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catalin9325

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Posts posted by catalin9325

  1.     if (newkeys & KEY_SECONDARY_ATTACK)
       {
    	   new string[300];
    	   if(GetPlayerState(playerid) == PLAYER_STATE_ONFOOT)
    	   {
    		   if(IsPlayerConnected(playerid))
    		   {
    			   for(new i = 1; i < sizeof(HouseInfo); i++)
    			   {
    				   if(IsPlayerInRangeOfPoint(playerid,2,HouseInfo[i][hEntrancex], HouseInfo[i][hEntrancey], HouseInfo[i][hEntrancez]))
    				   {
    					   if(PlayerInfo[playerid][pPhousekey] == i || HouseInfo[i][hLock] == 0)
    					   {
    						   SetPlayerInterior(playerid,HouseInfo[i][hInterior]);
    						   SetPlayerPos(playerid,HouseInfo[i][hExitx],HouseInfo[i][hExity],HouseInfo[i][hExitz]);
    						   GameTextForPlayer(playerid, "~w~Welcome Home", 5000, 1);
    						   PlayerInfo[playerid][pInt] = HouseInfo[i][hInterior];
    						   PlayerInfo[playerid][pLocal] = i;
    						   SetPlayerVirtualWorld(playerid,HouseInfo[i][hVirtual]);
    						   InHouse[playerid] = i;
    					   }
    					   else
    					   {
    						   GameTextForPlayer(playerid, "~r~~h~Locked", 5000, 1);
    					   }
    				   }
    			   }
    			   for(new i = 1; i < sizeof(BizzInfo); i++)
    			   {
    				   if (IsPlayerInRangeOfPoint(playerid,2,BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ]))
    				   {
    					   if(GetPlayerCash(playerid) >= BizzInfo[i][bEntranceCost])
    					   {
    						   if(BizzInfo[i][bLocked] == 1)
    						   {
    							   GameTextForPlayer(playerid, "~r~~h~Closed", 5000, 1);
    							   return 1;
    						   }
    						   if(BizzInfo[i][bProducts] == 0)
    						   {
    							   GameTextForPlayer(playerid, "~r~~h~Out Of Stock", 5000, 1);
    							   return 1;
    						   }
    						   GivePlayerCash(playerid,-BizzInfo[i][bEntranceCost]);
    						   BizzInfo[i][bTill] += BizzInfo[i][bEntranceCost];
    						   BizzInfo[i][bProducts]--;
    						   if(i == 1)
    						   {
    					           SendClientMessage(playerid, COLOR_WHITE, "Comenzile pentru aceasta incapere sunt: /deposit /withdraw /transfer");
    						   }
    						   else if(i == 3)
    						   {
    						       PlayAudioStreamForPlayer(playerid,alhamusic);
    	                       }
    						   SetPlayerInterior(playerid,BizzInfo[i][bInterior]);
    						   SetPlayerPos(playerid,BizzInfo[i][bExitX],BizzInfo[i][bExitY],BizzInfo[i][bExitZ]);
    						   PlayerInfo[playerid][pInt] = BizzInfo[i][bInterior];
    						   PlayerInfo[playerid][pLocal] = i+99;
    	                       SetPlayerVirtualWorld(playerid,BizzInfo[i][bVirtual]);
    						   InBussines[playerid] = i;
    						   Update(playerid, pCashx);
    			               new str1[184];
    						   format(str1,sizeof(str1),"UPDATE `bizz` SET `Till`='%d' WHERE `ID`='%d'",BizzInfo[i][bTill],i);
    						   mysql_query(SQL,str1);
    					   }
    					   else
    					   {
    						   GameTextForPlayer(playerid, "~r~~h~You dont have the cash", 5000, 1);
    					   }
    				   }
           else if (IsPlayerInRangeOfPoint(playerid, 3.0, 372.1428,-133.4084,1001.4922) || IsPlayerInRangeOfPoint(playerid, 3.0, 364.0373,-74.4941,1001.5078) || IsPlayerInRangeOfPoint(playerid, 3.0, 365.2555,-10.0642,1001.8516))
    						   {
    						        if(AreFaina[playerid] > 0)
    						        {
    						        	new money,faina = AreFaina[playerid];
    		       						if(PlayerInfo[playerid][pFarmSkill] == 1)
    						       		{
    										money = 1 + random(998) + faina*1000;
    									}
    									else if(PlayerInfo[playerid][pFarmSkill] == 2)
    						       		{
    										money = 1 + random(998) + faina*1000;
    									}
    									else if(PlayerInfo[playerid][pFarmSkill] == 3)
    						       		{
    										money = 1 + random(998) + faina*1000;
    									}
    									else if(PlayerInfo[playerid][pFarmSkill] == 4)
    						       		{
    										money = 1 + random(998) + faina*1000;
    									}
    									else if(PlayerInfo[playerid][pFarmSkill] >= 5)
    						       		{
    										money = 1 + random(998) + faina*1000;
    									}
    									PlayerInfo[playerid][pFarmTimes]++;
    									PlayerInfo[playerid][pFarmRem]--;
    									AreFaina[playerid] = 0;
    									GivePlayerCash(playerid, money);
    									Update(playerid, pCashx);
    									Update(playerid, pFarmTimesx);
    									Update(playerid, pFarmRemx);
    									if(PlayerInfo[playerid][pFarmSkill] <= 5)
    									{
    										if(PlayerInfo[playerid][pFarmRem] <= 0)
    										{
    			    							PlayerInfo[playerid][pFarmSkill]++;
    			    							if(PlayerInfo[playerid][pFarmSkill] == 1)
    											{
    												PlayerInfo[playerid][pFarmRem] = 50;
    											}
    			    							else if(PlayerInfo[playerid][pFarmSkill] == 2)
    											{
    												PlayerInfo[playerid][pFarmRem] = 100;
    											}
    											else if(PlayerInfo[playerid][pFarmSkill] == 3)
    											{
    												PlayerInfo[playerid][pFarmRem] = 200;
    											}
    											else if(PlayerInfo[playerid][pFarmSkill] == 4)
    											{
    												PlayerInfo[playerid][pFarmRem] = 400;
    											}
    		    								Update(playerid,pFarmSkillx);
    		    								Update(playerid,pFarmRemx);
    			    							format(string,sizeof(string),"Felicitari! Ai acum skill %d pentru acest job!",PlayerInfo[playerid][pFarmSkill]);
    			    							SendClientMessage(playerid, COLOR_YELLOW, string);
    										}
    									}
                                        if(PlayerInfo[playerid][pPremiumAccount] == 0) {
    									format(string,sizeof(string),"(+) Ai castigat %s$ pentru munca depusa.",FormatNumber(money));
    									} else {
    									new bonus;
    									bonus = 20000 + random(20000);
    								 	format(string,sizeof(string),"(+) Ai castigat %s$ pentru munca depusa. + $%s deoarece detii cont premium.",FormatNumber(money),FormatNumber(bonus));
                                        GivePlayerCash(playerid, bonus);
    									}
    									SendClientMessage(playerid, COLOR_GREEN, string);
    								}
    	                       }
    			   }
    			   if (IsPlayerInRangeOfPoint(playerid,2,1798.5801,-1578.1804,14.0827)) // jail ls
    			   {
    			       SetPlayerInterior(playerid,0);
    				   SetPlayerPos(playerid,1756.4181,-1577.8954,1742.5309+0.5);
    				   GameTextForPlayer(playerid, "~w~Los Santos Jail", 5000, 1);
    				   PlayerInfo[playerid][pInt] = 0;
    				   TogglePlayerControllable(playerid, 0);
    				   SetTimerEx("UnFreezeStation", 200, 0, "i", playerid);
    			   }
    			   else if (IsPlayerInRangeOfPoint(playerid,5,1284.6664,-1585.4332,13.5469)) // magazin haine
    			   {
    			       SetPlayerInterior(playerid,15);
    				   SetPlayerPos(playerid,207.737991,-109.019996,1005.132812);
    				   PlayerInfo[playerid][pInt] = 15;
    			   }
    			   else if (IsPlayerInRangeOfPoint(playerid,2,1397.0253,-1571.0708,14.2703)) // tribunal
    			   {
    			       SetPlayerInterior(playerid,5);
    				   SetPlayerPos(playerid,322.2210,303.0282,999.1484);
    				   PlayerInfo[playerid][pInt] = 5;
    			   }
    			   else if (IsPlayerInRangeOfPoint(playerid,2,1154.4084,-1457.9646,15.7969)) // 24/7
    			   {
    			       SetPlayerInterior(playerid,6);
    				   SetPlayerPos(playerid,-26.691598,-55.714897,1003.546875);
    				   GameTextForPlayer(playerid, "~w~24/7", 5000, 1);
    				   PlayerInfo[playerid][pInt] = 6;
    				   if(PlayerInfo[playerid][pFishes] >= 1)
    				   {
    						ShowPlayerDialog(playerid, DIALOG_FISH, DIALOG_STYLE_MSGBOX, "Sell Fish", "Doresti sa vinzi pestele unui magazin 24/7?", "Da", "Refuza");
    						return 1;
    				   }
    			   }
    			   else if (IsPlayerInRangeOfPoint(playerid,2,1090.7542,-1476.3380,22.7465)) //tatto
    			   {
    			       SetPlayerInterior(playerid,16);
    				   SetPlayerPos(playerid,-204.439987,-26.453998,1002.273437);
    				   GameTextForPlayer(playerid, "~r~Tatto", 5000, 1);
    				   PlayerInfo[playerid][pInt] = 16;
    			   }
    			   else if (IsPlayerInRangeOfPoint(playerid,2,1765.1732,-1569.0253,1742.4930)) // enter visit
    			   {
    				   SetPlayerPos(playerid,1764.3419,-1567.7599,1742.4967);
    			   }
    			   else if (IsPlayerInRangeOfPoint(playerid,2,2166.4771,-1671.7883,15.0743)) // drugs house
    			   {
    	               SetPlayerInterior(playerid,5);
    				   SetPlayerPos(playerid,318.5867,1115.4735,1083.8828);
    				   PlayerInfo[playerid][pInt] = 5;
    			   }
    			   else if (IsPlayerInRangeOfPoint(playerid,2,1654.2711,-1655.8234,22.5156)) //nr
    			   {
    			       if(PlayerInfo[playerid][pMember] == 9 || PlayerInfo[playerid][pLeader] == 9)
    			       {
    				       SetPlayerInterior(playerid,3);
    					   SetPlayerPos(playerid,-2027.0515,-104.5211,1035.1719);
    					   PlayerInfo[playerid][pInt] = 3;
    					   InHQ[playerid] = 9;
    				   }
    			   }
    			   else if (IsPlayerInRangeOfPoint(playerid,2,1010.4858,-1431.4125,13.5469)) //tow
    			   {
    			       if(PlayerInfo[playerid][pMember] == 8 || PlayerInfo[playerid][pLeader] == 8)
    			       {
    				       SetPlayerInterior(playerid,1);
    					   SetPlayerPos(playerid,626.3122,-11.8606,1000.9219);
    					   PlayerInfo[playerid][pInt] = 1;
    					   InHQ[playerid] = 8;
    					   SetPlayerVirtualWorld(playerid, 10);
    				   }
    			   }
    			   else if (IsPlayerInRangeOfPoint(playerid,2,1219.1741,-1812.8552,16.5938)) //SI
    			   {
    			       if(PlayerInfo[playerid][pMember] == 12 || PlayerInfo[playerid][pLeader] == 12)
    			       {
    				       SetPlayerInterior(playerid,3);
    					   SetPlayerPos(playerid,1494.2838,1304.3364,1093.2891);
    					   PlayerInfo[playerid][pInt] = 3;
    					   SetPlayerVirtualWorld(playerid, 3);
    					   InHQ[playerid] = 12;
    				   }
    			   }
    			   else if (IsPlayerInRangeOfPoint(playerid,2,-49.9090,-269.3631,6.6332))//hitman
    			   {
    			       if(PlayerInfo[playerid][pMember] == 11 || PlayerInfo[playerid][pLeader] == 11)
    			       {
    				       SetPlayerInterior(playerid,1);
    					   SetPlayerPos(playerid,964.1824,2107.4583,1011.0303);
    					   PlayerInfo[playerid][pInt] = 1;
    					   InHQ[playerid] = 11;
    				   }
    			   }
    			   else if (IsPlayerInRangeOfPoint(playerid,2,1778.7770,-1663.0298,14.4374)) //LS TAXI
    			   {
    			       if(PlayerInfo[playerid][pMember] == 13 || PlayerInfo[playerid][pLeader] == 13)
    			       {
    				       SetPlayerInterior(playerid,3);
    					   SetPlayerPos(playerid,1494.2838,1304.3364,1093.2891);
    					   PlayerInfo[playerid][pInt] = 3;
    					   SetPlayerVirtualWorld(playerid, 5);
    					   InHQ[playerid] = 13;
    				   }
    			   }
    			   else if (IsPlayerInRangeOfPoint(playerid,2,1173.2563,-1323.3102,15.3943)) //fireman / paramedic
    			   {
    			       if(PlayerInfo[playerid][pMember] == 14 || PlayerInfo[playerid][pLeader] == 14)
    			       {
    				       SetPlayerInterior(playerid,3);
    					   SetPlayerPos(playerid,1494.2838,1304.3364,1093.2891);
    					   PlayerInfo[playerid][pInt] = 3;
    					   SetPlayerVirtualWorld(playerid, 7);
    					   InHQ[playerid] = 14;
    				   }
    			   }
    			   else if (IsPlayerInRangeOfPoint(playerid,2,2307.2935,-1786.0671,13.5557)) // b'dub house
    			   {
    			       SetPlayerInterior(playerid,3);
    			       SendClientMessage(playerid, COLOR_WHITE, "Comenzile pentru aceasta incapere sunt: /getdrugs");
    				   SetPlayerPos(playerid,1527.229980,-11.574499,1002.097106);
    			       GameTextForPlayer(playerid, "~w~B'Dub House", 5000, 1);
    				   PlayerInfo[playerid][pInt] = 3;
    			   }
    			   else if (IsPlayerInRangeOfPoint(playerid,2,2183.1658,-2667.9888,17.8828)) // armoury NG
    			   {
    	               if (IsACop(playerid))
    	               {
    			           SetPlayerInterior(playerid,10);
    			    	   SetPlayerPos(playerid,246.5872,109.0304,1003.2188);
    			    	   SendClientMessage(playerid, COLOR_WHITE, "Comenzile pentru aceasta incapere sunt: /duty");
    			    	   GameTextForPlayer(playerid, "~w~National Guard Armoury", 5000, 1);
    			    	   PlayerInfo[playerid][pInt] = 10;
    			    	   SetPlayerVirtualWorld(playerid, 4);
    			    	   InHQ[playerid] = 3;
    		    	   }
    		       }
    			   else if (IsPlayerInRangeOfPoint(playerid,2,1568.6251,-1690.5358,5.8906)) // police armoury
    			   {
    	               if (IsACop(playerid))
    	               {
    			           SetPlayerInterior(playerid,10);
    			    	   SetPlayerPos(playerid,246.5872,109.0304,1003.2188);
    			    	   SendClientMessage(playerid, COLOR_WHITE, "Comenzile pentru aceasta incapere sunt: /duty");
    			    	   GameTextForPlayer(playerid, "~w~Police Armoury", 5000, 1);
    			    	   PlayerInfo[playerid][pInt] = 10;
    			    	   InHQ[playerid] = 1;
    		    	   }
    		       }
    			   else if (IsPlayerInRangeOfPoint(playerid,2,1122.9225,-1127.9012,23.8047)) // LOTTO
    			   {
    			       SetPlayerInterior(playerid,3);
    				   SetPlayerPos(playerid,834.1988,7.1422,1004.1870);
    				   SendClientMessage(playerid, COLOR_WHITE, "Comenzile pentru aceasta incapere sunt: /bet");
    				   GameTextForPlayer(playerid, "~r~Lotto Los Santos", 5000, 1);
    				   PlayerInfo[playerid][pInt] = 3;
    			   }
    			   else if (IsPlayerInRangeOfPoint(playerid,2,2112.8286,-1211.8368,23.9634)) // Sub urban
    			   {
    			       SetPlayerInterior(playerid,1);
    				   SetPlayerPos(playerid,203.7114,-48.8409,1001.8047);
    				   GameTextForPlayer(playerid, "~w~Suburban", 5000, 1);
    				   PlayerInfo[playerid][pInt] = 1;
    			   }
    			   else if (IsPlayerInRangeOfPoint(playerid,2,1199.3096,-919.4659,43.1129)) // Burger Shot
    			   {
    			       SetPlayerInterior(playerid,10);
    				   SetPlayerPos(playerid,364.0373,-74.4941,1001.5078);
    				   SendClientMessage(playerid, COLOR_WHITE, "Comenzile pentru aceasta incapere sunt: /eat");
    				   GameTextForPlayer(playerid, "~w~Burger shot", 5000, 1);
    				   PlayerInfo[playerid][pInt] = 10;
    			   }
    			   else if (IsPlayerInRangeOfPoint(playerid,2,928.3403,-1352.9470,13.3438)) // Cluckin' Bell
    			   {
    			       SetPlayerInterior(playerid,9);
    				   SetPlayerPos(playerid,365.7158,-9.8873,1001.8516);
    				   SendClientMessage(playerid, COLOR_WHITE, "Comenzile pentru aceasta incapere sunt: /food");
    				   GameTextForPlayer(playerid, "~w~Cluckin' Bell", 5000, 1);
    				   PlayerInfo[playerid][pInt] = 9;
    			   }
    			   else if (IsPlayerInRangeOfPoint(playerid,2,1095.3142,-1451.3650,22.7504)) // clothes Didier sachs
    			   {
    			       SetPlayerInterior(playerid,14);
    			       SendClientMessage(playerid, COLOR_WHITE, "Comenzile pentru aceasta incapere sunt: /clothes");
    				   SetPlayerPos(playerid,204.2205,-168.3091,1000.5234);
    				   PlayerInfo[playerid][pInt] = 14;
    			   }
    			   else if (IsPlayerInRangeOfPoint(playerid,2,2104.2959,-1806.5341,13.5547))
    			   {
    			       SetPlayerInterior(playerid,5);
    				   SetPlayerPos(playerid,372.1428,-133.4084,1001.4922);
    				   SendClientMessage(playerid, COLOR_WHITE, "Comenzile pentru aceasta incapere sunt: /mananca");
    				   GameTextForPlayer(playerid, "~w~Well stacked pizza", 5000, 1);
    				   PlayerInfo[playerid][pInt] = 5;
    			   }
    			   else if (IsPlayerInRangeOfPoint(playerid,2,2229.3289,-1722.0793,13.5625))
    			   {
    			       SetPlayerInterior(playerid,5);
    				   SetPlayerPos(playerid,772.111999,-3.898649,1000.728820);
    				   SendClientMessage(playerid, COLOR_WHITE, "Comenzile pentru aceasta incapere sunt: /buyfightstyle");
    				   GameTextForPlayer(playerid, "~w~Ls Gym", 5000, 1);
    				   PlayerInfo[playerid][pInt] = 5;
    			   }
    			   else if (IsPlayerInRangeOfPoint(playerid,2,1456.9822,-1138.0355,23.9778))
    			   {
    			       SetPlayerInterior(playerid,18);
    				   SetPlayerPos(playerid,161.391006,-93.159156,1001.804687);
    				   SendClientMessage(playerid, COLOR_WHITE, "Comenzile pentru aceasta incapere sunt: /buyskin | /buyhat | /buyglasses");
    				   GameTextForPlayer(playerid, "~w~Zip", 5000, 1);
    				   GivePlayerCash(playerid, -BizzInfo[9][bEntranceCost]);
    				   PlayerInfo[playerid][pInt] = 18;
    			   }
    			   else if (IsPlayerInRangeOfPoint(playerid,2,161.391006,-93.159156,1001.804687))
    			   {
    			       SetPlayerInterior(playerid,0);
    				   SetPlayerPos(playerid,1456.9822,-1138.0355,23.9778);
    				   PlayerInfo[playerid][pInt] = 0;
    			   }
    			   else if (IsPlayerInRangeOfPoint(playerid,2,1022.6592,-1122.1024,23.8717))
    			   {
    			       SetPlayerInterior(playerid,10);
    				   SetPlayerPos(playerid,2015.4500,1017.0900,996.8750);
    				   SendClientMessage(playerid, COLOR_WHITE, "Comenzile pentru aceasta incapere sunt: /dice | /barbut | /pacanele");
    				   GameTextForPlayer(playerid, "~w~Casino", 5000, 1);
    				   PlayerInfo[playerid][pInt] = 10;
    			   }
    			   else if (IsPlayerInRangeOfPoint(playerid,2,1833.0640,-1842.5887,13.5781))
    			   {
    			       SetPlayerInterior(playerid,4);
    				   SetPlayerPos(playerid,-27.312299,-29.277599,1003.557250);
    				   SendClientMessage(playerid, COLOR_WHITE, "Comenzile pentru aceasta incapere sunt: /buy");
    				   GameTextForPlayer(playerid, "~w~24/7", 5000, 1);
    				   PlayerInfo[playerid][pInt] = 4;
    				   if(PlayerInfo[playerid][pFishes] >= 1)
    				   {
    						ShowPlayerDialog(playerid, DIALOG_FISH, DIALOG_STYLE_MSGBOX, "Sell Fish", "Doresti sa vinzi pestele unui magazin 24/7?", "Da", "Refuza");
    						return 1;
    				   }
    			   }
    			   else if (IsPlayerInRangeOfPoint(playerid,2,1481.1063,-1771.2532,18.7958))
    			   {
    			       SetPlayerInterior(playerid,3);
    				   SetPlayerPos(playerid,387.7978,173.8582,1008.3828);
    				   GameTextForPlayer(playerid, "~w~Bun venit in primarie", 5000, 1);
    				   PlayerInfo[playerid][pInt] = 3;
    			   }
    			   else if (IsPlayerInRangeOfPoint(playerid,1,306.1372,-141.8831,1004.0547))//gunshopusa 1
    			   {
    				   SetPlayerPos(playerid,304.0046,-141.7622,1004.0625);
    			   }
    			   else if (IsPlayerInRangeOfPoint(playerid,1,300.4256,-141.7166,1004.0625))//gunshopusa 2
    			   {
    				   SetPlayerPos(playerid,299.1350,-141.8335,1004.0547);
    			   }
    			   else if (IsPlayerInRangeOfPoint(playerid,2,1315.5227,-898.4055,39.5781))
    			   {
    			       SetPlayerInterior(playerid,10);
    				   SetPlayerPos(playerid,6.091179,-29.271898,1003.549438);
    				   SendClientMessage(playerid, COLOR_WHITE, "Comenzile pentru aceasta incapere sunt: /buy");
    				   GameTextForPlayer(playerid, "~w~24/7", 5000, 1);
    				   PlayerInfo[playerid][pInt] = 10;
    				   if(PlayerInfo[playerid][pFishes] >= 1)
    				   {
    						ShowPlayerDialog(playerid, DIALOG_FISH, DIALOG_STYLE_MSGBOX, "Sell Fish", "Doresti sa vinzi pestele unui magazin 24/7?", "Da", "Refuza");
    						return 1;
    				   }
    			   }
    			   else if (IsPlayerInRangeOfPoint(playerid,2,-1861.6565,70.4862,1055.1891))
    			   {
    			       SetPlayerInterior(playerid,0);
    				   SetPlayerPos(playerid,1742.9548,-1861.9777,13.5769);
    				   GameTextForPlayer(playerid, "~w~Spawn Ls", 5000, 1);
    				   PlayerInfo[playerid][pInt] = 0;
    			   }
    		       else if (PlayerToPoint(2,playerid,1553.1854,-1675.8188,16.1953))
    		       {
    		           SetPlayerPos(playerid,246.7732,65.1425,1003.6406);
    	               SetPlayerInterior(playerid,6);
    	               format(string, sizeof(string), "~w~Inside the ~w~LSPD");
    	               GameTextForPlayer(playerid, string, 1000, 1);
    	               SendClientMessage(playerid, COLOR_WHITE, "Comenzile pentru aceasta incapere sunt: /duty, /clear, /surrender");
    	               return 1;
    		       }
    		       else if (PlayerToPoint(2,playerid,627.8763,-571.7816,17.4966))
    		       {
    		        	if(IsACop(playerid))
    					{
    			           SetPlayerPos(playerid,238.5496,139.3451,1003.0234);
    		               SetPlayerInterior(playerid,3);
    		               format(string, sizeof(string), "~w~FBI");
    		               GameTextForPlayer(playerid, string, 1000, 1);
    		               return 1;
    					}
    		       }
    		       else if (PlayerToPoint(2,playerid,234.6226,159.6657,1003.0300))
    		       {
    					if(IsACop(playerid))
    					{
    			           SetPlayerPos(playerid,609.5309,-580.7529,26.1432);
    		               SetPlayerInterior(playerid,0);
    		               format(string, sizeof(string), "~w~Triaj");
    		               GameTextForPlayer(playerid, string, 1000, 1);
    		               return 1;
    					}
    		       }
    		       else if (PlayerToPoint(2,playerid,235.1525,164.2152,1003.0234))
    		       {
    					if(IsACop(playerid))
    					{
    			           SetPlayerPos(playerid,315.4014,-1523.9152,76.5391);
    		               SetPlayerInterior(playerid,0);
    		               format(string, sizeof(string), "~w~Acoperis");
    		               GameTextForPlayer(playerid, string, 1000, 1);
    		               return 1;
    					}
    		       }
    			   else if (IsPlayerInRangeOfPoint(playerid,2,1248.0511,-1560.6572,13.5635))
    	           {
    			       if(PlayerInfo[playerid][pMember] == 7 || PlayerInfo[playerid][pLeader] == 7)
    			       {
    			           SetPlayerInterior(playerid,5);
    				       SetPlayerPos(playerid,1262.1383,-785.3315,1091.9063);
    				       GameTextForPlayer(playerid, "~w~Guvernul Romaniei", 5000, 1);
    				       PlayerInfo[playerid][pInt] = 5;
    				       SetPlayerVirtualWorld(playerid, 3);
    				       InHQ[playerid] = 7;
    				   }
    			   }
    			   else if (IsPlayerInRangeOfPoint(playerid,2,1123.9885,-2037.0662,69.8855))//The Triad's Mafia
    			   {
    			       if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6)
    			       {
    			           GameTextForPlayer(playerid, "~g~Los Santos Vagos", 1000, 1);
    			           SetPlayerInterior(playerid,12);
    			           PlayerInfo[playerid][pInt] = 12;
    				       SetPlayerPos(playerid,2324.2273,-1148.8241,1050.7101);
    				       if(InWar[PlayerInfo[playerid][pMember]] == 1)
    					   {
    							SetPlayerVirtualWorld(playerid, 1024);
    					   }
    					   else
    					   {
    							SetPlayerVirtualWorld(playerid, 0);
    					   }
    	                   InHQ[playerid] = 6;
    			       }
    			   }
    			   else if (IsPlayerInRangeOfPoint(playerid,2,2513.4136,-1650.5186,14.3557))//The Porrello Family
    	           {
    			       if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5)
    			       {
    			           GameTextForPlayer(playerid, "~g~Groove Street", 1000, 1);
    			           SetPlayerInterior(playerid,3);
    				       SetPlayerPos(playerid,940.8331,-18.1071,1000.9297);
    				       if(InWar[PlayerInfo[playerid][pMember]] == 1)
    					   {
    							SetPlayerVirtualWorld(playerid, 1024);
    					   }
    					   else
    					   {
    							SetPlayerVirtualWorld(playerid, 0);
    					   }
    				       InHQ[playerid] = 5;
    			       }
    			   }
    			   else if (IsPlayerInRangeOfPoint(playerid,2,690.4044,-1275.9365,13.5599))//The Triad's Mafia
    			   {
    			       if(PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pLeader] == 10)
    			       {
    			           GameTextForPlayer(playerid, "~g~Ballas Familly", 1000, 1);
    			           SetPlayerInterior(playerid,3);
    			           PlayerInfo[playerid][pInt] = 3;
    				       SetPlayerPos(playerid,964.106994,-53.205497,1001.124572);
    				       if(InWar[PlayerInfo[playerid][pMember]] == 1)
    					   {
    							SetPlayerVirtualWorld(playerid, 1024);
    					   }
    					   else
    					   {
    							SetPlayerVirtualWorld(playerid, 0);
    					   }
    	                   InHQ[playerid] = 10;
    			       }
    			   }
    			   else if (IsPlayerInRangeOfPoint(playerid,2,1123.9885,-2037.0662,69.8855))
    	           {
    			       if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6)
    			       {
    	                   SetPlayerInterior(playerid,12);
    				       SetPlayerPos(playerid,2324.2273,-1148.8241,1050.7101);
    				       GameTextForPlayer(playerid, "~w~Los Santos Vagos HQ", 5000, 1);
    				       PlayerInfo[playerid][pInt] = 12;
    				       InHQ[playerid] = 6;
    				       if(InWar[PlayerInfo[playerid][pMember]] == 1)
    					   {
    							SetPlayerVirtualWorld(playerid, 1024);
    					   }
    					   else
    					   {
    							SetPlayerVirtualWorld(playerid, 0);
    					   }
    		           }
    			   }
    			   else if (IsPlayerInRangeOfPoint(playerid,2,1073.0619,-344.5148,73.9922))
    			   {
    			       if(PlayerInfo[playerid][pMember] == 8 || PlayerInfo[playerid][pLeader] == 8)
    			       {
    				       SetPlayerInterior(playerid,3);
    					   SetPlayerPos(playerid,1212.019897,-28.663099,1000.953125);
    					   PlayerInfo[playerid][pInt] = 3;
    					   InHQ[playerid] = 8;
    				   }
    			   }
    			   else if (IsPlayerInRangeOfPoint(playerid,2,1671.5824,-1329.4281,17.4524))
    			   {
    				   if(areape == 1)
    				   {
    				       SetPlayerInterior(playerid,15);
    					   SetPlayerPos(playerid,-1423.5153,935.8321,1036.4756);
    					   PlayerInfo[playerid][pInt] = 15;
    				   }
    				   else return SCM(playerid,COLOR_WHITE,"Event area is closed.");
    			   }
    		   }

     

  2. Problema intalnita (descriere):Am gamemode-ul frz gaming si am nevoie de fisierul components.txt
    Ero(area / rile) / warning-(ul / urile): -mSelection- WARNING: Failed to load list: "components.txt"
    Liniile de cod / sursa / script-ul(obligatoriu): -
    Imagini / Video (optional): -
    Ati incercat sa rezolvati singur?: Da..

  3. Acum 7 minute, Stelian aka eNeR. a spus:

    accesta este warnigu error 040: duplicate "case" label (value 6268)

    case 6268: //dialog
            {
                if(response)
                {
                    switch(listitem)
                    {
                        case 0:
                        {
                            playerVariables[playerid][pColor] = 0;
                            SCM(playerid, COLOR_WHITE,"{CECECE}Server: {FFFFFF}Nick color changed! Hope you like the new color!");
                        }
                        case 1:
                        {
                            playerVariables[playerid][pColor] = 28;
                            SCM(playerid, COLOR_WHITE,"{E60032}Server: {FFFFFF}Nick color changed! Hope you like the new color!");
                        }
                        case 2:
                        {
                            playerVariables[playerid][pColor] = 26;
                            SCM(playerid, COLOR_WHITE,"{ab0000}Server: {FFFFFF}Nick color changed! Hope you like the new color!");
                        }
                        case 3:
                        {
                            playerVariables[playerid][pColor] = 27;
                            SCM(playerid, COLOR_WHITE,"{FF6347}Server: {FFFFFF}Nick color changed! Hope you like the new color!");
                        }
                    }
                }
            }

    CMD:acolor(playerid, params[])
    {
        if(playerVariables[playerid][pAdminLevel] >= 1)
        {
            ShowPlayerDialog(playerid, 6268, DIALOG_STYLE_LIST, "Admin / Helper colors:" , "{CECECE}White\n{E60032}Cool Red\n{AB0000}Dark Red\n{FF6347}Light Red\n" , "Select" , "Cancel");
        }
        else return SCM(playerid,COLOR_WHITE,"You are not an admin/helper.");
        return 1;
    } //comanda

    Multumesc anticipat , ofer +1 care ma ajuta.

    Sunt si eu la inceput. Va rog ajutati-ma

    Incearca asa , in loc de case 6268 pune -> if(dialogid == 6268) + modifica la toate !

    • Upvote 1
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