Jump to content

PhaRaoH.

Membru
  • Posts

    92
  • Joined

  • Last visited

Everything posted by PhaRaoH.

  1. PhaRaoH.

    Job-uri.

    Orice ai face tot nu ii multumestii... Este o singura metoda:/SERVERNAME ADMIN SI HELPER FREE+99999999999999999999999999999$ +LEVEL 1000.
  2. PhaRaoH.

    Job-uri.

    Eu ma gandeam la ceva de genu:Sa muncesti la un magazin ceva... Job-ul farmer sa fie cum era inainte pe saints, dar mai complicat.. revin cu edit
  3. Nu mai cereti ajutor in privat ! Daca doriti sa fiti ajutati cu o problema va rog sa postati aici folosind acest model !
  4. Sterge tot din fisierul pawno, inafara de folderul include. Adauga fisierele lipsa dintr-un pawno de pe sa-mp.com.
  5. Ti-am dat add pe skype!!!
  6. WTF... Daca nu vine muntele la tine te duci tu la el =)) Invata cum sa-l deschizii sunt 100 de tut. cum sa-l faci sa ruleze. Decat sa il muti pe ini.
  7. @NoNamed nu am OnPlayerRegister.@Alexredd nu se salveaza.Pot pune orice suma vreau eu ca acesta nu se schimba in joc, stock resetPlayerVariables(const playerid) { playerVariables[playerid][pStatus] = 0; // 0 - Unauthentic | 1 - Authentic playerVariables[playerid][pSeconds] = 0; playerVariables[playerid][pSkinCount] = 0; playerVariables[playerid][pSkin] = 60; SetPlayerSkin(playerid, 60); gGas[playerid] = 0; playerVariables[playerid][pMoney] = 999999; //Aici am modificat..Si degeab tot 10.000 imi da. playerVariables[playerid][pTazer] = 0; playerVariables[playerid][pOnRequest] = INVALID_PLAYER_ID; playerVariables[playerid][pBankMoney] = 30000; playerVariables[playerid][pHealth] = 100; playerVariables[playerid][pArmour] = 0; playerVariables[playerid][pPMStatus] = 0; playerVariables[playerid][pAnticheatExemption] = 0; playerVariables[playerid][pPos][0] = 0; playerVariables[playerid][pEvent] = 0; playerVariables[playerid][pJetpack] = 0; playerVariables[playerid][pWalkieTalkie] = -1; playerVariables[playerid][pLevel] = 1; playerVariables[playerid][pTabbed] = 0; playerVariables[playerid][pHackWarnTime] = 0; playerVariables[playerid][pCarPaintjob] = -1; playerVariables[playerid][pBackup] = -1; playerVariables[playerid][pDriveLicense] = 0; playerVariables[playerid][pFlyLicense] = 0; playerVariables[playerid][pGunLicense] = 0; playerVariables[playerid][pCarID1] = -1; playerVariables[playerid][pCarID2] = -1; playerVariables[playerid][pFightStyle] = 4; playerVariables[playerid][pWarns] = 0; playerVariables[playerid][pCarColour1][0] = -1; playerVariables[playerid][pCarColour1][1] = -1; playerVariables[playerid][pCarColour2][0] = -1; playerVariables[playerid][pCarColour2][1] = -1; playerVariables[playerid][pMatrunTime] = 0; playerVariables[playerid][pPhoneBook] = 0; playerVariables[playerid][pHelperDuty] = 0; playerVariables[playerid][pDropCarTimeout] = 0; playerVariables[playerid][pPos][1] = 0; playerVariables[playerid][pHelper] = 0; playerVariables[playerid][pPhoneNumber] = -1; playerVariables[playerid][pPos][2] = 0; playerVariables[playerid][pSkinSet] = 0; playerVariables[playerid][pTutorial] = 0; playerVariables[playerid][pCarModel1] = 0; playerVariables[playerid][pCarModel2] = 0; playerVariables[playerid][pGender] = 1; playerVariables[playerid][pPhoneStatus] = 1; playerVariables[playerid][pHackWarnings] = 0; playerVariables[playerid][pSeeOOC] = 1; playerVariables[playerid][pGroup] = 0; playerVariables[playerid][pGroupRank] = 0; playerVariables[playerid][pPrisonTime] = 0; playerVariables[playerid][pFWarns] = 0; playerVariables[playerid][pFPunish] = 0; playerVariables[playerid][pPrisonID] = 0; playerVariables[playerid][pHospitalized] = 0; playerVariables[playerid][pSpamCount] = 0; playerVariables[playerid][pNewbieEnabled] = 1; playerVariables[playerid][pMuted] = 0; playerVariables[playerid][pAdminLevel] = 0; playerVariables[playerid][pPhoneCall] = -1; playerVariables[playerid][pInternalID] = -1; playerVariables[playerid][pVirtualWorld] = 0; playerVariables[playerid][pSpectating] = INVALID_PLAYER_ID; playerVariables[playerid][pJob] = 0; playerVariables[playerid][pFirstLogin] = 0; playerVariables[playerid][pRobPoints] = 0; playerVariables[playerid][pReport] = 0; playerVariables[playerid][pInterior] = 0; playerVariables[playerid][pRespect] = 0; playerVariables[playerid][pCheckpoint] = 0; playerVariables[playerid][pMaterials] = 0; playerVariables[playerid][pHeadValue] = -1; playerVariables[playerid][pDonate] = 0; playerVariables[playerid][pPhoneCall] = -1; playerVariables[playerid][pFreezeTime] = 0; playerVariables[playerid][pFreezeType] = 0; playerVariables[playerid][pOOCMuted] = 0; playerVariables[playerid][pNewbieTimeout] = 0; playerVariables[playerid][pDrag] = -1; playerVariables[playerid][pRPoints] = 0; playerVariables[playerid][pCarKM] = 0; playerVariables[playerid][pDrugs] = 0; playerVariables[playerid][pPhoneCredit] = 0;
  8. Nimic... Precizez ca folosesc vortex.
  9. Problema intalnita (descriere):Incerc sa setez o suma mai mare de bani sa o primesti cand te loghezi pe server insa chiar daca schimb cand intru pe server tot la fel este...Ero(area / rile) / warning-(ul / urile):-Liniile de cod / sursa / script-ul(obligatoriu):Nu stiu exact ce cod sa arat.Imagini / Video (optional):Nu e necesar.Ati incercat sa rezolvati singur?:Da...
  10. PhaRaoH.

    GetGift

    Am si eu comanda /getgift. Aceasta este facuta pe pGPoints... Doresc sa scot pgpoints si in locul acestora sa bag un timp.Adica comanda acum poate fi folosita atunci cand ai acele pGPoints, si vreau sa o poti folosii odata la 3 ore.Ma puteti ajuta? CMD:getgift(playerid, params[]) { if(IsPlayerConnected(playerid)) { if(PlayerToPoint(5.0, playerid, 1713.8951,-1847.7421,13.5709)) { if(PlayerInfo[playerid][pGPoints] >= 3) { new cadou = random(9)+2; if(cadou == 1) { GivePlayerCash(playerid, 25000); Update(playerid, pCashx); PlayerInfo[playerid][pGPoints] -= 3; Update(playerid, pGPointsx); new gift[128]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(gift, sizeof(gift),"* %s a primit un cadou! [25.000$]",name); ProxDetector(10.0, playerid, gift,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW); GameTextForPlayer(playerid, "~g~25,000$!", 5000, 1); return 1; } if(cadou == 2) { GivePlayerCash(playerid, 50000); PlayerInfo[playerid][pGPoints] -= 3; Update(playerid, pGPointsx); Update(playerid, pCashx); GameTextForPlayer(playerid, "~g~50,000$!", 5000, 1); new gift[128]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(gift, sizeof(gift),"* %s a primit un cadou! [50.000$]",name); ProxDetector(10.0, playerid, gift,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW); return 1; } if(cadou == 3) { GivePlayerCash(playerid, 100000); PlayerInfo[playerid][pGPoints] -= 3; Update(playerid, pGPointsx); Update(playerid, pCashx); new gift[128]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(gift, sizeof(gift),"* %s a primit un cadou! [100.000$]",name); ProxDetector(10.0, playerid, gift,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW); GameTextForPlayer(playerid, "~g~100,000$!", 5000, 1); return 1; } if(cadou == 4) { GivePlayerCash(playerid, 150000); PlayerInfo[playerid][pGPoints] -= 3; Update(playerid, pGPointsx); Update(playerid, pCashx); new gift[128]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(gift, sizeof(gift),"* %s a primit un cadou! [150.000$]",name); ProxDetector(10.0, playerid, gift,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW); GameTextForPlayer(playerid, "~g~150,000$!", 5000, 1); return 1; } if(cadou == 5) { GivePlayerCash(playerid, 200000); Update(playerid, pCashx); PlayerInfo[playerid][pGPoints] -= 3; Update(playerid, pGPointsx); new gift[128]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(gift, sizeof(gift),"* %s a primit un cadou! [200.000$]",name); ProxDetector(10.0, playerid, gift,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW); GameTextForPlayer(playerid, "~g~200,000$!", 5000, 1); return 1; } if(cadou == 6) { PlayerInfo[playerid][pExp] += 1; Update(playerid, pRP); PlayerInfo[playerid][pGPoints] -= 3; Update(playerid, pGPointsx); new gift[128]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(gift, sizeof(gift),"* %s a primit un cadou! [+1 Respect Points]",name); ProxDetector(10.0, playerid, gift,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW); GameTextForPlayer(playerid, "~g~1 Respect points", 5000, 1); return 1; } if(cadou == 7) { PlayerInfo[playerid][pExp] += 1; Update(playerid, pRP); PlayerInfo[playerid][pGPoints] -= 3; Update(playerid, pGPointsx); new gift[128]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(gift, sizeof(gift),"* %s a primit un cadou! [+1 Respect Points]",name); ProxDetector(10.0, playerid, gift,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW); GameTextForPlayer(playerid, "~g~1 Respect points", 5000, 1); return 1; } if(cadou == 8) { PlayerInfo[playerid][pExp] += 2; Update(playerid, pRP); PlayerInfo[playerid][pGPoints] -= 3; Update(playerid, pGPointsx); new gift[128]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(gift, sizeof(gift),"* %s a primit un cadou! [+2 Respect Points]",name); ProxDetector(10.0, playerid, gift,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW); GameTextForPlayer(playerid, "~g~2 Respect points", 5000, 1); return 1; } if(cadou == 9) { GivePlayerCash(playerid, 125000); Update(playerid, pCashx); PlayerInfo[playerid][pGPoints] -= 3; Update(playerid, pGPointsx); new gift[128]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(gift, sizeof(gift),"* %s a primit un cadou! [125.000$]",name); ProxDetector(10.0, playerid, gift,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW); GameTextForPlayer(playerid, "~g~125,000$!", 5000, 1); return 1; } if(cadou == 10) { PlayerInfo[playerid][pRob] += 2; PlayerInfo[playerid][pGPoints] -= 3; Update(playerid, pGPointsx); Update(playerid, pRobx); new gift[128]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(gift, sizeof(gift),"* %s a primit un cadou! [+2 Rob Points]",name); ProxDetector(10.0, playerid, gift,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW); GameTextForPlayer(playerid, "~g~1 Rob points", 5000, 1); return 1; } if(cadou == 11) { PlayerInfo[playerid][pPPoints] += 1; PlayerInfo[playerid][pGPoints] -= 3; Update(playerid, pGPointsx); Update(playerid, pPPointsx); new gift[128]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(gift, sizeof(gift),"* %s a primit un cadou! [+1 Premium Points]",name); ProxDetector(10.0, playerid, gift,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW); GameTextForPlayer(playerid, "~g~1 Premium points", 5000, 1); return 1; } if(cadou == 12) { PlayerInfo[playerid][pRob] += 1; PlayerInfo[playerid][pGPoints] -= 3; Update(playerid, pGPointsx); Update(playerid, pRobx); new gift[128]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(gift, sizeof(gift),"* %s a primit un cadou! [+1 Rob Points]",name); ProxDetector(10.0, playerid, gift,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW); GameTextForPlayer(playerid, "~g~1 Rob points", 5000, 1); return 1; } if(cadou == 13) { GivePlayerCash(playerid, 175000); Update(playerid, pCashx); PlayerInfo[playerid][pGPoints] -= 3; Update(playerid, pGPointsx); new gift[128]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(gift, sizeof(gift),"* %s a primit un cadou! [175.000$]",name); ProxDetector(10.0, playerid, gift,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW); GameTextForPlayer(playerid, "~g~175,000$!", 5000, 1); return 1; } if(cadou == 14) { if(PlayerInfo[playerid][pFpunish] > 10) { PlayerInfo[playerid][pFpunish] -= 10; PlayerInfo[playerid][pGPoints] -= 3; Update(playerid, pGPointsx); Update(playerid, pFpunishx); new gift[128]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(gift, sizeof(gift),"* %s a primit un cadou! [Clear 10 FPunish]",name); ProxDetector(10.0, playerid, gift,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW); GameTextForPlayer(playerid, "~g~-10 FPunish", 5000, 1); return 1; } else { PlayerInfo[playerid][pFpunish] += 20; PlayerInfo[playerid][pGPoints] -= 3; Update(playerid, pGPointsx); Update(playerid, pFpunishx); new gift[128]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(gift, sizeof(gift),"* %s a primit un cadou! [Clear 20 FPunish]",name); ProxDetector(10.0, playerid, gift,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW); GameTextForPlayer(playerid, "~g~-20 FPunish", 5000, 1); return 1; } } } else { SCM(playerid, -1, "Nu detii 3 GPoints!"); return 1; } } else { SCM(playerid, -1, "Nu esti la spawn civili!"); return 1; } } return 1; }
  11. Buna Ziua. Am si eu un panel pentru gamemode-ul meu(Vortex) Insa intampin o problema la acesta: Cand dau la sectiunea aplicatii imi apar doar aplicatiile de la Los Santos Police Dep. Si doresc sa pot face app la fiecare fact +sa vad la fiecare in partea aplicatia respectiva.Nu sa vad la LSPD aplicatia de la S.I. Nu stiu ce cod sa va dau.Insa va pot da orice.
  12. Era prost pus un dialog.
  13. Problema intalnita (descriere):Cand ma urc in orice masina, sunt dat afara.Dar nu prin slap sau ceva de genu.Pur si simplu ca si cum as apasa enter sau "f"Ero(area / rile) / warning-(ul / urile): Nu am in pawno nici una.Liniile de cod / sursa / script-ul(obligatoriu):Nu stiu ce sa pun.M-am uitat prin cod-uri dar nimic dubios...Imagini / Video (optional):-Ati incercat sa rezolvati singur?:Da, uitandu-ma in script insa nimic. Folosesc gamemode-ul EvoGame. Daca trebuie sa arat vreun code spuneti.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more details you can also review our Terms of Use and Privacy Policy.