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Posts posted by M.G_Master
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Ha , Ha ... Ha
Deci , cand vad copii de acestia ca si tine , pur si simplu imi vine sa-mi dau kill .
Si doar pentru informarea ta mai ,, gutitza " , acel account ii apartine
Co-Fondatorului de pe comunitatea mea .
Ce vrei sa fac eu in legatura cu asta ? Sa le spun membriilor de pe comunitate
( care toti au tag-ul ,, M.G " la nick-name ) sa nu-mi dea like-uri deoarece imi fac toti
copii reclamatii din ciuda ca am mai multe like-uri decat post-uri ?
Si chiar daca ar fi dat nebunia in mine , si m-as apuca sa fac account-uri doar
pentru like-uri , poti sa fii sigur ca nu as folosii acelasi tag pe care il folosesc
eu la acele account-uri , destul de logic nu ?
Si inca ceva , mai ,, guritza " , acele +1 le-am primit in post-uri in care
chiar am ajutat persoanele respective , nu la post-uri aiurea ...
Din cate ai observat , eu am venit aici ca sa dau o mana de ajutor ,
nu pentru altceva .
Cam atat am avut de spus , de aici in colo las Administratorii ( WopsS si Vyorel ) sa decida ce se va intampla .
Bafta !
Cu Respect si Stima : [mG]Master.
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Acum 17 ore, AdY.Capone a spus:
Le-am adaugat si par a fi programe bune.. laravel la ce ajuta daca nu te superi sa imi raspunzi?
Pai ... ,, Laravel FrameWork " este un System ( OPEN-SOURCE PHP )
care detine niste protectii ( shield-uri ) foarte performante .
Mai multe informatii despre acesta poti afla aici [ Click Aici ] !
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Pai , eu unul nu vad nici o problema la script-ul ( sistem-ul ) de masini personale care l-ai postat mai sus ...
Ai spus ca vrei sa detii 3 slot-uri de masini personale , si din cate vad din ce ai postat mai sus , asa si este ...
Sunt 3 caz-uri ( case ) si 3 mod-uri ( else ) ...
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Acum 19 ore, Lothbrok a spus:
Daca taceai, filozof ramaneai!
Am zis, este parerea mea, cine nu ii convine, ce sa zic....
Ai mare dreptate , daca taceai , filozof ramaneai .
Printule , te rog frumos sa-mi arati si mie unde te contrazic eu pe tine in ,, faimoasa ta parere " ...
Nu vezi de ochi ? Da-i jos ! Eu nici macar nu ti-am citit post-ul , ci numai titlul , eu ce am spus am spus
la mod-ul general despre acest subiect care este postat din nou si din nou pe acest forum ,
nu am spus nimic despre TINE sau despre ,, faimoasa ta parere "
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Acum 3 ore, AdY.Capone a spus:
Acestea se adauga in folderul panel-ului sau altundeva? +1
Pai , daca te referi la ,, PHP-FireWall " si ,, Anti-DDoS " , atunci da .
Daca de exemplu ai numele folder-ului panel-ului ,, panelX "
Deci adresa web al panel-ului va fii :
,, www.domain-name.domain/panelX/ "
sau
,, http://panelX.domain-name.domain "
Atunci folder-ul ,, PHP-FireWall " si fisierul ,,Anti-DDoS.php "
trebuie sa le introduci in folder-ul numit ,, panelX " .
Ei bine , sper sa-ti fie de ajutor , pe mine personal m-a ajutat ,
are protectii impotriva tuturor tip-urilor de atac ,
+ impotriva SQL-Map / SQL-Injection ( testat de mine )
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Din cate am observat eu ( cel putin ) , mai sunt cateva post-uri cu acelasi subiect ...
Din punctul meu de vedere , parerea mea este ca ar fi mai bine daca a-ti posta ideile / parerile / propunerile
din acest domeniu ( Declinarea SA:MP-ului in Romania ) intr-un singur post , nu in X posturi
ca nu rezolvati mai nimic daca in loc de un singur post cu acest subiect in care sunt atasate toate
ideile / parerile / propunerile voastre sa fie 100 de post-uri cu 2-3 idei / pareri / propuneri ... etc
Pe langa ca si asa nu rezolvati mai nimic daca tot postati ( FAPTE NU VORBE ) acest subiect , mai si dati dovada
de o personalitate asemanatoare cu persoanele pe care ii invinuiti ...
Mai exact, chiar intr-un post cu acest subiect am vazut ca s-a precizat faptul ca
prea multi copii isi deschid servere ( edit-uri ) peste noapte doar pentru dorinta de
a avea si el ce are owner-ul de pe serverul respectiv unde a jucat el SA:MP prima oara .
Ei bine, mie mi se pare ca si voi acum faceti acelasi lucru in privinta cu acest subiect
,, Iată-l-ai pă' Nitălai ce subiect smecher si interesant a postat , ia hai ca mai fac si eu unu la fel "
P.S : In privinta declinarea SA:MP-ului in Romania , parerea mea este ca nimeni nu are nici o vina pentru asta , avand in vedere ca orice joc este trecator , sau vreti sa spuneti ca inca mai jucati Mario ?
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Pro
Poate asa va revenii acel spirit competitiv intre scripteri care era pe vremuri ( Old Time )
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Acum 13 minute, KnowN a spus:
Sterge acel g_Handle din funcția cache_get_field_content_float
Am sters ...
Tot asa :
CitatStartCB
("LoadPersonalVehicleInfo");Log("17:17:12","cache_get_field_content_int",1,"invalid datatype",0);
EndCB()Alte pareri / idei ?
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Acum 4 minute, #P-A Alwin a spus:
Salutare tuturor ! As avea nevoie de un SCRIPTER deoarece vreau sa deschid un "proiect"
Adresa skype : alwincostin , P.S. sa aveti cel putin 14 ani si experienta.
Imi pare rau sa-ti spun asta ,,prietenas" , dar ai cam gresit seciunea ...
Incearca din nou in sectiunea corespunzatoare ( Click Aici pentru respectiva sectiune ) ,
respectand modelul precizat pentru acest tip de post , si roaga un Moderator sa-ti
stearga acest post facut aiurea ...
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Foarte frumos , acest Game-Mode face viata mult mai usoara Owner-ului care il detine pe server
Si sa nu mai vorbim de pret-ul acestuia foarte accesibil ... Din punctul meu de vedere , avand in vedere ce
sisteme are pe el , acest Game-Mode mi se pare la un pret foarte mic ...
Felicitari !
Recomand !
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Acum 19 ore, KnowN a spus:
Sterge acel g_Handle de la functia cache_get_field_content_int.
Done .
Nu mai apare eroarea :
CitatStartCB
("CheckAccountPassword");Log("16:39:10","CMySQLResult::GetRowDataByName()",1,"invalid row index ('0')",0);
EndCB();StartCB("CheckAccountPassword");Log("16:39:19","CMySQLResult::GetRowDataByName()",1,"invalid row index ('0')",0);
EndCB();StartCB("CheckAccountPassword");Log("16:39:39","CMySQLResult::GetRowDataByName()",1,"invalid row index ('0')",0);
EndCB()Dar acum a revenit prima eroare :
CitatStartCB
("LoadPersonalVehicleInfo");Log("17:17:12","cache_get_field_content_int",1,"invalid datatype",0);
EndCB()Pareri / Idei ?
P.S: Functia ( SQL ) ,,LoadPersonalVehicleInfo" : [ Actuala ]
SpoilerSQL_Function LoadPersonalVehicleInfo( playerid )
{
if ( !IsPlayerConnected( playerid ) )
return ( 0 );new Field[ 25 ], Rows, Fields;
cache_get_data( Rows, Fields, g_Handle );if( Rows )
{
PlayerInfo[ playerid ][ CarID ] = cache_get_field_content_int( 0,"ID" );
PlayerInfo[ playerid ][ car_X ] = cache_get_field_content_float( 0, "Veh_LocX", g_Handle );
PlayerInfo[ playerid ][ car_Y ] = cache_get_field_content_float( 0, "Veh_LocY", g_Handle );
PlayerInfo[ playerid ][ car_Z ] = cache_get_field_content_float( 0, "Veh_LocZ", g_Handle );
PlayerInfo[ playerid ][ car_A ] = cache_get_field_content_float( 0,"Veh_LocA", g_Handle );
PlayerInfo[ playerid ][ car_Locked ] = cache_get_field_content_int( 0, "car_Locked" );
PlayerInfo[ playerid ][ car_color1 ] = cache_get_field_content_int( 0, "Veh_Color1" );
PlayerInfo[ playerid ][ car_color2 ] = cache_get_field_content_int( 0, "Veh_Color2" );
PlayerInfo[ playerid ][ spoilerid ] = cache_get_field_content_int( 0, "Spoiler" );
PlayerInfo[ playerid ][ neonid ] = cache_get_field_content_int( 0, "Plate" );cache_get_field_content( 0, "Plate", Field, g_Handle );
format( PlayerInfo[ playerid ][ car_plate ], 20, "%s", Field );PlayerInfo[ playerid ][ p_VehID ] = AddStaticVehicleEx( PlayerInfo[ playerid ][ CarID ],
PlayerInfo[ playerid ][ car_X ], PlayerInfo[ playerid ][ car_Y ], PlayerInfo[ playerid ][ car_Z ], PlayerInfo[ playerid ][ car_A ],
PlayerInfo[ playerid ][ car_color1 ], PlayerInfo[ playerid ][ car_color2 ], 60 );format( VehicleOwner[ PlayerInfo[ playerid ][ p_VehID ] ], 25, "%s", PlayerName( playerid ) );
SetVehicleNumberPlate( PlayerInfo[ playerid ][ p_VehID ], PlayerInfo[ playerid ][ car_plate ] );if ( PlayerInfo[ playerid ][ neonid ] != 0 )
OnDialogResponse( playerid, DIALOG_CAR_NEON, 1, PlayerInfo[ playerid ][ neonid ], "lol" );if ( PlayerInfo[ playerid ][ spoilerid ] != 0 )
AddVehicleComponent( PlayerInfo[ playerid ][ p_VehID ], PlayerInfo[ playerid ][ spoilerid ] );format( gsString, 128, "%s{2AB22A}'s personal vehicle.", PlayerName( playerid ) );
Player3DVehicleLabel[ playerid ] = CreateDynamic3DTextLabel( gsString, 0x33CCFFFF, PlayerInfo[ playerid ][ car_X ], PlayerInfo[ playerid ][ car_Y ], PlayerInfo[ playerid ][ car_Z ], 20 );
}
return ( 1 );
} -
Citat
if(PRESSED(KEY_FIRE))
{
if(PlayerInfo[playerid][pJob] == 10)
{
if(HoldWood[playerid] == 1) return 1;
for(new t = 0; t < sizeof(Tree); t++)
{
if(!IsValidDynamicObject(Tree[t]) || TreeA[t] != 1) continue;
new Float:x, Float:y, Float:z;
GetDynamicObjectPos(Tree[t], x, y, z);
// SendClientMessage(playerid,COLOR_WHITE,"Du-te la punctul rosu de pe harta");
if(IsPlayerInRangeOfPoint(playerid, 3.2, x, y, z))
{
new skill, remain, forup;
GetWoodSkill(playerid, skill, remain, forup);
if(PlayerInfo[playerid][pStockPile] >= (225 + skill*25)) return SendClientMessage(playerid, COLOR_GRAD1, "Nu puteti taia mai multi copaci, stocurile sunt pline.");
if(WoodWait[playerid] > gettime())
{
format(gString, sizeof(gString), "Trebuie sa astepti %d secunde.", WoodWait[playerid]-gettime());
SendClientMessage(playerid, COLOR_ERROR, gString);
return 1;
}
TreeA[t] = 0;ClearAnimations(playerid);
GivePlayerWeapon(playerid, 9, 1);
ApplyAnimation(playerid,"CHAINSAW","WEAPON_csaw",4.1,1,0,0,0,6100);CutWood[playerid] = 1;
SetTimerEx("PTree", 6000, 0, "ii", t, playerid);
}
}
}
}Chiar iti este atat de greu sa pui doua Slash-uri ( Comment ) pe linia respectiva ( cu mesajul ) ... ?
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Pai , din cate imi audc aminte de cand am instalat prima data acest ,, U.C.P " , exista in interiorul folder-ului un fisiser ,, ReadMe.txt " unde este explicat foarte frumos totul legat de acel ,, U.C.P " inclusiv Instalrea si Configurarea acestuia .
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Acum 23 ore, Zephyr. a spus:
Salutare, de curând lucrez la în panel, nu întâmpin probleme etc dar singură problemă e Securitatea, adică sta prost cu securitatea și poate fi spart ușor, știe cineva niște sfaturi privind îmbunătățirea securității? Va rog fără posturi pt +1 sau off topic, am să cer warn.
Pai , ai putea incerca sa-l faci pe sistem ,, Laravel FrameWork "
( Laravel FrameWork Informations )
Sau , uite aici un ,, PHP-FireWall " si un ,, Anti-DDoS " foarte eficiente pentru panel-uri :
Are protectii impotriva tuturor tip-urilor de atac .
Pe mine m-a ajutat , il recomand cu incredere .
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Spoiler
SQL_Function CheckAccountPassword( playerid, password[ ] )
{
if ( !IsPlayerConnected( playerid ) )
return ( 1 );new Login_Field[ 256 ], xxstring[512];
cache_get_field_content( 0, "Password", Login_Field, g_Handle );
if ( strmatch( password, Login_Field ) )
{
new LastOnline[ 256 ], RegisterDate[ 256 ];PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
format( gsQuery, 128, "UPDATE `MGS_Server_Accounts` SET `LoggedIn` = 1,`IP` = '%s',`Lang` = %d WHERE `Name` = '%s'", GetPlayerIPEx( playerid ), Lang[ playerid ], PlayerName( playerid ) );
mysql_function_query( g_Handle, gsQuery, false, "", "" );
//----------------------------- Loggin' Into Account -----------------//
PlayerInfo[ playerid ][ LoggedIn ] = 1;
PlayerInfo[ playerid ][ AccID ] = cache_get_field_content_int( 0, "Key", g_Handle );
PlayerInfo[ playerid ][ pVip ] = cache_get_field_content_int( 0, "Vip", g_Handle );
PlayerInfo[ playerid ][ Level ] = cache_get_field_content_int( 0, "Level", g_Handle );
PlayerInfo[ playerid ][ rVip ] = cache_get_field_content_int( 0, "rVip", g_Handle );
PlayerInfo[ playerid ][ bKillingSpree ] = cache_get_field_content_int( 0, "BestKillings", g_Handle );
PlayerInfo[ playerid ][ KillingSpree ] = cache_get_field_content_int( 0, "KillingSpree", g_Handle );
PlayerInfo[ playerid ][ Drugs ] = cache_get_field_content_int( 0, "Drugs", g_Handle );
PlayerInfo[ playerid ][ Coins ] = cache_get_field_content_int( 0, "Coins", g_Handle );
PlayerInfo[ playerid ][ PosRespect ] = cache_get_field_content_int( 0, "Positive", g_Handle );
PlayerInfo[ playerid ][ NegRespect ] = cache_get_field_content_int( 0, "Negative", g_Handle );
PlayerInfo[ playerid ][ SAdmin ] = cache_get_field_content_int( 0, "SAdmin", g_Handle );
PlayerInfo[ playerid ][ FavSkin ] = cache_get_field_content_int( 0, "FavSkin", g_Handle );
PlayerInfo[ playerid ][ rank ] = cache_get_field_content_int( 0, "ClanRank", g_Handle );
PlayerInfo[ playerid ][ c_points ] = cache_get_field_content_int( 0, "ClanPoints", g_Handle );
PlayerInfo[ playerid ][ c_deaths ] = cache_get_field_content_int( 0, "ClanDeaths", g_Handle );
PlayerInfo[ playerid ][ PKicks ] = cache_get_field_content_int( 0, "Kicks", g_Handle );
PlayerInfo[ playerid ][ PBans ] = cache_get_field_content_int( 0, "Bans", g_Handle );
PlayerInfo[ playerid ][ PJails ] = cache_get_field_content_int( 0, "Jails", g_Handle );
PlayerInfo[ playerid ][ PWarns ] = cache_get_field_content_int( 0, "Warns", g_Handle );
PlayerInfo[ playerid ][ PClearCH ] = cache_get_field_content_int( 0, "ClearChats", g_Handle );
PlayerInfo[ playerid ][ PReactions ] = cache_get_field_content_int( 0, "ReactionTest", g_Handle );
PlayerInfo[ playerid ][ PMaths ] = cache_get_field_content_int( 0, "MathTest", g_Handle );
PlayerInfo[ playerid ][ PMutes ] = cache_get_field_content_int( 0, "Mutes", g_Handle );
PlayerInfo[ playerid ][ Property ] = cache_get_field_content_int( 0, "Property", g_Handle );
PlayerInfo[ playerid ][ Jailed ] = cache_get_field_content_int( 0, "Jailed", g_Handle );
PlayerInfo[ playerid ][ Frozen ] = cache_get_field_content_int( 0, "Frozen", g_Handle );
PlayerInfo[ playerid ][ Kills ] = cache_get_field_content_int( 0, "Kills", g_Handle );
PlayerInfo[ playerid ][ Deaths ] = cache_get_field_content_int( 0, "Deaths", g_Handle );
PlayerInfo[ playerid ][ rAdmin ] = cache_get_field_content_int( 0, "RAdmin", g_Handle );
PlayerInfo[ playerid ][ D_Score ] = cache_get_field_content_int( 0, "DuelScore", g_Handle );
PlayerInfo[ playerid ][ Race_Score ] = cache_get_field_content_int( 0, "RaceScore", g_Handle );
PlayerInfo[ playerid ][ Stunt_Score ] = cache_get_field_content_int( 0, "StuntScore", g_Handle );
PlayerInfo[ playerid ][ Drift_Score ] = cache_get_field_content_int( 0, "DriftScore", g_Handle );
PlayerInfo[ playerid ][ CarID ] = cache_get_field_content_int( 0, "OwnedCarID", g_Handle );
PlayerInfo[ playerid ][ szOwnedHouseID ] = cache_get_field_content_int( 0, "HouseID", g_Handle );
PlayerInfo[ playerid ][ P_BANK_MONEY ] = cache_get_field_content_int( 0, "BankMoney", g_Handle );
Lang[ playerid ] = cache_get_field_content_int( 0, "Lang", g_Handle );
Users[ playerid ][ gang ] = cache_get_field_content_int( 0, "GangID", g_Handle );
Users[ playerid ][ g_Kills ] = cache_get_field_content_int( 0, "GangKills", g_Handle );
Users[ playerid ][ g_Deaths ] = cache_get_field_content_int( 0, "GangDeaths", g_Handle );
Users[ playerid ][ isLeader ] = cache_get_field_content_int( 0, "GangRank", g_Handle );
Users[ playerid ][ g_Warns ] = cache_get_field_content_int( 0, "GangWarns", g_Handle );
Users[ playerid ][ g_Captures ] = cache_get_field_content_int( 0, "GangCaptures", g_Handle );
Users[ playerid ][ g_Points ] = cache_get_field_content_int( 0, "GangPoints", g_Handle );
PlayerInfo[ playerid ][ NoPM ] = cache_get_field_content_int( 0, "NoPM", g_Handle );
PlayerInfo[ playerid ][ GotoIgnored ] = cache_get_field_content_int( 0, "NoGoto", g_Handle );
PlayerInfo[ playerid ][ Ignore_Spec ] = cache_get_field_content_int( 0, "NoSpec", g_Handle );cache_get_field_content( 0, "E-Mail", Login_Field, g_Handle );
format( PlayerInfo[ playerid ][ EMail ], 128, "%s", Login_Field );SetPVarFloat( playerid, "vSpawn_X", cache_get_field_content_float( 0, "vSpawn_X", g_Handle ) );
SetPVarFloat( playerid, "vSpawn_Y", cache_get_field_content_float( 0, "vSpawn_Y", g_Handle ) );
SetPVarFloat( playerid, "vSpawn_Z", cache_get_field_content_float( 0, "vSpawn_Z", g_Handle ) );
SetPVarFloat( playerid, "vSpawn_A", cache_get_field_content_float( 0, "vSpawn_A", g_Handle ) );ResetPlayerMoney( playerid );
GivePlayerMoney( playerid, cache_get_field_content_int( 0, "Cash", g_Handle ) );
SetPVarInt( playerid, "sMoney", cache_get_field_content_int( 0, "Cash", g_Handle ) );SetPlayerScore( playerid, cache_get_field_content_int( 0, "Score", g_Handle ) );
cache_get_field_content( 0, "Online", Login_Field, g_Handle );
sscanf( Login_Field, "p<:>iii", PlayerInfo[ playerid ][ hours ],
PlayerInfo[ playerid ][ mins ],
PlayerInfo[ playerid ][ secs ] );cache_get_field_content( 0, "LastOn", LastOnline, g_Handle );
cache_get_field_content( 0, "RegisterDate", RegisterDate, g_Handle );
cache_get_field_content( 0, "Rank", Login_Field, g_Handle );
format( PlayerInfo[ playerid ][ RankName ], 25, Login_Field );cache_get_field_content( 0, "Description1", Login_Field, g_Handle );
format( PlayerInfo[ playerid ][ Description1 ], 128, "%s", Login_Field );cache_get_field_content( 0, "Description2", Login_Field, g_Handle );
format( PlayerInfo[ playerid ][ Description2 ], 128, "%s", Login_Field );cache_get_field_content( 0, "Description3", Login_Field, g_Handle );
format( PlayerInfo[ playerid ][ Description3 ], 128, "%s", Login_Field );cache_get_field_content( 0, "ClanJoined", Login_Field, g_Handle );
format( PlayerInfo[ playerid ][ JoinedInClan ], 50, Login_Field );cache_get_field_content( 0, "Clan", Login_Field, g_Handle );
format( PlayerInfo[ playerid ][ Clan ], 25, "%s", Login_Field );cache_get_field_content( 0, "ClanOnline", Login_Field );
sscanf( Login_Field, "p<:>iii", PlayerInfo[ playerid ][ clan_H ], PlayerInfo[ playerid ][ clan_M ], PlayerInfo[ playerid ][ clan_S ] );cache_get_field_content( 0, "SavingSts", Login_Field, g_Handle );
sscanf( Login_Field, "p<,>ii", PlayerInfo[ playerid ][ p_HoldSaving ], PlayerInfo[ playerid ][ p_VehicleHoldSaving ] );if ( PlayerInfo[ playerid ][ Jailed ] >= 1 )
{
cache_get_field_content( 0, "JailTime", Login_Field, g_Handle );
sscanf( Login_Field, "p<:>ii", gTime[ playerid ][ 0 ], gTime[ playerid ][ 1 ] );
}if ( PlayerInfo[ playerid ][ Frozen ] == 1 )
{
cache_get_field_content( 0, "FreezeTime", Login_Field, g_Handle );
sscanf( Login_Field, "p<:>ii", gTime[ playerid ][ 0 ], gTime[ playerid ][ 1 ] );
}
if ( PlayerInfo[ playerid ][ CarID ] != 0 )
{
format( gsQuery, 128, "SELECT * FROM `MGS_Server_PersonalsVehicles` WHERE `Owner` = '%s'", PlayerName( playerid ) );
mysql_function_query( g_Handle, gsQuery, true, "LoadPersonalVehicleInfo", "i", playerid );
}if ( !strmatch( PlayerInfo[ playerid ][ Clan ], "None" ) )
{
format( gsQuery, 256, "SELECT * FROM `MGS_Server_Clans` WHERE `name` = '%s'", PlayerInfo[ playerid ][ Clan ] );
mysql_function_query( g_Handle, gsQuery, true, "LoadClanDetails", "i", playerid );
} -
1 oră în urmă, bEnZ a spus:
Si , merge conectat pe orice gm acest UCP? o poza si un virus total te rog eu frumos.. sa nu mai iau iar vreun trojan in pc .
Da , merge pe orice tip / gen de Server SA-MP respectiv Game-Mode .
Mai multe informatii poti gasii aici [ InFo ]
Acum 38 minute, Zephyr. a spus:D.joe ala parca e incomplet lipsesc multe.
Nu este incomplet .
Doar ca nu este versiunea ,, Premium " al ,, U.C.P-ului " lui D.Joe , acea versiune nu este FREE ci doar de Cumparat ...
Intradevar , este un ,, U.C.P " foarte simplificat , dar tot odata foarte complex si stabil din partea de vedere a securitatii .
La ora actuala , nu cred ca se gaseste un ,, U.C.P / P.C.P " mai bun ca si acesta .
L-am folosit si eu , il recomand cu incredere !
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Daca te referi la un ,, User Control Panel / Player Control Panel "
pentru un Server SA-MP , atunci eu iti recomand Panel-urile lui D.Joe ...
Sunt foarte complexe si stabile deoarece sunt concepute pe sistem ,, laravel framework "
si asta il face foarte eficient si din punct de vedere al securitatii .
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Salut !
Animatie ( Fishing-Rod ) :
CitatApplyAnimation( playerid, "SWORD", "sword_block", 50.0, 0, 1, 0, 1, 1 );
Object ID ( Fishing-Rod ) :
Citat18632
Si , pentru a evita orice eventual ( risc ) bug / error , adauga si aceasta functie :
Citatfunction AnimFixer( playerid )
{
if ( VaildFishPlace( playerid ) )
{
if ( Fishing[ playerid ] == 1 )
{
SetCameraBehindPlayer( playerid );
ApplyAnimation( playerid, "SWORD", "sword_block", 50.0, 0, 1, 0, 1, 1 );
}
}
return ( 1 );
}Bafta !
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1 oră în urmă, KnowN a spus:
SQL_Function LoadPersonalVehicleInfo( playerid ) { if ( !IsPlayerConnected( playerid ) ) return ( 0 ); new Field[ 25 ], Rows, Fields; cache_get_data( Rows, Fields, g_Handle ); if( Rows ) { PlayerInfo[ playerid ][ CarID ] = cache_get_field_content_int( 0,"ID" ); PlayerInfo[ playerid ][ car_X ] = cache_get_field_content_float( 0, "Veh_LocX" ); PlayerInfo[ playerid ][ car_Y ] = cache_get_field_content_float( 0, "Veh_LocY" ); PlayerInfo[ playerid ][ car_Z ] = cache_get_field_content_float( 0, "Veh_LocZ" ); PlayerInfo[ playerid ][ car_A ] = cache_get_field_content_float( 0,"Veh_LocA" ); PlayerInfo[ playerid ][ car_Locked ] = cache_get_field_content_int( 0, "car_Locked" ); PlayerInfo[ playerid ][ car_color1 ] = cache_get_field_content_int( 0, "Veh_Color1" ); PlayerInfo[ playerid ][ car_color2 ] = cache_get_field_content_int( 0, "Veh_Color2" ); PlayerInfo[ playerid ][ spoilerid ] = cache_get_field_content_int( 0, "Spoiler" ); PlayerInfo[ playerid ][ neonid ] = cache_get_field_content_int( 0, "Plate" ); cache_get_field_content( 0, "Plate", Field, g_Handle ); format( PlayerInfo[ playerid ][ car_plate ], 20, "%s", Field ); PlayerInfo[ playerid ][ p_VehID ] = AddStaticVehicleEx( PlayerInfo[ playerid ][ CarID ], PlayerInfo[ playerid ][ car_X ], PlayerInfo[ playerid ][ car_Y ], PlayerInfo[ playerid ][ car_Z ], PlayerInfo[ playerid ][ car_A ], PlayerInfo[ playerid ][ car_color1 ], PlayerInfo[ playerid ][ car_color2 ], 60 ); format( VehicleOwner[ PlayerInfo[ playerid ][ p_VehID ] ], 25, "%s", PlayerName( playerid ) ); SetVehicleNumberPlate( PlayerInfo[ playerid ][ p_VehID ], PlayerInfo[ playerid ][ car_plate ] ); if ( PlayerInfo[ playerid ][ neonid ] != 0 ) OnDialogResponse( playerid, DIALOG_CAR_NEON, 1, PlayerInfo[ playerid ][ neonid ], "lol" ); if ( PlayerInfo[ playerid ][ spoilerid ] != 0 ) AddVehicleComponent( PlayerInfo[ playerid ][ p_VehID ], PlayerInfo[ playerid ][ spoilerid ] ); format( gsString, 128, "%s{2AB22A}'s personal vehicle.", PlayerName( playerid ) ); Player3DVehicleLabel[ playerid ] = CreateDynamic3DTextLabel( gsString, 0x33CCFFFF, PlayerInfo[ playerid ][ car_X ], PlayerInfo[ playerid ][ car_Y ], PlayerInfo[ playerid ][ car_Z ], 20 ); } return ( 1 ); }
Mdeah .
Eroarea de la ,, Personal Vehicles System " s-a rezolvat ...
Dar acum mi-au aparut niste erori de la functia ,, CheckAccountPassword "
CitatStartCB("CheckAccountPassword");Log("16:39:10","CMySQLResult::GetRowDataByName()",1,"invalid row index ('0')",0);
EndCB();StartCB("CheckAccountPassword");Log("16:39:19","CMySQLResult::GetRowDataByName()",1,"invalid row index ('0')",0);
EndCB();StartCB("CheckAccountPassword");Log("16:39:39","CMySQLResult::GetRowDataByName()",1,"invalid row index ('0')",0);
EndCB()Nici nu ma mai lasa sa ma loghez pe server ...
Idei ?
- 2
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Acum 1 oră, catalin9325 a spus:
Ai definit LoadPlayerVehicleInfo ?
Dece ar fi nevoie sa definesc o functie de tipul acesta ( SQL ) ?
- 1
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Problema ( Descriere ) : Ma tot bantuie o eroare in MySQL Logs ( mysql_log.html ) de la ,, Personal Vehicles Sistem " .
Eroarea ( Error ) : ("LoadPersonalVehicleInfo");Log("12:12:24","cache_get_field_content_int",1,"invalid datatype",0);
Liniile de cod sursa al script-ului :CitatSQL_Function LoadPersonalVehicleInfo( playerid )
{
if ( !IsPlayerConnected( playerid ) )
return ( 0 );new Field[ 25 ], Rows, Fields;
cache_get_data( Rows, Fields, g_Handle );if( Rows )
{
PlayerInfo[ playerid ][ CarID ] = cache_get_field_content_int( 0,"ID", g_Handle );
PlayerInfo[ playerid ][ car_X ] = cache_get_field_content_float( 0, "Veh_LocX", g_Handle );
PlayerInfo[ playerid ][ car_Y ] = cache_get_field_content_float( 0, "Veh_LocY", g_Handle );
PlayerInfo[ playerid ][ car_Z ] = cache_get_field_content_float( 0, "Veh_LocZ", g_Handle );
PlayerInfo[ playerid ][ car_A ] = cache_get_field_content_float( 0,"Veh_LocA", g_Handle );
PlayerInfo[ playerid ][ car_Locked ] = cache_get_field_content_int( 0, "car_Locked", g_Handle );
PlayerInfo[ playerid ][ car_color1 ] = cache_get_field_content_int( 0, "Veh_Color1", g_Handle );
PlayerInfo[ playerid ][ car_color2 ] = cache_get_field_content_int( 0, "Veh_Color2", g_Handle );
PlayerInfo[ playerid ][ spoilerid ] = cache_get_field_content_int( 0, "Spoiler", g_Handle );
PlayerInfo[ playerid ][ neonid ] = cache_get_field_content_int( 0, "Plate", g_Handle );cache_get_field_content( 0, "Plate", Field, g_Handle );
format( PlayerInfo[ playerid ][ car_plate ], 20, "%s", Field );PlayerInfo[ playerid ][ p_VehID ] = AddStaticVehicleEx( PlayerInfo[ playerid ][ CarID ],
PlayerInfo[ playerid ][ car_X ], PlayerInfo[ playerid ][ car_Y ], PlayerInfo[ playerid ][ car_Z ], PlayerInfo[ playerid ][ car_A ],
PlayerInfo[ playerid ][ car_color1 ], PlayerInfo[ playerid ][ car_color2 ], 60 );format( VehicleOwner[ PlayerInfo[ playerid ][ p_VehID ] ], 25, "%s", PlayerName( playerid ) );
SetVehicleNumberPlate( PlayerInfo[ playerid ][ p_VehID ], PlayerInfo[ playerid ][ car_plate ] );if ( PlayerInfo[ playerid ][ neonid ] != 0 )
OnDialogResponse( playerid, DIALOG_CAR_NEON, 1, PlayerInfo[ playerid ][ neonid ], "lol" );if ( PlayerInfo[ playerid ][ spoilerid ] != 0 )
AddVehicleComponent( PlayerInfo[ playerid ][ p_VehID ], PlayerInfo[ playerid ][ spoilerid ] );format( gsString, 128, "%s{2AB22A}'s personal vehicle.", PlayerName( playerid ) );
Player3DVehicleLabel[ playerid ] = CreateDynamic3DTextLabel( gsString, 0x33CCFFFF, PlayerInfo[ playerid ][ car_X ], PlayerInfo[ playerid ][ car_Y ], PlayerInfo[ playerid ][ car_Z ], 20 );
}
return ( 1 );
}
Imagini / Video : -
Ati incercat sa rezolvati singur ? : Yes , Sir .
P.S : Tiin sa va anunt ca Server-ul ruleaza in perfecta stare ( in conditii normale ) , fara nici o problema / bug ...
Server Log-ul ( server_log.txt ) Server-ului este 100% curat , fara nici un Warnning / Error !
Citat----------
Loaded log file: "server_log.txt".
----------SA-MP Dedicated Server
----------------------
v0.3.7-R2, (C)2005-2015 SA-MP Team[12:10:42]
[12:10:42] Server Plugins
[12:10:42] --------------
[12:10:42] Loading plugin: [MGS]_Server-CrashDetect-Plugin.so
[12:10:42] CrashDetect v4.15.1 is OK.
[12:10:42] Loaded.
[12:10:42] Loading plugin: [MGS]_Server-xFile-Plugin.so
[12:10:42] Loaded.
[12:10:42] Loading plugin: [MGS]_Server-Gvar-Plugin.so
[12:10:42]*** GVar Plugin v1.3 by Incognito loaded ***
[12:10:42] Loaded.
[12:10:42] Loading plugin: [MGS]_Server-MySQLx-Plugin.so
[12:10:42] >> plugin.mysql: R39-4 successfully loaded.
[12:10:42] Loaded.
[12:10:42] Loading plugin: [MGS]_Server-SScanf-Plugin.so
[12:10:42][12:10:42] ===============================
[12:10:42] sscanf plugin loaded.
[12:10:42] Version: 2.8.1
[12:10:42] (c) 2012 Alex "Y_Less" Cole
[12:10:42] ===============================
[12:10:42] Loaded.
[12:10:42] Loading plugin: [MGS]_Server-Streamer-Plugin.so
[12:10:42]*** Streamer Plugin v2.7.9 by Incognito loaded ***
[12:10:42] Loaded.
[12:10:42] Loading plugin: [MGS]_Server-WhirlPool-Plugin.so
[12:10:42]
[12:10:42] ==================
[12:10:42]
[12:10:42] Whirlpool loaded
[12:10:42]
[12:10:42] ==================
[12:10:42]
[12:10:42] Loaded.
[12:10:42] Loaded 7 plugins.[12:10:42]
[12:10:42] Filterscripts
[12:10:42] ---------------
[12:10:42] Loading filterscript '[MGS]_Server-ClanBase-Object.amx'...
[12:10:42] Loading filterscript '[MGS]_Server-GanGBase-Object.amx'...
[12:10:42] Loading filterscript '[MGS]_Server-Maps-Objects_v01.amx'...
[12:10:43] Loading filterscript '[MGS]_Server-PersonalsIslands-Objects.amx'...
[12:10:43] Loaded 4 filterscripts.[12:10:43]
[12:10:43]
[12:10:43]
[12:10:43] =======================================
[12:10:43] | |
[12:10:43] | YSI version 3.09.0684 |
[12:10:43] | By Alex "Y_Less" Cole |
[12:10:43] | |
[12:10:43] =======================================
[12:10:43]
[12:10:43] .::-=[--------------------------------------------------------------------------]=-::.
[12:10:43] .::-=[ Master GaminG Stunt Server | phpMyAdmin : MySQL Data-Bases Connecting ]=-::.
[12:10:43] .::-=[--------------------------------------------------------------------------]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Please Wait , [ Loading ] ... ]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Please Wait , [ Succes ] ... ]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Please Wait , [ Ready ] ... ]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Please Wait , [ Done ] ... ]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Please Wait , [ OK ] ... ]=-::.
[12:10:43] .::-=[--------------------------------------------------------------------------]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Server Host ( 213.136.80.44 ) ]=-::.
[12:10:43] .::-=[--------------------------------------------------------------------------]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Please Wait , [ Loading ] ... ]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Please Wait , [ Succes ] ... ]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Please Wait , [ Ready ] ... ]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Please Wait , [ Done ] ... ]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Please Wait , [ OK ] ... ]=-::.
[12:10:43] .::-=[--------------------------------------------------------------------------]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Server User ( samp_servers ) ]=-::.
[12:10:43] .::-=[--------------------------------------------------------------------------]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Please Wait , [ Loading ] ... ]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Please Wait , [ Succes ] ... ]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Please Wait , [ Ready ] ... ]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Please Wait , [ Done ] ... ]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Please Wait , [ OK ] ... ]=-::.
[12:10:43] .::-=[--------------------------------------------------------------------------]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Server DBs ( server01 ) ]=-::.
[12:10:43] .::-=[--------------------------------------------------------------------------]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Please Wait , [ Loading ] ... ]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Please Wait , [ Succes ] ... ]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Please Wait , [ Ready ] ... ]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Please Wait , [ Done ] ... ]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Please Wait , [ OK ] ... ]=-::.
[12:10:43] .::-=[--------------------------------------------------------------------------]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Server Pass ( ************* ) ]=-::.
[12:10:43] .::-=[--------------------------------------------------------------------------]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Please Wait , [ Loading ] ... ]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Please Wait , [ Succes ] ... ]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Please Wait , [ Ready ] ... ]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Please Wait , [ Done ] ... ]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Please Wait , [ OK ] ... ]=-::.
[12:10:43] .::-=[--------------------------------------------------------------------------]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Server Stat : ( +++++++++++ ) ]=-::.
[12:10:43] .::-=[--------------------------------------------------------------------------]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Please Wait , [ Loading ] ... ]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Please Wait , [ Succes ] ... ]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Please Wait , [ Ready ] ... ]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Please Wait , [ Done ] ... ]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Please Wait , [ OK ] ... ]=-::.
[12:10:43] .::-=[--------------------------------------------------------------------------]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Server Maps : ( +++++++++++ ) ]=-::.
[12:10:43] .::-=[--------------------------------------------------------------------------]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Please Wait , [ Loading ] ... ]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Please Wait , [ Succes ] ... ]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Please Wait , [ Ready ] ... ]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Please Wait , [ Done ] ... ]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Please Wait , [ OK ] ... ]=-::.
[12:10:43] .::-=[--------------------------------------------------------------------------]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Server CMDs : ( +++++++++++ ) ]=-::.
[12:10:43] .::-=[--------------------------------------------------------------------------]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Please Wait , [ Loading ] ... ]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Please Wait , [ Succes ] ... ]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Please Wait , [ Ready ] ... ]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Please Wait , [ Done ] ... ]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Please Wait , [ OK ] ... ]=-::.
[12:10:43] .::-=[--------------------------------------------------------------------------]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Server Logs : ( +++++++++++ ) ]=-::.
[12:10:43] .::-=[--------------------------------------------------------------------------]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Please Wait , [ Loading ] ... ]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Please Wait , [ Succes ] ... ]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Please Wait , [ Ready ] ... ]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Please Wait , [ Done ] ... ]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Please Wait , [ OK ] ... ]=-::.
[12:10:43] .::-=[--------------------------------------------------------------------------]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Server Bans : ( +++++++++++ ) ]=-::.
[12:10:43] .::-=[--------------------------------------------------------------------------]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Please Wait , [ Loading ] ... ]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Please Wait , [ Succes ] ... ]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Please Wait , [ Ready ] ... ]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Please Wait , [ Done ] ... ]=-::.
[12:10:43] .::-=[ phpMyAdmin : MySQL Data-Bases Connecting | Please Wait , [ OK ] ... ]=-::.
[12:10:43] .::-=[--------------------------------------------------------------------------]=-::.
[12:10:43] .::-=[ Master GaminG Stunt Server | phpMyAdmin : MySQL Data-Bases Connecting ]=-::.
[12:10:43] .::-=[--------------------------------------------------------------------------]=-::.
[12:10:43] .::-=[ - Successfully -> Loaded => ]=-::. • » Master GaminG Stunt | Server : Forbidden Names • ( 0 ) « •
[12:10:43] .::-=[ - Successfully -> Loaded => ]=-::. • » Master GaminG Stunt | Server : Forbidden Tags • ( 0 ) « •
[12:10:43] .::-=[ - Successfully -> Loaded => ]=-::. • » Master GaminG Stunt | Server : Forbidden Words • ( 0 ) « •
[12:10:43] .::-=[ - Successfully -> Loaded => ]=-::. • » Master GaminG Stunt | Server : Forbidden CMDs • ( 0 ) « •
[12:10:43] .::-=[ - Successfully -> Loaded => ]=-::. • » Master GaminG Stunt | Server : Hot Air Ballons • ( 4 ) « •
[12:10:43] .::-=[ - Successfully -> Loaded => ]=-::. • » Master GaminG Stunt | Server : Started UP • ( 12:10:43 ) ON ( 13/03/2016 ) « •
[12:10:43] .::-=[ - Successfully -> Loaded => ]=-::. • » Master GaminG Stunt | Server : Started UP • ( 1457871043 ) ON ( Epoch Timer ) « •
[12:10:43] Number of vehicle models: 39
[12:10:43] .::-=[ - Successfully -> Loaded => ]=-::. • » Master GaminG Stunt | Server : Houses • ( "1188" ) « •
[12:10:43] .::-=[ - Successfully -> Loaded => ]=-::. • » Master GaminG Stunt | Server : Properties • ( "107" ) « •
[12:10:43] .::-=[ - Successfully -> Loaded => ]=-::. • » Master GaminG Stunt | Server : Vehicles • ( "793" ) « •
[12:10:43] .::-=[ - Successfully -> Loaded => ]=-::. • » Master GaminG Stunt | Server : Duels • ( "7" ) « •
[12:10:43] .::-=[ - Successfully -> Loaded => ]=-::. • » Master GaminG Stunt | Server : GanGs • ( 7 ) « •
[12:10:43] .::-=[ - Successfully -> Loaded => ]=-::. • » Master GaminG Stunt | Server : GanG Name • ( 0 ) • ID • ( 1 ) « •
[12:10:43] .::-=[ - Successfully -> Loaded => ]=-::. • » Master GaminG Stunt | Server : GanG Name • ( 0 ) • ID • ( 2 ) « •
[12:10:43] .::-=[ - Successfully -> Loaded => ]=-::. • » Master GaminG Stunt | Server : GanG Name • ( 0 ) • ID • ( 3 ) « •
[12:10:43] .::-=[ - Successfully -> Loaded => ]=-::. • » Master GaminG Stunt | Server : GanG Name • ( 0 ) • ID • ( 4 ) « •
[12:10:43] .::-=[ - Successfully -> Loaded => ]=-::. • » Master GaminG Stunt | Server : GanG Name • ( 0 ) • ID • ( 5 ) « •
[12:10:43] .::-=[ - Successfully -> Loaded => ]=-::. • » Master GaminG Stunt | Server : GanG Name • ( 0 ) • ID • ( 6 ) « •
[12:10:43] .::-=[ - Successfully -> Loaded => ]=-::. • » Master GaminG Stunt | Server : GanG Name • ( Master GaminG GanG ) • ID • ( 7 ) « •
[12:10:43] .::-=[ - Successfully -> Loaded => ]=-::. • » Master GaminG Stunt | Server : GanG Teritories • ( 7 ) « •
[12:10:43] .::-=[ - Successfully -> Loaded => ]=-::. • » Master GaminG Stunt | Server : GanG Check-Point • ( 7 ) « •- 1
Reclamatie M.G_Master
in Reclamaţii
Posted
,, Maxim 12 ani " / ,, Copilas " ?
Mai copil obosit , eu iti sugerez ca de acum inainte sa te informezi mai bine inainte de a posta .
Toti sunteti la fel in fata monitorului , dar fata-n fata nici tupeu sa te uiti in sus n-ai .
Daca mai ai ceva de comentat / adaugat sunt disponibil si pe Y!M / Skype , nu este nevoie de Off-Topic .
Datele de contact le poti gasii in profilul meu ( Profile Link )
Eu unul o sa astept decizia Administratorilor .
Bafta ( again ) !