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Everything posted by mihay111
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UP!!! Inca e valabil, cautam pe cineva serios!
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Nu. Doar ce scrie in topic, dar ii poti da PM fondatorului Dey. poate se rezolva.
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Comunitatea WTFCS ofera un server de SA-MP gratuit pe care sa-l administrati si sa aveti grija de el, cu conditia sa ramana in comunitate si sa fiti seriosi! Detalii mai multe: click
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OFERIM UN SERVER DE SA-MP GRATUIT!
mihay111 replied to mihay111's topic in Caut servicii / partener / etc.
Up -
OFERIM UN SERVER DE SA-MP GRATUIT!
mihay111 replied to mihay111's topic in Caut servicii / partener / etc.
Da, trebuie cerere la noi pe forum -
OFERIM UN SERVER DE SA-MP GRATUIT!
mihay111 replied to mihay111's topic in Caut servicii / partener / etc.
up! -
Sper ca aici e o categorie mai potrivita de a posta asta. Comunitatea WTFCS ofera un server de SA-MP gratuit (nu va trebui sa platiti nimic), pentru inceput cu 50 de sloturi, dar numarul sloturilor poate fi crescut daca sunt jucatori. Cautam persoane dornice si care se implica, serioase. Cerinte: - SERVERUL SA RAMANA IN COMUNITATE - SERIOZITATE & SA RESPECTATI CEEA CE SUSTINETI IN CERERE - SA NU VA BATETI JOC DE HOST - O CERERE AICI: click *Nu sunt detinator sau altceva "mare" al comunitatii, eu doar fac acest anunt. Detinatorul este "Dey.".
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Doamne, lasa-ma bai inteligentule si "asta care nu vorbesti urat".
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si daca e ceva simplu nu am voie sa il postez? :)))))))))))))))))))))))))
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bai vere aberezi cam mult tu, mai invata sa iti tii gura, ce critica? ok, dar ti-am spus ca nu am nevoie asa ca nu mai scrie aici aiurea, vezi ca faci si off-topic. Probabil tu esti roaker, ok dar nu te-a intrebat nimeni nimic. Ascult ce vreau. Tu vezi ce frustrat esti ca inca mai comentezi aici aiurea? Vezi-ti vere de treaba ta, bravo tie ca stii, ti-am zis de 3 ori pana acum, nu am nevoie de sfaturile tale.
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esti prea frustrat, ce relevanta are ce ai scris tu aici, avand in vedere ca nu ma intereseaza? DELOC. tu ar trebuie sa te adaptezi. De ce sa stau sa instalez o chestie daca nu am nevoie? Doamne vezi-ti vere de treaba ta
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l-am facut din plictiseala, nu sunt mare scripter, dar stiu si eu de zcmd, doar ca nu aveam de ce sa-l includ aici, lacheule, are logica da esti prost rau si nu vrei sa intelegi. poate blochezi anumite skinuri pt a fi folosite pentru ocazii speciale sau pentru sisteme prin care se pot cumpara doar acestea, comentezi ca prostu aiurea
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fara sens esti tu nu stii sa citesti?
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poftim, compileaza cu pawno, eu am ti-am pus si fisierul .amx, daca nu ai incredere ai si .pwn sa te uiti in el specialskins.amx specialskins.pwn
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vezi sa fie compilat bine gmul
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Are bug, am gresit la case-uri, cod corect: #include <a_samp> #define DIALOG_SS 1 #define COLOR_SSINFO 0xFFFF00 public OnFilterScriptInit() { print(" "); print("~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~"); print(" Special skins by mihay111 "); print("~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~"); print(" ");} public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/specialskins", cmdtext, true, 10) == 0) { new skinsstr[64]; format(skinsstr, sizeof(skinsstr), "Special 1\nSpecial 2\nSpecial 3"); ShowPlayerDialog(playerid, DIALOG_SS, DIALOG_STYLE_LIST, "Special Skins", skinsstr, "Ok", "Exit"); return 1; } return 0; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == DIALOG_SS) { if(!response) return 1; //new i = playerid; switch(listitem) { case 0: { SendClientMessage(playerid, COLOR_SSINFO, "[SPECIAL SKIN] Ai ales skinul special cu numarul 1."); SetPlayerSkin(playerid, 271); } case 1: { SendClientMessage(playerid, COLOR_SSINFO, "[SPECIAL SKIN] Ai ales skinul special cu numarul 2."); SetPlayerSkin(playerid, 128); } case 2: { SendClientMessage(playerid, COLOR_SSINFO, "[SPECIAL SKIN] Ai ales skinul special cu numarul 3."); SetPlayerSkin(playerid, 122); } } } return 1; } + video:
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Descriere: m-am plictisit si am zis sa fac si eu ceva in pawn nu e cine stie ce nici nu prea le am cu scriptingu da totusi asa de plictiseala. Acest plugin, atunci cand scrii /specialskins, arata un meniu cu 3 skinuri (271, 128, 122) "speciale" care pot fi selectate. Puteti sa le puneti pe bani eu stiu. Ideea e ca le puteti pune cu PP/BANI daca nu se pot lua normal ca am vazut ca toti aveti sistem d-ala de skinuri ca pe b-zone. Autor: eu / mihay111 Download: #include <a_samp> #define DIALOG_SS 1 #define COLOR_SSINFO 0xFFFF00 public OnFilterScriptInit() { print(" "); print("------------------------------------------"); print(" Special skins by mihay111 "); print("------------------------------------------"); print(" ");} public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/specialskins", cmdtext, true, 10) == 0) { new skinsstr[64]; format(skinsstr, sizeof(skinsstr), "Special 1\nSpecial 2\nSpecial 3"); //ShowPlayerDialog(playerid, DIALOG_SS, DIALOG_STYLE_LIST, "Special Skins", skinsstr, "Ok", "Iesire"); ShowPlayerDialog(playerid, DIALOG_SS, DIALOG_STYLE_LIST, "Special Skins", skinsstr, "Ok", "Exit"); return 1; } return 0; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == DIALOG_SS) { if(!response) return 1; //new i = playerid; switch(listitem) { case 0: { SendClientMessage(playerid, COLOR_SSINFO, "[SPECIAL SKIN] Ai ales skinul special cu numarul 1."); SetPlayerSkin(playerid, 271); } case 2: { SendClientMessage(playerid, COLOR_SSINFO, "[SPECIAL SKIN] Ai ales skinul special cu numarul 2."); SetPlayerSkin(playerid, 128); } case 3: { SendClientMessage(playerid, COLOR_SSINFO, "[SPECIAL SKIN] Ai ales skinul special cu numarul 3."); SetPlayerSkin(playerid, 122); } } } return 1; } Poze n-am da n-are erori la compilare pup
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asa e, da nu s-ar potrivi acolo
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aa si zici sa fi pus imagini d-alea :)))) da ce e ring? :))))
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multumesc ce e aia cu sponsor? :))
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Am facut un mapping, o 'gradina' in care va puteti lupta. O puteti pune ca arena la event sau la vreun minigame (gen alea de pe RSS). Download: CreateObject(19458, 33.33, 1557.68, 13.50, 0.00, 0.00, 0.00); CreateObject(19458, 33.35, 1522.49, 13.50, 0.00, 0.00, 0.00); CreateObject(19458, 33.34, 1549.07, 13.50, 0.00, 0.00, 0.00); CreateObject(19458, 33.35, 1539.47, 13.50, 0.00, 0.00, 0.00); CreateObject(19458, 33.33, 1532.03, 13.50, 0.00, 0.00, 0.00); CreateObject(19458, 33.35, 1522.49, 13.50, 0.00, 0.00, 0.00); CreateObject(19458, -11.22, 1513.10, 13.50, 0.00, 0.00, -84.00); CreateObject(19458, 28.48, 1517.30, 13.50, 0.00, 0.00, -84.00); CreateObject(19458, 19.87, 1516.35, 13.50, 0.00, 0.00, -84.00); CreateObject(19458, 13.05, 1515.64, 13.50, 0.00, 0.00, -84.00); CreateObject(19458, 4.06, 1514.66, 13.50, 0.00, 0.00, -84.00); CreateObject(19458, -3.63, 1513.85, 13.50, 0.00, 0.00, -84.00); CreateObject(19458, 20.62, 1568.73, 13.50, 0.00, 0.00, -33.00); CreateObject(19458, -13.24, 1516.78, 13.50, 0.00, 0.00, -33.00); CreateObject(19458, -8.13, 1524.49, 13.50, 0.00, 0.00, -33.00); CreateObject(19458, -2.90, 1532.61, 13.50, 0.00, 0.00, -33.00); CreateObject(19458, 2.10, 1540.35, 13.50, 0.00, 0.00, -33.00); CreateObject(19458, 7.23, 1548.26, 13.50, 0.00, 0.00, -33.00); CreateObject(19458, 11.05, 1554.09, 13.50, 0.00, 0.00, -33.00); CreateObject(19458, 15.85, 1561.39, 13.50, 0.00, 0.00, -33.00); CreateObject(19458, 20.62, 1568.73, 13.50, 0.00, 0.00, -33.00); CreateObject(19458, 26.13, 1568.59, 13.50, 0.00, 0.00, 47.00); CreateObject(19458, 30.25, 1564.84, 13.50, 0.00, 0.00, 47.00); CreateObject(17039, 17.49, 1542.30, 11.74, 0.00, 0.00, -21.00); CreateObject(984, 12.23, 1555.81, 16.00, 0.00, 0.00, 146.00); CreateObject(984, 33.33, 1524.10, 16.00, 0.00, 0.00, 0.00); CreateObject(984, 33.26, 1536.84, 16.00, 0.00, 0.00, 0.00); CreateObject(984, 33.18, 1549.48, 16.00, 0.00, 0.00, 0.00); CreateObject(984, 33.19, 1562.28, 16.00, 0.00, 0.00, 0.00); CreateObject(984, 28.44, 1566.62, 16.00, 0.00, 0.00, 47.00); CreateObject(984, 27.28, 1567.69, 16.00, 0.00, 0.00, 47.00); CreateObject(984, 19.27, 1566.50, 16.00, 0.00, 0.00, 147.00); CreateObject(984, 27.09, 1517.17, 16.00, 0.00, 0.00, 96.00); CreateObject(984, 5.10, 1544.75, 16.00, 0.00, 0.00, 147.00); CreateObject(984, -2.00, 1533.96, 16.00, 0.00, 0.00, 147.00); CreateObject(984, -9.02, 1523.25, 16.00, 0.00, 0.00, 147.00); CreateObject(984, -12.52, 1517.88, 16.00, 0.00, 0.00, 147.00); CreateObject(984, -9.63, 1513.27, 16.00, 0.00, 0.00, 96.00); CreateObject(984, 3.25, 1514.67, 16.00, 0.00, 0.00, 96.00); CreateObject(984, 15.92, 1516.01, 16.00, 0.00, 0.00, 96.00); CreateObject(19641, 19.98, 1523.14, 11.50, 0.00, 0.00, 55.00); CreateObject(19641, 26.22, 1526.49, 11.50, 0.00, 0.00, 0.00); CreateObject(19641, 24.19, 1560.52, 11.50, 0.00, 0.00, -55.00); CreateObject(19641, -0.79, 1521.92, 11.50, 0.00, 0.00, 113.00); CreateObject(3578, 19.03, 1545.81, 12.06, 0.00, 0.00, -20.00); CreateObject(3578, 16.86, 1538.53, 12.06, 0.00, 0.00, -21.00); CreateObject(1225, 13.37, 1541.54, 12.12, 0.00, 0.00, 0.00); CreateObject(1225, 13.70, 1542.40, 12.12, 0.00, 0.00, 0.00); CreateObject(1225, 14.37, 1541.83, 12.12, 0.00, 0.00, 0.00); CreateObject(970, 16.19, 1542.93, 12.30, 0.00, 0.00, 69.00); CreateObject(14469, 10.09, 1528.67, 11.74, 0.00, 0.00, 0.00); CreateObject(14469, 10.32, 1531.27, 11.74, 0.00, 0.00, 0.00); CreateObject(14469, 12.45, 1530.10, 11.74, 0.00, 0.00, 0.00); CreateObject(878, 21.11, 1553.89, 11.73, 0.00, 0.00, 0.00); CreateObject(735, 28.76, 1550.11, 11.00, 0.00, 0.00, 0.00); Video:
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Un mapping pentru jobul mecanic. Este ceva simplu, la inceput. Download: CreateObject(13681, 1386.48, 753.55, 14.80, 0.00, 0.00, -90.00); CreateObject(19872, 1388.36, 701.80, 9.80, 0.00, 0.00, 1.00); CreateObject(19872, 1383.30, 701.70, 9.80, 0.00, 0.00, 1.00); CreateObject(19872, 1378.38, 701.69, 9.80, 0.00, 0.00, 1.00); CreateObject(19817, 10383.43, 1665.50, -4175.83, 0.00, 0.00, 0.00); CreateObject(19817, 1388.18, 709.23, 9.81, 0.00, 0.00, -178.00); CreateObject(19817, 1383.07, 708.61, 9.81, 0.00, 0.00, -178.00); CreateObject(19817, 1378.25, 709.08, 9.81, 0.00, 0.00, -179.00); CreateObject(3268, 1381.97, 706.92, 9.72, 0.38, 0.00, -89.00); CreateObject(1217, 1380.38, 706.11, 10.24, 0.00, 0.00, 0.00); CreateObject(1217, 1380.72, 708.88, 10.24, 0.00, 0.00, 0.00); CreateObject(1217, 1386.21, 709.40, 10.24, 0.00, 0.00, 0.00); CreateObject(1217, 1375.21, 712.02, 10.24, 0.00, 0.00, 0.00); CreateObject(1217, 1385.92, 702.52, 10.24, 0.00, 0.00, 0.00); CreateObject(2062, 1393.00, 716.21, 10.41, 0.00, 0.00, 0.00); CreateObject(2062, 1394.30, 716.06, 10.41, 0.00, 0.00, 0.00); CreateObject(2062, 1393.34, 715.14, 10.41, 0.00, 0.00, 0.00); CreateObject(19903, 1367.55, 705.93, 9.82, 0.00, 0.00, 0.00); CreateObject(2008, 1367.57, 706.99, 9.82, 0.00, 0.00, 87.00); CreateObject(1671, 1369.05, 707.68, 10.26, 0.00, 0.00, -92.00); CreateObject(19815, 1396.65, 711.43, 12.95, 0.00, 0.00, -92.00); CreateObject(2357, 1396.13, 711.27, 10.22, 0.00, 0.00, -89.00); CreateObject(10032, 10193.72, 1266.63, -4691.10, 0.00, 0.00, 0.00); CreateObject(10032, 9568.22, 2614.89, 2.00, 0.00, 0.00, 0.00); Video:
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aaaaaaaaa, ok, mersi