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Exord

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Posts posted by Exord

  1. 11 hours ago, Geani said:

    deci tu ce ai facut ai copiat toate cordonatele gen  293,310.4004,-1881.0510,4.7063,195.1971,0,0,0,0,0,0   primul este skinul 293    iar dupa skin-ul respectiv este 310.4004,-1881.0510,4.7063 asta trebuie tu sa copi 

    Am incercat sa pun astfel insa atunci cand jucatorul moare cu wanted nu il da in jail , il da intr-un loc buguit iar cand incerc sa pun coordonatele mele imi da eroare.

  2. Salut , am incercat sa schimb coordonatele la jail spawn astfel :

    // JAIL SPAWN
    new Float:gRandomJailSpawns[3][3] = {
    {250,1115.1315,3135.8599,4.2237,272.2851},
    {250,1222.0573,3113.2234,4.2278,101.5168},
    {250,1267.6554,3156.7180,4.2052,84.2833}

    Si imi da aceasta eroare :

    error 018: initialization data exceeds declared size

    Dau +1 celui care ma ajuta.

    Multumesc anticipat , o zi/seara faina in continuare !

     

  3. Salut , am incercat sa adaug un sistem de pacanele pe un gm bigzone si imi apar urmatoarele erori :

    error 029: invalid expression, assumed zero

    error 001: expected token: ";", but found ")"

    error 029: invalid expression, assumed zero

    fatal error 107: too many error messages on one line

    warning 215: expression has no effect

    warning 215: expression has no effect

    warning 215: expression has no effect

    Liniile sunt urmatoarele :

    CMD:pacanele(playerid, params[])
    {
        if(!PlayerToPoint(250.0,playerid,1971.3878,1015.4063,992.5007)) return SCM(playerid, -1, "Nu esti la casino !");
        Pacanele(playerid, true);
        return 1;
    }
    new joacapacanele[MAX_PLAYERS];
    new PlayerText:PacaneleTD[50];
    new sumapacanele[MAX_PLAYERS];
    new timerpacanele[MAX_PLAYERS];
    new rundapacanele[MAX_PLAYERS];
    new pacaneleruleaza[MAX_PLAYERS];
    new IcoanaPacanele[MAX_PLAYERS][10];

        //Pacanele
            PacaneleTD[0] = CreatePlayerTextDraw(playerid, -10.500000, 111.250000, "LD_SPAC:white");
        PlayerTextDrawLetterSize(playerid, PacaneleTD[0], 0.000000, 0.000000);
        PlayerTextDrawTextSize(playerid, PacaneleTD[0], 658.000000, 246.000000);
        PlayerTextDrawAlignment(playerid, PacaneleTD[0], 1);
        PlayerTextDrawColor(playerid, PacaneleTD[0], 170);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[0], 0);
        PlayerTextDrawSetOutline(playerid, PacaneleTD[0], 0);
        PlayerTextDrawBackgroundColor(playerid, PacaneleTD[0], 255);
        PlayerTextDrawFont(playerid, PacaneleTD[0], 4);
        PlayerTextDrawSetProportional(playerid, PacaneleTD[0], 0);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[0], 0);

        PacaneleTD[1] = CreatePlayerTextDraw(playerid, 155.500000, 124.812500, "LD_SPAC:white");
        PlayerTextDrawLetterSize(playerid, PacaneleTD[1], 0.000000, 0.000000);
        PlayerTextDrawTextSize(playerid, PacaneleTD[1], 348.000000, 217.000000);
        PlayerTextDrawAlignment(playerid, PacaneleTD[1], 1);
        PlayerTextDrawColor(playerid, PacaneleTD[1], 1515870975);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[1], 0);
        PlayerTextDrawSetOutline(playerid, PacaneleTD[1], 0);
        PlayerTextDrawBackgroundColor(playerid, PacaneleTD[1], 255);
        PlayerTextDrawFont(playerid, PacaneleTD[1], 4);
        PlayerTextDrawSetProportional(playerid, PacaneleTD[1], 0);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[1], 0);

        PacaneleTD[2] = CreatePlayerTextDraw(playerid, 159.000000, 139.299896, "LD_SPAC:white");
        PlayerTextDrawLetterSize(playerid, PacaneleTD[2], 0.000000, 0.000000);
        PlayerTextDrawTextSize(playerid, PacaneleTD[2], 0.460002, 180.000000);
        PlayerTextDrawAlignment(playerid, PacaneleTD[2], 1);
        PlayerTextDrawColor(playerid, PacaneleTD[2], -1105322241);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[2], 0);
        PlayerTextDrawSetOutline(playerid, PacaneleTD[2], 0);
        PlayerTextDrawBackgroundColor(playerid, PacaneleTD[2], 255);
        PlayerTextDrawFont(playerid, PacaneleTD[2], 4);
        PlayerTextDrawSetProportional(playerid, PacaneleTD[2], 0);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[2], 0);

        PacaneleTD[3] = CreatePlayerTextDraw(playerid, 137.500000, 111.074989, "]");
        PlayerTextDrawLetterSize(playerid, PacaneleTD[3], 1.271500, 3.966874);
        PlayerTextDrawAlignment(playerid, PacaneleTD[3], 1);
        PlayerTextDrawColor(playerid, PacaneleTD[3], -65281);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[3], 0);
        PlayerTextDrawSetOutline(playerid, PacaneleTD[3], 0);
        PlayerTextDrawBackgroundColor(playerid, PacaneleTD[3], 255);
        PlayerTextDrawFont(playerid, PacaneleTD[3], 2);
        PlayerTextDrawSetProportional(playerid, PacaneleTD[3], 1);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[3], 0);

        PacaneleTD[4] = CreatePlayerTextDraw(playerid, 137.500000, 317.574981, "]");
        PlayerTextDrawLetterSize(playerid, PacaneleTD[4], 1.271500, 3.966874);
        PlayerTextDrawAlignment(playerid, PacaneleTD[4], 1);
        PlayerTextDrawColor(playerid, PacaneleTD[4], -65281);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[4], 0);
        PlayerTextDrawSetOutline(playerid, PacaneleTD[4], 0);
        PlayerTextDrawBackgroundColor(playerid, PacaneleTD[4], 255);
        PlayerTextDrawFont(playerid, PacaneleTD[4], 2);
        PlayerTextDrawSetProportional(playerid, PacaneleTD[4], 1);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[4], 0);

        PacaneleTD[5] = CreatePlayerTextDraw(playerid, 477.500000, 110.637481, "]");
        PlayerTextDrawLetterSize(playerid, PacaneleTD[5], 1.271500, 3.966874);
        PlayerTextDrawAlignment(playerid, PacaneleTD[5], 1);
        PlayerTextDrawColor(playerid, PacaneleTD[5], -65281);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[5], 0);
        PlayerTextDrawSetOutline(playerid, PacaneleTD[5], 0);
        PlayerTextDrawBackgroundColor(playerid, PacaneleTD[5], 255);
        PlayerTextDrawFont(playerid, PacaneleTD[5], 2);
        PlayerTextDrawSetProportional(playerid, PacaneleTD[5], 1);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[5], 0);

        PacaneleTD[6] = CreatePlayerTextDraw(playerid, 477.000000, 318.887481, "]");
        PlayerTextDrawLetterSize(playerid, PacaneleTD[6], 1.271500, 3.966874);
        PlayerTextDrawAlignment(playerid, PacaneleTD[6], 1);
        PlayerTextDrawColor(playerid, PacaneleTD[6], -65281);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[6], 0);
        PlayerTextDrawSetOutline(playerid, PacaneleTD[6], 0);
        PlayerTextDrawBackgroundColor(playerid, PacaneleTD[6], 255);
        PlayerTextDrawFont(playerid, PacaneleTD[6], 2);
        PlayerTextDrawSetProportional(playerid, PacaneleTD[6], 1);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[6], 0);

        PacaneleTD[7] = CreatePlayerTextDraw(playerid, 497.700012, 140.412597, "LD_SPAC:white");
        PlayerTextDrawLetterSize(playerid, PacaneleTD[7], 0.000000, 0.000000);
        PlayerTextDrawTextSize(playerid, PacaneleTD[7], 0.460002, 180.000000);
        PlayerTextDrawAlignment(playerid, PacaneleTD[7], 1);
        PlayerTextDrawColor(playerid, PacaneleTD[7], -1105322241);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[7], 0);
        PlayerTextDrawSetOutline(playerid, PacaneleTD[7], 0);
        PlayerTextDrawBackgroundColor(playerid, PacaneleTD[7], 255);
        PlayerTextDrawFont(playerid, PacaneleTD[7], 4);
        PlayerTextDrawSetProportional(playerid, PacaneleTD[7], 0);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[7], 0);

        PacaneleTD[8] = CreatePlayerTextDraw(playerid, 168.700012, 132.100097, "LD_SPAC:white");
        PlayerTextDrawLetterSize(playerid, PacaneleTD[8], 0.000000, 0.000000);
        PlayerTextDrawTextSize(playerid, PacaneleTD[8], 323.000000, 0.280000);
        PlayerTextDrawAlignment(playerid, PacaneleTD[8], 1);
        PlayerTextDrawColor(playerid, PacaneleTD[8], -1105322241);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[8], 0);
        PlayerTextDrawSetOutline(playerid, PacaneleTD[8], 0);
        PlayerTextDrawBackgroundColor(playerid, PacaneleTD[8], 255);
        PlayerTextDrawFont(playerid, PacaneleTD[8], 4);
        PlayerTextDrawSetProportional(playerid, PacaneleTD[8], 0);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[8], 0);

        PacaneleTD[9] = CreatePlayerTextDraw(playerid, 165.700012, 338.162597, "LD_SPAC:white");
        PlayerTextDrawLetterSize(playerid, PacaneleTD[9], 0.000000, 0.000000);
        PlayerTextDrawTextSize(playerid, PacaneleTD[9], 323.000000, 0.280000);
        PlayerTextDrawAlignment(playerid, PacaneleTD[9], 1);
        PlayerTextDrawColor(playerid, PacaneleTD[9], -1105322241);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[9], 0);
        PlayerTextDrawSetOutline(playerid, PacaneleTD[9], 0);
        PlayerTextDrawBackgroundColor(playerid, PacaneleTD[9], 255);
        PlayerTextDrawFont(playerid, PacaneleTD[9], 4);
        PlayerTextDrawSetProportional(playerid, PacaneleTD[9], 0);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[9], 0);

        PacaneleTD[10] = CreatePlayerTextDraw(playerid, 161.000000, 133.125000, "");
        PlayerTextDrawLetterSize(playerid, PacaneleTD[10], 0.000000, 0.000000);
        PlayerTextDrawTextSize(playerid, PacaneleTD[10], 90.000000, 90.000000);
        PlayerTextDrawAlignment(playerid, PacaneleTD[10], 1);
        PlayerTextDrawColor(playerid, PacaneleTD[10], -1);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[10], 0);
        PlayerTextDrawSetOutline(playerid, PacaneleTD[10], 0);
        PlayerTextDrawBackgroundColor(playerid, PacaneleTD[10], 0);
        PlayerTextDrawFont(playerid, PacaneleTD[10], 5);
        PlayerTextDrawSetProportional(playerid, PacaneleTD[10], 0);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[10], 0);
        PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[10], 1276);
        PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[10], 0.000000, 0.000000, 0.000000, 1.000000);

        PacaneleTD[11] = CreatePlayerTextDraw(playerid, 253.305603, 134.025054, "");
        PlayerTextDrawLetterSize(playerid, PacaneleTD[11], 0.000000, 0.000000);
        PlayerTextDrawTextSize(playerid, PacaneleTD[11], 90.000000, 90.000000);
        PlayerTextDrawAlignment(playerid, PacaneleTD[11], 1);
        PlayerTextDrawColor(playerid, PacaneleTD[11], -1);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[11], 0);
        PlayerTextDrawSetOutline(playerid, PacaneleTD[11], 0);
        PlayerTextDrawBackgroundColor(playerid, PacaneleTD[11], 0);
        PlayerTextDrawFont(playerid, PacaneleTD[11], 5);
        PlayerTextDrawSetProportional(playerid, PacaneleTD[11], 0);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[11], 0);
        PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[11], 1276);
        PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[11], 0.000000, 0.000000, 0.000000, 1.000000);

        PacaneleTD[12] = CreatePlayerTextDraw(playerid, 360.005462, 131.587219, "");
        PlayerTextDrawLetterSize(playerid, PacaneleTD[12], 0.000000, 0.000000);
        PlayerTextDrawTextSize(playerid, PacaneleTD[12], 90.000000, 90.000000);
        PlayerTextDrawAlignment(playerid, PacaneleTD[12], 1);
        PlayerTextDrawColor(playerid, PacaneleTD[12], -1);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[12], 0);
        PlayerTextDrawSetOutline(playerid, PacaneleTD[12], 0);
        PlayerTextDrawBackgroundColor(playerid, PacaneleTD[12], 0);
        PlayerTextDrawFont(playerid, PacaneleTD[12], 5);
        PlayerTextDrawSetProportional(playerid, PacaneleTD[12], 0);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[12], 0);
        PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[12], 1276);
        PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[12], 0.000000, 0.000000, 0.000000, 1.000000);

        PacaneleTD[13] = CreatePlayerTextDraw(playerid, 176.000000, 209.625183, "");
        PlayerTextDrawLetterSize(playerid, PacaneleTD[13], 0.000000, 0.000000);
        PlayerTextDrawTextSize(playerid, PacaneleTD[13], 77.000000, 75.000000);
        PlayerTextDrawAlignment(playerid, PacaneleTD[13], 1);
        PlayerTextDrawColor(playerid, PacaneleTD[13], -1);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[13], 0);
        PlayerTextDrawSetOutline(playerid, PacaneleTD[13], 0);
        PlayerTextDrawBackgroundColor(playerid, PacaneleTD[13], 0);
        PlayerTextDrawFont(playerid, PacaneleTD[13], 5);
        PlayerTextDrawSetProportional(playerid, PacaneleTD[13], 0);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[13], 0);
        PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[13], 1240);
        PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[13], 0.000000, 0.000000, 0.000000, 1.000000);

        PacaneleTD[14] = CreatePlayerTextDraw(playerid, 270.000000, 209.625183, "");
        PlayerTextDrawLetterSize(playerid, PacaneleTD[14], 0.000000, 0.000000);
        PlayerTextDrawTextSize(playerid, PacaneleTD[14], 77.000000, 75.000000);
        PlayerTextDrawAlignment(playerid, PacaneleTD[14], 1);
        PlayerTextDrawColor(playerid, PacaneleTD[14], -1);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[14], 0);
        PlayerTextDrawSetOutline(playerid, PacaneleTD[14], 0);
        PlayerTextDrawBackgroundColor(playerid, PacaneleTD[14], 0);
        PlayerTextDrawFont(playerid, PacaneleTD[14], 5);
        PlayerTextDrawSetProportional(playerid, PacaneleTD[14], 0);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[14], 0);
        PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[14], 1240);
        PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[14], 0.000000, 0.000000, 0.000000, 1.000000);

        PacaneleTD[15] = CreatePlayerTextDraw(playerid, 373.500000, 210.062683, "");
        PlayerTextDrawLetterSize(playerid, PacaneleTD[15], 0.000000, 0.000000);
        PlayerTextDrawTextSize(playerid, PacaneleTD[15], 77.000000, 75.000000);
        PlayerTextDrawAlignment(playerid, PacaneleTD[15], 1);
        PlayerTextDrawColor(playerid, PacaneleTD[15], -1);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[15], 0);
        PlayerTextDrawSetOutline(playerid, PacaneleTD[15], 0);
        PlayerTextDrawBackgroundColor(playerid, PacaneleTD[15], 0);
        PlayerTextDrawFont(playerid, PacaneleTD[15], 5);
        PlayerTextDrawSetProportional(playerid, PacaneleTD[15], 0);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[15], 0);
        PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[15], 1240);
        PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[15], 0.000000, 0.000000, 0.000000, 1.000000);

        PacaneleTD[16] = CreatePlayerTextDraw(playerid, 174.500000, 269.562683, "");
        PlayerTextDrawLetterSize(playerid, PacaneleTD[16], 0.000000, 0.000000);
        PlayerTextDrawTextSize(playerid, PacaneleTD[16], 77.000000, 75.000000);
        PlayerTextDrawAlignment(playerid, PacaneleTD[16], 1);
        PlayerTextDrawColor(playerid, PacaneleTD[16], -1);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[16], 0);
        PlayerTextDrawSetOutline(playerid, PacaneleTD[16], 0);
        PlayerTextDrawBackgroundColor(playerid, PacaneleTD[16], 0);
        PlayerTextDrawFont(playerid, PacaneleTD[16], 5);
        PlayerTextDrawSetProportional(playerid, PacaneleTD[16], 0);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[16], 0);
        PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[16], 1274);
        PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[16], 0.000000, 0.000000, 0.000000, 1.000000);

        PacaneleTD[17] = CreatePlayerTextDraw(playerid, 272.000000, 270.437683, "");
        PlayerTextDrawLetterSize(playerid, PacaneleTD[17], 0.000000, 0.000000);
        PlayerTextDrawTextSize(playerid, PacaneleTD[17], 77.000000, 75.000000);
        PlayerTextDrawAlignment(playerid, PacaneleTD[17], 1);
        PlayerTextDrawColor(playerid, PacaneleTD[17], -1);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[17], 0);
        PlayerTextDrawSetOutline(playerid, PacaneleTD[17], 0);
        PlayerTextDrawBackgroundColor(playerid, PacaneleTD[17], 0);
        PlayerTextDrawFont(playerid, PacaneleTD[17], 5);
        PlayerTextDrawSetProportional(playerid, PacaneleTD[17], 0);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[17], 0);
        PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[17], 1274);
        PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[17], 0.000000, 0.000000, 0.000000, 1.000000);

        PacaneleTD[18] = CreatePlayerTextDraw(playerid, 375.400024, 268.812957, "");
        PlayerTextDrawLetterSize(playerid, PacaneleTD[18], 0.000000, 0.000000);
        PlayerTextDrawTextSize(playerid, PacaneleTD[18], 77.000000, 75.000000);
        PlayerTextDrawAlignment(playerid, PacaneleTD[18], 1);
        PlayerTextDrawColor(playerid, PacaneleTD[18], -1);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[18], 0);
        PlayerTextDrawSetOutline(playerid, PacaneleTD[18], 0);
        PlayerTextDrawBackgroundColor(playerid, PacaneleTD[18], 0);
        PlayerTextDrawFont(playerid, PacaneleTD[18], 5);
        PlayerTextDrawSetProportional(playerid, PacaneleTD[18], 0);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[18], 0);
        PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[18], 1274);
        PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[18], 0.000000, 0.000000, 0.000000, 1.000000);

        PacaneleTD[19] = CreatePlayerTextDraw(playerid, -4.599975, 355.437957, "");
        PlayerTextDrawLetterSize(playerid, PacaneleTD[19], 0.000000, 0.000000);
        PlayerTextDrawTextSize(playerid, PacaneleTD[19], 29.000000, 21.000000);
        PlayerTextDrawAlignment(playerid, PacaneleTD[19], 1);
        PlayerTextDrawColor(playerid, PacaneleTD[19], -1);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[19], 0);
        PlayerTextDrawSetOutline(playerid, PacaneleTD[19], 0);
        PlayerTextDrawBackgroundColor(playerid, PacaneleTD[19], 0);
        PlayerTextDrawFont(playerid, PacaneleTD[19], 5);
        PlayerTextDrawSetProportional(playerid, PacaneleTD[19], 0);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[19], 0);
        PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[19], 1274);
        PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[19], 0.000000, 0.000000, 0.000000, 1.000000);

        PacaneleTD[20] = CreatePlayerTextDraw(playerid, 9.200021, 355.437957, "");
        PlayerTextDrawLetterSize(playerid, PacaneleTD[20], 0.000000, 0.000000);
        PlayerTextDrawTextSize(playerid, PacaneleTD[20], 29.000000, 21.000000);
        PlayerTextDrawAlignment(playerid, PacaneleTD[20], 1);
        PlayerTextDrawColor(playerid, PacaneleTD[20], -1);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[20], 0);
        PlayerTextDrawSetOutline(playerid, PacaneleTD[20], 0);
        PlayerTextDrawBackgroundColor(playerid, PacaneleTD[20], 0);
        PlayerTextDrawFont(playerid, PacaneleTD[20], 5);
        PlayerTextDrawSetProportional(playerid, PacaneleTD[20], 0);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[20], 0);
        PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[20], 1274);
        PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[20], 0.000000, 0.000000, 0.000000, 1.000000);

        PacaneleTD[21] = CreatePlayerTextDraw(playerid, 24.500061, 355.300476, "");
        PlayerTextDrawLetterSize(playerid, PacaneleTD[21], 0.000000, 0.000000);
        PlayerTextDrawTextSize(playerid, PacaneleTD[21], 29.000000, 21.000000);
        PlayerTextDrawAlignment(playerid, PacaneleTD[21], 1);
        PlayerTextDrawColor(playerid, PacaneleTD[21], -1);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[21], 0);
        PlayerTextDrawSetOutline(playerid, PacaneleTD[21], 0);
        PlayerTextDrawBackgroundColor(playerid, PacaneleTD[21], 0);
        PlayerTextDrawFont(playerid, PacaneleTD[21], 5);
        PlayerTextDrawSetProportional(playerid, PacaneleTD[21], 0);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[21], 0);
        PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[21], 1274);
        PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[21], 0.000000, 0.000000, 0.000000, 1.000000);

        PacaneleTD[22] = CreatePlayerTextDraw(playerid, 49.500000, 360.187500, "=_$100,000,000");
        PlayerTextDrawLetterSize(playerid, PacaneleTD[22], 0.298499, 1.005000);
        PlayerTextDrawAlignment(playerid, PacaneleTD[22], 1);
        PlayerTextDrawColor(playerid, PacaneleTD[22], 1018445055);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[22], 0);
        PlayerTextDrawSetOutline(playerid, PacaneleTD[22], 0);
        PlayerTextDrawBackgroundColor(playerid, PacaneleTD[22], 255);
        PlayerTextDrawFont(playerid, PacaneleTD[22], 1);
        PlayerTextDrawSetProportional(playerid, PacaneleTD[22], 1);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[22], 0);

        PacaneleTD[23] = CreatePlayerTextDraw(playerid, 147.900054, 354.400421, "");
        PlayerTextDrawLetterSize(playerid, PacaneleTD[23], 0.000000, 0.000000);
        PlayerTextDrawTextSize(playerid, PacaneleTD[23], 29.000000, 21.000000);
        PlayerTextDrawAlignment(playerid, PacaneleTD[23], 1);
        PlayerTextDrawColor(playerid, PacaneleTD[23], -1);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[23], 0);
        PlayerTextDrawSetOutline(playerid, PacaneleTD[23], 0);
        PlayerTextDrawBackgroundColor(playerid, PacaneleTD[23], 0);
        PlayerTextDrawFont(playerid, PacaneleTD[23], 5);
        PlayerTextDrawSetProportional(playerid, PacaneleTD[23], 0);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[23], 0);
        PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[23], 1240);
        PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[23], 0.000000, 0.000000, 0.000000, 1.000000);

        PacaneleTD[24] = CreatePlayerTextDraw(playerid, 168.501312, 354.400421, "");
        PlayerTextDrawLetterSize(playerid, PacaneleTD[24], 0.000000, 0.000000);
        PlayerTextDrawTextSize(playerid, PacaneleTD[24], 29.000000, 21.000000);
        PlayerTextDrawAlignment(playerid, PacaneleTD[24], 1);
        PlayerTextDrawColor(playerid, PacaneleTD[24], -1);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[24], 0);
        PlayerTextDrawSetOutline(playerid, PacaneleTD[24], 0);
        PlayerTextDrawBackgroundColor(playerid, PacaneleTD[24], 0);
        PlayerTextDrawFont(playerid, PacaneleTD[24], 5);
        PlayerTextDrawSetProportional(playerid, PacaneleTD[24], 0);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[24], 0);
        PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[24], 1240);
        PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[24], 0.000000, 0.000000, 0.000000, 1.000000);

        PacaneleTD[25] = CreatePlayerTextDraw(playerid, 189.602600, 354.400421, "");
        PlayerTextDrawLetterSize(playerid, PacaneleTD[25], 0.000000, 0.000000);
        PlayerTextDrawTextSize(playerid, PacaneleTD[25], 29.000000, 21.000000);
        PlayerTextDrawAlignment(playerid, PacaneleTD[25], 1);
        PlayerTextDrawColor(playerid, PacaneleTD[25], -1);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[25], 0);
        PlayerTextDrawSetOutline(playerid, PacaneleTD[25], 0);
        PlayerTextDrawBackgroundColor(playerid, PacaneleTD[25], 0);
        PlayerTextDrawFont(playerid, PacaneleTD[25], 5);
        PlayerTextDrawSetProportional(playerid, PacaneleTD[25], 0);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[25], 0);
        PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[25], 1240);
        PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[25], 0.000000, 0.000000, 0.000000, 1.000000);

        PacaneleTD[26] = CreatePlayerTextDraw(playerid, 217.099945, 359.750000, "=_$75,000,000");
        PlayerTextDrawLetterSize(playerid, PacaneleTD[26], 0.298499, 1.005000);
        PlayerTextDrawAlignment(playerid, PacaneleTD[26], 1);
        PlayerTextDrawColor(playerid, PacaneleTD[26], 1018445055);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[26], 0);
        PlayerTextDrawSetOutline(playerid, PacaneleTD[26], 0);
        PlayerTextDrawBackgroundColor(playerid, PacaneleTD[26], 255);
        PlayerTextDrawFont(playerid, PacaneleTD[26], 1);
        PlayerTextDrawSetProportional(playerid, PacaneleTD[26], 1);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[26], 0);

        PacaneleTD[27] = CreatePlayerTextDraw(playerid, 305.702697, 354.812866, "");
        PlayerTextDrawLetterSize(playerid, PacaneleTD[27], 0.000000, 0.000000);
        PlayerTextDrawTextSize(playerid, PacaneleTD[27], 29.000000, 21.000000);
        PlayerTextDrawAlignment(playerid, PacaneleTD[27], 1);
        PlayerTextDrawColor(playerid, PacaneleTD[27], -1);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[27], 0);
        PlayerTextDrawSetOutline(playerid, PacaneleTD[27], 0);
        PlayerTextDrawBackgroundColor(playerid, PacaneleTD[27], 0);
        PlayerTextDrawFont(playerid, PacaneleTD[27], 5);
        PlayerTextDrawSetProportional(playerid, PacaneleTD[27], 0);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[27], 0);
        PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[27], 1247);
        PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[27], 0.000000, 0.000000, 0.000000, 1.000000);

        PacaneleTD[28] = CreatePlayerTextDraw(playerid, 326.702697, 354.375366, "");
        PlayerTextDrawLetterSize(playerid, PacaneleTD[28], 0.000000, 0.000000);
        PlayerTextDrawTextSize(playerid, PacaneleTD[28], 29.000000, 21.000000);
        PlayerTextDrawAlignment(playerid, PacaneleTD[28], 1);
        PlayerTextDrawColor(playerid, PacaneleTD[28], -1);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[28], 0);
        PlayerTextDrawSetOutline(playerid, PacaneleTD[28], 0);
        PlayerTextDrawBackgroundColor(playerid, PacaneleTD[28], 0);
        PlayerTextDrawFont(playerid, PacaneleTD[28], 5);
        PlayerTextDrawSetProportional(playerid, PacaneleTD[28], 0);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[28], 0);
        PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[28], 1247);
        PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[28], 0.000000, 0.000000, 0.000000, 1.000000);

        PacaneleTD[29] = CreatePlayerTextDraw(playerid, 346.302734, 354.037872, "");
        PlayerTextDrawLetterSize(playerid, PacaneleTD[29], 0.000000, 0.000000);
        PlayerTextDrawTextSize(playerid, PacaneleTD[29], 29.000000, 21.000000);
        PlayerTextDrawAlignment(playerid, PacaneleTD[29], 1);
        PlayerTextDrawColor(playerid, PacaneleTD[29], -1);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[29], 0);
        PlayerTextDrawSetOutline(playerid, PacaneleTD[29], 0);
        PlayerTextDrawBackgroundColor(playerid, PacaneleTD[29], 0);
        PlayerTextDrawFont(playerid, PacaneleTD[29], 5);
        PlayerTextDrawSetProportional(playerid, PacaneleTD[29], 0);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[29], 0);
        PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[29], 1247);
        PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[29], 0.000000, 0.000000, 0.000000, 1.000000);

        PacaneleTD[30] = CreatePlayerTextDraw(playerid, 371.599945, 360.187500, "=_$50,000,000");
        PlayerTextDrawLetterSize(playerid, PacaneleTD[30], 0.298499, 1.005000);
        PlayerTextDrawAlignment(playerid, PacaneleTD[30], 1);
        PlayerTextDrawColor(playerid, PacaneleTD[30], 1018445055);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[30], 0);
        PlayerTextDrawSetOutline(playerid, PacaneleTD[30], 0);
        PlayerTextDrawBackgroundColor(playerid, PacaneleTD[30], 255);
        PlayerTextDrawFont(playerid, PacaneleTD[30], 1);
        PlayerTextDrawSetProportional(playerid, PacaneleTD[30], 1);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[30], 0);

        PacaneleTD[31] = CreatePlayerTextDraw(playerid, 453.302734, 357.100372, "");
        PlayerTextDrawLetterSize(playerid, PacaneleTD[31], 0.000000, 0.000000);
        PlayerTextDrawTextSize(playerid, PacaneleTD[31], 29.000000, 21.000000);
        PlayerTextDrawAlignment(playerid, PacaneleTD[31], 1);
        PlayerTextDrawColor(playerid, PacaneleTD[31], -1);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[31], 0);
        PlayerTextDrawSetOutline(playerid, PacaneleTD[31], 0);
        PlayerTextDrawBackgroundColor(playerid, PacaneleTD[31], 0);
        PlayerTextDrawFont(playerid, PacaneleTD[31], 5);
        PlayerTextDrawSetProportional(playerid, PacaneleTD[31], 0);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[31], 0);
        PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[31], 1276);
        PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[31], 0.000000, 0.000000, 0.000000, 1.000000);

        PacaneleTD[32] = CreatePlayerTextDraw(playerid, 469.802734, 357.100372, "");
        PlayerTextDrawLetterSize(playerid, PacaneleTD[32], 0.000000, 0.000000);
        PlayerTextDrawTextSize(playerid, PacaneleTD[32], 29.000000, 21.000000);
        PlayerTextDrawAlignment(playerid, PacaneleTD[32], 1);
        PlayerTextDrawColor(playerid, PacaneleTD[32], -1);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[32], 0);
        PlayerTextDrawSetOutline(playerid, PacaneleTD[32], 0);
        PlayerTextDrawBackgroundColor(playerid, PacaneleTD[32], 0);
        PlayerTextDrawFont(playerid, PacaneleTD[32], 5);
        PlayerTextDrawSetProportional(playerid, PacaneleTD[32], 0);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[32], 0);
        PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[32], 1276);
        PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[32], 0.000000, 0.000000, 0.000000, 1.000000);

        PacaneleTD[33] = CreatePlayerTextDraw(playerid, 485.203704, 357.100372, "");
        PlayerTextDrawLetterSize(playerid, PacaneleTD[33], 0.000000, 0.000000);
        PlayerTextDrawTextSize(playerid, PacaneleTD[33], 29.000000, 21.000000);
        PlayerTextDrawAlignment(playerid, PacaneleTD[33], 1);
        PlayerTextDrawColor(playerid, PacaneleTD[33], -1);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[33], 0);
        PlayerTextDrawSetOutline(playerid, PacaneleTD[33], 0);
        PlayerTextDrawBackgroundColor(playerid, PacaneleTD[33], 0);
        PlayerTextDrawFont(playerid, PacaneleTD[33], 5);
        PlayerTextDrawSetProportional(playerid, PacaneleTD[33], 0);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[33], 0);
        PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[33], 1276);
        PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[33], 0.000000, 0.000000, 0.000000, 1.000000);

        PacaneleTD[34] = CreatePlayerTextDraw(playerid, 509.099975, 362.812500, "=_$150,000");
        PlayerTextDrawLetterSize(playerid, PacaneleTD[34], 0.298499, 1.005000);
        PlayerTextDrawAlignment(playerid, PacaneleTD[34], 1);
        PlayerTextDrawColor(playerid, PacaneleTD[34], 1018445055);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[34], 0);
        PlayerTextDrawSetOutline(playerid, PacaneleTD[34], 0);
        PlayerTextDrawBackgroundColor(playerid, PacaneleTD[34], 255);
        PlayerTextDrawFont(playerid, PacaneleTD[34], 1);
        PlayerTextDrawSetProportional(playerid, PacaneleTD[34], 1);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[34], 0);

        PacaneleTD[35] = CreatePlayerTextDraw(playerid, -1.796295, 376.787872, "");
        PlayerTextDrawLetterSize(playerid, PacaneleTD[35], 0.000000, 0.000000);
        PlayerTextDrawTextSize(playerid, PacaneleTD[35], 29.000000, 21.000000);
        PlayerTextDrawAlignment(playerid, PacaneleTD[35], 1);
        PlayerTextDrawColor(playerid, PacaneleTD[35], -1);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[35], 0);
        PlayerTextDrawSetOutline(playerid, PacaneleTD[35], 0);
        PlayerTextDrawBackgroundColor(playerid, PacaneleTD[35], 0);
        PlayerTextDrawFont(playerid, PacaneleTD[35], 5);
        PlayerTextDrawSetProportional(playerid, PacaneleTD[35], 0);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[35], 0);
        PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[35], 1254);
        PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[35], 0.000000, 0.000000, 0.000000, 1.000000);

        PacaneleTD[36] = CreatePlayerTextDraw(playerid, 18.703704, 377.300323, "");
        PlayerTextDrawLetterSize(playerid, PacaneleTD[36], 0.000000, 0.000000);
        PlayerTextDrawTextSize(playerid, PacaneleTD[36], 29.000000, 21.000000);
        PlayerTextDrawAlignment(playerid, PacaneleTD[36], 1);
        PlayerTextDrawColor(playerid, PacaneleTD[36], -1);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[36], 0);
        PlayerTextDrawSetOutline(playerid, PacaneleTD[36], 0);
        PlayerTextDrawBackgroundColor(playerid, PacaneleTD[36], 0);
        PlayerTextDrawFont(playerid, PacaneleTD[36], 5);
        PlayerTextDrawSetProportional(playerid, PacaneleTD[36], 0);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[36], 0);
        PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[36], 1254);
        PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[36], 0.000000, 0.000000, 0.000000, 1.000000);

        PacaneleTD[37] = CreatePlayerTextDraw(playerid, 38.203659, 377.200317, "");
        PlayerTextDrawLetterSize(playerid, PacaneleTD[37], 0.000000, 0.000000);
        PlayerTextDrawTextSize(playerid, PacaneleTD[37], 29.000000, 21.000000);
        PlayerTextDrawAlignment(playerid, PacaneleTD[37], 1);
        PlayerTextDrawColor(playerid, PacaneleTD[37], -1);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[37], 0);
        PlayerTextDrawSetOutline(playerid, PacaneleTD[37], 0);
        PlayerTextDrawBackgroundColor(playerid, PacaneleTD[37], 0);
        PlayerTextDrawFont(playerid, PacaneleTD[37], 5);
        PlayerTextDrawSetProportional(playerid, PacaneleTD[37], 0);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[37], 0);
        PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[37], 1254);
        PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[37], 0.000000, 0.000000, 0.000000, 1.000000);

        PacaneleTD[38] = CreatePlayerTextDraw(playerid, 65.099975, 381.187500, "=_$100,000");
        PlayerTextDrawLetterSize(playerid, PacaneleTD[38], 0.298499, 1.005000);
        PlayerTextDrawAlignment(playerid, PacaneleTD[38], 1);
        PlayerTextDrawColor(playerid, PacaneleTD[38], 1018445055);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[38], 0);
        PlayerTextDrawSetOutline(playerid, PacaneleTD[38], 0);
        PlayerTextDrawBackgroundColor(playerid, PacaneleTD[38], 255);
        PlayerTextDrawFont(playerid, PacaneleTD[38], 1);
        PlayerTextDrawSetProportional(playerid, PacaneleTD[38], 1);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[38], 0);

        PacaneleTD[40] = CreatePlayerTextDraw(playerid, 462.703674, 116.450317, "");
        PlayerTextDrawLetterSize(playerid, PacaneleTD[40], 0.000000, 0.000000);
        PlayerTextDrawTextSize(playerid, PacaneleTD[40], 106.000000, 121.000000);
        PlayerTextDrawAlignment(playerid, PacaneleTD[40], 1);
        PlayerTextDrawColor(playerid, PacaneleTD[40], -1);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[40], 0);
        PlayerTextDrawSetOutline(playerid, PacaneleTD[40], 0);
        PlayerTextDrawBackgroundColor(playerid, PacaneleTD[40], 0);
        PlayerTextDrawFont(playerid, PacaneleTD[40], 5);
        PlayerTextDrawSetProportional(playerid, PacaneleTD[40], 0);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[40], 0);
        PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[40], 19610);
        PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[40], 40.000000, 0.000000, 15.000000, 1.000000);

        PacaneleTD[41] = CreatePlayerTextDraw(playerid, 577.698974, 102.124992, "Your_Cash:_$3,655,844");
        PlayerTextDrawLetterSize(playerid, PacaneleTD[41], 0.258000, 1.040001);
        PlayerTextDrawAlignment(playerid, PacaneleTD[41], 2);
        PlayerTextDrawColor(playerid, PacaneleTD[41], 515120895);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[41], 0);
        PlayerTextDrawSetOutline(playerid, PacaneleTD[41], 0);
        PlayerTextDrawBackgroundColor(playerid, PacaneleTD[41], 255);
        PlayerTextDrawFont(playerid, PacaneleTD[41], 1);
        PlayerTextDrawSetProportional(playerid, PacaneleTD[41], 1);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[41], 0);

        PacaneleTD[42] = CreatePlayerTextDraw(playerid, 583.400878, 155.500000, "BET:");
        PlayerTextDrawLetterSize(playerid, PacaneleTD[42], 0.540000, 1.228126);
        PlayerTextDrawAlignment(playerid, PacaneleTD[42], 2);
        PlayerTextDrawColor(playerid, PacaneleTD[42], -1);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[42], 0);
        PlayerTextDrawSetOutline(playerid, PacaneleTD[42], 0);
        PlayerTextDrawBackgroundColor(playerid, PacaneleTD[42], 255);
        PlayerTextDrawFont(playerid, PacaneleTD[42], 1);
        PlayerTextDrawSetProportional(playerid, PacaneleTD[42], 1);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[42], 0);

        PacaneleTD[43] = CreatePlayerTextDraw(playerid, 537.198974, 175.187500, "<");
        PlayerTextDrawTextSize(playerid, PacaneleTD[43], 10.0,10.0);
        PlayerTextDrawLetterSize(playerid, PacaneleTD[43], 0.540000, 1.228126);
        PlayerTextDrawAlignment(playerid, PacaneleTD[43], 2);
        PlayerTextDrawColor(playerid, PacaneleTD[43], -1);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[43], 0);
        PlayerTextDrawSetOutline(playerid, PacaneleTD[43], 0);
        PlayerTextDrawBackgroundColor(playerid, PacaneleTD[43], 255);
        PlayerTextDrawFont(playerid, PacaneleTD[43], 1);
        PlayerTextDrawSetProportional(playerid, PacaneleTD[43], 1);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[43], 0);
        PlayerTextDrawSetSelectable(playerid, PacaneleTD[43], true);

        PacaneleTD[44] = CreatePlayerTextDraw(playerid, 627.177124, 175.187500, ">");
        PlayerTextDrawTextSize(playerid, PacaneleTD[44], 10.0,10.0);
        PlayerTextDrawLetterSize(playerid, PacaneleTD[44], 0.540000, 1.228126);
        PlayerTextDrawAlignment(playerid, PacaneleTD[44], 2);
        PlayerTextDrawColor(playerid, PacaneleTD[44], -1);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[44], 0);
        PlayerTextDrawSetOutline(playerid, PacaneleTD[44], 0);
        PlayerTextDrawBackgroundColor(playerid, PacaneleTD[44], 255);
        PlayerTextDrawFont(playerid, PacaneleTD[44], 1);
        PlayerTextDrawSetProportional(playerid, PacaneleTD[44], 1);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[44], 0);
        PlayerTextDrawSetSelectable(playerid, PacaneleTD[44], true);

        PacaneleTD[45] = CreatePlayerTextDraw(playerid, 582.698974, 176.062500, "$50,000,000");
        PlayerTextDrawLetterSize(playerid, PacaneleTD[45], 0.258000, 1.040001);
        PlayerTextDrawAlignment(playerid, PacaneleTD[45], 2);
        PlayerTextDrawColor(playerid, PacaneleTD[45], 515120895);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[45], 0);
        PlayerTextDrawSetOutline(playerid, PacaneleTD[45], 0);
        PlayerTextDrawBackgroundColor(playerid, PacaneleTD[45], 255);
        PlayerTextDrawFont(playerid, PacaneleTD[45], 1);
        PlayerTextDrawSetProportional(playerid, PacaneleTD[45], 1);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[45], 0);

        PacaneleTD[46] = CreatePlayerTextDraw(playerid, 549.198974, 189.625000, "MIN");
        PlayerTextDrawTextSize(playerid, PacaneleTD[46], 10.0,10.0);
        PlayerTextDrawLetterSize(playerid, PacaneleTD[46], 0.258000, 1.040001);
        PlayerTextDrawAlignment(playerid, PacaneleTD[46], 2);
        PlayerTextDrawColor(playerid, PacaneleTD[46], -1);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[46], 0);
        PlayerTextDrawSetOutline(playerid, PacaneleTD[46], 0);
        PlayerTextDrawBackgroundColor(playerid, PacaneleTD[46], 255);
        PlayerTextDrawFont(playerid, PacaneleTD[46], 1);
        PlayerTextDrawSetProportional(playerid, PacaneleTD[46], 1);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[46], 0);
        PlayerTextDrawSetSelectable(playerid, PacaneleTD[46], true);

        PacaneleTD[47] = CreatePlayerTextDraw(playerid, 609.800415, 190.937500, "MAX");
        PlayerTextDrawTextSize(playerid, PacaneleTD[47], 10.0,10.0);
        PlayerTextDrawLetterSize(playerid, PacaneleTD[47], 0.258000, 1.040001);
        PlayerTextDrawAlignment(playerid, PacaneleTD[47], 2);
        PlayerTextDrawColor(playerid, PacaneleTD[47], -1);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[47], 0);
        PlayerTextDrawSetOutline(playerid, PacaneleTD[47], 0);
        PlayerTextDrawBackgroundColor(playerid, PacaneleTD[47], 255);
        PlayerTextDrawFont(playerid, PacaneleTD[47], 1);
        PlayerTextDrawSetProportional(playerid, PacaneleTD[47], 1);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[47], 0);
        PlayerTextDrawSetSelectable(playerid, PacaneleTD[47], true);

        PacaneleTD[48] = CreatePlayerTextDraw(playerid, 587.099975, 266.562500, "SPIN");
        PlayerTextDrawTextSize(playerid, PacaneleTD[48], 30.0,30.0);
        PlayerTextDrawLetterSize(playerid, PacaneleTD[48], 0.657999, 1.735625);
        PlayerTextDrawAlignment(playerid, PacaneleTD[48], 2);
        PlayerTextDrawColor(playerid, PacaneleTD[48], 1018445055);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[48], 0);
        PlayerTextDrawSetOutline(playerid, PacaneleTD[48], 0);
        PlayerTextDrawBackgroundColor(playerid, PacaneleTD[48], 255);
        PlayerTextDrawFont(playerid, PacaneleTD[48], 1);
        PlayerTextDrawSetProportional(playerid, PacaneleTD[48], 1);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[48], 0);
        PlayerTextDrawSetSelectable(playerid, PacaneleTD[48], true);

        PacaneleTD[49] = CreatePlayerTextDraw(playerid, 70.599975, 221.062500, "~r~LOSE");
        PlayerTextDrawLetterSize(playerid, PacaneleTD[49], 0.657999, 1.735625);
        PlayerTextDrawAlignment(playerid, PacaneleTD[49], 2);
        PlayerTextDrawColor(playerid, PacaneleTD[49], 1018445055);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[49], 0);
        PlayerTextDrawSetOutline(playerid, PacaneleTD[49], 0);
        PlayerTextDrawBackgroundColor(playerid, PacaneleTD[49], 255);
        PlayerTextDrawFont(playerid, PacaneleTD[49], 1);
        PlayerTextDrawSetProportional(playerid, PacaneleTD[49], 1);
        PlayerTextDrawSetShadow(playerid, PacaneleTD[49], 0);

    Stiu , este complicat dar sper sa ma ajutati . Multumesc anticipat.

  4.  Recomand dar stii care este problema cand scoti la vanzare un asemenea sistem ? Cineva il va cumpara iar apoi il va da spre download gratuit cum s-a intamplat si cu gm-ul burned a lui Edison. Oricum felicitiari pentru acest sistem , nu oricine stie sa faca.

  5. On 10/9/2017 at 8:50 PM, BuNiCu-RP said:

    Salut poti incerca asa:

    
    #define MAX_UPDATE_LENGTH 1500
    #define UPDATE_DIALOG 5879
    #define UPDATE_DIALOG_NAME "Server Updates"
    #define ShowUpdateDialog(%0,%1) ShowPlayerDialog(%0, UPDATE_DIALOG, 0, UPDATE_DIALOG_NAME, %1, "Close", "")
    
    CMD:updates(playerid, params) {
    	new updateString[MAX_UPDATE_LENGTH]; // Big large string
    	if(strlen(updateString) > MAX_UPDATE_LENGTH) return 0;
    	format(updateString, sizeof(updateString), "Text Update");
    	format(updateString, sizeof(updateString), "%s\nText Update", updateString);
    	format(updateString, sizeof(updateString), "%s\nText Update", updateString);
    	format(updateString, sizeof(updateString), "%s\nText Update", updateString);
    	format(updateString, sizeof(updateString), "%s\nText Update", updateString);
    	format(updateString, sizeof(updateString), "%s\nText Update", updateString);
    	format(updateString, sizeof(updateString), "%s\nText Update", updateString);
    	format(updateString, sizeof(updateString), "%s\nText Update", updateString);
    	format(updateString, sizeof(updateString), "%s\nText Update", updateString);
    	ShowUpdateDialog(playerid, updateString);
    	return 1;
    }

     

    Multumesc frumos , chiar m-ai ajutat <3.

  6. On 10/3/2017 at 12:04 AM, Uzzi25 Official said:

    Adauga #define updatetext

    C:\Users\viperex\Desktop\Crashed Romania\BigZoneGM\gamemodes\BigZoneGM.pwn(20458) : error 029: invalid expression, assumed zero
    C:\Users\viperex\Desktop\Crashed Romania\BigZoneGM\gamemodes\BigZoneGM.pwn(20458) : error 029: invalid expression, assumed zero
    C:\Users\viperex\Desktop\Crashed Romania\BigZoneGM\gamemodes\BigZoneGM.pwn(20458) : error 029: invalid expression, assumed zero
    C:\Users\viperex\Desktop\Crashed Romania\BigZoneGM\gamemodes\BigZoneGM.pwn(20458) : fatal error 107: too many error messages on one line

    Compilation aborted.Pawn compiler 3.2.3664              Copyright (c) 1997-2006, ITB CompuPhase


    4 Errors.


    ?

  7. 22 hours ago, Uzzi25 Official said:

    Poftim 

      Hide contents

    CMD:updates(playerid, params[])
    {
        if(gPlayerLogged[playerid] == 0) return SCM(playerid, COLOR_ERROR, "Nu esti loagat.");
        new query[1000],versiune[128],updateid,vizionari,text[40][1000],rezultat[1000],query2[256],textafisare[2000],data[128], updateid2 = 0;
        mysql_format(SQL, query, sizeof(query), "SELECT * FROM `updates` WHERE `ID` > '0'");
        new Cache: cache = mysql_query(SQL, query);
        if(cache_get_row_count() < 1) return SCM(playerid, COLOR_ERROR, "Nu exista updateuri adaugate in lista.");
        for(new i, j = cache_get_row_count(); i != j; i++)
        {
            updateid = cache_get_field_content_int(i, "ID");
            vizionari = cache_get_field_content_int(i, "Vizionari");
            cache_get_field_content(i, "Versiune", rezultat); format(versiune, 128, rezultat);
            cache_get_field_content(i, "Data", rezultat); format(data, 128, rezultat);
            for(new a = 0; a < 40; a++)
            {
                format(query2, sizeof(query2), "Text%d",a);
                cache_get_field_content(i, query2,rezultat); format(text[a], 1000, rezultat);
                strcpy(updatetext[a][updateid2], text[a], 1000);
            }
            strcpy(updatedata[updateid2], data, 128);
            strcpy(updateversiune[updateid2], versiune, 128);
            updateid2++;
            if(updateid == 1) format(textafisare, sizeof(textafisare), "{0066FF}ID\t{FFFFFF}Versiune\t{0066FF}Data\t{FFFFFF}Vizionari\n{FFFFFF}Update {0066FF}# %d\t{FFFFFF}%s\t{0066FF}%s{FFFFFF}\t%d",updateid, versiune,data, vizionari);
            if(updateid > 1) format(textafisare, sizeof(textafisare), "%s\n{FFFFFF}Update {0066FF}# %d\t{FFFFFF}%s\t{0066FF}%s{FFFFFF}\t%d",textafisare,updateid,versiune,data, vizionari);
        }
        ShowPlayerDialog(playerid, DIALOG_UPDATES, DIALOG_STYLE_TABLIST_HEADERS, "SERVER: Updates", textafisare, "Seleteaza","Anuleaza");
        cache_delete(cache);
        return 1;
    }
    CMD:au(playerid, params[])
    {
        if(gPlayerLogged[playerid] == 0) return SCM(playerid, COLOR_ERROR, "Nu esti loagat.");
        if(PlayerInfo[playerid][pAdmin] >= 7 && EstiFondator(playerid))
        {
            new versiune[128],data[128],query[1000];
            if(sscanf(params, "s[128]", versiune)) return SCM(playerid, -1, "USAGE: /addupdate [nume versiune]");
            new year, month,day;
            getdate(year, month, day);
            format(data, sizeof(data), "%02d.%02d.%d",day,month,year);
            mysql_format(SQL, query, sizeof(query), "INSERT INTO `updates` (`Versiune`,`Data`) VALUES ('%s','%s')",versiune,data);
            mysql_tquery(SQL, query, "", "");
            SCM(playerid, -1, "{0066FF}UPDATE: {FFFFFF}Versiunea a fos adaugata cu succes.");
        }
        return 1;
    }

     

    C:\Users\viperex\Desktop\Crashed Romania\BigZoneGM\gamemodes\BigZoneGM.pwn(41555) : error 017: undefined symbol "updatetext"
    C:\Users\viperex\Desktop\Crashed Romania\BigZoneGM\gamemodes\BigZoneGM.pwn(41555) : error 029: invalid expression, assumed zero
    C:\Users\viperex\Desktop\Crashed Romania\BigZoneGM\gamemodes\BigZoneGM.pwn(41555) : error 029: invalid expression, assumed zero
    C:\Users\viperex\Desktop\Crashed Romania\BigZoneGM\gamemodes\BigZoneGM.pwn(41555) : fatal error 107: too many error messages on one line

    Compilation aborted.Pawn compiler 3.2.3664              Copyright (c) 1997-2006, ITB CompuPhase


    4 Errors.


    Ai idee de ce primesc aceasta eroare ? Sunt mai incepator la scripting si nu ma descurc chiar atat de bine...

  8. 1 hour ago, MegaZ775 said:

    Salut ! uite un tutorial nu este chiar pentru comanda /tutorial cum iti doresti tu dar tot lafel se creeaza si comanda pe care tu o cauti:

    Uite si un model cu comanda pe care tu o cauti:

    EXEMPLUL:CMD:update(playerid, params[])
    {
        SCM(playerid, 0xFFFF00AA, " Pune aici detaliile despre update )./");
        SCM(playerid, 0xFFFF00AA, " Pune aici detaliile despre uptate )./");    
        return 1;
    }

    Imi cer scuze daca nu la asta te refereai prin comanda /update dar eu am pus ce am inteles :)

    Sper ca te-am ajutat!

     

    Salut , am incercat sa pun in practica tutorialul tau dar am primit cateva erori , daca ma poti ajuta te pwp.

  9. On 9/30/2017 at 1:57 PM, Mister said:

    Ce doresti si faca aceasta Comanda?

    Salut , as dorii ca aceasta comanda cand implementez un sistem nou sa apara acolo

    Ex : Noul update 0.4 contine:

    Adauga comanda x , y , z

    Lucrat la mapping

    Rezolvate diferse buguri minore , daca stii cumva cum pot face iti multumesc pt ajutor.

     

  10. Salut , daca ar putea cineva sa ma ajute cum as putea face aceasta comanda as fi foarte recunoscator. Am tot  cautat pe youtube si pe alte forumuri si pur si simplu nu gasesc cum o pot face pe aceasta. Cine ma poate ajuta sa imi lase skypeul sau intr-un reply la acest topic. Multumesc frumos. O zi frumoasa in continuare !

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