eXplosioN SAMP
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Posts posted by eXplosioN SAMP
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Edit: Merci mult WiDuaIK, timerul era setat la 1000 si trebuia la 100 ;)
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Bogda[N], nu am nimic cu tine, dar astea sunt servicii scripting ? daca asta inseamna sa fii scripter, de ce nu oferim toti servicii ???, eu cred ca orice prost poate invata cat de lejer se poate lucrurile pe care le faci tu, nu ca eu as fi mai bun, dar asta nu inseamna scripting
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1 minute ago, Uzzi25 said:
Nu doresc sa arat ca am un gamemode acesta este in pc meu de 1 an !
Am uitat sa pun link download acum este O zi Buna
Asa da , daca vedeam si link-ul nu mai ziceam nimic, O zi buna !
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Ce ai vrut sa arati cu topicul asta ? Ca ai si tu un gm ?, Frate, ori il prezinti (sisteme/factiuni/informatii/joburi) sa il arati frumos sa iti dam si noi o parere , ori il postezi asa cu tot cu link de download, eu nu vad rostul acestui topic :)), Sunt scrise niste sisteme (si alea fiind foarte vechi) si cateva poze , atat !
Am zis parerea mea , atat !
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Problema intalnita (descriere): Salut,folosesc gm pronion v1.4.8, iar la speedometer, viteza creste ciudat , creste din 2 in 2 , din 5 in 5, si iti da impresia ca merge in reluare , am intrat pe un server care are acel gm si am vazut ca au facut ca viteza sa apara ca pe orice server normal , rapid ... cum sa fac asta ?
Ero(area / rile) / warning-(ul / urile):-
Liniile de cod / sursa / script-ul(obligatoriu): nu stiu ce ar trebui sa va arat
Imagini / Video (optional):-
Ati incercat sa rezolvati singur?: Da , am incercat floatsqroot , m-am uitat am editat cateva cifre , dar nu stiu -
Problema intalnita (descriere): Pai, folosesc gm-ul pronion, si are acele turfuri , nu stiu cum sa fac ca la comanda /takezone sa se schimbe virtual world-ul celor 2 factiuni , cea care ataca si cea atacata
Ero(area / rile) / warning-(ul / urile):-
Liniile de cod / sursa / script-ul(obligatoriu):Imagini / Video (optional):-
if(strcmp(cmd,"/takezone",true)==0) { new member = PlayerInfo[playerid][pMember]; new rank = PlayerInfo[playerid][pRank]; if(PlayerInfo[playerid][pLeader] == 12 || PlayerInfo[playerid][pLeader] == 13 || PlayerInfo[playerid][pLeader] == 14 || PlayerInfo[playerid][pLeader] == 15 || member == 12 && rank == 6 || member == 13 && rank == 6 || member == 14 && rank == 6 || member == 15 && rank == 6) { for(new z=0; z<sizeof(ZoneInfo); z++) { if(IsPlayerInZone(playerid,z)) { if(takezone == 1) { SendClientMessage(playerid, COLOR_GRAD1, " The Takezone is allready started"); } else { new leader[30]; format(leader,sizeof(leader),"%s" ,ZoneInfo[GetPlayerZone(playerid)][zOwner]); #define min 30000 GetPlayerName(playerid, sendername, sizeof(sendername)); if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 12 && (PlayerInfo[playerid][pLeader] == 12 || member == 12 && rank == 6)) { SendClientMessage(playerid, COLOR_GRAD1, " Error. You are in an area of your"); } else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 13 && (PlayerInfo[playerid][pLeader] == 13 || member == 13 && rank == 6)) { SendClientMessage(playerid, COLOR_GRAD1, " Error. You are in an area of your"); } else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 14 && (PlayerInfo[playerid][pLeader] == 14 || member == 14 && rank == 6)) { SendClientMessage(playerid, COLOR_GRAD1, " Error. You are in an area of your"); } else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 15 && (PlayerInfo[playerid][pLeader] == 15 || member == 15 && rank == 6)) { SendClientMessage(playerid, COLOR_GRAD1, " Error. You are in an area of your"); } if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 12 && (PlayerInfo[playerid][pLeader] == 13 || member == 13 && rank == 6)) { if(cooldownblls == 0) { format(string, sizeof(string), "{FFFFFF}* {C21BE0}Ballas {FFFFFF}Leader %s is attacking a territory held by the {05A100}Grove Street{FFFFFF}!",sendername,leader); SendClientMessageToAll(-1, string); SendClientMessageToAll(-1, "{FFFFFF}* Takezone Time: {C21BE0}12 minutes"); foreach(new i : Player) { GangZoneFlashForPlayer(i, Zones[z], COLOR_RED); } takezone=1; Tmin = 11; Tsec = 0; ZoneInfo[z][zTakeOn] = 1; TakeStatsTimer = SetTimer("UpdateTakeStats", 1000,1); timerbllsgst=SetTimer("bllsgst",min*20,0); bllsvsgst = 1; cooldownblls = 3600; } else { format(string, 128, " Ballas has cooldown. Must wait 1 hour (%d seconds).",cooldownblls); SendClientMessage(playerid,COLOR_GREY, string); } } else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 12 && (PlayerInfo[playerid][pLeader] == 14 || member == 14 && rank == 6)) { if(cooldownlsv == 0) { format(string, sizeof(string), "{FFFFFF}* {F2EB16}Los Santos Vagos {FFFFFF}Leader %s is attacking a territory held by the {05A100}Grove Street{FFFFFF}!",sendername,leader); SendClientMessageToAll( -1, string); SendClientMessageToAll(-1, "{FFFFFF}* Takezone Time: {F2EB16}12 minutes"); foreach(new i : Player) { GangZoneFlashForPlayer(i, Zones[z], COLOR_RED); } takezone= 1; Tmin = 11; Tsec = 0; ZoneInfo[z][zTakeOn] = 1; TakeStatsTimer = SetTimer("UpdateTakeStats", 1000,1); timerlsvgst=SetTimer("lsvgst",min*20,0); lsvvsgst = 1; cooldownlsv = 3600; } else { format(string, 128, " Los Santos Vagos has cooldown. Must wait 1 hour (%d seconds).",cooldownlsv); SendClientMessage(playerid,COLOR_GREY, string); } } else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 12 && (PlayerInfo[playerid][pLeader] == 15 || member == 15 && rank == 6)) { SendClientMessage(playerid, COLOR_GREY," You're in an alliance with Grove Street."); } else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 13 && (PlayerInfo[playerid][pLeader] == 12 || member == 12 && rank == 6)) { if(cooldowngst == 0) { format(string, sizeof(string), "{FFFFFF}* {05A100}Grove Street {FFFFFF}Leader %s is attacking a territory held by the {C21BE0}Ballas{FFFFFF}!",sendername,leader); SendClientMessageToAll( -1, string); SendClientMessageToAll(-1, "{FFFFFF}* Takezone Time: {05A100}12 minutes"); foreach(new i : Player) { GangZoneFlashForPlayer(i, Zones[z], COLOR_RED); } takezone= 1; Tmin = 11; Tsec = 0; ZoneInfo[z][zTakeOn] = 1; TakeStatsTimer = SetTimer("UpdateTakeStats", 1000,1); timergstblls=SetTimer("gstblls",min*20,0); cooldowngst = 3600; bllsvsgst = 1; } else { format(string, 128, " Grove Street has cooldown. Must wait 1 hour (%d seconds).",cooldowngst); SendClientMessage(playerid,COLOR_GREY, string); } } else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 13 && (PlayerInfo[playerid][pLeader] == 14 || member == 14 && rank == 6)) { SendClientMessage(playerid, COLOR_GREY," You're in an alliance with Ballas."); } else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 13 && (PlayerInfo[playerid][pLeader] == 15 || member == 15 && rank == 6)) { if(cooldownvla == 0) { format(string, sizeof(string), "{FFFFFF}* {00F2FF}Varriors Los Aztecas {FFFFFF}Leader %s is attacking a territory held by the {C21BE0}Ballas{FFFFFF}!",sendername,leader); SendClientMessageToAll( -1, string); SendClientMessageToAll(-1, "{FFFFFF}* Takezone Time: {00F2FF}12 minutes"); foreach(new i : Player) { GangZoneFlashForPlayer(i, Zones[z], COLOR_RED); } takezone= 1; Tmin = 11; Tsec = 0; ZoneInfo[z][zTakeOn] = 1; TakeStatsTimer = SetTimer("UpdateTakeStats", 1000,1); timervlablls=SetTimer("vlablls",min*20,0); vlavsblls = 1; cooldownvla = 3600; } else { format(string, 128, " Varriors Los Aztecas has cooldown. Must wait 1 hour (%d seconds).",cooldownvla); SendClientMessage(playerid,COLOR_GREY, string); } } else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 14 && (PlayerInfo[playerid][pLeader] == 12 || member == 12 && rank == 6)) { if(cooldowngst == 0) { format(string, sizeof(string), "{FFFFFF}* {05A100}Grove Street {FFFFFF}Leader %s is attacking a territory held by the {F2EB16}Los Santos Vagos{FFFFFF}!",sendername,leader); SendClientMessageToAll( -1, string); SendClientMessageToAll(-1, "{FFFFFF}* Takezone Time: {05A100}12 minutes"); foreach(new i : Player) { GangZoneFlashForPlayer(i, Zones[z], COLOR_RED); } takezone= 1; Tmin = 11; Tsec = 0; ZoneInfo[z][zTakeOn] = 1; TakeStatsTimer = SetTimer("UpdateTakeStats", 1000,1); timergstlsv=SetTimer("gstlsv",min*20,0); cooldowngst = 3600; lsvvsgst = 1; } else { format(string, 128, " Grove Street has cooldown. Must wait 1 hour (%d seconds).",cooldowngst); SendClientMessage(playerid,COLOR_GREY, string); } } else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 14 && (PlayerInfo[playerid][pLeader] == 13 || member == 13 && rank == 6)) { SendClientMessage(playerid, COLOR_GREY," You're in an alliance with Los Santos Vagos."); } else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 14 && (PlayerInfo[playerid][pLeader] == 15 || member == 15 && rank == 6)) { if(cooldownvla == 0) { format(string, sizeof(string), "{FFFFFF}* {00F2FF}Varriors Los Aztecas {FFFFFF}Leader %s is attacking a territory held by the {F2EB16}Los Santos Vagos{FFFFFF}!",sendername,leader); SendClientMessageToAll( -1, string); SendClientMessageToAll(-1, "{FFFFFF}* Takezone Time: {00F2FF}12 minutes"); foreach(new i : Player) { GangZoneFlashForPlayer(i, Zones[z], COLOR_RED); } takezone= 1; Tmin = 11; Tsec = 0; ZoneInfo[z][zTakeOn] = 1; TakeStatsTimer = SetTimer("UpdateTakeStats", 1000,1); timervlalsv=SetTimer("vlalsv",min*20,0); cooldownvla = 3600; vlavslsv = 1; } else { format(string, 128, " Varriors Los Aztecas has cooldown. Must wait 1 hour (%d seconds).",cooldownvla); SendClientMessage(playerid,COLOR_GREY, string); } } else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 15 && (PlayerInfo[playerid][pLeader] == 12 || member == 12 && rank == 6)) { SendClientMessage(playerid, COLOR_GREY," You're in an alliance with Varrios Los Aztecas."); } else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 15 && (PlayerInfo[playerid][pLeader] == 13 || member == 13 && rank == 6)) { if(cooldownblls == 0) { format(string, sizeof(string), "{FFFFFF}* {C21BE0}Ballas {FFFFFF}Leader %s is attacking a territory held by the {00F2FF}Varriors Los Aztecas{FFFFFF}!",sendername,leader); SendClientMessageToAll( -1, string); SendClientMessageToAll(-1, "{FFFFFF}* Takezone Time: {C21BE0}12 minutes"); foreach(new i : Player) { GangZoneFlashForPlayer(i, Zones[z], COLOR_RED); } takezone= 1; Tmin = 11; Tsec = 0; ZoneInfo[z][zTakeOn] = 1; TakeStatsTimer = SetTimer("UpdateTakeStats", 1000,1); timerbllsvla=SetTimer("bllsvla",min*20,0); cooldownblls = 3600; vlavsblls = 1; } else { format(string, 128, " Ballas has cooldown. Must wait 1 hour (%d seconds).",cooldownblls); SendClientMessage(playerid,COLOR_GREY, string); } } else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 15 && (PlayerInfo[playerid][pLeader] == 14 || member == 14 && rank == 6)) { if(cooldownlsv == 0) { format(string, sizeof(string), "{FFFFFF}* {F2EB16}Los Santos Vagos {FFFFFF}Leader %s is attacking a territory held by the {00F2FF}Varriors Los Aztecas{FFFFFF}!",sendername,leader); SendClientMessageToAll( -1, string); SendClientMessageToAll(-1, "{FFFFFF}* Takezone Time: {F2EB16}12 minutes"); foreach(new i : Player) { GangZoneFlashForPlayer(i, Zones[z], COLOR_RED); } takezone= 1; Tmin = 11; Tsec = 0; ZoneInfo[z][zTakeOn] = 1; TakeStatsTimer = SetTimer("UpdateTakeStats", 1000,1); timerlsvvla=SetTimer("lsvvla",min*20,0); cooldownlsv = 3600; vlavslsv = 1; } else { format(string, 128, " Los Santos Vagos has cooldown. Must wait 1 hour (%d seconds).",cooldownlsv); SendClientMessage(playerid,COLOR_GREY, string); } } } } } } else SCM(playerid, COLOR_GRAD1, " You are not a Gang Leader!"); } /*-------------------Si comanda /takeover pentru admi--------------- ------------------*/ if(strcmp(cmd,"/takeover",true)==0) { if(PlayerInfo[playerid][pAdmin] >= 1337) { if(takezone == 1) { for(new z=0; z < sizeof(ZoneInfo); z++) { takezone = 0; KillTimer(TakeStatsTimer); ZoneInfo[z][zTakeOn] = 0; scoreteamgst=0; scoreteamblls=0; scoreteamlsv=0; scoreteamvla=0; bllsvsgst=0; lsvvsgst=0; vlavsgst=0; lsvvsblls=0; vlavsblls=0; vlavslsv=0; KillTimer(timerbllsgst); KillTimer(timerlsvgst); KillTimer(timervlagst); KillTimer(timergstblls); KillTimer(timerlsvblls); KillTimer(timervlablls); KillTimer(timergstlsv); KillTimer(timerbllslsv); KillTimer(timervlalsv); KillTimer(timergstvla); KillTimer(timerbllsvla); KillTimer(timerlsvvla); for(new i=0; i < sizeof(ZoneInfo); i++) { GangZoneHideForAll( Zones[i]); GangZoneShowForAll( Zones[i], GetTeamZoneColor(ZoneInfo[i][zTeam])); } GangZoneStopFlashForAll(Zones[z]); cooldownblls = 0; cooldowngst = 0; cooldownlsv = 0; cooldownvla = 0; } new text[256]; GetPlayerName(playerid,sendername,sizeof(sendername)); format(text, sizeof(text), "[TakeZone]: {FFFFFF}The Takezone was stopped by admin {FF0000}%s",sendername); SendClientMessageToAll(COLOR_LIGHTGREEN, text); } else SendClientMessage(playerid, COLOR_GRAD1, " Nu este pornit niciun takezone!"); } } //------
Ati incercat sa rezolvati singur?: Nu stiu ce sa incerc
P.S Daca cineva stie , ar puteam sa-mi spuna si cum fac sa se si respawneze membrii celor 2 factiuni !
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Am rezolvat , Merci !
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Problema intalnita (descriere): Cand dau restart nu se salveaza kilometrii facuti , se reeteaza de la 0 , folosesc pronion v1.4.8
Ero(area / rile) / warning-(ul / urile):-
Liniile de cod / sursa / script-ul(obligatoriu):-
Imagini / Video (optional):-
Ati incercat sa rezolvati singur?: Da , pcars.cfg , dar nu stiu -
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Doamne, nu am mai vazut oameni asa de destepti , gm-ul nu era pe net cand am pus eu anuntul
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is mai multe new string , primu gasit e de 256
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Quote
for(new h = 0; h < sizeof(HouseInfo); h++)
{
if(HouseInfo[h][hOwned] == 0)
{
AddStaticPickup(19470, 1, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]);
pickups++;
format(string, sizeof(string), "{FFFFFF}For Sale! \n{FFFFFF}Info: {FFFFFF}%s \n{FFFFFF}Cost: {8080FF}%d $ \n{FFFFFF}Level: {00BF30}%d \n{FFFFFF}Scrie {FF0000}/buyhouse",HouseInfo[h][hDiscription], HouseInfo[h][hValue], HouseInfo[h][hLevel]);
}if(HouseInfo[h][hOwned] == 1)
{AddStaticPickup(1314, 1, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]);
pickups++;
if(HouseInfo[h][hRentabil] == 0)
{
format(string, sizeof(string), "{FFFFFF}Proprietar: {00BF30}%s \n{FFFFFF}Cost: {8080FF}%d $ \n{FFFFFF}Level: {00BF30}%d",HouseInfo[h][hOwner], HouseInfo[h][hValue],HouseInfo[h][hLevel]);
}
else
{
format(string, sizeof(string), "{FFFFFF}Proprietar: {00BF30}%s \n{FFFFFF}Cost: {8080FF}%d $ \n{FFFFFF}Level: {00BF30}%d \n{FFFFFF}Rent: {8080FF}%d $ \n{FFFFFF}Scrie {FF0000}/rentroom",HouseInfo[h][hOwner], HouseInfo[h][hValue],HouseInfo[h][hLevel], HouseInfo[h][hRent]);
}
}HouseLabel[h] = Create3DTextLabel(string, 0x008080FF, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez], 40.0, 0, 1);
}
for(new h = 0; h < sizeof(BizzInfo); h++)
{
if(BizzInfo[h][bOwned] == 0)
{
AddStaticPickup(19470, 1, BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ]);
pickups++;
format(string, sizeof(string), "{2EAD15}%s\n {2EAD15}For Sale\n {2EAD15}Level: {FFFFFF}%d\n {2EAD15}Valoare: {FFFFFF}%d\n{2EAD15} /buybiz",BizzInfo[h][bMessage],BizzInfo[h][bLevelNeeded],BizzInfo[h][bBuyPrice]);
}
if(BizzInfo[h][bOwned] == 1)
{
AddStaticPickup(1239, 1, BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ]);
pickups++;
format(string, sizeof(string), "{85CAFF}%s\n {85CAFF}Owner: {FFFFFF}%s\n {85CAFF}Exto: {FFFFFF}%s\n {85CAFF}Level: {FFFFFF}%d\n {85CAFF}Fee: {FFFFFF}%d\n {85CAFF}Valoare: {FFFFFF}%d\n{85CAFF}Press ENTER/F",BizzInfo[h][bMessage],BizzInfo[h][bOwner],BizzInfo[h][bExtortion],BizzInfo[h][bLevelNeeded],BizzInfo[h][bEntranceCost],BizzInfo[h][bBuyPrice]);
}
BizLabel[h] = Create3DTextLabel(string, 0x008080FF, BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ], 40.0, 0, 1);
}
for(new h = 0; h < sizeof(SBizzInfo); h++)
{
if(SBizzInfo[h][sbOwned] == 0)
{
AddStaticPickup(19470, 1, SBizzInfo[h][sbEntranceX], SBizzInfo[h][sbEntranceY], SBizzInfo[h][sbEntranceZ]);
pickups++;
format(string, sizeof(string), "{2EAD15}%s\n {2EAD15}For Sale\n {2EAD15}Level: {FFFFFF}%d\n {2EAD15}Valoare: {FFFFFF}%d\n{2EAD15} /buybiz",SBizzInfo[h][sbMessage],SBizzInfo[h][sbLevelNeeded],SBizzInfo[h][sbBuyPrice]);
}
if(SBizzInfo[h][sbOwned] == 1)
{
AddStaticPickup(1239, 1, SBizzInfo[h][sbEntranceX], SBizzInfo[h][sbEntranceY], SBizzInfo[h][sbEntranceZ]);
pickups++;
format(string, sizeof(string), "{85CAFF}%s\n {85CAFF}Owner: {FFFFFF}%s\n {85CAFF}Exto: {FFFFFF}%s\n {85CAFF}Level: {FFFFFF}%d\n {85CAFF}Fee: {FFFFFF}%d\n {85CAFF}Valoare: {FFFFFF}%d\n{85CAFF}Press ENTER/F",SBizzInfo[h][sbMessage],SBizzInfo[h][sbOwner],SBizzInfo[h][sbExtortion],SBizzInfo[h][sbLevelNeeded],SBizzInfo[h][sbEntranceCost],SBizzInfo[h][sbBuyPrice]);
}
SBizLabel[h] = Create3DTextLabel(string, 0x008080FF, SBizzInfo[h][sbEntranceX], SBizzInfo[h][sbEntranceY], SBizzInfo[h][sbEntranceZ], 40.0, 0, 1);
} -
Problema intalnita (descriere): Cand pornesc serverul (GF) casele si bizz-urile apar ceva de genu For Sale {FF , doar daca editez o casa sau intru in ea , isi revin toate .. nu stiu ce sa fac sa fie toate bune ..
Ero(area / rile) / warning-(ul / urile): -
Liniile de cod / sursa / script-ul(obligatoriu): il pun in reply daca e nevoie .
Imagini / Video (optional):-
Ati incercat sa rezolvati singur?: Am incercat , am editat din pwn aia cu textul de la case si bizz-uri si m-am uitat putin prin property.cfg , dar chiar nu stiu , sunt convins ca multi stiti problema .. -
Da frate , dar nu pot sa fac 150.000, intrebarea a fost , e prea mult , ar trebui optimizat si rescris cat dee cat sa cobor macar pana la 40.000 .. ? Sau chiar nu conteaza cate linii am ?
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Inca e pe forum , topicul e de mult , nu era pe net , a fost pus dupa ce am zis ca il vand !
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O intrebare prosteasca. .. 60.000 linii e mult pentru un gm, sau mai merge ? Voi cate linii aveti la gamemoduri ?
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On 2/14/2016 at 20:27, cOBRa said:
Stiu doar ca e a celor de la b-zone, + este o firma de host serioasa, de picat nu stiu.
B-Zone au dedicat propriu de la alta firma, am uitat cum se numeste, nu au absolut nici o treaba cu gazduirejocuri sau cu takehost, e posibil sa aiba dedicate de la aceasi firma, atat.
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@catalin9325 Merci, dar era bine sa fie si un argument ;) ( de ce nqg si nu pronion ?), dar merci oricum
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Salut , as dori sa va intreb care este versiunea mai noua a gamemodului facut de iSnake ? NQGaming sau Pronion v1.4.8 ... pe Nqgaming scrie ca e 1.7.4 .. dar nu stiu ..
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Este vorba si de mesajul , Bun venit , raspunde la urmatoarele intrebari , la tutorial
Quoteif(MedicBill[playerid] == 1 && PlayerInfo[playerid][pJailed] == 0 && PlayerPaintballing[playerid] == 0)
{
new string[128];
new cut = deathcost;
GivePlayerMoney(playerid, -cut);
format(string, sizeof(string), "{FF0000}[DOCTOR]{c1c1c1} Factura ta medicala este de {66FF66}$%s.{c1c1c1} Va uram o zi buna !", FormatMoney(cut));
SendClientMessage(playerid, 0xFF6347FF, string);
MedicBill[playerid] = 0;
MedicTime[playerid] = 0;
NeedMedicTime[playerid] = 0;
SetPlayerHealth(playerid, 100);
SBizzInfo[14][sbTill] += cut/1;
ExtortionSBiz(14, cut/3);
}Quoteif(PlayerInfo[playerid][pTut] == 0)
{
gOoc[playerid] = 1; gNews[playerid] = 1; gFam[playerid] = 1; gNfs[playerid] = 1; gAdmin[playerid] = 1; gVip[playerid] = 1; gExto[playerid] = 1; gLeader[playerid] = 1;
SetPlayerInterior(playerid,1);//era 0
PlayerInfo[playerid][pInt] = 1;//era 0
SetPlayerPos(playerid, -2165.8992,644.5991,1057.5938);
SetCameraBehindPlayer(playerid);
SetPlayerHealth(playerid, 100);
TogglePlayerControllable(playerid, 0);
SendClientMessage(playerid, 0xFF3333FF, "{FFFFFF}Bun venit pe {33CCFF}LimitCs - GF Server.{FFFFFF} Va rugam completati tutorialul.");
ShowPlayerDialog(playerid,50,DIALOG_STYLE_LIST,"Alege sexul tau","Barbat \nFemeie","Select","");
return 1;
} -
Deci cand intru pe server , imi da respawn de 2 ori , asa cred .. imi apare de 2 ori [Doctor] Factura ta medicala este de 100$ , vreau sa apara doar 1 data ..
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Problema intalnita (descriere): Este vorba despre gamemode-ul godfather , cand intru pe server apare treaba aia cu Factura ta medicala este de %s, bine in fine ,apare de 2 ori, si cand te inregistrezi ..
Liniile de cod / sursa / script-ul(obligatoriu): nu stiu , cereti-mi ce credeti ca e
Imagini / Video (optional): -
Ati incercat sa rezolvati singur?: da , m-am uitat la SetPlayerSpawn , OnPlayerRequestClass , insa cred ca se dubleaza spawn-ul , nu stiu sa rezolv -
Nu stiu sa folosesc map editor adica l-am descarcat dar pnm ma da la area51 si nu merge nici W A S D , nu stiu de unde sa iau mapa sa ii dau load , e complicat
LOGO pentru serveru tau de samp + DATA SI TIMP + numele jucatorului
in Filterscript-uri
Posted
5/10, Pentru ca esti incepator si te-ai chinuit, dar cum nici eu nici altul, nimeni nu ar folosi asemenea textdraw, e nevoie de putina eleganta, fara prea multe culori ..