Aici textdraw-ul
TDKM[playerid][0] = CreatePlayerTextDraw(playerid, 574.500000, 378.125000, "~R~D~W~_N_R");
PlayerTextDrawLetterSize(playerid, TDKM[playerid][0], 0.377000, 1.403125);
PlayerTextDrawAlignment(playerid, TDKM[playerid][0], 3);
PlayerTextDrawColor(playerid, TDKM[playerid][0], -1);
PlayerTextDrawSetShadow(playerid, TDKM[playerid][0], 0);
PlayerTextDrawSetOutline(playerid, TDKM[playerid][0], 0);
PlayerTextDrawBackgroundColor(playerid, TDKM[playerid][0], 255);
PlayerTextDrawFont(playerid, TDKM[playerid][0], 2);
PlayerTextDrawSetProportional(playerid, TDKM[playerid][0], 1);
PlayerTextDrawSetShadow(playerid, TDKM[playerid][0], 0);
TDKM[playerid][1] = CreatePlayerTextDraw(playerid, 556.000000, 340.500000, "VITEZA:_222_KM/H");
PlayerTextDrawLetterSize(playerid, TDKM[playerid][1], 0.182000, 0.821250);
PlayerTextDrawAlignment(playerid, TDKM[playerid][1], 2);
PlayerTextDrawColor(playerid, TDKM[playerid][1], -1);
PlayerTextDrawSetShadow(playerid, TDKM[playerid][1], 0);
PlayerTextDrawSetOutline(playerid, TDKM[playerid][1], 0);
PlayerTextDrawBackgroundColor(playerid, TDKM[playerid][1], 255);
PlayerTextDrawFont(playerid, TDKM[playerid][1], 2);
PlayerTextDrawSetProportional(playerid, TDKM[playerid][1], 1);
PlayerTextDrawSetShadow(playerid, TDKM[playerid][1], 0);
TDKM[playerid][2] = CreatePlayerTextDraw(playerid, 558.000000, 350.125000, "Combustibil:_100_L");
PlayerTextDrawLetterSize(playerid, TDKM[playerid][2], 0.182000, 0.821250);
PlayerTextDrawAlignment(playerid, TDKM[playerid][2], 2);
PlayerTextDrawColor(playerid, TDKM[playerid][2], -1);
PlayerTextDrawSetShadow(playerid, TDKM[playerid][2], 0);
PlayerTextDrawSetOutline(playerid, TDKM[playerid][2], 0);
PlayerTextDrawBackgroundColor(playerid, TDKM[playerid][2], 255);
PlayerTextDrawFont(playerid, TDKM[playerid][2], 2);
PlayerTextDrawSetProportional(playerid, TDKM[playerid][2], 1);
PlayerTextDrawSetShadow(playerid, TDKM[playerid][2], 0);
TDKM[playerid][3] = CreatePlayerTextDraw(playerid, 588.500000, 359.675048, "STATUS:_~r~Incuiat");
PlayerTextDrawLetterSize(playerid, TDKM[playerid][3], 0.182000, 0.821250);
PlayerTextDrawAlignment(playerid, TDKM[playerid][3], 3);
PlayerTextDrawColor(playerid, TDKM[playerid][3], -1);
PlayerTextDrawSetShadow(playerid, TDKM[playerid][3], 0);
PlayerTextDrawSetOutline(playerid, TDKM[playerid][3], 0);
PlayerTextDrawBackgroundColor(playerid, TDKM[playerid][3], 255);
PlayerTextDrawFont(playerid, TDKM[playerid][3], 2);
PlayerTextDrawSetProportional(playerid, TDKM[playerid][3], 1);
PlayerTextDrawSetShadow(playerid, TDKM[playerid][3], 0);
TDKM[playerid][4] = CreatePlayerTextDraw(playerid, 558.000000, 368.500000, "Kilometraj:_100_KM");
PlayerTextDrawLetterSize(playerid, TDKM[playerid][4], 0.182000, 0.821250);
PlayerTextDrawAlignment(playerid, TDKM[playerid][4], 2);
PlayerTextDrawColor(playerid, TDKM[playerid][4], -1);
PlayerTextDrawSetShadow(playerid, TDKM[playerid][4], 0);
PlayerTextDrawSetOutline(playerid, TDKM[playerid][4], 0);
PlayerTextDrawBackgroundColor(playerid, TDKM[playerid][4], 255);
PlayerTextDrawFont(playerid, TDKM[playerid][4], 2);
PlayerTextDrawSetProportional(playerid, TDKM[playerid][4], 1);
PlayerTextDrawSetShadow(playerid, TDKM[playerid][4], 0);
Aici public-ul OnPlayerStateChange https://pastebin.com/fiHfkEyd