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Gigel92abaz

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Posts posted by Gigel92abaz

  1. [00:21:10]  Loading plugin: GeoIP_Plugin.so
    [00:21:10]   Failed (plugins/GeoIP_Plugin.so: cannot open shared object file: No such file or directory)
    [00:21:10]  Loading plugin: iTD.so
    [00:21:10]   Failed (plugins/iTD.so: cannot open shared object file: No such file or directory)

     

    Nu ai toate plugin-urile !

  2. Problema intalnita (descriere): Cum as putea adauga pe o raza cand iese cineva de pe server x has left the server(crash) arata la tot serverul...
    Ero(area / rile) / warning-(ul / urile): Nu am
    Liniile de cod / sursa / script-ul(obligatoriu):   

     new
            szString[64],
            playerName[MAX_PLAYER_NAME];

        GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);

        new szDisconnectReason[3][] =
        {
            "Timeout/Crash",
            "Quit",
            "Kick/Ban"
        };

        format(szString, sizeof szString, "%s left the server (%s).", playerName, szDisconnectReason[reason]);

        SendClientMessageToAll(0xC4C4C4FF, szString);
         }
        return 1;
    }


    Imagini / Video (optional):
    Ati incercat sa rezolvati singur?: Da...

  3. Problema intalnita (descriere): Cum as putea face sa pot primii payday-ul doar daca stau 5 minute pe server ca eu daca stau mai putin de 30 minute zice ca nu am jucat destul,as vrea sa fac sa stau doar 5 minute online si sa primesc payday nu 30..
    Ero(area / rile) / warning-(ul / urile): Nu am
    Liniile de cod / sursa / script-ul(obligatoriu):  
    public PayDay()
    {
        new string[128];
        new account,interest;
        new rent = 0;
        new rand;
        for(new i = 0; i < MAX_PLAYERS; i++)
        {
            if(IsPlayerConnected(i))
            {
                if(PlayerInfo[pLevel] > 0)
                {
                    if(MoneyMessage==1)
                    {
                        if(PlayerInfo[pJailTime] > 0)
                        {
                               new jaildm = PlayerInfo[pJailTime];
                               PlayerInfo[pJailTime] = (jaildm + 240);
                               SendClientMessage(i,0xE42217FF,"[WARNING]: Ai banii pe - in jail.Ai primit + 240 seconds jail !");
                            ResetPlayerWeapons(i);
                        }
                        else
                         {
                            SendClientMessage(i, COLOR_LIGHTRED, "You failed to pay your debt, Jail time.");
                            GameTextForPlayer(i, "~r~Busted!", 2000, 1);
                            SetPlayerInterior(i, 10);
                            PlayerInfo[pInt] = 10;
                            rand = random(sizeof(AjailSpawns));
                            SetPlayerPos(i, AjailSpawns[rand][0], AjailSpawns[rand][1], AjailSpawns[rand][2]);
                            PlayerInfo[pJailed] = 1;
                            ResetPlayerWeapons(i);
                            ResetPlayerMoney(i);
                            SetPlayerSkin(i, 62);
                            ResetPlayerWantedLevelEx(i);
                            WantedPoints = 0;
                            PlayerInfo[pWL] = 0;
                            PlayerInfo[pJailTime] = 240;
                            format(string, sizeof(string), "You are jailed for %d seconds.   Bail: Unable", PlayerInfo[pJailTime]);
                            SendClientMessage(i, COLOR_WHITE, string);
                        }
                    }
                    new playername2[MAX_PLAYER_NAME];
                    GetPlayerName(i, playername2, sizeof(playername2));
                    account = PlayerInfo[pAccount];
                    new key = PlayerInfo[pPhousekey];
                    new key2 = PlayerInfo[pPhousekey2];
                    new key3 = PlayerInfo[pPhousekey3];
                    if(key != 255)
                    {
                        rent = HouseInfo[key][hRent];
                        if(strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
                        {
                            rent = 0;
                        }
                        else if(rent > GetPlayerMoney(i))
                        {
                            PlayerInfo[pPhousekey] = 255;
                            SendClientMessage(i, COLOR_WHITE, "You have been evicted.");
                            rent = 0;
                        }
                        HouseInfo[key][hTakings] = HouseInfo[key][hTakings]+rent;
                        GivePlayerMoney(i, -rent)
                    }
                    else if(key2 != 255)
                    {
                        rent = HouseInfo[key2][hRent];
                        if(strcmp(playername2, HouseInfo[key2][hOwner], true) == 0)
                        {
                            rent = 0;
                        }
                        else if(rent > GetPlayerMoney(i))
                        {
                            PlayerInfo[pPhousekey2] = 255;
                            SendClientMessage(i, COLOR_WHITE, "You have been evicted.");
                            rent = 0;
                        }
                        HouseInfo[key2][hTakings] = HouseInfo[key2][hTakings]+rent;
                        GivePlayerMoney(i, -rent)
                    }
                    else if(key3 != 255)
                    {
                        rent = HouseInfo[key3][hRent];
                        if(strcmp(playername2, HouseInfo[key3][hOwner], true) == 0)
                        {
                            rent = 0;
                        }
                        else if(rent > GetPlayerMoney(i))
                        {
                            PlayerInfo[pPhousekey3] = 255;
                            SendClientMessage(i, COLOR_WHITE, "You have been evicted.");
                            rent = 0;
                        }
                        HouseInfo[key3][hTakings] = HouseInfo[key3][hTakings]+rent;
                        GivePlayerMoney(i, -rent)
                    }
                    new tmpintrate;
                    if (key != 255 && strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
                    {
                        if(PlayerInfo[pDonateRank] > 99) { tmpintrate = intrate+4; }
                        else { tmpintrate = intrate+3; }//HouseInfo[key][hLevel]
                    }
                    else
                    {
                        if(PlayerInfo[pDonateRank] > 1) { tmpintrate = 2; }
                        else { tmpintrate = 1; }
                    }
                    if(PlayerInfo[pPayDay] >= 5)
                    {
                        Tax += TaxValue;//Should work for every player online
                        PlayerInfo[pAccount] -= TaxValue;
                        new checks = PlayerInfo[pPayCheck] / 2;
                        if(PlayerInfo[pDonateRank] > 0)
                        {
                            new bonus = PlayerInfo[pPayCheck] / 5;
                            checks += bonus;
                        }
                        new ebill = 100*(PlayerInfo[pLevel]);
                        account += checks;
                        if(PlayerInfo[pPhousekey] != 255)
                        {
                            PlayerInfo[pAccount] -= ebill;
                            SBizzInfo[4][sbTill] += ebill;
                        }
                        else
                        {
                            ebill = 0;
                        }
                        interest = (PlayerInfo[pAccount]/1000)*(tmpintrate);
                        PlayerInfo[pExp]++;
                        PlayerPlayMusic(i);
                        PlayerInfo[pAccount] = account+interest;
                        SendClientMessage(i, COLOR_GREEN, "|___ BANK STATMENT ___|");
                        format(string, sizeof(string), "  Paycheck: %s   Tax Money: -%s", DecimalPoint(checks), DecimalPoint(TaxValue));
                        PlayerInfo[pRob] += 1;
                        SendClientMessage(i, COLOR_WHITE, string);
                        if(PlayerInfo[pPhousekey] != 255 || PlayerInfo[pPhousekey2] != 255 || PlayerInfo[pPhousekey3] != 255 || PlayerInfo[pPbiskey] != 255 || PlayerInfo[pPbiskey2] != 255)
                        {
                            format(string, sizeof(string), "  Electricity Bill: -%s", DecimalPoint(ebill));
                            SendClientMessage(i, COLOR_GRAD1, string);
                        }
                        if(PlayerInfo[pCredit] > 0)
                        {
                            new getmoney = GetPlayerMoney(i);
                            new creditoffer = (((PlayerInfo[pAccount]) + getmoney)/750) * (PlayerInfo[pLevel]);
                            new creditt = PlayerInfo[pCredit];
                            PlayerInfo[pCredit] = (creditt - creditoffer);
                            GivePlayerMoney(i, -creditoffer);
                            format(string, sizeof(string), "Credit: -%s", DecimalPoint(creditoffer));
                            SendClientMessage(i, COLOR_WHITE, string);
                        }
                        format(string, sizeof(string), "  Balance: %s", DecimalPoint(account - checks));
                        SendClientMessage(i, COLOR_WHITE, string);
                        format(string, sizeof(string), "  Interest Rate: 0.%d percent",tmpintrate);
                        SendClientMessage(i, COLOR_GRAD2, string);
                        format(string, sizeof(string), "  Interest Gained %s", DecimalPoint(interest));
                        SendClientMessage(i, COLOR_GRAD3, string);
                        SendClientMessage(i, COLOR_GREEN, "|--------------------------------------|");
                        format(string, sizeof(string), "  New Balance: %s", DecimalPoint(PlayerInfo[pAccount]));
                        SendClientMessage(i, COLOR_GRAD5, string);
                        format(string, sizeof(string), "  Rent: -%s", DecimalPoint(rent));
                        SendClientMessage(i, COLOR_GRAD5, string);
                        rent = 0;
                        PlayerInfo[pPayDay] = 0;
                        PlayerInfo[pPayCheck] = 0;
                        PlayerInfo[pConnectTime] += 1;
                        if(FarmerVar == 0)
                        {
                            FarmerPickup[0] = 0;
                        }
                        if(PlayerInfo[pAnularePermisTime] > 0)
                        {
                            PlayerInfo[pAnularePermisTime] -= 1;
                            if(PlayerInfo[pAnularePermisTime] <= 0)
                            {
                                PlayerInfo[pAnularePermisTime] = 0;
                                SendClientMessage(i, COLOR_GRAD5, "De acum poti sa iti iei din nou licenta de condus.");
                            }
                        }
                        if(PlayerInfo[pAsigurare] > 0)
                        {
                            PlayerInfo[pAsigurare] -= 1;
                            if(PlayerInfo[pAsigurare] <= 0)
                            {
                                PlayerInfo[pAsigurare] = 0;
                                SendClientMessage(i, COLOR_GRAD5, "Asigurarea ta a expirat.Daca ti-a fost de folos te invitam sa achizitonezi una noua.");
                            }
                        }
                        if(PlayerInfo[pDonateRank] > 99)
                        {
                            PlayerInfo[pPayDayHad] += 1;
                            if(PlayerInfo[pPayDayHad] >= 5)
                            {
                                PlayerInfo[pExp]++;
                                PlayerInfo[pPayDayHad] = 0;
                              }
                        }
                        format(string, sizeof(string), "~y~PayDay~n~~w~Check paid into your account");
                        GameTextForPlayer(i, string, 5000, 1);
                    }
                    else
                    {
                        SendClientMessage(i, COLOR_WHITE, "[PayDay]: You haven't played long enough to obtain a PayDay.");
                    }
                }
            }
        }
        SaveAccounts();
        Checkprop();
        return 1;
    }
    Imagini / Video (optional):
    Ati incercat sa rezolvati singur?: Da...

  4. if (strcmp(cmd, "/buycar", true) == 0)
    	{
    	    if(IsPlayerConnected(playerid))
    	    {
    	        if(PlayerInfo[playerid][pLevel] < 3)
    	        {
    	            SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You have to be level 3 to use this function !");
    	            return 1;
    	        }
    			new carsid[128];
    			new carstring[256];
    			new carstring1[256];
    			new carstring2[256];
    			new carstring3[256];
    			new carstring4[256];
    			new Float:X, Float:Y, Float:Z;
    	        new Float:A;
    	        GetPlayerPos(playerid, X,Y,Z);
                GetPlayerFacingAngle(playerid, A);
    	        if(PlayerInfo[playerid][pPcarkey] == 999) { }
    	        else if(PlayerInfo[playerid][pPcarkey2] == 999) { }
    	        else if(PlayerInfo[playerid][pPcarkey3] == 999) { }
    			else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2)  { }
    	       	else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { }
    	        else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { }
    	        else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { }
                else { SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You already have a car! "); return 1; }
    			if(IsAtDealership(playerid))
    			{
    			    if(SBizzInfo[1][sbProducts] <= 0)
    			    {
    			        GameTextForPlayer(playerid, "~r~Out Of Stock", 5000, 1);
    					return 1;
    			    }
    				tmp = strtok(cmdtext, idx);
    				if(!strlen(tmp))
    				{
    					SendClientMessage(playerid, COLOR_GRAD2, "{00A1FF}USAGE{FFFFFF}: /buycar [carname] [color1] [color2]");
    					SendClientMessage(playerid, COLOR_GREEN,"___________________________*** Cars ***___________________________________");
    					format(carstring4, 256, "Cars: Landstal (%s) Bravura (%s) Peren (%s) Limo (%s)  Manana (%s)",
    					DecimalPoint(CarPrice2[0][0]),DecimalPoint(CarPrice2[1][0]),DecimalPoint(CarPrice2[2][0]),DecimalPoint(CarPrice2[3][0]),DecimalPoint(CarPrice2[4][0]));
    					SendClientMessage(playerid, COLOR_LIGHTBLUE, carstring4);
    					format(carstring1, 256, "Cars: Stallion (%s) Comet (%s) Burrito (%s) Sandking (%s) Blistac (%s) Caddy (%s)",
    					DecimalPoint(CarPrice2[5][0]),DecimalPoint(CarPrice2[6][0]),DecimalPoint(CarPrice2[7][0]),DecimalPoint(CarPrice2[8][0]),DecimalPoint(CarPrice2[9][0]),DecimalPoint(CarPrice2[10][0]));
    					SendClientMessage(playerid, COLOR_WHITE, carstring1);
    					format(carstring, 256, "Cars: Clover (%s) Uranus (%s) Jester (%s) Sultan (%s) Elegy (%s) Stratum (%s)",
    					DecimalPoint(CarPrice2[11][0]),DecimalPoint(CarPrice2[12][0]),DecimalPoint(CarPrice2[13][0]),DecimalPoint(CarPrice2[14][0]),DecimalPoint(CarPrice2[15][0]),DecimalPoint(CarPrice2[16][0]));
    					SendClientMessage(playerid, COLOR_LIGHTBLUE, carstring);
    					format(carstring3, 256, "Cars: Infernus (%s) Huntley (%s) Cheetah (%s) Esperant (%s) Faggio (%s) Banshee (%s)",
    					DecimalPoint(CarPrice2[17][0]),DecimalPoint(CarPrice2[18][0]),DecimalPoint(CarPrice2[19][0]),DecimalPoint(CarPrice2[20][0]),DecimalPoint(CarPrice2[21][0]),DecimalPoint(CarPrice2[28][0]));
    					SendClientMessage(playerid, COLOR_WHITE, carstring3);
    					format(carstring2, 256, "Cars: NRG-500 (%s) Bullet (%s) Turismo (%s) Sabre (%s) Supergt (%s) Buffalo (%s) ",
    					DecimalPoint(CarPrice2[22][0]),DecimalPoint(CarPrice2[23][0]),DecimalPoint(CarPrice2[24][0]),DecimalPoint(CarPrice2[25][0]),DecimalPoint(CarPrice2[26][0]),DecimalPoint(CarPrice2[40][0]));
    					SendClientMessage(playerid, COLOR_LIGHTBLUE, carstring2);
    					SendClientMessage(playerid, COLOR_GREEN,"___________________________________________________________________________");
    					return 1;
    				}
    				strmid(carsid, tmp, 0, strlen(cmdtext), 255);
    				tmp = strtok(cmdtext, idx);
                    if(!strlen(tmp))
                    {
                       SendClientMessage(playerid, COLOR_GRAD2, "{00A1FF}USAGE{FFFFFF}: /buycar [carname] [color1] [color2]");
                       return 1;
                    }
                    new color1;
                    color1 = strval(tmp);
                    if(color1 < 0 || color1 > 126) { SendClientMessage(playerid, COLOR_GREY, "[Eroare]: Color Number can't be below 0 or above 126 !"); return 1; }
                    tmp = strtok(cmdtext, idx);
                    if(!strlen(tmp))
                    {
                       SendClientMessage(playerid, COLOR_GRAD2, "{00A1FF}USAGE{FFFFFF}: /buycar [carname] [color1] [color2]");
                       return 1;
                    }
                    new color2;
                    color2 = strval(tmp);
                    if(color2 < 0 || color2 > 126) { SendClientMessage(playerid, COLOR_GREY, "[Eroare]: Color Number can't be below 0 or above 126 !"); return 1; }
                    if (strcmp(carsid, "Landstal", true, strlen(carsid)) == 0)
                    {
                          if(GetPlayerMoney(playerid) >= CarPrice2[0][0])
    					  {
                                new carid = CreateVehicle(400, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000);
                                if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; }
                                else { return 1; }
    					        GivePlayerMoney(playerid,-CarPrice2[0][0]);
    						    SBizzInfo[1][sbTill] += CarPrice2[0][0];
    						    SBizzInfo[1][sbProducts]--;
    					        PlayerPlayMusic(playerid);
    					        CarInfo[carid][cOwned] = 1;
    					        CarInfo[carid][cModel] = 400;
    					        CarInfo[carid][cLock] = 1;
    					        CarInfo[carid][cValue] = CarPrice2[0][0];
    					        CarInfo[carid][cColorOne] = color1;
    					        CarInfo[carid][cColorTwo] = color2;
    					        CarInfo[carid][cLocationx] = X;
    	                        CarInfo[carid][cLocationy] = Y;
    	                        CarInfo[carid][cLocationz] = Z;
    	                        CarInfo[carid][cAngle] = A;
    	                        CarInfo[carid][paintjob] = -1;
    					        GetPlayerName(playerid, sendername, sizeof(sendername));
    					        strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999);
    					        GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3);
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!");
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!");
    				            SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !");
    					        strmid(CarInfo[carid][cDescription], "Landstal", 0, strlen("Landstal"), 999);
                                SaveCars();
    							OnPlayerUpdateEx(playerid);
    		              }
    		              else
    					  {
    					     SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! ");
    					     return 1;
    					  }
                    }
                   else if (strcmp(carsid, "Banshee", true, strlen(carsid)) == 0)
                    {
                          if(GetPlayerMoney(playerid) >= CarPrice2[28][0])
    					  {
                                new carid = CreateVehicle(429, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000);
                                if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey4] == 999) { PlayerInfo[playerid][pPcarkey4] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey5] == 999) { PlayerInfo[playerid][pPcarkey5] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey6] == 999) { PlayerInfo[playerid][pPcarkey6] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey7] == 999) { PlayerInfo[playerid][pPcarkey7] = carid; }
                                else { return 1; }
    					        GivePlayerMoney(playerid,-CarPrice2[28][0]);
    						    SBizzInfo[1][sbTill] += CarPrice2[28][0];
    						    SBizzInfo[1][sbProducts]--;
    					        PlayerPlayMusic(playerid);
    					        CarInfo[carid][cOwned] = 1;
    					        CarInfo[carid][cModel] = 429;
    					        CarInfo[carid][cLock] = 1;
    					        CarInfo[carid][cValue] = CarPrice2[28][0];
    					        CarInfo[carid][cColorOne] = color1;
    					        CarInfo[carid][cColorTwo] = color2;
    					        CarInfo[carid][cLocationx] = X;
    	                        CarInfo[carid][cLocationy] = Y;
    	                        CarInfo[carid][cLocationz] = Z;
    	                        CarInfo[carid][cAngle] = A;
    	                        CarInfo[carid][paintjob] = -1;
    					        GetPlayerName(playerid, sendername, sizeof(sendername));
    					        strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999);
    					        GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3);
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!");
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!");
    				            SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !");
    					        strmid(CarInfo[carid][cDescription], "Banshee", 0, strlen("Banshee"), 999);
                                SaveCars();
    							OnPlayerUpdateEx(playerid);
    		              }
    		              else
    					  {
    					     SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! ");
    					     return 1;
    					  }
    
    				}
                    else if (strcmp(carsid, "Buffalo", true, strlen(carsid)) == 0)
                    {
                          if(GetPlayerMoney(playerid) >= CarPrice2[40][0])
    					  {
                                new carid = CreateVehicle(402, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000);
                                if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey4] == 999) { PlayerInfo[playerid][pPcarkey4] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey5] == 999) { PlayerInfo[playerid][pPcarkey5] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey6] == 999) { PlayerInfo[playerid][pPcarkey6] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey7] == 999) { PlayerInfo[playerid][pPcarkey7] = carid; }
                                else { return 1; }
    					        GivePlayerMoney(playerid,-CarPrice2[40][0]);
    						    SBizzInfo[1][sbTill] += CarPrice2[40][0];
    						    SBizzInfo[1][sbProducts]--;
    					        PlayerPlayMusic(playerid);
    					        CarInfo[carid][cOwned] = 1;
    					        CarInfo[carid][cModel] = 402;
    					        CarInfo[carid][cLock] = 1;
    					        CarInfo[carid][cValue] = CarPrice2[40][0];
    					        CarInfo[carid][cColorOne] = color1;
    					        CarInfo[carid][cColorTwo] = color2;
    					        CarInfo[carid][cLocationx] = X;
    	                        CarInfo[carid][cLocationy] = Y;
    	                        CarInfo[carid][cLocationz] = Z;
    	                        CarInfo[carid][cAngle] = A;
    	                        CarInfo[carid][paintjob] = -1;
    					        GetPlayerName(playerid, sendername, sizeof(sendername));
    					        strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999);
    					        GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3);
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!");
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!");
    				            SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !");
    					        strmid(CarInfo[carid][cDescription], "Buffalo", 0, strlen("Buffalo"), 999);
                                SaveCars();
    							OnPlayerUpdateEx(playerid);
    		              }
    		              else
    					  {
    					     SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! ");
    					     return 1;
    					  }
                    }
                    else if (strcmp(carsid, "Bravura", true, strlen(carsid)) == 0)
                    {
                          if(GetPlayerMoney(playerid) >= CarPrice2[1][0])
    					  {
                                new carid = CreateVehicle(401, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2,60000);
                                if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; }
                                else { return 1; }
    					        GivePlayerMoney(playerid,-CarPrice2[1][0]);
    						    SBizzInfo[1][sbTill] += CarPrice2[1][0];
    						    SBizzInfo[1][sbProducts]--;
    					        PlayerPlayMusic(playerid);
    					        CarInfo[carid][cOwned] = 1;
    					        CarInfo[carid][cModel] = 401;
    					        CarInfo[carid][cLock] = 1;
    					        CarInfo[carid][cValue] = CarPrice2[1][0];
    					        CarInfo[carid][cColorOne] = color1;
    					        CarInfo[carid][cColorTwo] = color2;
    					        CarInfo[carid][cLocationx] = X;
    	                        CarInfo[carid][cLocationy] = Y;
    	                        CarInfo[carid][cLocationz] = Z;
    	                        CarInfo[carid][cAngle] = A;
    	                        CarInfo[carid][paintjob] = -1;
    					        GetPlayerName(playerid, sendername, sizeof(sendername));
    					        strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999);
    					        GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3);
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!");
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!");
    				            SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !");
    					        strmid(CarInfo[carid][cDescription], "Bravura", 0, strlen("Bravura"), 999);
                                SaveCars();
    							OnPlayerUpdateEx(playerid);
    		              }
    		              else
    					  {
    					     SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! ");
    					     return 1;
    					  }
                    }
                    else if (strcmp(carsid, "Faggio", true, strlen(carsid)) == 0)
                    {
                          if(GetPlayerMoney(playerid) >= CarPrice2[21][0])
    					  {
                                new carid = CreateVehicle(462, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000);
                                if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; }
                                else { return 1; }
    					        GivePlayerMoney(playerid,-CarPrice2[21][0]);
    						    SBizzInfo[1][sbTill] += CarPrice2[21][0];
    						    SBizzInfo[1][sbProducts]--;
    					        PlayerPlayMusic(playerid);
    					        CarInfo[carid][cOwned] = 1;
    					        CarInfo[carid][cModel] = 462;
    					        CarInfo[carid][cLock] = 1;
    					        CarInfo[carid][cValue] = CarPrice2[21][0];
    					        CarInfo[carid][cColorOne] = color1;
    					        CarInfo[carid][cColorTwo] = color2;
    					        CarInfo[carid][cLocationx] = X;
    	                        CarInfo[carid][cLocationy] = Y;
    	                        CarInfo[carid][cLocationz] = Z;
    	                        CarInfo[carid][cAngle] = A;
    	                        CarInfo[carid][paintjob] = -1;
    					        GetPlayerName(playerid, sendername, sizeof(sendername));
    					        strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999);
    					        GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3);
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!");
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!");
    				            SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !");
    					        strmid(CarInfo[carid][cDescription], "Faggio", 0, strlen("Faggio"), 999);
                                SaveCars();
    							OnPlayerUpdateEx(playerid);
    		              }
    		              else
    					  {
    					     SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! ");
    					     return 1;
    					  }
                    }
                    else if (strcmp(carsid, "Caddy", true, strlen(carsid)) == 0)
                    {
                          if(GetPlayerMoney(playerid) >= CarPrice2[10][0])
    					  {
                                new carid = CreateVehicle(457, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000);
                                if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; }
                                else { return 1; }
    					        GivePlayerMoney(playerid,-CarPrice2[10][0]);
    						    SBizzInfo[1][sbTill] += CarPrice2[10][0];
    						    SBizzInfo[1][sbProducts]--;
    					        PlayerPlayMusic(playerid);
    					        CarInfo[carid][cOwned] = 1;
    					        CarInfo[carid][cModel] = 457;
    					        CarInfo[carid][cLock] = 1;
    					        CarInfo[carid][cValue] = CarPrice2[10][0];
    					        CarInfo[carid][cColorOne] = color1;
    					        CarInfo[carid][cColorTwo] = color2;
    					        CarInfo[carid][cLocationx] = X;
    	                        CarInfo[carid][cLocationy] = Y;
    	                        CarInfo[carid][cLocationz] = Z;
    	                        CarInfo[carid][cAngle] = A;
    	                        CarInfo[carid][paintjob] = -1;
    					        GetPlayerName(playerid, sendername, sizeof(sendername));
    					        strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999);
    					        GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3);
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!");
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!");
    				            SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !");
    					        strmid(CarInfo[carid][cDescription], "Caddy", 0, strlen("Caddy"), 999);
                                SaveCars();
    							OnPlayerUpdateEx(playerid);
    		              }
    		              else
    					  {
    					     SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! ");
    					     return 1;
    					  }
                    }
                    else if (strcmp(carsid, "Manana", true, strlen(carsid)) == 0)
                    {
                          if(GetPlayerMoney(playerid) >= CarPrice2[4][0])
    					  {
                                new carid = CreateVehicle(410, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000);
                                if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; }
                                else { return 1; }
    					        GivePlayerMoney(playerid,-CarPrice2[4][0]);
    						    SBizzInfo[1][sbTill] += CarPrice2[4][0];
    						    SBizzInfo[1][sbProducts]--;
    					        PlayerPlayMusic(playerid);
    					        CarInfo[carid][cOwned] = 1;
    					        CarInfo[carid][cModel] = 410;
    					        CarInfo[carid][cLock] = 1;
    					        CarInfo[carid][cValue] = CarPrice2[4][0];
    					        CarInfo[carid][cColorOne] = color1;
    					        CarInfo[carid][cColorTwo] = color2;
    					        CarInfo[carid][cLocationx] = X;
    	                        CarInfo[carid][cLocationy] = Y;
    	                        CarInfo[carid][cLocationz] = Z;
    	                        CarInfo[carid][cAngle] = A;
    	                        CarInfo[carid][paintjob] = -1;
    					        GetPlayerName(playerid, sendername, sizeof(sendername));
    					        strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999);
    					        GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3);
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!");
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!");
    				            SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !");
    					        strmid(CarInfo[carid][cDescription], "Manana", 0, strlen("Manana"), 999);
                                SaveCars();
    							OnPlayerUpdateEx(playerid);
    		              }
    		              else
    					  {
    					     SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! ");
    					     return 1;
    					  }
                    }
                    else if (strcmp(carsid, "Peren", true, strlen(carsid)) == 0)
                    {
                          if(GetPlayerMoney(playerid) >= CarPrice2[2][0])
    					  {
                                new carid = CreateVehicle(404, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000);
                                if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; }
                                else { return 1; }
    					        GivePlayerMoney(playerid,-CarPrice2[2][0]);
    						    SBizzInfo[1][sbTill] += CarPrice2[2][0];
    						    SBizzInfo[1][sbProducts]--;
    					        PlayerPlayMusic(playerid);
    					        CarInfo[carid][cOwned] = 1;
    					        CarInfo[carid][cModel] = 404;
    					        CarInfo[carid][cLock] = 1;
    					        CarInfo[carid][cValue] = CarPrice2[2][0];
    					        CarInfo[carid][cColorOne] = color1;
    					        CarInfo[carid][cColorTwo] = color2;
    					        CarInfo[carid][cLocationx] = X;
    	                        CarInfo[carid][cLocationy] = Y;
    	                        CarInfo[carid][cLocationz] = Z;
    	                        CarInfo[carid][cAngle] = A;
    	                        CarInfo[carid][paintjob] = -1;
    					        GetPlayerName(playerid, sendername, sizeof(sendername));
    					        strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999);
    					        GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3);
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!");
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!");
    				            SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !");
    					        strmid(CarInfo[carid][cDescription], "Peren", 0, strlen("Peren"), 999);
                                SaveCars();
    							OnPlayerUpdateEx(playerid);
    		              }
    		              else
    					  {
    					     SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! ");
    					     return 1;
    					  }
                    }
                    else if (strcmp(carsid, "Limo", true, strlen(carsid)) == 0)
                    {
                          if(GetPlayerMoney(playerid) >= CarPrice2[3][0])
    					  {
                                new carid = CreateVehicle(409, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000);
                                if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; }
                                else { return 1; }
    					        GivePlayerMoney(playerid,-CarPrice2[3][0]);
    						    SBizzInfo[1][sbTill] += CarPrice2[3][0];
    						    SBizzInfo[1][sbProducts]--;
    					        PlayerPlayMusic(playerid);
    					        CarInfo[carid][cOwned] = 1;
    					        CarInfo[carid][cModel] = 409;
    					        CarInfo[carid][cLock] = 1;
    					        CarInfo[carid][cValue] = CarPrice2[3][0];
    					        CarInfo[carid][cColorOne] = color1;
    					        CarInfo[carid][cColorTwo] = color2;
    					        CarInfo[carid][cLocationx] = X;
    	                        CarInfo[carid][cLocationy] = Y;
    	                        CarInfo[carid][cLocationz] = Z;
    	                        CarInfo[carid][cAngle] = A;
    	                        CarInfo[carid][paintjob] = -1;
    					        GetPlayerName(playerid, sendername, sizeof(sendername));
    					        strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999);
    					        GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3);
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!");
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!");
    				            SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !");
    					        strmid(CarInfo[carid][cDescription], "Limo", 0, strlen("Limo"), 999);
                                SaveCars();
    							OnPlayerUpdateEx(playerid);
    		              }
    		              else
    					  {
    					     SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! ");
    					     return 1;
    					  }
                    }
                    else if (strcmp(carsid, "Infernus", true, strlen(carsid)) == 0)
                    {
    					if(PlayerInfo[playerid][pLevel] < 5)
    			        {
    			            SendClientMessage(playerid, COLOR_GREY, "** Trebuie sa ai level 5 pentru a cumpara un Infernus!");
    			            return 1;
    			        }
                        if(GetPlayerMoney(playerid) >= CarPrice2[17][0])
    					{
                                new carid = CreateVehicle(411, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000);
                                if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; }
                                else { return 1; }
    					        GivePlayerMoney(playerid,-CarPrice2[17][0]);
    						    SBizzInfo[1][sbTill] += CarPrice2[17][0];
    						    SBizzInfo[1][sbProducts]--;
    					        PlayerPlayMusic(playerid);
    					        CarInfo[carid][cOwned] = 1;
    					        CarInfo[carid][cModel] = 411;
    					        CarInfo[carid][cLock] = 1;
    					        CarInfo[carid][cValue] = CarPrice2[17][0];
    					        CarInfo[carid][cColorOne] = color1;
    					        CarInfo[carid][cColorTwo] = color2;
    					        CarInfo[carid][cLocationx] = X;
    	                        CarInfo[carid][cLocationy] = Y;
    	                        CarInfo[carid][cLocationz] = Z;
    	                        CarInfo[carid][cAngle] = A;
    	                        CarInfo[carid][paintjob] = -1;
    					        GetPlayerName(playerid, sendername, sizeof(sendername));
    					        strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999);
    					        GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3);
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!");
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!");
    				            SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !");
    					        strmid(CarInfo[carid][cDescription], "Infernus", 0, strlen("Infernus"), 999);
                                SaveCars();
    							OnPlayerUpdateEx(playerid);
    		              }
    		              else
    					  {
    					     SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! ");
    					     return 1;
    					  }
                    }
                    else if (strcmp(carsid, "Huntley", true, strlen(carsid)) == 0)
                    {
    					if(PlayerInfo[playerid][pLevel] < 5)
    			        {
    			            SendClientMessage(playerid, COLOR_GREY, "** Trebuie sa ai level 5 pentru a cumpara un Huntley!");
    			            return 1;
    			        }
                          if(GetPlayerMoney(playerid) >= CarPrice2[18][0])
    					  {
                                new carid = CreateVehicle(579, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000);
                                if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; }
                                else { return 1; }
    					        GivePlayerMoney(playerid,-CarPrice2[18][0]);
    						    SBizzInfo[1][sbTill] += CarPrice2[18][0];
    						    SBizzInfo[1][sbProducts]--;
    					        PlayerPlayMusic(playerid);
    					        CarInfo[carid][cOwned] = 1;
    					        CarInfo[carid][cModel] = 579;
    					        CarInfo[carid][cLock] = 1;
    					        CarInfo[carid][cValue] = CarPrice2[18][0];
    					        CarInfo[carid][cColorOne] = color1;
    					        CarInfo[carid][cColorTwo] = color2;
    					        CarInfo[carid][cLocationx] = X;
    	                        CarInfo[carid][cLocationy] = Y;
    	                        CarInfo[carid][cLocationz] = Z;
    	                        CarInfo[carid][cAngle] = A;
    	                        CarInfo[carid][paintjob] = -1;
    					        GetPlayerName(playerid, sendername, sizeof(sendername));
    					        strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999);
    					        GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3);
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!");
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!");
    				            SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !");
    					        strmid(CarInfo[carid][cDescription], "Huntley", 0, strlen("Huntley"), 999);
                                SaveCars();
    							OnPlayerUpdateEx(playerid);
    		              }
    		              else
    					  {
    					     SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! ");
    					     return 1;
    					  }
                    }
                    else if (strcmp(carsid, "Cheetah", true, strlen(carsid)) == 0)
                    {
    					if(PlayerInfo[playerid][pLevel] < 3)
    			        {
    			            SendClientMessage(playerid, COLOR_GREY, "** Trebuie sa ai level 3 pentru a cumpara un Cheetah!");
    			            return 1;
    			        }
                          if(GetPlayerMoney(playerid) >= CarPrice2[19][0])
    					  {
                                new carid = CreateVehicle(415, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000);
                                if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; }
                                else { return 1; }
    					        GivePlayerMoney(playerid,-CarPrice2[19][0]);
    						    SBizzInfo[1][sbTill] += CarPrice2[19][0];
    						    SBizzInfo[1][sbProducts]--;
    					        PlayerPlayMusic(playerid);
    					        CarInfo[carid][cOwned] = 1;
    					        CarInfo[carid][cModel] = 415;
    					        CarInfo[carid][cLock] = 1;
    					        CarInfo[carid][cValue] = CarPrice2[19][0];
    					        CarInfo[carid][cColorOne] = color1;
    					        CarInfo[carid][cColorTwo] = color2;
    					        CarInfo[carid][cLocationx] = X;
    	                        CarInfo[carid][cLocationy] = Y;
    	                        CarInfo[carid][cLocationz] = Z;
    	                        CarInfo[carid][cAngle] = A;
    	                        CarInfo[carid][paintjob] = -1;
    					        GetPlayerName(playerid, sendername, sizeof(sendername));
    					        strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999);
    					        GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3);
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!");
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!");
    				            SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !");
    					        strmid(CarInfo[carid][cDescription], "Cheetah", 0, strlen("Cheetah"), 999);
                                SaveCars();
    							OnPlayerUpdateEx(playerid);
    		              }
    		              else
    					  {
    					     SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! ");
    					     return 1;
    					  }
                    }
                    else if (strcmp(carsid, "Esperant", true, strlen(carsid)) == 0)
                    {
                          if(GetPlayerMoney(playerid) >= CarPrice2[20][0])
    					  {
                                new carid = CreateVehicle(419, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000);
                                if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; }
                                else { return 1; }
    					        GivePlayerMoney(playerid,-CarPrice2[20][0]);
    						    SBizzInfo[1][sbTill] += CarPrice2[20][0];
    						    SBizzInfo[1][sbProducts]--;
    					        PlayerPlayMusic(playerid);
    					        CarInfo[carid][cOwned] = 1;
    					        CarInfo[carid][cModel] = 419;
    					        CarInfo[carid][cLock] = 1;
    					        CarInfo[carid][cValue] = CarPrice2[20][0];
    					        CarInfo[carid][cColorOne] = color1;
    					        CarInfo[carid][cColorTwo] = color2;
    					        CarInfo[carid][cLocationx] = X;
    	                        CarInfo[carid][cLocationy] = Y;
    	                        CarInfo[carid][cLocationz] = Z;
    	                        CarInfo[carid][cAngle] = A;
    	                        CarInfo[carid][paintjob] = -1;
    					        GetPlayerName(playerid, sendername, sizeof(sendername));
    					        strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999);
    					        GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3);
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!");
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!");
    				            SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !");
    					        strmid(CarInfo[carid][cDescription], "Esperant", 0, strlen("Esperant"), 999);
                                SaveCars();
    							OnPlayerUpdateEx(playerid);
    		              }
    		              else
    					  {
    					     SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! ");
    					     return 1;
    					  }
                    }
                    else if (strcmp(carsid, "Stallion", true, strlen(carsid)) == 0)
                    {
                          if(GetPlayerMoney(playerid) >= CarPrice2[5][0])
    					  {
                                new carid = CreateVehicle(439, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000);
                                if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; }
                                else { return 1; }
    					        GivePlayerMoney(playerid,-CarPrice2[5][0]);
    						    SBizzInfo[1][sbTill] += CarPrice2[5][0];
    						    SBizzInfo[1][sbProducts]--;
    					        PlayerPlayMusic(playerid);
    					        CarInfo[carid][cOwned] = 1;
    					        CarInfo[carid][cModel] = 439;
    					        CarInfo[carid][cLock] = 1;
    					        CarInfo[carid][cValue] = CarPrice2[5][0];
    					        CarInfo[carid][cColorOne] = color1;
    					        CarInfo[carid][cColorTwo] = color2;
    					        CarInfo[carid][cLocationx] = X;
    	                        CarInfo[carid][cLocationy] = Y;
    	                        CarInfo[carid][cLocationz] = Z;
    	                        CarInfo[carid][cAngle] = A;
    	                        CarInfo[carid][paintjob] = -1;
    					        GetPlayerName(playerid, sendername, sizeof(sendername));
    					        strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999);
    					        GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3);
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!");
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!");
    				            SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !");
    					        strmid(CarInfo[carid][cDescription], "Stallion", 0, strlen("Stallion"), 999);
                                SaveCars();
    							OnPlayerUpdateEx(playerid);
    		              }
    		              else
    					  {
    					     SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! ");
    					     return 1;
    					  }
                    }
                    else if (strcmp(carsid, "Bullet", true, strlen(carsid)) == 0)
                    {
    					if(PlayerInfo[playerid][pLevel] < 5)
    			        {
    			            SendClientMessage(playerid, COLOR_GREY, "** Trebuie sa ai level 5 pentru a cumpara un Bullet!");
    			            return 1;
    			        }
                          if(GetPlayerMoney(playerid) >= CarPrice2[23][0])
    					  {
                                new carid = CreateVehicle(541, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000);
                                if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; }
                                else { return 1; }
    					        GivePlayerMoney(playerid,-CarPrice2[23][0]);
    						    SBizzInfo[1][sbTill] += CarPrice2[23][0];
    						    SBizzInfo[1][sbProducts]--;
    					        PlayerPlayMusic(playerid);
    					        CarInfo[carid][cOwned] = 1;
    					        CarInfo[carid][cModel] = 541;
    					        CarInfo[carid][cLock] = 1;
    					        CarInfo[carid][cValue] = CarPrice2[23][0];
    					        CarInfo[carid][cColorOne] = color1;
    					        CarInfo[carid][cColorTwo] = color2;
    					        CarInfo[carid][cLocationx] = X;
    	                        CarInfo[carid][cLocationy] = Y;
    	                        CarInfo[carid][cLocationz] = Z;
    	                        CarInfo[carid][cAngle] = A;
    	                        CarInfo[carid][paintjob] = -1;
    					        GetPlayerName(playerid, sendername, sizeof(sendername));
    					        strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999);
    					        GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3);
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!");
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!");
    				            SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !");
    					        strmid(CarInfo[carid][cDescription], "Bullet", 0, strlen("Bullet"), 999);
                                SaveCars();
    							OnPlayerUpdateEx(playerid);
    		              }
    		              else
    					  {
    					     SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! ");
    					     return 1;
    					  }
                    }
                    else if (strcmp(carsid, "Turismo", true, strlen(carsid)) == 0)
                    {
    					if(PlayerInfo[playerid][pLevel] < 5)
    			        {
    			            SendClientMessage(playerid, COLOR_GREY, "** Trebuie sa ai level 5 pentru a cumpara un Turismo!");
    			            return 1;
    			        }
                          if(GetPlayerMoney(playerid) >= CarPrice2[24][0])
    					  {
                                new carid = CreateVehicle(451, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000);
                                if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; }
                                else { return 1; }
    					        GivePlayerMoney(playerid,-CarPrice2[24][0]);
    						    SBizzInfo[1][sbTill] += CarPrice2[24][0];
    						    SBizzInfo[1][sbProducts]--;
    					        PlayerPlayMusic(playerid);
    					        CarInfo[carid][cOwned] = 1;
    					        CarInfo[carid][cModel] = 451;
    					        CarInfo[carid][cLock] = 1;
    					        CarInfo[carid][cValue] = CarPrice2[24][0];
    					        CarInfo[carid][cColorOne] = color1;
    					        CarInfo[carid][cColorTwo] = color2;
    					        CarInfo[carid][cLocationx] = X;
    	                        CarInfo[carid][cLocationy] = Y;
    	                        CarInfo[carid][cLocationz] = Z;
    	                        CarInfo[carid][cAngle] = A;
    	                        CarInfo[carid][paintjob] = -1;
    					        GetPlayerName(playerid, sendername, sizeof(sendername));
    					        strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999);
    					        GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3);
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!");
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!");
    				            SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !");
    					        strmid(CarInfo[carid][cDescription], "Turismo", 0, strlen("Turismo"), 999);
                                SaveCars();
    							OnPlayerUpdateEx(playerid);
    		              }
    		              else
    					  {
    					     SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! ");
    					     return 1;
    					  }
                    }
                    else if (strcmp(carsid, "Sabre", true, strlen(carsid)) == 0)
                    {
                          if(GetPlayerMoney(playerid) >= CarPrice2[25][0])
    					  {
                                new carid = CreateVehicle(475, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000);
                                if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; }
                                else { return 1; }
    					        GivePlayerMoney(playerid,-CarPrice2[25][0]);
    						    SBizzInfo[1][sbTill] += CarPrice2[25][0];
    						    SBizzInfo[1][sbProducts]--;
    					        PlayerPlayMusic(playerid);
    					        CarInfo[carid][cOwned] = 1;
    					        CarInfo[carid][cModel] = 475;
    					        CarInfo[carid][cLock] = 1;
    					        CarInfo[carid][cValue] = CarPrice2[25][0];
    					        CarInfo[carid][cColorOne] = color1;
    					        CarInfo[carid][cColorTwo] = color2;
    					        CarInfo[carid][cLocationx] = X;
    	                        CarInfo[carid][cLocationy] = Y;
    	                        CarInfo[carid][cLocationz] = Z;
    	                        CarInfo[carid][cAngle] = A;
    	                        CarInfo[carid][paintjob] = -1;
    					        GetPlayerName(playerid, sendername, sizeof(sendername));
    					        strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999);
    					        GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3);
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!");
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!");
    				            SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !");
    					        strmid(CarInfo[carid][cDescription], "Sabre", 0, strlen("Sabre"), 999);
                                SaveCars();
    							OnPlayerUpdateEx(playerid);
    		              }
    		              else
    					  {
    					     SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! ");
    					     return 1;
    					  }
                    }
                    else if (strcmp(carsid, "NRG-500", true, strlen(carsid)) == 0)
                    {
    					if(PlayerInfo[playerid][pLevel] < 5)
    			        {
    			            SendClientMessage(playerid, COLOR_GREY, "** Trebuie sa ai level 8 pentru a cumpara un NRG-500!");
    			            return 1;
    			        }
                          if(GetPlayerMoney(playerid) >= CarPrice2[22][0])
    					  {
                                new carid = CreateVehicle(522, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000);
                                if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; }
                                else { return 1; }
    					        GivePlayerMoney(playerid,-CarPrice2[22][0]);
    						    SBizzInfo[1][sbTill] += CarPrice2[22][0];
    						    SBizzInfo[1][sbProducts]--;
    					        PlayerPlayMusic(playerid);
    					        CarInfo[carid][cOwned] = 1;
    					        CarInfo[carid][cModel] = 522;
    					        CarInfo[carid][cLock] = 1;
    					        CarInfo[carid][cValue] = CarPrice2[22][0];
    					        CarInfo[carid][cColorOne] = color1;
    					        CarInfo[carid][cColorTwo] = color2;
    					        CarInfo[carid][cLocationx] = X;
    	                        CarInfo[carid][cLocationy] = Y;
    	                        CarInfo[carid][cLocationz] = Z;
    	                        CarInfo[carid][cAngle] = A;
    	                        CarInfo[carid][paintjob] = -1;
    					        GetPlayerName(playerid, sendername, sizeof(sendername));
    					        strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999);
    					        GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3);
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!");
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!");
    				            SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !");
    					        strmid(CarInfo[carid][cDescription], "NRG-500", 0, strlen("NRG-500"), 999);
                                SaveCars();
    							OnPlayerUpdateEx(playerid);
    		              }
    		              else
    					  {
    					     SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! ");
    					     return 1;
    					  }
                    }
                    else if (strcmp(carsid, "Comet", true, strlen(carsid)) == 0)
                    {
                          if(GetPlayerMoney(playerid) >= CarPrice2[6][0])
    					  {
                                new carid = CreateVehicle(480, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000);
                                if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; }
                                else { return 1; }
    					        GivePlayerMoney(playerid,-CarPrice2[6][0]);
    						    SBizzInfo[1][sbTill] += CarPrice2[6][0];
    						    SBizzInfo[1][sbProducts]--;
    					        PlayerPlayMusic(playerid);
    					        CarInfo[carid][cOwned] = 1;
    					        CarInfo[carid][cModel] = 480;
    					        CarInfo[carid][cLock] = 1;
    					        CarInfo[carid][cValue] = CarPrice2[6][0];
    					        CarInfo[carid][cColorOne] = color1;
    					        CarInfo[carid][cColorTwo] = color2;
    					        CarInfo[carid][cLocationx] = X;
    	                        CarInfo[carid][cLocationy] = Y;
    	                        CarInfo[carid][cLocationz] = Z;
    	                        CarInfo[carid][cAngle] = A;
    	                        CarInfo[carid][paintjob] = -1;
    					        GetPlayerName(playerid, sendername, sizeof(sendername));
    					        strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999);
    					        GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3);
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!");
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!");
    				            SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !");
    					        strmid(CarInfo[carid][cDescription], "Comet", 0, strlen("Comet"), 999);
                                SaveCars();
    							OnPlayerUpdateEx(playerid);
    		              }
    		              else
    					  {
    					     SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! ");
    					     return 1;
    					  }
                    }
                    else if (strcmp(carsid, "Burrito", true, strlen(carsid)) == 0)
                    {
                          if(GetPlayerMoney(playerid) >= CarPrice2[7][0])
    					  {
                                new carid = CreateVehicle(482, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000);
                                if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; }
                                else { return 1; }
    					        GivePlayerMoney(playerid,-CarPrice2[7][0]);
    						    SBizzInfo[1][sbTill] += CarPrice2[7][0];
    						    SBizzInfo[1][sbProducts]--;
    					        PlayerPlayMusic(playerid);
    					        CarInfo[carid][cOwned] = 1;
    					        CarInfo[carid][cModel] = 482;
    					        CarInfo[carid][cLock] = 1;
    					        CarInfo[carid][cValue] = CarPrice2[7][0];
    					        CarInfo[carid][cColorOne] = color1;
    					        CarInfo[carid][cColorTwo] = color2;
    					        CarInfo[carid][cLocationx] = X;
    	                        CarInfo[carid][cLocationy] = Y;
    	                        CarInfo[carid][cLocationz] = Z;
    	                        CarInfo[carid][cAngle] = A;
    	                        CarInfo[carid][paintjob] = -1;
    					        GetPlayerName(playerid, sendername, sizeof(sendername));
    					        strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999);
    					        GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3);
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!");
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!");
    				            SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !");
    					        strmid(CarInfo[carid][cDescription], "Burrito", 0, strlen("Burrito"), 999);
                                SaveCars();
    							OnPlayerUpdateEx(playerid);
    		              }
    		              else
    					  {
    					     SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! ");
    					     return 1;
    					  }
                    }
                    else if (strcmp(carsid, "Sandking", true, strlen(carsid)) == 0)
                    {
                          if(GetPlayerMoney(playerid) >= CarPrice2[8][0])
    					  {
                                new carid = CreateVehicle(495, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000);
                                if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; }
                                else { return 1; }
    					        GivePlayerMoney(playerid,-CarPrice2[8][0]);
    						    SBizzInfo[1][sbTill] += CarPrice2[8][0];
    						    SBizzInfo[1][sbProducts]--;
    					        PlayerPlayMusic(playerid);
    					        CarInfo[carid][cOwned] = 1;
    					        CarInfo[carid][cModel] = 495;
    					        CarInfo[carid][cLock] = 1;
    					        CarInfo[carid][cValue] = CarPrice2[8][0];
    					        CarInfo[carid][cColorOne] = color1;
    					        CarInfo[carid][cColorTwo] = color2;
    					        CarInfo[carid][cLocationx] = X;
    	                        CarInfo[carid][cLocationy] = Y;
    	                        CarInfo[carid][cLocationz] = Z;
    	                        CarInfo[carid][cAngle] = A;
    	                        CarInfo[carid][paintjob] = -1;
    					        GetPlayerName(playerid, sendername, sizeof(sendername));
    					        strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999);
    					        GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3);
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!");
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!");
    				            SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !");
    					        strmid(CarInfo[carid][cDescription], "Sandking", 0, strlen("Sandking"), 999);
                                SaveCars();
    							OnPlayerUpdateEx(playerid);
    		              }
    		              else
    					  {
    					     SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! ");
    					     return 1;
    					  }
                    }
                    else if (strcmp(carsid, "Blistac", true, strlen(carsid)) == 0)
                    {
                          if(GetPlayerMoney(playerid) >= CarPrice2[9][0])
    					  {
                                new carid = CreateVehicle(496, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000);
                                if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; }
                                else { return 1; }
    					        GivePlayerMoney(playerid,-CarPrice2[9][0]);
    						    SBizzInfo[1][sbTill] += CarPrice2[9][0];
    						    SBizzInfo[1][sbProducts]--;
    					        PlayerPlayMusic(playerid);
    					        CarInfo[carid][cOwned] = 1;
    					        CarInfo[carid][cModel] = 496;
    					        CarInfo[carid][cLock] = 1;
    					        CarInfo[carid][cValue] = CarPrice2[9][0];
    					        CarInfo[carid][cColorOne] = color1;
    					        CarInfo[carid][cColorTwo] = color2;
    					        CarInfo[carid][cLocationx] = X;
    	                        CarInfo[carid][cLocationy] = Y;
    	                        CarInfo[carid][cLocationz] = Z;
    	                        CarInfo[carid][cAngle] = A;
    	                        CarInfo[carid][paintjob] = -1;
    					        GetPlayerName(playerid, sendername, sizeof(sendername));
    					        strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999);
    					        GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3);
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!");
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!");
    				            SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !");
    					        strmid(CarInfo[carid][cDescription], "Blistac", 0, strlen("Blistac"), 999);
                                SaveCars();
    							OnPlayerUpdateEx(playerid);
    		              }
    		              else
    					  {
    					     SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! ");
    					     return 1;
    					  }
                    }
                    else if (strcmp(carsid, "Supergt", true, strlen(carsid)) == 0)
                    {
    					if(PlayerInfo[playerid][pLevel] < 3)
    			        {
    			            SendClientMessage(playerid, COLOR_GREY, "** Trebuie sa ai level 3 pentru a cumpara un Supergt!");
    			            return 1;
    			        }
                          if(GetPlayerMoney(playerid) >= CarPrice2[26][0])
    					  {
                                new carid = CreateVehicle(506, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000);
                                if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; }
                                else { return 1; }
    					        GivePlayerMoney(playerid,-CarPrice2[26][0]);
    						    SBizzInfo[1][sbTill] += CarPrice2[26][0];
    						    SBizzInfo[1][sbProducts]--;
    					        PlayerPlayMusic(playerid);
    					        CarInfo[carid][cOwned] = 1;
    					        CarInfo[carid][cModel] = 506;
    					        CarInfo[carid][cLock] = 1;
    					        CarInfo[carid][cValue] = CarPrice2[26][0];
    					        CarInfo[carid][cColorOne] = color1;
    					        CarInfo[carid][cColorTwo] = color2;
    					        CarInfo[carid][cLocationx] = X;
    	                        CarInfo[carid][cLocationy] = Y;
    	                        CarInfo[carid][cLocationz] = Z;
    	                        CarInfo[carid][cAngle] = A;
    	                        CarInfo[carid][paintjob] = -1;
    					        GetPlayerName(playerid, sendername, sizeof(sendername));
    					        strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999);
    					        GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3);
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!");
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!");
    				            SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !");
    					        strmid(CarInfo[carid][cDescription], "Supergt", 0, strlen("Supergt"), 999);
                                SaveCars();
    							OnPlayerUpdateEx(playerid);
    		              }
    		              else
    					  {
    					     SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! ");
    					     return 1;
    					  }
                    }
                    else if (strcmp(carsid, "Clover", true, strlen(carsid)) == 0)
                    {
                          if(GetPlayerMoney(playerid) >= CarPrice2[11][0])
    					  {
                                new carid = CreateVehicle(542, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000);
                                if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; }
                                else { return 1; }
    					        GivePlayerMoney(playerid,-CarPrice2[11][0]);
    						    SBizzInfo[1][sbTill] += CarPrice2[11][0];
    						    SBizzInfo[1][sbProducts]--;
    					        PlayerPlayMusic(playerid);
    					        CarInfo[carid][cOwned] = 1;
    					        CarInfo[carid][cModel] = 542;
    					        CarInfo[carid][cLock] = 1;
    					        CarInfo[carid][cValue] = CarPrice2[11][0];
    					        CarInfo[carid][cColorOne] = color1;
    					        CarInfo[carid][cColorTwo] = color2;
    					        CarInfo[carid][cLocationx] = X;
    	                        CarInfo[carid][cLocationy] = Y;
    	                        CarInfo[carid][cLocationz] = Z;
    	                        CarInfo[carid][cAngle] = A;
    	                        CarInfo[carid][paintjob] = -1;
    					        GetPlayerName(playerid, sendername, sizeof(sendername));
    					        strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999);
    					        GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3);
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!");
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!");
    				            SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !");
    					        strmid(CarInfo[carid][cDescription], "Clover", 0, strlen("Clover"), 999);
                                SaveCars();
    							OnPlayerUpdateEx(playerid);
    		              }
    		              else
    					  {
    					     SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! ");
    					     return 1;
    					  }
                    }
                    else if (strcmp(carsid, "Uranus", true, strlen(carsid)) == 0)
                    {
                          if(GetPlayerMoney(playerid) >= CarPrice2[12][0])
    					  {
                                new carid = CreateVehicle(558, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000);
                                if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; }
                                else { return 1; }
    					        GivePlayerMoney(playerid,-CarPrice2[12][0]);
    						    SBizzInfo[1][sbTill] += CarPrice2[12][0];
    						    SBizzInfo[1][sbProducts]--;
    					        PlayerPlayMusic(playerid);
    					        CarInfo[carid][cOwned] = 1;
    					        CarInfo[carid][cModel] = 558;
    					        CarInfo[carid][cLock] = 1;
    					        CarInfo[carid][cValue] = CarPrice2[12][0];
    					        CarInfo[carid][cColorOne] = color1;
    					        CarInfo[carid][cColorTwo] = color2;
    					        CarInfo[carid][cLocationx] = X;
    	                        CarInfo[carid][cLocationy] = Y;
    	                        CarInfo[carid][cLocationz] = Z;
    	                        CarInfo[carid][cAngle] = A;
    	                        CarInfo[carid][paintjob] = -1;
    					        GetPlayerName(playerid, sendername, sizeof(sendername));
    					        strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999);
    					        GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3);
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!");
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!");
    				            SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !");
    					        strmid(CarInfo[carid][cDescription], "Uranus", 0, strlen("Uranus"), 999);
                                SaveCars();
    							OnPlayerUpdateEx(playerid);
    		              }
    		              else
    					  {
    					     SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! ");
    					     return 1;
    					  }
                    }
                    else if (strcmp(carsid, "Jester", true, strlen(carsid)) == 0)
                    {
                          if(GetPlayerMoney(playerid) >= CarPrice2[13][0])
    					  {
                                new carid = CreateVehicle(559, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000);
                                if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; }
                                else { return 1; }
    					        GivePlayerMoney(playerid,-CarPrice2[13][0]);
    						    SBizzInfo[1][sbTill] += CarPrice2[13][0];
    						    SBizzInfo[1][sbProducts]--;
    					        PlayerPlayMusic(playerid);
    					        CarInfo[carid][cOwned] = 1;
    					        CarInfo[carid][cModel] = 559;
    					        CarInfo[carid][cLock] = 1;
    					        CarInfo[carid][cValue] = CarPrice2[13][0];
    					        CarInfo[carid][cColorOne] = color1;
    					        CarInfo[carid][cColorTwo] = color2;
    					        CarInfo[carid][cLocationx] = X;
    	                        CarInfo[carid][cLocationy] = Y;
    	                        CarInfo[carid][cLocationz] = Z;
    	                        CarInfo[carid][cAngle] = A;
    	                        CarInfo[carid][paintjob] = -1;
    					        GetPlayerName(playerid, sendername, sizeof(sendername));
    					        strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999);
    					        GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3);
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!");
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!");
    				            SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !");
    					        strmid(CarInfo[carid][cDescription], "Jester", 0, strlen("Jester"), 999);
                                SaveCars();
    							OnPlayerUpdateEx(playerid);
    		              }
    		              else
    					  {
    					     SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! ");
    					     return 1;
    					  }
                    }
                    else if (strcmp(carsid, "Sultan", true, strlen(carsid)) == 0)
                    {
                          if(GetPlayerMoney(playerid) >= CarPrice2[14][0])
    					  {
                                new carid = CreateVehicle(560, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000);
                                if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; }
                                else { return 1; }
    					        GivePlayerMoney(playerid,-CarPrice2[14][0]);
    						    SBizzInfo[1][sbTill] += CarPrice2[14][0];
    						    SBizzInfo[1][sbProducts]--;
    					        PlayerPlayMusic(playerid);
    					        CarInfo[carid][cOwned] = 1;
    					        CarInfo[carid][cModel] = 560;
    					        CarInfo[carid][cLock] = 1;
    					        CarInfo[carid][cValue] = CarPrice2[14][0];
    					        CarInfo[carid][cColorOne] = color1;
    					        CarInfo[carid][cColorTwo] = color2;
    					        CarInfo[carid][cLocationx] = X;
    	                        CarInfo[carid][cLocationy] = Y;
    	                        CarInfo[carid][cLocationz] = Z;
    	                        CarInfo[carid][cAngle] = A;
    	                        CarInfo[carid][paintjob] = -1;
    					        GetPlayerName(playerid, sendername, sizeof(sendername));
    					        strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999);
    					        GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3);
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!");
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!");
    				            SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !");
    					        strmid(CarInfo[carid][cDescription], "Sultan", 0, strlen("Sultan"), 999);
                                SaveCars();
    							OnPlayerUpdateEx(playerid);
    		              }
    		              else
    					  {
    					     SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! ");
    					     return 1;
    					  }
                    }
                    else if (strcmp(carsid, "Elegy", true, strlen(carsid)) == 0)
                    {
                          if(GetPlayerMoney(playerid) >= CarPrice2[15][0])
    					  {
                                new carid = CreateVehicle(562, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000);
                                if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; }
                                else { return 1; }
    					        GivePlayerMoney(playerid,-CarPrice2[15][0]);
    						    SBizzInfo[1][sbTill] += CarPrice2[15][0];
    						    SBizzInfo[1][sbProducts]--;
    					        PlayerPlayMusic(playerid);
    					        CarInfo[carid][cOwned] = 1;
    					        CarInfo[carid][cModel] = 562;
    					        CarInfo[carid][cLock] = 1;
    					        CarInfo[carid][cValue] = CarPrice2[15][0];
    					        CarInfo[carid][cColorOne] = color1;
    					        CarInfo[carid][cColorTwo] = color2;
    					        CarInfo[carid][cLocationx] = X;
    	                        CarInfo[carid][cLocationy] = Y;
    	                        CarInfo[carid][cLocationz] = Z;
    	                        CarInfo[carid][cAngle] = A;
    	                        CarInfo[carid][paintjob] = -1;
    					        GetPlayerName(playerid, sendername, sizeof(sendername));
    					        strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999);
    					        GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3);
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!");
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!");
    				            SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !");
    					        strmid(CarInfo[carid][cDescription], "Elegy", 0, strlen("Elegy"), 999);
                                SaveCars();
    							OnPlayerUpdateEx(playerid);
    		              }
    		              else
    					  {
    					     SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! ");
    					     return 1;
    					  }
    
    				}
                    else if (strcmp(carsid, "Stratum", true, strlen(carsid)) == 0)
                    {
                          if(GetPlayerMoney(playerid) >= CarPrice2[16][0])
    					  {
                                new carid = CreateVehicle(561, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000);
                                if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;}
                                else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; }
                                else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; }
                                else { return 1; }
    					        GivePlayerMoney(playerid,-CarPrice2[16][0]);
    						    SBizzInfo[1][sbTill] += CarPrice2[16][0];
    						    SBizzInfo[1][sbProducts]--;
    					        PlayerPlayMusic(playerid);
    					        CarInfo[carid][cOwned] = 1;
    					        CarInfo[carid][cModel] = 561;
    					        CarInfo[carid][cLock] = 1;
    					        CarInfo[carid][cValue] = CarPrice2[16][0];
    					        CarInfo[carid][cColorOne] = color1;
    					        CarInfo[carid][cColorTwo] = color2;
    					        CarInfo[carid][cLocationx] = X;
    	                        CarInfo[carid][cLocationy] = Y;
    	                        CarInfo[carid][cLocationz] = Z;
    	                        CarInfo[carid][cAngle] = A;
    	                        CarInfo[carid][paintjob] = -1;
    					        GetPlayerName(playerid, sendername, sizeof(sendername));
    					        strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999);
    					        GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3);
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!");
    				            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!");
    				            SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !");
    					        strmid(CarInfo[carid][cDescription], "Stratum", 0, strlen("Stratum"), 999);
                                SaveCars();
    							OnPlayerUpdateEx(playerid);
    		              }
    		              else
    					  {
    					     SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! ");
    					     return 1;
    					  }
                    }
                    else
                    {
                       SendClientMessage(playerid, COLOR_GREY, "[Eroare]: We never heard of that car ! ");
                       return 1;
                    }
                }
                else
                {
                    SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You need to be at the car dealership to buy ! ");
    	            return 1;
    		    }
            }
            return 1;
    	}

     

  5. Problema intalnita (descriere): Deci,am schimbat buycar-ul si coordonatele dupa ce cumpar masina sa o salveze intr-un loc. Totul bine si frumos se salveaza masina acolo si cand dau restart,o duce de unde am cumparat-o adica din I-ul de unde dau /buycar.
    Ero(area / rile) / warning-(ul / urile): Nu am
    Liniile de cod / sursa / script-ul(obligatoriu): Imi spuneti ce trebuie sa pun.
    Imagini / Video (optional): 
    http://imgur.com/V3RvSUE,OoLO852,3OXkWOc,xdg3eqC
    Ati incercat sa rezolvati singur?: Da...

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