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Everything posted by iSkull
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UPPPP
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stergi new tmp[60], idx, astea le ai la incputul callback-ul OnPlayerCommandText adaugi inainte de ReturnUser: tmp = strtok(cmdtext, idx); iar restul il lasi asa cum e
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ce nu intelegi ca inainte de rr merge cum trb comanda ????? totul se salveaza, erori nu imi da
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am incercat, oricum e aceeasi chestie ca e mai > 0 sau >= 1, tot la fel
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sa apara 2-3 randuri in chat atunci cand vorbesti
iSkull replied to iSkull's question in Arhivă probleme
uita-te in ss ultimele randuri in chat cu Th3Deejay cum apar randurile cand scrii in chat asta tot incerc sa zic http://imgur.com/Gxqpj6K -
sa apara 2-3 randuri in chat atunci cand vorbesti
iSkull replied to iSkull's question in Arhivă probleme
exact cum e la bugged -
UP!
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Problema intalnita (descriere): Am incercat sa fac la OnPlayerText sa imi apara cate 2-3 randuri in chat dar tot 1 imi apare Ero(area / rile) / warning-(ul / urile): -Liniile de cod / sursa / script-ul(obligatoriu): GetPlayerName(playerid, sendername, sizeof(sendername)); text[0] = toupper(text[0]); format(string, sizeof(string), "%s spune: %s", sendername, text); ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5); SetPlayerChatBubble(playerid, string, 0xa9c4e4FF, 20.0, 10000); Imagini / Video (optional): -Ati incercat sa rezolvati singur?: Da, am adaugat toupper, dar degeaba, am cautat in alte GM-uri si nu am gasit chiar si pe wiki
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Te felicit ptr acest GM, dar insa ai facut o prostie la acest DS deoarece: Ex: 1. Sa zicem ca sunt cativa playeri care-si cumpara vehicule personale, li se seteaza ca vehicul privat ID-ul vehiculului, ceea ce daca unul vinde 1 vehicul li se va returna cu -1 vehicul la fiecare jucator care este = cu un BUG 2. Mai bine lucrai in SQL ( e mult mai usor ), si te foloseai de cheia primara din tabelul vehiculelor nu de ID-ul lor ;) P.S: Ca sa nu mai aglomerezi GM-ul cu intregul script al DS-ului te foloseai de o functie care iti stoca modelul, pretul, premium point etc ( uita-te la gm bugg** ca sa te lamuresti ) Ai +1 ptr efort
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UP
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trebuie sa te folosesti de un timer asta la ondialogresponse ( o dezvolti tu ) new camioanie[MAX_PLAYERS]; new Float:Xf, Float:Yf, Float:Zf; GetPlayerPos(playerid, Xf, Yf, Zf); camioanie[playerid] = AddStaticVehicle(435, Xf,Yf,Zf, 360,3,1); new IDTruck = GetPlayerVehicleID(playerid); SetTimerEx("BagaRemorca", 1000, false, "ii", camioanie[playerid],IDTruck); si timerul BagaRemorca function BagaRemorca(trailer, car) { AttachTrailerToVehicle(trailer, car); return 1; }
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Problema intalnita (descriere): Salut all, am refacut sistemul de DS, am facut sa mi se salveze in tabelul userilor la CarID care este egal cu un alt numar dintr-un alt tabel cu cel al vehiculelor personale, prima data cand intru in joc si cumpar un vehicul imi functioneaza corect, dar dupa ce dau restart imi apare id-ul vehiculului 0, desi el se incarca cum trebuie adica daca am CarID1 = 1 trebuie sa-mi ia de la tabelul vehiculelor personale sqlid = 1, vreau sa ma ajutati doar ptr un slot, restul dezvolt euEro(area / rile) / warning-(ul / urile): nu imi da warning-uri/eroriLiniile de cod / sursa / script-ul(obligatoriu): CMD:cars(playerid, params[]) { new param1[32]; if(P_D[playerid][pCarID1] > 0) { format(param1, sizeof(param1), "%d", C_D[P_D[playerid][pCarID1]][cSpawned]); } else { param1 = "{14FF08}[Empty]"; } format(szMessage, sizeof(szMessage), "Car Name\tCar ID\n%s",param1); ShowPlayerDialog(playerid, DIALOG_CARS, DIALOG_STYLE_TABLIST_HEADERS, "Your personal cars", szMessage, "Select", "Cancel"); return 1; } Imagini / Video (optional): -Ati incercat sa rezolvati singur?: Da dar nu imi dau seama unde gresesc
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Problema intalnita (descriere): Sall all, am facut un alt sistem de Dealership, doar ca am o mica problema, tinand cont de ideea lui Maurice de la rg3 care este o idee buna pentru spawnarea/despawnarea vehiculului indiferent ca creem niste masini cu /veh si dupa rr dispar si nu se incurca id-urile lor intre ele, am facut si eu chestia asta si merge perfect inafara de functia de incarcare a lor, in svr log imi tot zice ca id este egal cu 0 si imi da crash la consola, problema este de la updatarea masinii spawnate si nuh cum sa o rezolvEro(area / rile) / warning-(ul / urile): nu imi da erori in gm, dar in svr log da Liniile de cod / sursa / script-ul(obligatoriu): Server Log: ---------- Loaded log file: "server_log.txt". ---------- SA-MP Dedicated Server ---------------------- v0.3.7-R2, (C)2005-2015 SA-MP Team [23:29:57] filterscripts = "" (string) [23:29:57] password = "" (string) [23:29:57] [23:29:57] Server Plugins [23:29:57] -------------- [23:29:57] Loading plugin: crashdetect [23:29:57] CrashDetect v4.15.1 is OK. [23:29:57] Loaded. [23:29:57] Loading plugin: sscanf [23:29:57] [23:29:57] =============================== [23:29:57] sscanf plugin loaded. [23:29:57] Version: 2.8.1 [23:29:57] (c) 2012 Alex "Y_Less" Cole [23:29:57] =============================== [23:29:57] Loaded. [23:29:57] Loading plugin: streamer [23:29:57] *** Streamer Plugin v2.7.7 by Incognito loaded *** [23:29:57] Loaded. [23:29:57] Loading plugin: mysql [23:29:57] >> plugin.mysql: R39-2 successfully loaded. [23:29:57] Loaded. [23:29:57] Loading plugin: wp [23:29:57] [23:29:57] ================== [23:29:57] [23:29:57] Whirlpool loaded [23:29:57] [23:29:57] ================== [23:29:57] [23:29:57] Loaded. [23:29:57] Loaded 5 plugins. [23:29:57] [23:29:57] Ban list [23:29:57] -------- [23:29:57] Loaded: samp.ban [23:29:57] [23:29:57] [23:29:57] Filterscripts [23:29:57] --------------- [23:29:57] Loaded 0 filterscripts. [23:29:57] MatsShopInfo: 0 materials. [23:29:57] IRC:0 Admin: MOTD: Password: NeedPass: 0 Lock: 0 [23:29:57] IRC:1 Admin: MOTD: Password: NeedPass: 0 Lock: 0 [23:29:57] IRC:2 Admin: MOTD: Password: NeedPass: 0 Lock: 0 [23:29:57] IRC:3 Admin: MOTD: Password: NeedPass: 0 Lock: 0 [23:29:57] IRC:4 Admin: MOTD: Password: NeedPass: 0 Lock: 0 [23:29:57] IRC:5 Admin: MOTD: Password: NeedPass: 0 Lock: 0 [23:29:57] IRC:6 Admin: MOTD: Password: NeedPass: 0 Lock: 0 [23:29:57] IRC:7 Admin: MOTD: Password: NeedPass: 0 Lock: 0 [23:29:57] IRC:8 Admin: MOTD: Password: NeedPass: 0 Lock: 0 [23:29:57] IRC:9 Admin: MOTD: Password: NeedPass: 0 Lock: 0 [23:29:57] CK:0 Taken: 0 Sendername: Giveplayer: [23:29:57] CK:1 Taken: 0 Sendername: Giveplayer: [23:29:57] CK:2 Taken: 0 Sendername: Giveplayer: [23:29:57] CK:3 Taken: 0 Sendername: Giveplayer: [23:29:57] CK:4 Taken: 0 Sendername: Giveplayer: [23:29:57] CK:5 Taken: 0 Sendername: Giveplayer: [23:29:57] CK:6 Taken: 0 Sendername: Giveplayer: [23:29:57] CK:7 Taken: 0 Sendername: Giveplayer: [23:29:57] CK:8 Taken: 0 Sendername: Giveplayer: [23:29:57] CK:9 Taken: 0 Sendername: Giveplayer: [23:29:57] ---------------- [23:29:57] 0 papers loaded [23:29:57] ---------------- [23:29:57] TextDraw-uri incarcate [23:29:57] ---------------------- [23:29:57] Current Pickups = 522 [23:29:57] ----------------------- [23:29:57] main() has been called. [23:29:57] ----------------------- [23:29:57] Number of vehicle models: 103 [23:29:57] ----------------------------------------------------------- [23:29:57] [Incarcare] 'LoadGangZone' | Incarcate 132 teritorii in 4 ms. [23:29:57] ----------------------------------------------------------- [23:29:57] [Incarcare] 'LoadMafiaZone' | Incarcate 46 teritorii in 2 ms. [23:29:57] -------------------------------------------- [23:29:57] [Incarcare] 'Clanuri' | Incarcate: 4 clanuri. [23:29:57] -------------------------------------------- [23:29:57] [debug] Server crashed while executing gf.amx [23:29:57] [debug] AMX backtrace: [23:29:57] [debug] #0 native mysql_format () from mysql.DLL [23:29:57] [debug] #1 00019188 in public LoadVehs (id=0) at E:\GM-uri\GMM\gamemodes\gf.pwn:3176 [23:29:57] [debug] Native backtrace: [23:29:57] [debug] #0 54aafe89 in ?? () from plugins\mysql.DLL [23:29:57] [debug] #1 004010b6 in ?? () from samp-server.exe [23:29:57] [debug] #2 54cc62ca in ?? () from plugins\crashdetect.DLL [23:29:57] [debug] #3 54cc8b28 in ?? () from plugins\crashdetect.DLL [23:29:57] [debug] #4 54cc09c7 in ?? () from plugins\crashdetect.DLL [23:29:57] [debug] #5 54cc631a in ?? () from plugins\crashdetect.DLL [23:29:57] [debug] #6 54c551b9 in ?? () from plugins\streamer.DLL [23:29:57] [debug] #7 004829f8 in ?? () from samp-server.exe [23:29:57] [debug] #8 0049124a in ?? () from samp-server.exe Functia LoadVehs() function LoadVehs(id) { new Cache: r = mysql_query( mysql_db, "SELECT * FROM `vehprop`" ); if( !cache_get_row_count( mysql_db ) ) return cache_delete( r ), print( "Nu ai niciun vehicul in baza de date [ table vehprop ]." ); for( new i = 0; i < cache_get_row_count( mysql_db ); i++ ) { new cveh = C_D[id][cSpawned], string[256]; C_D[id][cSQL] = cache_get_field_content_int( i, "sqlid", mysql_db ); C_D[id][cPos][0] = cache_get_field_content_float( i, "PosX", mysql_db ); C_D[id][cPos][1] = cache_get_field_content_float( i, "PosY", mysql_db ); C_D[id][cPos][2] = cache_get_field_content_float( i, "PosZ", mysql_db ); C_D[id][cPos][3] = cache_get_field_content_float( i, "PosA", mysql_db ); C_D[id][cOwned] = cache_get_field_content_int( i, "Owned", mysql_db ); cache_get_field_content( i, "Owner", C_D[id][cOwner], mysql_db, MAX_PLAYER_NAME ); cache_get_field_content( i, "Plate", C_D[id][cPlate], mysql_db, MAX_PLAYER_NAME ); C_D[id][cModel] = cache_get_field_content_int( i, "Model", mysql_db ); C_D[id][cPrice] = cache_get_field_content_int( i, "Price", mysql_db ); C_D[id][cLock] = cache_get_field_content_int( i, "Locked", mysql_db ); C_D[id][cDays] = cache_get_field_content_int( i, "Days", mysql_db ); C_D[id][cKM] = cache_get_field_content_float( i, "KM", mysql_db ); C_D[id][cPP] = cache_get_field_content_int( i, "PP", mysql_db ); C_D[id][cColor][0] = cache_get_field_content_int( i, "Color1", mysql_db ); C_D[id][cColor][1] = cache_get_field_content_int( i, "Color2", mysql_db ); C_D[id][cSpawned] = cache_get_field_content_int( i, "Spawned", mysql_db ); C_D[id][cPaint] = cache_get_field_content_int( i, "PaintID", mysql_db ); C_D[id][cInsurance] = cache_get_field_content_int( i, "Insurance", mysql_db ); new szFieldName[8]; for(new j = 0; j != 14; ++j) { format(szFieldName, 8, "Mod%d", j); C_D[id][cMods][j] = cache_get_field_content_int(i, szFieldName, mysql_db); } if(C_D[id][cSpawned] != 0) { C_D[id][cSpawned] = CreateVehicle(C_D[id][cModel], C_D[id][cPos][0], C_D[id][cPos][1], C_D[id][cPos][2], C_D[id][cPos][3], C_D[id][cColor][0], C_D[id][cColor][1], -1); for ( new j = 0; j != 14; ++j ) { if ( C_D [ cveh ] [ cMods ] [ j ] == 0 ) continue; AddVehicleComponent ( cveh, C_D [ cveh ] [ cMods ] [ j ] ); } SetVehicleNumberPlate(cveh, C_D[id][cPlate]); SetVehicleToRespawn(id); mysql_format(mysql_db, string, sizeof(string), "UPDATE vehprop SET Spawned='%d' WHERE sqlid=%d", C_D[id][cSpawned], id); mysql_tquery(mysql_db, string); } } cache_delete( r ); return 1; } Imagini / Video (optional): -Ati incercat sa rezolvati singur?: am incercat prin punerea de: new temp = cache_num_rows(); if(temp == 0) { C_D[id][cSQL] = -2; } cum e la LoadCars la el si degeaba
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daca e gen "bugged" dc nu ai facut ca atunci cand intru cu un nume de vreo 7-15 caractere sau mai mult sa nu ti se duca textdraw-ul ?
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acum nu pot sa vi-l dau.... ajung tocmai vineri acasa....
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@Gireada sincer sa fiu nu am o functie care sa-mi incarce vehiculele separat, ci mi le incarca odata cu logarea playerului
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da le am la fel
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@DanyBoSS stai calm am acest GM in PC si merge perfect + ca te cunosc ;) porneai pe host GM-uri copiate gen bzone si altele
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bai copile, scriptu' nu e de tine daca nu stii sa pornesti un server la ce incerci sa-ti faci unul? te cunosc destul de bine @Mister ti-a dat rezolvarea daca nu stii ce sa ii faci nu te baga
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Problema intalnita (descriere): Sall all, am si eu o mica problema cu DS-ul pe care l-am creeat, totul imi merge bine la el dar am o mica problema cu coordonatele dupa restartarea acestuia, deci sa zicem: Ma duc la DS imi cumpar un vehicul, il parchez undeva sau il las in locul in care mi-l da DS-ul, cand dau un restart la samp-server imi da coordonate 135646320000 ceva de genul si nuh dc, mi se updateaza pe baza de date SQL dar cand dau restart o ia razna la coordonatele vehiculelor personale, salvarea masinilor personale este in acelasi tabel cu cel al userilor nu am creeat tabel separat. Ero(area / rile) / warning-(ul / urile): nu am nicio eroare in GM sau warningLiniile de cod / sursa / script-ul(obligatoriu): nuh exact ce sa dauImagini / Video (optional): - Ati incercat sa rezolvati singur?: Am incercat sa ma uit la callback-urile OnPlayerSave si OnPlayerLogin, is pe FLOAT si in GM si in baza de date
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Nu este de la nici un include, asta este o problema de la ondialogresponse, ai pus altceva inainte de un case
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Problema intalnita (descriere): Salut all, vreau si eu sa fac job-ul fish, problema este ca nu stiu animatia pe care o executa atunci cand tastezi /fish si id-ul unditei va rog pe voi daca imi puteti da animatia si id-ul obiectuluiEro(area / rile) / warning-(ul / urile): -Liniile de cod / sursa / script-ul(obligatoriu): -Imagini / Video (optional): -Ati incercat sa rezolvati singur?: Da sa caut pe wiki dar nuh care dintre ele este animatia
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multumesc, acum imi apare cum trebuie, ai +1 de la mine, puteti da t/c