid function or declaration
    D:\server\pawno\include\textdraws.inc(72) : error 010: invalid function or declaration
    D:\server\pawno\include\textdraws.inc(82) : error 010: invalid function or declaration
    D:\server\pawno\include\textdraws.inc(92) : error 010: invalid function or declaration
    D:\server\pawno\include\textdraws.inc(102) : error 010: invalid function or declaration
    D:\server\pawno\include\textdraws.inc(112) : error 010: invalid function or declaration
    D:\server\pawno\include\textdraws.inc(121) : error 010: invalid function or declaration
    D:\server\pawno\include\textdraws.inc(128) : error 010: invalid function or declaration
    D:\server\pawno\include\textdraws.inc(135) : error 010: invalid function or declaration
    D:\server\pawno\include\textdraws.inc(145) : error 010: invalid function or declaration
    D:\server\pawno\include\textdraws.inc(155) : error 010: invalid function or declaration
    D:\server\pawno\include\textdraws.inc(165) : error 010: invalid function or declaration
    D:\server\pawno\include\textdraws.inc(175) : error 010: invalid function or declaration
    D:\server\pawno\include\textdraws.inc(185) : error 010: invalid function or declaration
    Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase
    
    
    26 Errors.
    D:\server\pawno\include\textdraws.inc(195) : error 010: invalid function or declaration
    D:\server\pawno\include\textdraws.inc(205) : error 010: invalid function or declaration
    D:\server\pawno\include\textdraws.inc(215) : error 010: invalid function or declaration
    D:\server\pawno\include\textdraws.inc(225) : error 010: invalid function or declaration
    D:\server\pawno\include\textdraws.inc(231) : error 010: invalid function or declaration
    D:\server\pawno\include\textdraws.inc(237) : error 010: invalid function or declaration

    Cum as putea baga textdraw-urile corect?

     

  16. D:\server\gamemodes\ExtremeGame.pwn(49886) : error 017: undefined symbol "id"

    linia cu eroarea este semnalata cu !

    function GiveJobSalary(playerid)
    {
    	new string[128];
    	new skill = GetPlayerSkill2(playerid, id), money; !!!!!!!!!!!!!!!!!!!
    	switch(PlayerInfo[playerid][pJob]) 
    	{
    		case 14:
    		{
    			money = skill*50000 + random(20000);
    			format(string, sizeof string, "JOB INFO >> You received %s working at job Trucker.", FormatNumber(money));
    			SCM(playerid, -1, string);
    		}
    	}
    }

     

  17. Acum 15 minute, shane a spus:

    Mai verifica daca nu cumva resetezi si variabila JobVehicle atunci cand dai iti creaza vehiculul de la job (/work sau ce ai tu). In cazul in care iti seteaza iar id 1, stergi si de acolo.

    Nu, nu am resetat-o in comanda work.

     

    Acum 15 minute, shane a spus:

    Iar pentru problema cu remorca, am impresia ca trebuie sa o pui intr-un timer si sa o atasezi acolo. Parca era problema asta pe sa-mp.

     

    nu stiu cum as putea sa setez timerul, gen cand selecteaza ceva din dialogul ala doar atunci sa ii ataseze remorca de tir.

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