D:\project dvl\gamemodes\diavola.pwn(14661) : warning 213: tag mismatch
D:\project dvl\gamemodes\diavola.pwn(14676) : warning 213: tag mismatch
D:\project dvl\gamemodes\diavola.pwn(14688) : warning 213: tag mismatch
D:\project dvl\gamemodes\diavola.pwn(14721) : warning 213: tag mismatch
D:\project dvl\gamemodes\diavola.pwn(14721) : error 032: array index out of bounds (variable "EventInfo")
D:\project dvl\gamemodes\diavola.pwn(14736) : warning 213: tag mismatch
D:\project dvl\gamemodes\diavola.pwn(14736) : error 032: array index out of bounds (variable "EventInfo")
D:\project dvl\gamemodes\diavola.pwn(14748) : warning 213: tag mismatch
D:\project dvl\gamemodes\diavola.pwn(14748) : error 032: array index out of bounds (variable "EventInfo")
D:\project dvl\gamemodes\diavola.pwn(14782) : warning 213: tag mismatch
D:\project dvl\gamemodes\diavola.pwn(14782) : error 032: array index out of bounds (variable "EventInfo")
D:\project dvl\gamemodes\diavola.pwn(14797) : warning 213: tag mismatch
D:\project dvl\gamemodes\diavola.pwn(14797) : error 032: array index out of bounds (variable "EventInfo")
D:\project dvl\gamemodes\diavola.pwn(14809) : warning 213: tag mismatch
D:\project dvl\gamemodes\diavola.pwn(14809) : error 032: array index out of bounds (variable "EventInfo")
D:\project dvl\gamemodes\diavola.pwn(14844) : warning 213: tag mismatch
D:\project dvl\gamemodes\diavola.pwn(14844) : error 032: array index out of bounds (variable "EventInfo")
D:\project dvl\gamemodes\diavola.pwn(14859) : warning 213: tag mismatch
D:\project dvl\gamemodes\diavola.pwn(14859) : error 032: array index out of bounds (variable "EventInfo")
D:\project dvl\gamemodes\diavola.pwn(14871) : warning 213: tag mismatch
D:\project dvl\gamemodes\diavola.pwn(14871) : error 032: array index out of bounds (variable "EventInfo")
D:\project dvl\gamemodes\diavola.pwn(14905) : warning 213: tag mismatch
D:\project dvl\gamemodes\diavola.pwn(14905) : error 032: array index out of bounds (variable "EventInfo")
D:\project dvl\gamemodes\diavola.pwn(14920) : warning 213: tag mismatch
D:\project dvl\gamemodes\diavola.pwn(14920) : error 032: array index out of bounds (variable "EventInfo")
D:\project dvl\gamemodes\diavola.pwn(14932) : warning 213: tag mismatch
D:\project dvl\gamemodes\diavola.pwn(14932) : error 032: array index out of bounds (variable "EventInfo")
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
12 Errors.
[pawn]
if(strcmp(cmd, "/startdevent", true) == 0)
{
new Name[24];
if (PlayerInfo[playerid][pAdmin] <= 4)
{
SendClientMessage(playerid, COLOR_GREY, "{F81414}Nu ai voie sa folosesti aceasta comanda!");
return 1;
}
EventInfo[DeagleEventEnabled]=1;
GetPlayerName(playerid, Name, sizeof(Name));
format(string, 256, "{6EF83C}[Mini Event]: Event Deagle activat de adminul {FFFFFF} %s ! {6EF83C}(/joindevent) ", Name);
SendClientMessageToAll(COLOR_GREY, string);
}
if(strcmp(cmd, "/inchidedevent", true) == 0)
{
new Name[24];
if (PlayerInfo[playerid][pAdmin] <= 4)
{
SendClientMessage(playerid, COLOR_GREY, "{F81414}Nu ai voie sa folosesti aceasta comanda!");
}
EventInfo[DeagleEventEnabled]=0;
SetTimer(#UnfreezePlayers, (5 * 1000), false);
GetPlayerName(playerid, Name, sizeof(Name));
format(string, 256, "{6EF83C}[Mini Event]: Event Deagle dezactivat de adminul {FFFFFF} %s ! ", Name);
SendClientMessageToAll(COLOR_GREY, string);
}
if(strcmp(cmd, "/joindevent", true) == 0)
{
if(EventInfo[DeagleEventEnabled] == 0)
{
SendClientMessage(playerid, COLOR_GREY, "{6EF83C}[ERROR]: Acest event nu este activ!");
return 1;
}
if(IsPlayerInAnyVehicle(playerid))
{
SendClientMessage(playerid, COLOR_GREY, "Nu trebuie sa fii in nici o masina pentru a putea folosi comanda!");
return 1;
}
if(WantedLevel[playerid] > 0)
{
SendClientMessage(playerid, COLOR_GREY, "Nu trebuie sa ai wanted pentru a folosi comanda!");
return 1;
}
new Random = random(30);
SetPlayerPos(playerid, RandomSpawns[Random][0], RandomSpawns[Random][1], RandomSpawns[Random][2]);
ResetPlayerWeapons(playerid);
SetPlayerFacingAngle(playerid, RandomSpawns[Random][3]);
SetPlayerInterior(playerid, 1);
TogglePlayerControllable(playerid, false);
GivePlayerWeapon(playerid, 24, 999);
SetPlayerArmour(playerid, 100);
SendClientMessage(playerid, COLOR_GREY, "{6EF83C}[Mini Event]: Bafta la eventul de deagle !");
}
if(strcmp(cmd, "/startbbevent", true) == 0)
{
new Name[24];
if (PlayerInfo[playerid][pAdmin] <= 4)
{
SendClientMessage(playerid, COLOR_GREY, "{F81414}Nu ai voie sa folosesti aceasta comanda!");
return 1;
}
EventInfo[BaseballEventEnabled]=1;
GetPlayerName(playerid, Name, sizeof(Name));
format(string, 256, "{6EF83C}[Mini Event]: Baseball Bat event activat de adminul {FFFFFF} %s ! {6EF83C}(/joinbbevent) ", Name);
SendClientMessageToAll(COLOR_GREY, string);
}
if(strcmp(cmd, "/inchidebbevent", true) == 0)
{
new Name[24];
if (PlayerInfo[playerid][pAdmin] <= 4)
{
SendClientMessage(playerid, COLOR_GREY, "{F81414}Nu ai voie sa folosesti aceasta comanda!");
}
EventInfo[BaseballEventEnabled]=0;
SetTimer(#UnfreezePlayers, (5 * 1000), false);
GetPlayerName(playerid, Name, sizeof(Name));
format(string, 256, "{6EF83C}[Mini Event]: Baseball Bat event dezactivat de adminul {FFFFFF} %s ! ", Name);
SendClientMessageToAll(COLOR_GREY, string);
}
if(strcmp(cmd, "/joinbbevent", true) == 0)
{
if(EventInfo[BaseballEventEnabled] == 0)
{
SendClientMessage(playerid, COLOR_GREY, "{6EF83C}[ERROR]: Acest event nu este activ!");
return 1;
}
if(IsPlayerInAnyVehicle(playerid))
{
SendClientMessage(playerid, COLOR_GREY, "Nu trebuie sa fii in nici o masina pentru a putea folosi comanda!");
return 1;
}
if(WantedLevel[playerid] > 0)
{
SendClientMessage(playerid, COLOR_GREY, "Nu trebuie sa ai wanted pentru a folosi comanda!");
return 1;
}
new Random = random(30);
SetPlayerPos(playerid, RandomSpawns[Random][0], RandomSpawns[Random][1], RandomSpawns[Random][2]);
ResetPlayerWeapons(playerid);
SetPlayerFacingAngle(playerid, RandomSpawns[Random][3]);
SetPlayerInterior(playerid, 1);
TogglePlayerControllable(playerid, false);
GivePlayerWeapon(playerid, 5, 999);
SetPlayerArmour(playerid, 100);
SendClientMessage(playerid, COLOR_GREY, "{6EF83C}[Mini Event]: Bafta la eventul Baseball bat !");
}
//==================[SS event]===========================//
if(strcmp(cmd, "/startssevent", true) == 0)
{
new Name[24];
if (PlayerInfo[playerid][pAdmin] <= 4)
{
SendClientMessage(playerid, COLOR_GREY, "{F81414}Nu ai voie sa folosesti aceasta comanda!");
return 1;
}
EventInfo[SMGEventEnabled]=1;
GetPlayerName(playerid, Name, sizeof(Name));
format(string, 256, "{6EF83C}[Mini Event]: Sawnoff Shotgun event activat de adminul {FFFFFF} %s ! {6EF83C}(/joinssevent) ", Name);
SendClientMessageToAll(COLOR_GREY, string);
}
if(strcmp(cmd, "/inchidessevent", true) == 0)
{
new Name[24];
if (PlayerInfo[playerid][pAdmin] <= 4)
{
SendClientMessage(playerid, COLOR_GREY, "{F81414}Nu ai voie sa folosesti aceasta comanda!");
}
EventInfo[SMGEventEnabled]=0;
SetTimer(#UnfreezePlayers, (5 * 1000), false);
GetPlayerName(playerid, Name, sizeof(Name));
format(string, 256, "{6EF83C}[Mini Event]: Sawnoff Shotgun event dezactivat de adminul {FFFFFF} %s ! ", Name);
SendClientMessageToAll(COLOR_GREY, string);
}
if(strcmp(cmd, "/joinssevent", true) == 0)
{
if(EventInfo[SMGEventEnabled] == 0)
{
SendClientMessage(playerid, COLOR_GREY, "{6EF83C}[ERROR]: Acest event nu este activ!");
return 1;
}
if(IsPlayerInAnyVehicle(playerid))
{
SendClientMessage(playerid, COLOR_GREY, "Nu trebuie sa fii in nici o masina pentru a putea folosi comanda!");
return 1;
}
if(WantedLevel[playerid] > 0)
{
SendClientMessage(playerid, COLOR_GREY, "Nu trebuie sa ai wanted pentru a folosi comanda!");
return 1;
}
new Random = random(30);
SetPlayerPos(playerid, RandomSpawns[Random][0], RandomSpawns[Random][1], RandomSpawns[Random][2]);
ResetPlayerWeapons(playerid);
SetPlayerFacingAngle(playerid, RandomSpawns[Random][3]);
SetPlayerInterior(playerid, 1);
TogglePlayerControllable(playerid, false);
GivePlayerWeapon(playerid, 26, 999);
SetPlayerArmour(playerid, 100);
SendClientMessage(playerid, COLOR_GREY, "{6EF83C}[Mini Event]: Bafta la eventul cu Sawnoff Shotgun !");
}
//==================[Combat ShotGun event]===========================//
if(strcmp(cmd, "/startcsevent", true) == 0)
{
new Name[24];
if (PlayerInfo[playerid][pAdmin] <= 4)
{
SendClientMessage(playerid, COLOR_GREY, "{F81414}Nu ai voie sa folosesti aceasta comanda!");
return 1;
}
EventInfo[ShotgunEventEnabled]=1;
GetPlayerName(playerid, Name, sizeof(Name));
format(string, 256, "{6EF83C}[Mini Event]: Combat Shotgun event activat de adminul {FFFFFF} %s ! {6EF83C}(/joincsevent) ", Name);
SendClientMessageToAll(COLOR_GREY, string);
}
if(strcmp(cmd, "/inchidecsevent", true) == 0)
{
new Name[24];
if (PlayerInfo[playerid][pAdmin] <= 4)
{
SendClientMessage(playerid, COLOR_GREY, "{F81414}Nu ai voie sa folosesti aceasta comanda!");
}
EventInfo[ShotgunEventEnabled]=0;
SetTimer(#UnfreezePlayers, (5 * 1000), false);
GetPlayerName(playerid, Name, sizeof(Name));
format(string, 256, "{6EF83C}[Mini Event]: Combat Shotgun event dezactivat de adminul {FFFFFF} %s ! ", Name);
SendClientMessageToAll(COLOR_GREY, string);
}
if(strcmp(cmd, "/joincsevent", true) == 0)
{
if(EventInfo[ShotgunEventEnabled] == 0)
{
SendClientMessage(playerid, COLOR_GREY, "{6EF83C}[ERROR]: Acest event nu este activ!");
return 1;
}
if(IsPlayerInAnyVehicle(playerid))
{
SendClientMessage(playerid, COLOR_GREY, "Nu trebuie sa fii in nici o masina pentru a putea folosi comanda!");
return 1;
}
if(WantedLevel[playerid] > 0)
{
SendClientMessage(playerid, COLOR_GREY, "Nu trebuie sa ai wanted pentru a folosi comanda!");
return 1;
}
new Random = random(30);
SetPlayerPos(playerid, RandomSpawns[Random][0], RandomSpawns[Random][1], RandomSpawns[Random][2]);
ResetPlayerWeapons(playerid);
SetPlayerFacingAngle(playerid, RandomSpawns[Random][3]);
SetPlayerInterior(playerid, 1);
TogglePlayerControllable(playerid, false);
GivePlayerWeapon(playerid, 27, 999);
SetPlayerArmour(playerid, 100);
SendClientMessage(playerid, COLOR_GREY, "{6EF83C}[Mini Event]: Bafta la eventul cu Shotgun !");
}
if(strcmp(cmd, "/startchevent", true) == 0)
{
new Name[24];
if (PlayerInfo[playerid][pAdmin] <= 4)
{
SendClientMessage(playerid, COLOR_GREY, "{F81414}Nu ai voie sa folosesti aceasta comanda!");
return 1;
}
EventInfo[ShotgunEventEnabled]=1;
GetPlayerName(playerid, Name, sizeof(Name));
format(string, 256, "{6EF83C}[Mini Event]: Chainsaw event activat de adminul {FFFFFF} %s ! {6EF83C}(/joinchevent) ", Name);
SendClientMessageToAll(COLOR_GREY, string);
}
if(strcmp(cmd, "/inchidechevent", true) == 0)
{
new Name[24];
if (PlayerInfo[playerid][pAdmin] <= 4)
{
SendClientMessage(playerid, COLOR_GREY, "{F81414}Nu ai voie sa folosesti aceasta comanda!");
}
EventInfo[ShotgunEventEnabled]=0;
SetTimer(#UnfreezePlayers, (5 * 1000), false);
GetPlayerName(playerid, Name, sizeof(Name));
format(string, 256, "{6EF83C}[Mini Event]: Chainsaw event dezactivat de adminul {FFFFFF} %s ! ", Name);
SendClientMessageToAll(COLOR_GREY, string);
}
if(strcmp(cmd, "/joinchevent", true) == 0)
{
if(EventInfo[ChEventEnabled] == 0)
{
SendClientMessage(playerid, COLOR_GREY, "{6EF83C}[ERROR]: Acest event nu este activ!");
return 1;
}
if(IsPlayerInAnyVehicle(playerid))
{
SendClientMessage(playerid, COLOR_GREY, "Nu trebuie sa fii in nici o masina pentru a putea folosi comanda!");
return 1;
}
if(WantedLevel[playerid] > 0)
{
SendClientMessage(playerid, COLOR_GREY, "Nu trebuie sa ai wanted pentru a folosi comanda!");
return 1;
}
new Random = random(30);
SetPlayerPos(playerid, RandomSpawns[Random][0], RandomSpawns[Random][1], RandomSpawns[Random][2]);
ResetPlayerWeapons(playerid);
SetPlayerFacingAngle(playerid, RandomSpawns[Random][3]);
SetPlayerInterior(playerid, 1);
TogglePlayerControllable(playerid, false);
GivePlayerWeapon(playerid, 9, 1);
SetPlayerArmour(playerid, 100);
SendClientMessage(playerid, COLOR_GREY, "{6EF83C}[Mini Event]: Bafta la eventul cu Chainsaw !");
}
if(strcmp(cmd, "/lcsarena", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pAdmin] >= 3)
{
SetPlayerPos(playerid, 1334.9865,2133.9487,11.0156);
SendClientMessage(playerid, COLOR_GREY, "You have been teleported to the LCS Event Arena!");
SetPlayerInterior(playerid,0);
PlayerInfo[playerid][pInt] = 0;
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "You are not authorized to use this command. ");
}
}
return 1;
}
if(strcmp(cmd, "/lcsevent", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if (PlayerInfo[playerid][pAdmin] >= 3 && (lcsevent == 0))
{
lcsevent = 1;
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "{6EF83C}[Event]: LCS Event activat de adminul {FFFFFF} %s ! {6EF83C}(/joinlcs)", sendername);
SendClientMessageToAll(COLOR_WHITE,string);
}
else if (PlayerInfo[playerid][pAdmin] >= 1 && (lcsevent == 1) || PlayerInfo[playerid][pHelper] >= 1 && (lcsevent == 1))
{
lcsevent = 0;
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "{6EF83C}[Event]: LCS Event dezactivat de adminul {FFFFFF} %s ! ", sendername);
SendClientMessageToAll(COLOR_WHITE,string);
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "You are not authorized to use that command. ");
}
}
return 1;
}
if(strcmp(cmd, "/joinlcs", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if (lcsevent == 1)
{
if (GetPlayerState(playerid) == 2)
{
SendClientMessage(playerid, COLOR_GRAD1, " Get out of your vehicle, and try again!");
return 1;
}
if(PlayerInfo[playerid][pJailed] == 1)
{
SendClientMessage(playerid,COLOR_GREY," You can`t use this command, you are in jail !");
return 1;
}
if(WantedLevel[playerid] >= 1)
{
SendClientMessage(playerid,COLOR_GREY," You can`t use this command, you are currently Wanted !");
return 1;
}
if(PlayerTied[playerid] > 0)
{
SendClientMessage(playerid, COLOR_GREY, " You can`t use this command because you are tied!");
return 1;
}
if(PlayerInfo[playerid][pInt] != 0)
{
SendClientMessage(playerid,COLOR_GREY,"[LCS Event]Esti intr-o casa/cladire!Iesi afara sa poti da /joinlcs");
return 1;
}
/*else
{
SetPlayerPos(playerid, 1416.107000,0.268620,1000.926000);
}*/
giveplayerid = ReturnUser(tmp);
GetPlayerName(playerid, sendername, sizeof(sendername));
SetPlayerPos(playerid, 1334.9865,2133.9487,11.0156);
SendClientMessage(playerid, COLOR_GRAD1, "Urca-te intr-o masina si asteapta sa se dea {0099FF}START!");
GetPlayerName(playerid, sendername, sizeof(sendername));
//format(string, sizeof(string), "Felicitari %s, ai ajuns cu succes la L.C.S Event!", sendername);
//SendClientMessage(playerid, COLOR_GREY, string);
SetPlayerInterior(playerid,0);
PlayerInfo[playerid][pInt] = 0;
SetPlayerVirtualWorld(playerid,0);
ResetPlayerWeapons(playerid);
SetPlayerHealth(playerid, 100);
}
else
{
SendClientMessage(playerid, COLOR_GREY, "{6EF83C}[SERVER]: Acest event nu este activ!");
}
}
return 1;
}
if(strcmp(cmd, "/winlcs", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /winlcs [playerid/PartOfName]");
return 1;
}
new playa;
playa = ReturnUser(tmp);
giveplayerid = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
if (PlayerInfo[playerid][pAdmin] >= 3)
{
if(IsPlayerConnected(playa))
{
SendClientMessageToAll(COLOR_LIGHTGREEN,"Eventul LCS s-a incheiat!");
format(string,sizeof(string), " {0099FF}%s {FFFFFF}a castigat {0099FF}L.C.S event, {FFFFFF}si a primit {0099FF}$150.000!",PlayerName(giveplayerid));
SendClientMessageToAll(COLOR_BLUE, string);
GivePlayerMoney(giveplayerid,150000);
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "You are not authorized to use this command. ");
}
}
return 1;
}
if(strcmp(cmd, "/startlcs", true) == 0)
{
tmp = strtok(cmdtext, idx);
if (PlayerInfo[playerid][pAdmin] >= 3)
{
giveplayerid = strval(tmp);
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
GetPlayerName(playerid, sendername, sizeof(sendername));
TogglePlayerControllable(i, true);
format(string,sizeof(string),"LCS Event a inceput!");
SendClientMessage(i,COLOR_LIGHTRED,string);
}
}
return 1;
}
else
{
SendClientMessage(playerid, COLOR_GREY, "You are not authorized to use this command. ");
}
}[/pawn]
erorile sunt la EventInfo[DeagleEventEnabled]=1; si la celelalte comenzi lafel
la inceput am enum astea
enum E_INFO
{
DeagleEventEnabled,
MolotovEventEnabled,
GrenadeEventEnabled,
MinigunEventEnabled,
BaseballEventEnabled,
SMGEventEnabled,
ShotgunEventEnabled,
ChEventEnabled,
gungame
}