Liniile complete: public SearchingHit(playerid)
{
new string[256];
new giveplayer[MAX_PLAYER_NAME];
new searchhit = 0;
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(searchhit == 0)
{
if(PlayerInfo[i][pHeadValue] > 0 && GotHit[i] == 0 && PlayerInfo[i][pMember] = 8);
{
GetPlayerName(i, giveplayer, sizeof(giveplayer));
searchhit = 1;
hitfound = 1;
hitid = i;
for(new k=0; k<MAX_PLAYERS; k++)
{
if(IsPlayerConnected(k))
{
if(PlayerInfo[k][pMember] == 8 || PlayerInfo[k][pLeader] == 8)
{
SendClientMessage(k, COLOR_WHITE, "|__________________ Hitman Agency News __________________|");
SendClientMessage(k, COLOR_DBLUE, "*** Incoming Message: A Hit has become available. ***");
format(string, sizeof(string), "Person: %s ID: %d Value: $%d", giveplayer, i, PlayerInfo[i][pHeadValue]);
SendClientMessage(k, COLOR_DBLUE, string);
SendClientMessage(k, COLOR_YELLOW, "Use Givehit hitmanid, to assign the Contract to one of the Hitmans.");
SendClientMessage(k, COLOR_WHITE, "|________________________________________________________|");
}
}
}
return 0;
}
}
}
}
if(searchhit == 0)
{
SendClientMessage(playerid, COLOR_GREY, " No Contracts available !");
}
return 0;
}