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Everything posted by MiritaXD
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CMD:skip(playerid, params[]) { TutTime[playerid] = 100; SCM(playerid, -1, "Gata"); return true; }
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Ajutari scripting comanda [/up] si [/closestcar]
MiritaXD replied to Florin32's question in Ajutor Scripting
Sterge adminlog(string) si variabila "up" nu este folosita -
if(CpZiar[playerid] == 1) { if(IsPlayerAttachedObjectSlotUsed(playerid,6)) { new rand, money, exp, string[256]; if(GetPVarInt(playerid, "InHand") == 0) return SCM(playerid, -1, "Blablabla!"); money = 15000 + random(5000); exp = 3 + random(3); PlayerInfo[playerid][pMoney] += money; GivePlayerMoneyEx(playerid, money); PlayerInfo[playerid][pExp] += exp; MoneyEarned[playerid] += money; PlayerInfo[playerid][pMoney] += money; UpdateVariable(playerid, pMoneyx); UpdateVariable(playerid, pExpx); format(string, sizeof(string), "(Job): {ffffff}Ai primit %d puncte de experienta.", exp); SendClientMessage(playerid, 0x00e1edFF, string); rand = random(sizeof(RandomZiar)); SetPlayerCheckpoint(playerid, RandomZiar[rand][0], RandomZiar[rand][1], RandomZiar[rand][2], 2.0); format(string, sizeof(string), "Informatii Job~n~~n~Ai castigat: $%s~n~Castig Total: $%s", FormatNumber(money), FormatNumber(MoneyEarned[playerid])); PlayerTextDrawSetString(playerid, JobTD[6], string); PlayerTextDrawShow(playerid, JobTD[6]); SetPVarInt(playerid, "InHand", 0); SetPlayerSpecialAction(playerid, 0); RemovePlayerAttachedObject(playerid, 6); ClearAnimations(playerid); } }
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CMD:getjob(playerid, params[]) { if(PlayerJob[playerid] != 0) return SCM(playerid, COLOR_ORANGERED, "Ai deja un job."); new string[256]; if(!IsPlayerInRangeOfPoint(playerid, 5.0, 2795.7803,-1619.5692,10.9219)) return SCM(playerid, COLOR_ORANGERED, "Nu esti in zona unui job."); PlayerJob[playerid] = 1; format(string, sizeof(string), "Noul tau job este %s", JOB_NAME1); SCM(playerid, COLOR_ORANGERED, string); return 1; }
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Posibil sa deti un vehicul invalid
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new amount, rand = random(20);
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Codu tau(din pastebin) if(PlayerInfo[playerid][pCrates][0] == 0); return SCM(playerid, -1, "EROARE: Nu ai un crate normal!"); pune if(PlayerInfo[playerid][pCrates][0] == 0) return SCM(playerid, -1, "EROARE: Nu ai un crate normal!");
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CMD:skip(playerid, params[]){ TutTime[playerid] = 80; retunr true; } Nu sunt sigur daca e aceiasi variabila la burned
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arata functia LoadProperty
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Normal că nu mai primești erorii, server-ul nu mai acceseaza acele funcții
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Poate fi de la versiunea mysql sau nu e ceva bine. Arata un cod
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incearca sa adaugi #pragma compress 0
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ai adaugat SelectTextDraw(playerid, -1);? ai adaugat "raza" la PlayerTextDrawTextSize(playerid, textid], 20.000000, 50.000000);?
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Ai facut o functie de load?
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incearca asta CMD:testtrailer(playerid,params[]) { if(!IsTrailerAttachedToVehicle(GetPlayerVehicleID(playerid)) && Trailer[playerid] == 0) return SCM(playerid,-1,"Nu ai o remorca!"); SetTimerEx("AttachTrailer", 1000, 0, "i", playerid); return true; }
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YCMD:wipehouses(playerid, params[], help) { new string[180], query[180]; if(PlayerInfo[playerid][pAdmin] < 7) return SendClientMessage(playerid, COLOR_GREY, "Nu ai nivelul necesar de admin pentru a face asta."); for(new i = 1; i < sizeof(HouseInfo); i++) { foreach(Player, i) { if(IsPlayerConnected(i) && PlayerInfo[i][pHouse] == i) { PlayerInfo[i][pHouse] = 999; PlayerInfo[i][pRented] = -1; Update(i, pHousex); } } HouseInfo[i][hHel] = 0; HouseInfo[i][hArm] = 0; HouseInfo[i][hLock] = 0; HouseInfo[i][hOwned] = 1; HouseInfo[i][hValue] = 0; format(query,sizeof(query),"UPDATE `houses` SET `Hel`='0',`Arm`='0',`Lockk`='0',`Owned`='1',`Owner`='The State',`Value`='0' WHERE `ID`='%d'",house); mysql_query(SQL,query); format(query,sizeof(query),"UPDATE users SET `House`='999' WHERE `name`='%s'",HouseInfo[i][hOwner]); mysql_query(SQL,query); strmid(HouseInfo[i][hOwner], "The State", 0, strlen("The State"), 255); PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0); format(string, sizeof(string), "* Casa %d a fost vandut cu succes la stat!", i); SendClientMessage(playerid, COLOR_YELLOW, string); UpdateLabel(1, i); } return 1; }
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Host/LocalHost? Arata server.cfg
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YCMD:wherebonus(playerid, params[], help) { new randomblablabal = random(3)+1; switch(randomblablabal) { case 1: SetPlayerCheckpoint(playerid, X, Y, Z, 5.0); case 2: SetPlayerCheckpoint(playerid, X, Y, Z, 5.0); case 3: SetPlayerCheckpoint(playerid, X, Y, Z, 5.0); case 4: SetPlayerCheckpoint(playerid, X, Y, Z, 5.0); } return true; }
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new Text:TDEditor_TD[1]; TDEditor_TD[0] = TextDrawCreate(633.374938, 423.333221, "MiritaXD_/_~r~test~n~~w~rpg.LocalHost.ro"); TextDrawLetterSize(TDEditor_TD[0], 0.220624, 1.244167); TextDrawAlignment(TDEditor_TD[0], 3); TextDrawColor(TDEditor_TD[0], -1); TextDrawSetShadow(TDEditor_TD[0], 0); TextDrawSetOutline(TDEditor_TD[0], 1); TextDrawBackgroundColor(TDEditor_TD[0], 255); TextDrawFont(TDEditor_TD[0], 2); TextDrawSetProportional(TDEditor_TD[0], 1); TextDrawSetShadow(TDEditor_TD[0], 0); //Player TextDraws: new PlayerText:TDEditor_PTD[MAX_PLAYERS][1]; TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 633.374938, 423.333221, "MiritaXD_/_~r~test~n~~w~rpg.LocalHost.ro"); PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.220624, 1.244167); PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 3); PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -1); PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0); PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 1); PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255); PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 2); PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 1); PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
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%s / blablabla~n~blablabla.com
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Angajez scripter, plata saptamanal
MiritaXD replied to Laur eXtream's topic in Caut servicii / partener / etc.
am vazut =)) -
Angajez scripter, plata saptamanal
MiritaXD replied to Laur eXtream's topic in Caut servicii / partener / etc.
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Ma gandeam la altceva =))) probabil el are DIALOG_RENTAIR 99 dupa are alt dialog cu id 100 si trebuie setat 101 treci dialog urile pe enum ex: enum { DIALOG_LAPTE, DIALOG_APA, DIALOG_SIRET }
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faci case DIALOG_RENTAIR1:
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Problema textdraw opencase in /buyvehicles
MiritaXD replied to KeepTy's question in Ajutor Scripting
cod?