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Everything posted by AloNNe
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CMD:factions(playerid, params[]) { new szDialog[180], szDialog2[1024]; strcat(szDialog2, "Numele factiunii\tMembrii/Locuri\tAplicatii\n"); for(new i = 1; i < 17; i++) { format(szDialog, sizeof(szDialog), "%d. %s\t%s/7\t%s\n", i, FactionName(i), GetFactionMembers(i), GetFactionStatus(i)); strcat(szDialog2, szDialog); } ShowPlayerDialog(playerid, DIALOG_FACTIONS, DIALOG_STYLE_TABLIST_HEADERS, "Factiuni:", szDialog2, "Ok", "Close"); return 1; } stock GetFactionStatus(fid) { new szStatus[180]; if(DynamicFactions[fid][fApp] == 1) format(szStatus, 256, "{FF0000}Inchise{FFFFFF}"); else format(szStatus, 256, "{2FC914}Deschise{FFFFFF}"); return szStatus; } stock GetFactionStatus2(fid) { new szStatus[180]; if(DynamicFactions[fid][fApp] == 0) format(szStatus, 256, "Inchise"); else format(szStatus, 256, "Deschise"); return szStatus; } daca las 16, merge dar trb 17 sa apara si noua mafie.. si nu mergee
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tot nu mere /factions....
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st ca verific iar..
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E pus pe 17 mane
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mersii, dar la war deelay e pus 17, am adaugat 3 factiuni, 2 merg, 1 nu merge si am incercat sa fac si school instructor in loc de ea, da ciuciu
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} function LocalTimer() { new string[200], query[200]; // licitatii automate new year, month, day; getdate(year, month, day); new days[180]; format(days, sizeof(days), GetWeekDay(day, month, year)); new hour,minute,second; gettime(hour,minute,second); if(strcmp(days,"Monday",true) == 0 && hour == 00 && second == 0) { format(query, sizeof(query), "UPDATE `users` SET `HelpedPlayersToday`='0' WHERE `Admin`>='1'"); mysql_query(SQL ,query); foreach(Player, i) { if(IsPlayerConnected(i) && IsPlayerLogged == 1) { if(PlayerInfo[pAdmin] != 0) PlayerInfo[pHelpedPlayersToday] = 0; } } } if(strcmp(days,"Saturday",true) == 0 || strcmp(days,"Sunday",true) == 0 || strcmp(days,"Friday",true) == 0) { if(ServerSystem[10] == 0) { if(hour == 20 && Licitatie == 0 || hour == 21 && Licitatie == 0) { if(FreeBusinesses() > 0) { new id = GetBizzID(); Licitatie = 1; TipLicitatie = 2; TimpLicitatie = 5*60; TotalBani = 0; foreach(Player, i) { if(IsPlayerConnected(i) && IsPlayerLogged == 1) TotalMoney = 0; } IDLicitatie = id; LastPlayer = -1; foreach(Player, i) { if(IsPlayerConnected(i) && toglicitatie == 0) { SendClientMessage(i, COLOR_YELLOW, "O licitatie tocmai a inceput. Optiunea de a vedea mesajele de la licitatie este dezactivata."); SendClientMessage(i, COLOR_YELLOW, "Daca vrei sa vezi mesajele, foloseste comanda /tog iar daca vrei sa vezi pentru ce se liciteaza, foloseste /info."); } } MesajLicitatie(0x7A45FFFF, "O noua licitatie tocmai a inceput!"); switch(TipLicitatie) { case 1: format(string, sizeof(string), "De data aceasta, se liciteaza pentru casa cu ID-ul %d. (/findhouse %d). ", id, id); case 2: format(string, sizeof(string), "De data aceasta, se liciteaza pentru afacerea cu ID-ul %d. (/findbiz %d). ", id, id); } MesajLicitatie(0x7A45FFFF, string); format(string, sizeof(string), "Ai la dispozitie 5 minute pentru a licita."); MesajLicitatie(0x7A45FFFF, string); MesajLicitatie(0x7A45FFFF, "Comenzi disponibile: (/bid - licitezi), (/info - informatii)"); } else if(FreeHouses() > 0) { new id = GetHouseID(); Licitatie = 1; TipLicitatie = 1; TimpLicitatie = 5*60; TotalBani = 0; foreach(Player, i) { if(IsPlayerConnected(i) && IsPlayerLogged == 1) TotalMoney = 0; } IDLicitatie = id; LastPlayer = -1; foreach(Player, i) { if(IsPlayerConnected(i) && toglicitatie == 0) { SendClientMessage(i, COLOR_YELLOW, "O licitatie tocmai a inceput. Optiunea de a vedea mesajele de la licitatie este dezactivata."); SendClientMessage(i, COLOR_YELLOW, "Daca vrei sa vezi mesajele, foloseste comanda /tog iar daca vrei sa vezi pentru ce se liciteaza, foloseste /info."); } } MesajLicitatie(0x7A45FFFF, "O noua licitatie tocmai a inceput!"); switch(TipLicitatie) { case 1: format(string, sizeof(string), "De data aceasta, se liciteaza pentru casa cu ID-ul %d. (/findhouse %d). ", id, id); case 2: format(string, sizeof(string), "De data aceasta, se liciteaza pentru afacerea cu ID-ul %d. (/findbiz %d). ", id, id); } MesajLicitatie(0x7A45FFFF, string); format(string, sizeof(string), "Ai la dispozitie 5 minute pentru a licita."); MesajLicitatie(0x7A45FFFF, string); MesajLicitatie(0x7A45FFFF, "Comenzi disponibile: (/bid - licitezi), (/info - informatii)"); } else if(minute == 0 && second == 0) SendAdminMessage(COLOR_LOGS, "AdmBot: Nu sunt proprietati ce poti fi scoase la licitatie.", 1); } } } poftim, si da e mafie
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} function LocalTimer() { new string[200], query[200]; // licitatii automate new year, month, day; getdate(year, month, day); new days[180]; format(days, sizeof(days), GetWeekDay(day, month, year)); new hour,minute,second; gettime(hour,minute,second); if(strcmp(days,"Monday",true) == 0 && hour == 00 && second == 0) { format(query, sizeof(query), "UPDATE `users` SET `HelpedPlayersToday`='0' WHERE `Admin`>='1'"); mysql_query(SQL ,query); foreach(Player, i) { if(IsPlayerConnected(i) && IsPlayerLogged == 1) { if(PlayerInfo[pAdmin] != 0) PlayerInfo[pHelpedPlayersToday] = 0; } } } if(strcmp(days,"Saturday",true) == 0 || strcmp(days,"Sunday",true) == 0 || strcmp(days,"Friday",true) == 0) { if(ServerSystem[10] == 0) {
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help te rog, nu stiu ce sa fac.. function LocalTimer() { new string[200], query[200]; // licitatii automate new year, month, day; getdate(year, month, day); new days[180]; format(days, sizeof(days), GetWeekDay(day, month, year)); new hour,minute,second; gettime(hour,minute,second); if(strcmp(days,"Monday",true) == 0 && hour == 00 && second == 0) { format(query, sizeof(query), "UPDATE `users` SET `HelpedPlayersToday`='0' WHERE `Admin`>='1'"); mysql_query(SQL ,query); foreach(Player, i) { if(IsPlayerConnected(i) && IsPlayerLogged == 1) { if(PlayerInfo[pAdmin] != 0) PlayerInfo[pHelpedPlayersToday] = 0; } }
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doar aste imi gaseste http://prntscr.com/j3duab ,http://prntscr.com/j3duk8
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nu gasesc nmk doar aste imi gaseste http://prntscr.com/j3duab ,http://prntscr.com/j3duk8
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bine ms, testez
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[15:56:31] [debug] Run time error 4: "Array index out of bounds" [15:56:31] [debug] Accessing element at index 16 past array upper bound 15 [15:56:31] [debug] AMX backtrace: [15:56:31] [debug] #0 00256ff0 in public LocalTimer () from wa-rpg.amx [15:56:32] [debug] Run time error 4: "Array index out of bounds" [15:56:32] [debug] Accessing element at index 16 past array upper bound 15 [15:56:32] [debug] AMX backtrace: [15:56:32] [debug] #0 00256ff0 in public LocalTimer () from wa-rpg.amx [15:56:33] [debug] Run time error 4: "Array index out of bounds" [15:56:33] [debug] Accessing element at index 16 past array upper bound 15 [15:56:33] [debug] AMX backtrace: [15:56:33] [debug] #0 00256ff0 in public LocalTimer () from wa-rpg.amx [15:56:34] [debug] Run time error 4: "Array index out of bounds" [15:56:34] [debug] Accessing element at index 16 past array upper bound 15 [15:56:34] [debug] AMX backtrace: [15:56:34] [debug] #0 00256ff0 in public LocalTimer () from wa-rpg.amx [15:56:35] [debug] Run time error 4: "Array index out of bounds" [15:56:35] [debug] Accessing element at index 16 past array upper bound 15 [15:56:35] [debug] AMX backtrace: [15:56:35] [debug] #0 00256ff0 in public LocalTimer () from wa-rpg.amx [15:56:36] [debug] Run time error 4: "Array index out of bounds" [15:56:36] [debug] Accessing element at index 16 past array upper bound 15 [15:56:36] [debug] AMX backtrace: [15:56:36] [debug] #0 00256ff0 in public LocalTimer () from wa-rpg.amx [15:56:37] [debug] Run time error 4: "Array index out of bounds" [15:56:37] [debug] Accessing element at index 16 past array upper bound 15 [15:56:37] [debug] AMX backtrace: [15:56:37] [debug] #0 00256ff0 in public LocalTimer () from wa-rpg.amx [15:56:38] [debug] Run time error 4: "Array index out of bounds" [15:56:38] [debug] Accessing element at index 16 past array upper bound 15 [15:56:38] [debug] AMX backtrace: [15:56:38] [debug] #0 00256ff0 in public LocalTimer () from wa-rpg.amx [15:56:39] [debug] Run time error 4: "Array index out of bounds" [15:56:39] [debug] Accessing element at index 16 past array upper bound 15 [15:56:39] [debug] AMX backtrace: [15:56:39] [debug] #0 00256ff0 in public LocalTimer () from wa-rpg.amx [15:56:40] [debug] Run time error 4: "Array index out of bounds" [15:56:40] [debug] Accessing element at index 16 past array upper bound 15 [15:56:40] [debug] AMX backtrace: [15:56:40] [debug] #0 00256ff0 in public LocalTimer () from wa-rpg.amx [15:56:41] [debug] Run time error 4: "Array index out of bounds" [15:56:41] [debug] Accessing element at index 16 past array upper bound 15 [15:56:41] [debug] AMX backtrace: [15:56:41] [debug] #0 00256ff0 in public LocalTimer () from wa-rpg.amx [15:56:42] [debug] Run time error 4: "Array index out of bounds" [15:56:42] [debug] Accessing element at index 16 past array upper bound 15 [15:56:42] [debug] AMX backtrace: [15:56:42] [debug] #0 00256ff0 in public LocalTimer () from wa-rpg.amx [15:56:43] [debug] Run time error 4: "Array index out of bounds" [15:56:43] [debug] Accessing element at index 16 past array upper bound 15 [15:56:43] [debug] AMX backtrace: [15:56:43] [debug] #0 00256ff0 in public LocalTimer () from wa-rpg.amx [15:56:44] [debug] Run time error 4: "Array index out of bounds" [15:56:44] [debug] Accessing element at index 16 past array upper bound 15 [15:56:44] [debug] AMX backtrace: [15:56:44] [debug] #0 00256ff0 in public LocalTimer () from wa-rpg.amx [15:56:45] [debug] Run time error 4: "Array index out of bounds" [15:56:45] [debug] Accessing element at index 16 past array upper bound 15 [15:56:45] [debug] AMX backtrace: [15:56:45] [debug] #0 00256ff0 in public LocalTimer () from wa-rpg.amx [15:56:47] [debug] Run time error 4: "Array index out of bounds" [15:56:47] [debug] Accessing element at index 16 past array upper bound 15 [15:56:47] [debug] AMX backtrace: [15:56:47] [debug] #0 00256ff0 in public LocalTimer () from wa-rpg.amx [15:56:48] [debug] Run time error 4: "Array index out of bounds" [15:56:48] [debug] Accessing element at index 16 past array upper bound 15 [15:56:48] [debug] AMX backtrace: [15:56:48] [debug] #0 00256ff0 in public LocalTimer () from wa-rpg.amx [15:56:49] [debug] Run time error 4: "Array index out of bounds" [15:56:49] [debug] Accessing element at index 16 past array upper bound 15 [15:56:49] [debug] AMX backtrace: [15:56:49] [debug] #0 00256ff0 in public LocalTimer () from wa-rpg.amx [15:56:50] [debug] Run time error 4: "Array index out of bounds" [15:56:50] [debug] Accessing element at index 16 past array upper bound 15 [15:56:50] [debug] AMX backtrace: [15:56:50] [debug] #0 00256ff0 in public LocalTimer () from wa-rpg.amx [15:56:51] [debug] Run time error 4: "Array index out of bounds" [15:56:51] [debug] Accessing element at index 16 past array upper bound 15 [15:56:51] [debug] AMX backtrace: [15:56:51] [debug] #0 00256ff0 in public LocalTimer () from wa-rpg.amx [15:56:52] [debug] Run time error 4: "Array index out of bounds" [15:56:52] [debug] Accessing element at index 16 past array upper bound 15 [15:56:52] [debug] AMX backtrace: [15:56:52] [debug] #0 00256ff0 in public LocalTimer () from wa-rpg.amx [15:56:53] [debug] Run time error 4: "Array index out of bounds" [15:56:53] [debug] Accessing element at index 16 past array upper bound 15 [15:56:53] [debug] AMX backtrace: [15:56:53] [debug] #0 00256ff0 in public LocalTimer () from wa-rpg.amx [15:56:54] [debug] Run time error 4: "Array index out of bounds" [15:56:54] [debug] Accessing element at index 16 past array upper bound 15 [15:56:54] [debug] AMX backtrace: [15:56:54] [debug] #0 00256ff0 in public LocalTimer () from wa-rpg.amx [15:56:55] [debug] Run time error 4: "Array index out of bounds" [15:56:55] [debug] Accessing element at index 16 past array upper bound 15 [15:56:55] [debug] AMX backtrace: [15:56:55] [debug] #0 00256ff0 in public LocalTimer () from wa-rpg.amx [15:56:56] [debug] Run time error 4: "Array index out of bounds" [15:56:56] [debug] Accessing element at index 16 past array upper bound 15 [15:56:56] [debug] AMX backtrace: [15:56:56] [debug] #0 00256ff0 in public LocalTimer () from wa-rpg.amx
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Aia cred si eu, dar nici alte factiune pe care le adaug nu merg... gen am adaugat 2 si a mers, a 3-a nu merge
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Am adaugat 2 factiuni noi pe burned, si acele merg, acum m-am gandit sa am 3 bagate si am baga-to si cand dau /factions zice ca nu exista comanda, va rog ajutor..
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Am rezolvat!
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Am rezolvat!
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up
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masinile sunt din baza de date, asa e pe burned
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up
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Cum ai rezolvat?
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Am editat Gamemode Burned, si am adaugat o factiune, totul merge perfect inafara de masini, cand intru in masini zice ca nu-s membru, desi eu sunt, am facut lvpd si merge perfect, va rog ajutati-ma..
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GameMode Ruby Nephrite [BIG UPDATED] Edited by AndreiGB
AloNNe replied to AndreiGB's topic in Gamemode-uri
nu ne suparam :))) -
GameMode Ruby Nephrite [BIG UPDATED] Edited by AndreiGB
AloNNe replied to AndreiGB's topic in Gamemode-uri
pune-l ai 475 -
aolo sa-mi bag pl de nu am 30 minute aiurea stand si uitandu-ma la ecran cu speranta sa se compilezee