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MiL-MoY

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    Masculin
  • In-game Name
    MiL-MoY
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    Începător

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  1. Acum ceva timp era pe un server ceva de genul avea masini infernus normal si infernus 350...apasai pe tasta h si prindea 350
  2. As vrea sa stiu si eu cum as putea adauga noi masini in gm dar modificate... Adica pe langa masinile clasice...sa mai fie si ceva de genul acesta: Gen sa iau o masina hotring si sa o modific astfel incat sa se numeasca hotring premium si sa prinda viteza de 230 la ora...dar in acelasi timp sa ramana si masina clasica hotring care prinde 190 si cv in gm...] Adica nu doresc sa inlocuiesc hotringul original cu cel modificat...ci sa dau nastere unei masini noi...
  3. T/C Mi-a raspuns altcineva in alt thread....va multumesc totusi de ajutor / webby +1
  4. MULTUMESC....ai avut dreptate...dar de unde stiai ca folosesc vae?:))
  5. Inainte de toate v-as ruga frumos sa nu ma luati in ras, dar sunt incepator....candva si voi ati fost la fel.... Problema mea este urmatoarea....cand scriu comanda freeze sau unfreeze , nu-mi apare sa bag ID-ul playerului....ba chiar mie imi da freeze sau unfreeze...ma puteti ajuta va rog sa repar cele 2 comenzi mai jos atasate? CMD:unfreeze(playerid, params[]) { if(pInfo[playerid][pAdmin] < 1 && pInfo[playerid][pHelper] < 1) return SendClientMessage(playerid, COLOR_DARKGRAY, AdminError); new playerto; if(sscanf(params, "u", playerto)) return SendSyntaxMessage(playerid, "/unfreeze [playerid/name]"); if(playerto == INVALID_PLAYER_ID || pInfo[playerto][pStatus] != 1) return SendClientMessage(playerid, COLOR_DARKGRAY, "Player not connected."); TogglePlayerControllable(playerto, 1); if(pInfo[playerid][pAdmin] >= 1) { format(AdminWText, sizeof(AdminWText), "AdmCmd: %s has unfreezed %s.", GetName(playerid), GetName(playerto)); SendAdminMessage(playerid, COLOR_ADMWARNING, AdminWText); format(stmsg[playerto], 58, "Admin %s has unfrozen you.", GetName(playerid)); } else { format(AdminWText, sizeof(AdminWText), "HelperWarning: %s has unfreezed %s.", GetName(playerid), GetName(playerto)); SendAdminMessage(playerid, COLOR_HELWARNING, AdminWText); format(stmsg[playerto], 58, "Helper %s has unfrozen you.", GetName(playerid)); } SendClientMessage(playerto, COLOR_ORANGE, stmsg[playerto]); return 1; } CMD:freeze(playerid, params[]) { if(pInfo[playerid][pAdmin] < 1 && pInfo[playerid][pHelper] < 1) return SendClientMessage(playerid, COLOR_DARKGRAY, AdminError); new playerto; if(sscanf(params, "u", playerto)) return SendSyntaxMessage(playerid, "/freeze [playerid/name]"); if(playerto == INVALID_PLAYER_ID || pInfo[playerto][pStatus] != 1) return SendClientMessage(playerid, COLOR_DARKGRAY, "Player not connected."); TogglePlayerControllable(playerto, 0); if(pInfo[playerid][pAdmin] >= 1) { format(AdminWText, sizeof(AdminWText), "AdmCmd: %s has freezed %s.", GetName(playerid), GetName(playerto)); SendAdminMessage(playerid, COLOR_ADMWARNING, AdminWText); format(stmsg[playerto], 48, "Admin %s has frozen you.", GetName(playerid)); } else { format(AdminWText, sizeof(AdminWText), "HelperWarning: %s has freezed %s.", GetName(playerid), GetName(playerto)); SendAdminMessage(playerid, COLOR_HELWARNING, AdminWText); format(stmsg[playerto], 48, "Helper %s has frozen you.", GetName(playerid)); } SendClientMessage(playerto, COLOR_ORANGE, stmsg[playerto]); return 1; }
  6. nu functioneaza....aceeasi problema...
  7. Inainte de toate v-as ruga frumos sa nu ma luati in ras, dar sunt incepator....candva si voi ati fost la fel.... Problema mea este urmatoarea....cand scriu comanda freeze sau unfreeze , nu-mi apare sa bag ID-ul playerului....ba chiar mie imi da freeze sau unfreeze...ma puteti ajuta va rog sa repar cele 2 comenzi mai jos atasate? CMD:unfreeze(playerid, params[]) { if(pInfo[playerid][pAdmin] < 1 && pInfo[playerid][pHelper] < 1) return SendClientMessage(playerid, COLOR_DARKGRAY, AdminError); new playerto; if(sscanf(params, "u", playerto)) return SendSyntaxMessage(playerid, "/unfreeze [playerid/name]"); if(playerto == INVALID_PLAYER_ID || pInfo[playerto][pStatus] != 1) return SendClientMessage(playerid, COLOR_DARKGRAY, "Player not connected."); TogglePlayerControllable(playerto, 1); if(pInfo[playerid][pAdmin] >= 1) { format(AdminWText, sizeof(AdminWText), "AdmCmd: %s has unfreezed %s.", GetName(playerid), GetName(playerto)); SendAdminMessage(playerid, COLOR_ADMWARNING, AdminWText); format(stmsg[playerto], 58, "Admin %s has unfrozen you.", GetName(playerid)); } else { format(AdminWText, sizeof(AdminWText), "HelperWarning: %s has unfreezed %s.", GetName(playerid), GetName(playerto)); SendAdminMessage(playerid, COLOR_HELWARNING, AdminWText); format(stmsg[playerto], 58, "Helper %s has unfrozen you.", GetName(playerid)); } SendClientMessage(playerto, COLOR_ORANGE, stmsg[playerto]); return 1; } CMD:freeze(playerid, params[]) { if(pInfo[playerid][pAdmin] < 1 && pInfo[playerid][pHelper] < 1) return SendClientMessage(playerid, COLOR_DARKGRAY, AdminError); new playerto; if(sscanf(params, "u", playerto)) return SendSyntaxMessage(playerid, "/freeze [playerid/name]"); if(playerto == INVALID_PLAYER_ID || pInfo[playerto][pStatus] != 1) return SendClientMessage(playerid, COLOR_DARKGRAY, "Player not connected."); TogglePlayerControllable(playerto, 0); if(pInfo[playerid][pAdmin] >= 1) { format(AdminWText, sizeof(AdminWText), "AdmCmd: %s has freezed %s.", GetName(playerid), GetName(playerto)); SendAdminMessage(playerid, COLOR_ADMWARNING, AdminWText); format(stmsg[playerto], 48, "Admin %s has frozen you.", GetName(playerid)); } else { format(AdminWText, sizeof(AdminWText), "HelperWarning: %s has freezed %s.", GetName(playerid), GetName(playerto)); SendAdminMessage(playerid, COLOR_HELWARNING, AdminWText); format(stmsg[playerto], 48, "Helper %s has frozen you.", GetName(playerid)); } SendClientMessage(playerto, COLOR_ORANGE, stmsg[playerto]); return 1; }
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