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ZacK™

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Posts posted by ZacK™

  1. Eu sunt destul de sigur ca nici nu ai incercat.

    Intri in Map Editor,mergi la poarta,dai CLICK pe ea,si o stergi...

    Apoi iei codul dat de Map Editor si il bagi in OnGameModeInit.

     

    Map Editor nu-mi ruleaza, nu stiu de ce.

    AM incercat cu MTA, dar nu ii da remove. 

    So?

  2. Problema intalnita (descriere): Cum scap de pickup-ul ăsta, să nu mă mai scoată din orice interior?
    Ero(area / rile) / warning-(ul / urile): --
    Liniile de cod / sursa / script-ul(obligatoriu): ---
    Imagini / Video (optional):  %7Boption%7D
    http://postimg.org/image/ajtsdip09/
    Ati incercat sa rezolvati singur?: Da, dar nu stiu cum s-o rezolv.

     

    RETRAG! AM REZOLVAT!

  3. Problema intalnita (descriere): Player maker on radar (minimap)
    Ero(area / rile) / warning-(ul / urile): -
    Liniile de cod / sursa / script-ul(obligatoriu): Cum dezactivez functia pentru a nu se mai vedea checkpoints cu playerii pe radar (minimap)? 
    Imagini / Video (optional): -
    Ati incercat sa rezolvati singur?: Da, dar nu am reusit.

  4. Liniile complete:

    public SearchingHit(playerid)
    {
        new string[256];
        new giveplayer[MAX_PLAYER_NAME];
        new searchhit = 0;
        for(new i=0; i<MAX_PLAYERS; i++)
        {
            if(IsPlayerConnected(i))
            {
                if(searchhit == 0)
                {
                    if(PlayerInfo[i][pHeadValue] > 0 && GotHit[i] == 0 && PlayerInfo[i][pMember] = 8);
                    {
                        GetPlayerName(i, giveplayer, sizeof(giveplayer));
                        searchhit = 1;
                        hitfound = 1;
                        hitid = i;
                        for(new k=0; k<MAX_PLAYERS; k++)
                        {
                            if(IsPlayerConnected(k))
                            {
                                if(PlayerInfo[k][pMember] == 8 || PlayerInfo[k][pLeader] == 8)
                                {
                                       SendClientMessage(k, COLOR_WHITE, "|__________________ Hitman Agency News __________________|");
                                    SendClientMessage(k, COLOR_DBLUE, "*** Incoming Message: A Hit has become available. ***");
                                    format(string, sizeof(string), "Person: %s   ID: %d   Value: $%d", giveplayer, i, PlayerInfo[i][pHeadValue]);
                                    SendClientMessage(k, COLOR_DBLUE, string);
                                    SendClientMessage(k, COLOR_YELLOW, "Use Givehit hitmanid, to assign the Contract to one of the Hitmans.");
                                    SendClientMessage(k, COLOR_WHITE, "|________________________________________________________|");
                                  }
                            }
                        }
                        return 0;
                    }
                }
            }
        }
        if(searchhit == 0)
        {
            SendClientMessage(playerid, COLOR_GREY, "   No Contracts available !");
        }
        return 0;
    }
    
  5. Problema intalnita (descriere): Cateva eroti pe care nu le pot rezolva la compliere.
    Ero(area / rile) / warning-(ul / urile):
    Liniile de cod / sursa / script-ul(obligatoriu):

    D:\GM samp\RoRPG\New folder\gamemodes\RoRPG.pwn(1979) : error 001: expected token: ";", but found "]"
    D:\GM samp\RoRPG\New folder\gamemodes\RoRPG.pwn(1980) : error 017: undefined symbol "MAX_HOUSES"
    D:\GM samp\RoRPG\New folder\gamemodes\RoRPG.pwn(1981) : error 017: undefined symbol "MAX_HOUSES"
    D:\GM samp\RoRPG\New folder\gamemodes\RoRPG.pwn(1982) : error 017: undefined symbol "MAX_HOUSES"
    D:\GM samp\RoRPG\New folder\gamemodes\RoRPG.pwn(2356) : error 017: undefined symbol "PlayerInfo"
    D:\GM samp\RoRPG\New folder\gamemodes\RoRPG.pwn(2356) : warning 215: expression has no effect
    D:\GM samp\RoRPG\New folder\gamemodes\RoRPG.pwn(2356) : error 001: expected token: ";", but found "]"
    D:\GM samp\RoRPG\New folder\gamemodes\RoRPG.pwn(2356) : error 029: invalid expression, assumed zero
    D:\GM samp\RoRPG\New folder\gamemodes\RoRPG.pwn(2356) : fatal error 107: too many error messages on one line
    Compilation aborted.Pawn compiler 3.2.3664              Copyright (c) 1997-2006, ITB CompuPhase
    
    8 Errors.
    [/code]
    Imagini / Video (optional): -
    Ati incercat sa rezolvati singur?: Da, am incercat sa rezolv singur, iata liniile:

     

     1979 new HousePickup[MAX_HOUSES];
    1980 new HousePickup1[MAX_HOUSES];
    1981 new Text3D:HouseLabel[MAX_HOUSES];
    1982 new HouseIcon[MAX_HOUSES][15];
     
    2356                  if(PlayerInfo[i][pHeadValue] > 0 && GotHit[i] == 0 && PlayerInfo[i][pMember] != 8) [/code]
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