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Gigel92abaz

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Everything posted by Gigel92abaz

  1. Descriere tutorial: As vrea sa pot sa fac ca la admin 1340 sa fie scrisul de alta culoare pe chat si a numelui,cum pot face?
  2. [00:21:10] Loading plugin: GeoIP_Plugin.so[00:21:10] Failed (plugins/GeoIP_Plugin.so: cannot open shared object file: No such file or directory)[00:21:10] Loading plugin: iTD.so[00:21:10] Failed (plugins/iTD.so: cannot open shared object file: No such file or directory) Nu ai toate plugin-urile !
  3. Descriere tutorial: Vreau si eu o comanda pentru /v tow ( Respawneaza masina in locul de /v park )
  4. Nu merge cu ProxDetector
  5. Deci, SendMessageToAll arata la toti cand se deconecteaza eu vreau sa arate pe o anumita raza cand iese nu la tot serverul..
  6. Gigel92abaz

    Raza

    Problema intalnita (descriere): Cum as putea adauga pe o raza cand iese cineva de pe server x has left the server(crash) arata la tot serverul... Ero(area / rile) / warning-(ul / urile): Nu am Liniile de cod / sursa / script-ul(obligatoriu): new szString[64], playerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); new szDisconnectReason[3][] = { "Timeout/Crash", "Quit", "Kick/Ban" }; format(szString, sizeof szString, "%s left the server (%s).", playerName, szDisconnectReason[reason]); SendClientMessageToAll(0xC4C4C4FF, szString); } return 1; } Imagini / Video (optional):Ati incercat sa rezolvati singur?: Da...
  7. T/c Am rezolvat ! Multumesc oricum !
  8. Problema intalnita (descriere): Cum as putea face sa pot primii payday-ul doar daca stau 5 minute pe server ca eu daca stau mai putin de 30 minute zice ca nu am jucat destul,as vrea sa fac sa stau doar 5 minute online si sa primesc payday nu 30.. Ero(area / rile) / warning-(ul / urile): Nu am Liniile de cod / sursa / script-ul(obligatoriu): public PayDay() { new string[128]; new account,interest; new rent = 0; new rand; for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(PlayerInfo[pLevel] > 0) { if(MoneyMessage==1) { if(PlayerInfo[pJailTime] > 0) { new jaildm = PlayerInfo[pJailTime]; PlayerInfo[pJailTime] = (jaildm + 240); SendClientMessage(i,0xE42217FF,"[WARNING]: Ai banii pe - in jail.Ai primit + 240 seconds jail !"); ResetPlayerWeapons(i); } else { SendClientMessage(i, COLOR_LIGHTRED, "You failed to pay your debt, Jail time."); GameTextForPlayer(i, "~r~Busted!", 2000, 1); SetPlayerInterior(i, 10); PlayerInfo[pInt] = 10; rand = random(sizeof(AjailSpawns)); SetPlayerPos(i, AjailSpawns[rand][0], AjailSpawns[rand][1], AjailSpawns[rand][2]); PlayerInfo[pJailed] = 1; ResetPlayerWeapons(i); ResetPlayerMoney(i); SetPlayerSkin(i, 62); ResetPlayerWantedLevelEx(i); WantedPoints = 0; PlayerInfo[pWL] = 0; PlayerInfo[pJailTime] = 240; format(string, sizeof(string), "You are jailed for %d seconds. Bail: Unable", PlayerInfo[pJailTime]); SendClientMessage(i, COLOR_WHITE, string); } } new playername2[MAX_PLAYER_NAME]; GetPlayerName(i, playername2, sizeof(playername2)); account = PlayerInfo[pAccount]; new key = PlayerInfo[pPhousekey]; new key2 = PlayerInfo[pPhousekey2]; new key3 = PlayerInfo[pPhousekey3]; if(key != 255) { rent = HouseInfo[key][hRent]; if(strcmp(playername2, HouseInfo[key][hOwner], true) == 0) { rent = 0; } else if(rent > GetPlayerMoney(i)) { PlayerInfo[pPhousekey] = 255; SendClientMessage(i, COLOR_WHITE, "You have been evicted."); rent = 0; } HouseInfo[key][hTakings] = HouseInfo[key][hTakings]+rent; GivePlayerMoney(i, -rent) } else if(key2 != 255) { rent = HouseInfo[key2][hRent]; if(strcmp(playername2, HouseInfo[key2][hOwner], true) == 0) { rent = 0; } else if(rent > GetPlayerMoney(i)) { PlayerInfo[pPhousekey2] = 255; SendClientMessage(i, COLOR_WHITE, "You have been evicted."); rent = 0; } HouseInfo[key2][hTakings] = HouseInfo[key2][hTakings]+rent; GivePlayerMoney(i, -rent) } else if(key3 != 255) { rent = HouseInfo[key3][hRent]; if(strcmp(playername2, HouseInfo[key3][hOwner], true) == 0) { rent = 0; } else if(rent > GetPlayerMoney(i)) { PlayerInfo[pPhousekey3] = 255; SendClientMessage(i, COLOR_WHITE, "You have been evicted."); rent = 0; } HouseInfo[key3][hTakings] = HouseInfo[key3][hTakings]+rent; GivePlayerMoney(i, -rent) } new tmpintrate; if (key != 255 && strcmp(playername2, HouseInfo[key][hOwner], true) == 0) { if(PlayerInfo[pDonateRank] > 99) { tmpintrate = intrate+4; } else { tmpintrate = intrate+3; }//HouseInfo[key][hLevel] } else { if(PlayerInfo[pDonateRank] > 1) { tmpintrate = 2; } else { tmpintrate = 1; } } if(PlayerInfo[pPayDay] >= 5) { Tax += TaxValue;//Should work for every player online PlayerInfo[pAccount] -= TaxValue; new checks = PlayerInfo[pPayCheck] / 2; if(PlayerInfo[pDonateRank] > 0) { new bonus = PlayerInfo[pPayCheck] / 5; checks += bonus; } new ebill = 100*(PlayerInfo[pLevel]); account += checks; if(PlayerInfo[pPhousekey] != 255) { PlayerInfo[pAccount] -= ebill; SBizzInfo[4][sbTill] += ebill; } else { ebill = 0; } interest = (PlayerInfo[pAccount]/1000)*(tmpintrate); PlayerInfo[pExp]++; PlayerPlayMusic(i); PlayerInfo[pAccount] = account+interest; SendClientMessage(i, COLOR_GREEN, "|___ BANK STATMENT ___|"); format(string, sizeof(string), " Paycheck: %s Tax Money: -%s", DecimalPoint(checks), DecimalPoint(TaxValue)); PlayerInfo[pRob] += 1; SendClientMessage(i, COLOR_WHITE, string); if(PlayerInfo[pPhousekey] != 255 || PlayerInfo[pPhousekey2] != 255 || PlayerInfo[pPhousekey3] != 255 || PlayerInfo[pPbiskey] != 255 || PlayerInfo[pPbiskey2] != 255) { format(string, sizeof(string), " Electricity Bill: -%s", DecimalPoint(ebill)); SendClientMessage(i, COLOR_GRAD1, string); } if(PlayerInfo[pCredit] > 0) { new getmoney = GetPlayerMoney(i); new creditoffer = (((PlayerInfo[pAccount]) + getmoney)/750) * (PlayerInfo[pLevel]); new creditt = PlayerInfo[pCredit]; PlayerInfo[pCredit] = (creditt - creditoffer); GivePlayerMoney(i, -creditoffer); format(string, sizeof(string), "Credit: -%s", DecimalPoint(creditoffer)); SendClientMessage(i, COLOR_WHITE, string); } format(string, sizeof(string), " Balance: %s", DecimalPoint(account - checks)); SendClientMessage(i, COLOR_WHITE, string); format(string, sizeof(string), " Interest Rate: 0.%d percent",tmpintrate); SendClientMessage(i, COLOR_GRAD2, string); format(string, sizeof(string), " Interest Gained %s", DecimalPoint(interest)); SendClientMessage(i, COLOR_GRAD3, string); SendClientMessage(i, COLOR_GREEN, "|--------------------------------------|"); format(string, sizeof(string), " New Balance: %s", DecimalPoint(PlayerInfo[pAccount])); SendClientMessage(i, COLOR_GRAD5, string); format(string, sizeof(string), " Rent: -%s", DecimalPoint(rent)); SendClientMessage(i, COLOR_GRAD5, string); rent = 0; PlayerInfo[pPayDay] = 0; PlayerInfo[pPayCheck] = 0; PlayerInfo[pConnectTime] += 1; if(FarmerVar == 0) { FarmerPickup[0] = 0; } if(PlayerInfo[pAnularePermisTime] > 0) { PlayerInfo[pAnularePermisTime] -= 1; if(PlayerInfo[pAnularePermisTime] <= 0) { PlayerInfo[pAnularePermisTime] = 0; SendClientMessage(i, COLOR_GRAD5, "De acum poti sa iti iei din nou licenta de condus."); } } if(PlayerInfo[pAsigurare] > 0) { PlayerInfo[pAsigurare] -= 1; if(PlayerInfo[pAsigurare] <= 0) { PlayerInfo[pAsigurare] = 0; SendClientMessage(i, COLOR_GRAD5, "Asigurarea ta a expirat.Daca ti-a fost de folos te invitam sa achizitonezi una noua."); } } if(PlayerInfo[pDonateRank] > 99) { PlayerInfo[pPayDayHad] += 1; if(PlayerInfo[pPayDayHad] >= 5) { PlayerInfo[pExp]++; PlayerInfo[pPayDayHad] = 0; } } format(string, sizeof(string), "~y~PayDay~n~~w~Check paid into your account"); GameTextForPlayer(i, string, 5000, 1); } else { SendClientMessage(i, COLOR_WHITE, "[PayDay]: You haven't played long enough to obtain a PayDay."); } } } } SaveAccounts(); Checkprop(); return 1; } Imagini / Video (optional):Ati incercat sa rezolvati singur?: Da...
  9. Tot ce tine de buycar este modificat,cand o cumpar o spawneaza unde trebuie dar dupa restart o pune pe acel I !
  10. if (strcmp(cmd, "/buycar", true) == 0) { if(IsPlayerConnected(playerid)) { if(PlayerInfo[playerid][pLevel] < 3) { SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You have to be level 3 to use this function !"); return 1; } new carsid[128]; new carstring[256]; new carstring1[256]; new carstring2[256]; new carstring3[256]; new carstring4[256]; new Float:X, Float:Y, Float:Z; new Float:A; GetPlayerPos(playerid, X,Y,Z); GetPlayerFacingAngle(playerid, A); if(PlayerInfo[playerid][pPcarkey] == 999) { } else if(PlayerInfo[playerid][pPcarkey2] == 999) { } else if(PlayerInfo[playerid][pPcarkey3] == 999) { } else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { } else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { } else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { } else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { } else { SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You already have a car! "); return 1; } if(IsAtDealership(playerid)) { if(SBizzInfo[1][sbProducts] <= 0) { GameTextForPlayer(playerid, "~r~Out Of Stock", 5000, 1); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "{00A1FF}USAGE{FFFFFF}: /buycar [carname] [color1] [color2]"); SendClientMessage(playerid, COLOR_GREEN,"___________________________*** Cars ***___________________________________"); format(carstring4, 256, "Cars: Landstal (%s) Bravura (%s) Peren (%s) Limo (%s) Manana (%s)", DecimalPoint(CarPrice2[0][0]),DecimalPoint(CarPrice2[1][0]),DecimalPoint(CarPrice2[2][0]),DecimalPoint(CarPrice2[3][0]),DecimalPoint(CarPrice2[4][0])); SendClientMessage(playerid, COLOR_LIGHTBLUE, carstring4); format(carstring1, 256, "Cars: Stallion (%s) Comet (%s) Burrito (%s) Sandking (%s) Blistac (%s) Caddy (%s)", DecimalPoint(CarPrice2[5][0]),DecimalPoint(CarPrice2[6][0]),DecimalPoint(CarPrice2[7][0]),DecimalPoint(CarPrice2[8][0]),DecimalPoint(CarPrice2[9][0]),DecimalPoint(CarPrice2[10][0])); SendClientMessage(playerid, COLOR_WHITE, carstring1); format(carstring, 256, "Cars: Clover (%s) Uranus (%s) Jester (%s) Sultan (%s) Elegy (%s) Stratum (%s)", DecimalPoint(CarPrice2[11][0]),DecimalPoint(CarPrice2[12][0]),DecimalPoint(CarPrice2[13][0]),DecimalPoint(CarPrice2[14][0]),DecimalPoint(CarPrice2[15][0]),DecimalPoint(CarPrice2[16][0])); SendClientMessage(playerid, COLOR_LIGHTBLUE, carstring); format(carstring3, 256, "Cars: Infernus (%s) Huntley (%s) Cheetah (%s) Esperant (%s) Faggio (%s) Banshee (%s)", DecimalPoint(CarPrice2[17][0]),DecimalPoint(CarPrice2[18][0]),DecimalPoint(CarPrice2[19][0]),DecimalPoint(CarPrice2[20][0]),DecimalPoint(CarPrice2[21][0]),DecimalPoint(CarPrice2[28][0])); SendClientMessage(playerid, COLOR_WHITE, carstring3); format(carstring2, 256, "Cars: NRG-500 (%s) Bullet (%s) Turismo (%s) Sabre (%s) Supergt (%s) Buffalo (%s) ", DecimalPoint(CarPrice2[22][0]),DecimalPoint(CarPrice2[23][0]),DecimalPoint(CarPrice2[24][0]),DecimalPoint(CarPrice2[25][0]),DecimalPoint(CarPrice2[26][0]),DecimalPoint(CarPrice2[40][0])); SendClientMessage(playerid, COLOR_LIGHTBLUE, carstring2); SendClientMessage(playerid, COLOR_GREEN,"___________________________________________________________________________"); return 1; } strmid(carsid, tmp, 0, strlen(cmdtext), 255); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "{00A1FF}USAGE{FFFFFF}: /buycar [carname] [color1] [color2]"); return 1; } new color1; color1 = strval(tmp); if(color1 < 0 || color1 > 126) { SendClientMessage(playerid, COLOR_GREY, "[Eroare]: Color Number can't be below 0 or above 126 !"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "{00A1FF}USAGE{FFFFFF}: /buycar [carname] [color1] [color2]"); return 1; } new color2; color2 = strval(tmp); if(color2 < 0 || color2 > 126) { SendClientMessage(playerid, COLOR_GREY, "[Eroare]: Color Number can't be below 0 or above 126 !"); return 1; } if (strcmp(carsid, "Landstal", true, strlen(carsid)) == 0) { if(GetPlayerMoney(playerid) >= CarPrice2[0][0]) { new carid = CreateVehicle(400, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000); if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;} else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; } else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; } else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;} else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; } else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; } else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; } else { return 1; } GivePlayerMoney(playerid,-CarPrice2[0][0]); SBizzInfo[1][sbTill] += CarPrice2[0][0]; SBizzInfo[1][sbProducts]--; PlayerPlayMusic(playerid); CarInfo[carid][cOwned] = 1; CarInfo[carid][cModel] = 400; CarInfo[carid][cLock] = 1; CarInfo[carid][cValue] = CarPrice2[0][0]; CarInfo[carid][cColorOne] = color1; CarInfo[carid][cColorTwo] = color2; CarInfo[carid][cLocationx] = X; CarInfo[carid][cLocationy] = Y; CarInfo[carid][cLocationz] = Z; CarInfo[carid][cAngle] = A; CarInfo[carid][paintjob] = -1; GetPlayerName(playerid, sendername, sizeof(sendername)); strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999); GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!"); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!"); SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !"); strmid(CarInfo[carid][cDescription], "Landstal", 0, strlen("Landstal"), 999); SaveCars(); OnPlayerUpdateEx(playerid); } else { SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! "); return 1; } } else if (strcmp(carsid, "Banshee", true, strlen(carsid)) == 0) { if(GetPlayerMoney(playerid) >= CarPrice2[28][0]) { new carid = CreateVehicle(429, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000); if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;} else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; } else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; } else if(PlayerInfo[playerid][pPcarkey4] == 999) { PlayerInfo[playerid][pPcarkey4] = carid;} else if(PlayerInfo[playerid][pPcarkey5] == 999) { PlayerInfo[playerid][pPcarkey5] = carid; } else if(PlayerInfo[playerid][pPcarkey6] == 999) { PlayerInfo[playerid][pPcarkey6] = carid; } else if(PlayerInfo[playerid][pPcarkey7] == 999) { PlayerInfo[playerid][pPcarkey7] = carid; } else { return 1; } GivePlayerMoney(playerid,-CarPrice2[28][0]); SBizzInfo[1][sbTill] += CarPrice2[28][0]; SBizzInfo[1][sbProducts]--; PlayerPlayMusic(playerid); CarInfo[carid][cOwned] = 1; CarInfo[carid][cModel] = 429; CarInfo[carid][cLock] = 1; CarInfo[carid][cValue] = CarPrice2[28][0]; CarInfo[carid][cColorOne] = color1; CarInfo[carid][cColorTwo] = color2; CarInfo[carid][cLocationx] = X; CarInfo[carid][cLocationy] = Y; CarInfo[carid][cLocationz] = Z; CarInfo[carid][cAngle] = A; CarInfo[carid][paintjob] = -1; GetPlayerName(playerid, sendername, sizeof(sendername)); strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999); GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!"); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!"); SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !"); strmid(CarInfo[carid][cDescription], "Banshee", 0, strlen("Banshee"), 999); SaveCars(); OnPlayerUpdateEx(playerid); } else { SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! "); return 1; } } else if (strcmp(carsid, "Buffalo", true, strlen(carsid)) == 0) { if(GetPlayerMoney(playerid) >= CarPrice2[40][0]) { new carid = CreateVehicle(402, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000); if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;} else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; } else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; } else if(PlayerInfo[playerid][pPcarkey4] == 999) { PlayerInfo[playerid][pPcarkey4] = carid;} else if(PlayerInfo[playerid][pPcarkey5] == 999) { PlayerInfo[playerid][pPcarkey5] = carid; } else if(PlayerInfo[playerid][pPcarkey6] == 999) { PlayerInfo[playerid][pPcarkey6] = carid; } else if(PlayerInfo[playerid][pPcarkey7] == 999) { PlayerInfo[playerid][pPcarkey7] = carid; } else { return 1; } GivePlayerMoney(playerid,-CarPrice2[40][0]); SBizzInfo[1][sbTill] += CarPrice2[40][0]; SBizzInfo[1][sbProducts]--; PlayerPlayMusic(playerid); CarInfo[carid][cOwned] = 1; CarInfo[carid][cModel] = 402; CarInfo[carid][cLock] = 1; CarInfo[carid][cValue] = CarPrice2[40][0]; CarInfo[carid][cColorOne] = color1; CarInfo[carid][cColorTwo] = color2; CarInfo[carid][cLocationx] = X; CarInfo[carid][cLocationy] = Y; CarInfo[carid][cLocationz] = Z; CarInfo[carid][cAngle] = A; CarInfo[carid][paintjob] = -1; GetPlayerName(playerid, sendername, sizeof(sendername)); strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999); GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!"); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!"); SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !"); strmid(CarInfo[carid][cDescription], "Buffalo", 0, strlen("Buffalo"), 999); SaveCars(); OnPlayerUpdateEx(playerid); } else { SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! "); return 1; } } else if (strcmp(carsid, "Bravura", true, strlen(carsid)) == 0) { if(GetPlayerMoney(playerid) >= CarPrice2[1][0]) { new carid = CreateVehicle(401, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2,60000); if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;} else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; } else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; } else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;} else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; } else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; } else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; } else { return 1; } GivePlayerMoney(playerid,-CarPrice2[1][0]); SBizzInfo[1][sbTill] += CarPrice2[1][0]; SBizzInfo[1][sbProducts]--; PlayerPlayMusic(playerid); CarInfo[carid][cOwned] = 1; CarInfo[carid][cModel] = 401; CarInfo[carid][cLock] = 1; CarInfo[carid][cValue] = CarPrice2[1][0]; CarInfo[carid][cColorOne] = color1; CarInfo[carid][cColorTwo] = color2; CarInfo[carid][cLocationx] = X; CarInfo[carid][cLocationy] = Y; CarInfo[carid][cLocationz] = Z; CarInfo[carid][cAngle] = A; CarInfo[carid][paintjob] = -1; GetPlayerName(playerid, sendername, sizeof(sendername)); strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999); GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!"); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!"); SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !"); strmid(CarInfo[carid][cDescription], "Bravura", 0, strlen("Bravura"), 999); SaveCars(); OnPlayerUpdateEx(playerid); } else { SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! "); return 1; } } else if (strcmp(carsid, "Faggio", true, strlen(carsid)) == 0) { if(GetPlayerMoney(playerid) >= CarPrice2[21][0]) { new carid = CreateVehicle(462, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000); if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;} else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; } else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; } else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;} else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; } else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; } else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; } else { return 1; } GivePlayerMoney(playerid,-CarPrice2[21][0]); SBizzInfo[1][sbTill] += CarPrice2[21][0]; SBizzInfo[1][sbProducts]--; PlayerPlayMusic(playerid); CarInfo[carid][cOwned] = 1; CarInfo[carid][cModel] = 462; CarInfo[carid][cLock] = 1; CarInfo[carid][cValue] = CarPrice2[21][0]; CarInfo[carid][cColorOne] = color1; CarInfo[carid][cColorTwo] = color2; CarInfo[carid][cLocationx] = X; CarInfo[carid][cLocationy] = Y; CarInfo[carid][cLocationz] = Z; CarInfo[carid][cAngle] = A; CarInfo[carid][paintjob] = -1; GetPlayerName(playerid, sendername, sizeof(sendername)); strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999); GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!"); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!"); SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !"); strmid(CarInfo[carid][cDescription], "Faggio", 0, strlen("Faggio"), 999); SaveCars(); OnPlayerUpdateEx(playerid); } else { SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! "); return 1; } } else if (strcmp(carsid, "Caddy", true, strlen(carsid)) == 0) { if(GetPlayerMoney(playerid) >= CarPrice2[10][0]) { new carid = CreateVehicle(457, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000); if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;} else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; } else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; } else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;} else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; } else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; } else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; } else { return 1; } GivePlayerMoney(playerid,-CarPrice2[10][0]); SBizzInfo[1][sbTill] += CarPrice2[10][0]; SBizzInfo[1][sbProducts]--; PlayerPlayMusic(playerid); CarInfo[carid][cOwned] = 1; CarInfo[carid][cModel] = 457; CarInfo[carid][cLock] = 1; CarInfo[carid][cValue] = CarPrice2[10][0]; CarInfo[carid][cColorOne] = color1; CarInfo[carid][cColorTwo] = color2; CarInfo[carid][cLocationx] = X; CarInfo[carid][cLocationy] = Y; CarInfo[carid][cLocationz] = Z; CarInfo[carid][cAngle] = A; CarInfo[carid][paintjob] = -1; GetPlayerName(playerid, sendername, sizeof(sendername)); strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999); GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!"); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!"); SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !"); strmid(CarInfo[carid][cDescription], "Caddy", 0, strlen("Caddy"), 999); SaveCars(); OnPlayerUpdateEx(playerid); } else { SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! "); return 1; } } else if (strcmp(carsid, "Manana", true, strlen(carsid)) == 0) { if(GetPlayerMoney(playerid) >= CarPrice2[4][0]) { new carid = CreateVehicle(410, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000); if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;} else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; } else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; } else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;} else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; } else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; } else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; } else { return 1; } GivePlayerMoney(playerid,-CarPrice2[4][0]); SBizzInfo[1][sbTill] += CarPrice2[4][0]; SBizzInfo[1][sbProducts]--; PlayerPlayMusic(playerid); CarInfo[carid][cOwned] = 1; CarInfo[carid][cModel] = 410; CarInfo[carid][cLock] = 1; CarInfo[carid][cValue] = CarPrice2[4][0]; CarInfo[carid][cColorOne] = color1; CarInfo[carid][cColorTwo] = color2; CarInfo[carid][cLocationx] = X; CarInfo[carid][cLocationy] = Y; CarInfo[carid][cLocationz] = Z; CarInfo[carid][cAngle] = A; CarInfo[carid][paintjob] = -1; GetPlayerName(playerid, sendername, sizeof(sendername)); strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999); GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!"); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!"); SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !"); strmid(CarInfo[carid][cDescription], "Manana", 0, strlen("Manana"), 999); SaveCars(); OnPlayerUpdateEx(playerid); } else { SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! "); return 1; } } else if (strcmp(carsid, "Peren", true, strlen(carsid)) == 0) { if(GetPlayerMoney(playerid) >= CarPrice2[2][0]) { new carid = CreateVehicle(404, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000); if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;} else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; } else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; } else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;} else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; } else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; } else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; } else { return 1; } GivePlayerMoney(playerid,-CarPrice2[2][0]); SBizzInfo[1][sbTill] += CarPrice2[2][0]; SBizzInfo[1][sbProducts]--; PlayerPlayMusic(playerid); CarInfo[carid][cOwned] = 1; CarInfo[carid][cModel] = 404; CarInfo[carid][cLock] = 1; CarInfo[carid][cValue] = CarPrice2[2][0]; CarInfo[carid][cColorOne] = color1; CarInfo[carid][cColorTwo] = color2; CarInfo[carid][cLocationx] = X; CarInfo[carid][cLocationy] = Y; CarInfo[carid][cLocationz] = Z; CarInfo[carid][cAngle] = A; CarInfo[carid][paintjob] = -1; GetPlayerName(playerid, sendername, sizeof(sendername)); strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999); GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!"); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!"); SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !"); strmid(CarInfo[carid][cDescription], "Peren", 0, strlen("Peren"), 999); SaveCars(); OnPlayerUpdateEx(playerid); } else { SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! "); return 1; } } else if (strcmp(carsid, "Limo", true, strlen(carsid)) == 0) { if(GetPlayerMoney(playerid) >= CarPrice2[3][0]) { new carid = CreateVehicle(409, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000); if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;} else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; } else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; } else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;} else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; } else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; } else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; } else { return 1; } GivePlayerMoney(playerid,-CarPrice2[3][0]); SBizzInfo[1][sbTill] += CarPrice2[3][0]; SBizzInfo[1][sbProducts]--; PlayerPlayMusic(playerid); CarInfo[carid][cOwned] = 1; CarInfo[carid][cModel] = 409; CarInfo[carid][cLock] = 1; CarInfo[carid][cValue] = CarPrice2[3][0]; CarInfo[carid][cColorOne] = color1; CarInfo[carid][cColorTwo] = color2; CarInfo[carid][cLocationx] = X; CarInfo[carid][cLocationy] = Y; CarInfo[carid][cLocationz] = Z; CarInfo[carid][cAngle] = A; CarInfo[carid][paintjob] = -1; GetPlayerName(playerid, sendername, sizeof(sendername)); strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999); GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!"); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!"); SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !"); strmid(CarInfo[carid][cDescription], "Limo", 0, strlen("Limo"), 999); SaveCars(); OnPlayerUpdateEx(playerid); } else { SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! "); return 1; } } else if (strcmp(carsid, "Infernus", true, strlen(carsid)) == 0) { if(PlayerInfo[playerid][pLevel] < 5) { SendClientMessage(playerid, COLOR_GREY, "** Trebuie sa ai level 5 pentru a cumpara un Infernus!"); return 1; } if(GetPlayerMoney(playerid) >= CarPrice2[17][0]) { new carid = CreateVehicle(411, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000); if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;} else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; } else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; } else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;} else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; } else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; } else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; } else { return 1; } GivePlayerMoney(playerid,-CarPrice2[17][0]); SBizzInfo[1][sbTill] += CarPrice2[17][0]; SBizzInfo[1][sbProducts]--; PlayerPlayMusic(playerid); CarInfo[carid][cOwned] = 1; CarInfo[carid][cModel] = 411; CarInfo[carid][cLock] = 1; CarInfo[carid][cValue] = CarPrice2[17][0]; CarInfo[carid][cColorOne] = color1; CarInfo[carid][cColorTwo] = color2; CarInfo[carid][cLocationx] = X; CarInfo[carid][cLocationy] = Y; CarInfo[carid][cLocationz] = Z; CarInfo[carid][cAngle] = A; CarInfo[carid][paintjob] = -1; GetPlayerName(playerid, sendername, sizeof(sendername)); strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999); GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!"); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!"); SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !"); strmid(CarInfo[carid][cDescription], "Infernus", 0, strlen("Infernus"), 999); SaveCars(); OnPlayerUpdateEx(playerid); } else { SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! "); return 1; } } else if (strcmp(carsid, "Huntley", true, strlen(carsid)) == 0) { if(PlayerInfo[playerid][pLevel] < 5) { SendClientMessage(playerid, COLOR_GREY, "** Trebuie sa ai level 5 pentru a cumpara un Huntley!"); return 1; } if(GetPlayerMoney(playerid) >= CarPrice2[18][0]) { new carid = CreateVehicle(579, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000); if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;} else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; } else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; } else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;} else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; } else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; } else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; } else { return 1; } GivePlayerMoney(playerid,-CarPrice2[18][0]); SBizzInfo[1][sbTill] += CarPrice2[18][0]; SBizzInfo[1][sbProducts]--; PlayerPlayMusic(playerid); CarInfo[carid][cOwned] = 1; CarInfo[carid][cModel] = 579; CarInfo[carid][cLock] = 1; CarInfo[carid][cValue] = CarPrice2[18][0]; CarInfo[carid][cColorOne] = color1; CarInfo[carid][cColorTwo] = color2; CarInfo[carid][cLocationx] = X; CarInfo[carid][cLocationy] = Y; CarInfo[carid][cLocationz] = Z; CarInfo[carid][cAngle] = A; CarInfo[carid][paintjob] = -1; GetPlayerName(playerid, sendername, sizeof(sendername)); strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999); GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!"); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!"); SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !"); strmid(CarInfo[carid][cDescription], "Huntley", 0, strlen("Huntley"), 999); SaveCars(); OnPlayerUpdateEx(playerid); } else { SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! "); return 1; } } else if (strcmp(carsid, "Cheetah", true, strlen(carsid)) == 0) { if(PlayerInfo[playerid][pLevel] < 3) { SendClientMessage(playerid, COLOR_GREY, "** Trebuie sa ai level 3 pentru a cumpara un Cheetah!"); return 1; } if(GetPlayerMoney(playerid) >= CarPrice2[19][0]) { new carid = CreateVehicle(415, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000); if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;} else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; } else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; } else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;} else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; } else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; } else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; } else { return 1; } GivePlayerMoney(playerid,-CarPrice2[19][0]); SBizzInfo[1][sbTill] += CarPrice2[19][0]; SBizzInfo[1][sbProducts]--; PlayerPlayMusic(playerid); CarInfo[carid][cOwned] = 1; CarInfo[carid][cModel] = 415; CarInfo[carid][cLock] = 1; CarInfo[carid][cValue] = CarPrice2[19][0]; CarInfo[carid][cColorOne] = color1; CarInfo[carid][cColorTwo] = color2; CarInfo[carid][cLocationx] = X; CarInfo[carid][cLocationy] = Y; CarInfo[carid][cLocationz] = Z; CarInfo[carid][cAngle] = A; CarInfo[carid][paintjob] = -1; GetPlayerName(playerid, sendername, sizeof(sendername)); strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999); GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!"); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!"); SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !"); strmid(CarInfo[carid][cDescription], "Cheetah", 0, strlen("Cheetah"), 999); SaveCars(); OnPlayerUpdateEx(playerid); } else { SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! "); return 1; } } else if (strcmp(carsid, "Esperant", true, strlen(carsid)) == 0) { if(GetPlayerMoney(playerid) >= CarPrice2[20][0]) { new carid = CreateVehicle(419, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000); if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;} else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; } else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; } else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;} else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; } else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; } else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; } else { return 1; } GivePlayerMoney(playerid,-CarPrice2[20][0]); SBizzInfo[1][sbTill] += CarPrice2[20][0]; SBizzInfo[1][sbProducts]--; PlayerPlayMusic(playerid); CarInfo[carid][cOwned] = 1; CarInfo[carid][cModel] = 419; CarInfo[carid][cLock] = 1; CarInfo[carid][cValue] = CarPrice2[20][0]; CarInfo[carid][cColorOne] = color1; CarInfo[carid][cColorTwo] = color2; CarInfo[carid][cLocationx] = X; CarInfo[carid][cLocationy] = Y; CarInfo[carid][cLocationz] = Z; CarInfo[carid][cAngle] = A; CarInfo[carid][paintjob] = -1; GetPlayerName(playerid, sendername, sizeof(sendername)); strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999); GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!"); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!"); SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !"); strmid(CarInfo[carid][cDescription], "Esperant", 0, strlen("Esperant"), 999); SaveCars(); OnPlayerUpdateEx(playerid); } else { SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! "); return 1; } } else if (strcmp(carsid, "Stallion", true, strlen(carsid)) == 0) { if(GetPlayerMoney(playerid) >= CarPrice2[5][0]) { new carid = CreateVehicle(439, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000); if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;} else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; } else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; } else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;} else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; } else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; } else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; } else { return 1; } GivePlayerMoney(playerid,-CarPrice2[5][0]); SBizzInfo[1][sbTill] += CarPrice2[5][0]; SBizzInfo[1][sbProducts]--; PlayerPlayMusic(playerid); CarInfo[carid][cOwned] = 1; CarInfo[carid][cModel] = 439; CarInfo[carid][cLock] = 1; CarInfo[carid][cValue] = CarPrice2[5][0]; CarInfo[carid][cColorOne] = color1; CarInfo[carid][cColorTwo] = color2; CarInfo[carid][cLocationx] = X; CarInfo[carid][cLocationy] = Y; CarInfo[carid][cLocationz] = Z; CarInfo[carid][cAngle] = A; CarInfo[carid][paintjob] = -1; GetPlayerName(playerid, sendername, sizeof(sendername)); strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999); GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!"); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!"); SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !"); strmid(CarInfo[carid][cDescription], "Stallion", 0, strlen("Stallion"), 999); SaveCars(); OnPlayerUpdateEx(playerid); } else { SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! "); return 1; } } else if (strcmp(carsid, "Bullet", true, strlen(carsid)) == 0) { if(PlayerInfo[playerid][pLevel] < 5) { SendClientMessage(playerid, COLOR_GREY, "** Trebuie sa ai level 5 pentru a cumpara un Bullet!"); return 1; } if(GetPlayerMoney(playerid) >= CarPrice2[23][0]) { new carid = CreateVehicle(541, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000); if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;} else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; } else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; } else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;} else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; } else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; } else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; } else { return 1; } GivePlayerMoney(playerid,-CarPrice2[23][0]); SBizzInfo[1][sbTill] += CarPrice2[23][0]; SBizzInfo[1][sbProducts]--; PlayerPlayMusic(playerid); CarInfo[carid][cOwned] = 1; CarInfo[carid][cModel] = 541; CarInfo[carid][cLock] = 1; CarInfo[carid][cValue] = CarPrice2[23][0]; CarInfo[carid][cColorOne] = color1; CarInfo[carid][cColorTwo] = color2; CarInfo[carid][cLocationx] = X; CarInfo[carid][cLocationy] = Y; CarInfo[carid][cLocationz] = Z; CarInfo[carid][cAngle] = A; CarInfo[carid][paintjob] = -1; GetPlayerName(playerid, sendername, sizeof(sendername)); strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999); GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!"); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!"); SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !"); strmid(CarInfo[carid][cDescription], "Bullet", 0, strlen("Bullet"), 999); SaveCars(); OnPlayerUpdateEx(playerid); } else { SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! "); return 1; } } else if (strcmp(carsid, "Turismo", true, strlen(carsid)) == 0) { if(PlayerInfo[playerid][pLevel] < 5) { SendClientMessage(playerid, COLOR_GREY, "** Trebuie sa ai level 5 pentru a cumpara un Turismo!"); return 1; } if(GetPlayerMoney(playerid) >= CarPrice2[24][0]) { new carid = CreateVehicle(451, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000); if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;} else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; } else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; } else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;} else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; } else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; } else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; } else { return 1; } GivePlayerMoney(playerid,-CarPrice2[24][0]); SBizzInfo[1][sbTill] += CarPrice2[24][0]; SBizzInfo[1][sbProducts]--; PlayerPlayMusic(playerid); CarInfo[carid][cOwned] = 1; CarInfo[carid][cModel] = 451; CarInfo[carid][cLock] = 1; CarInfo[carid][cValue] = CarPrice2[24][0]; CarInfo[carid][cColorOne] = color1; CarInfo[carid][cColorTwo] = color2; CarInfo[carid][cLocationx] = X; CarInfo[carid][cLocationy] = Y; CarInfo[carid][cLocationz] = Z; CarInfo[carid][cAngle] = A; CarInfo[carid][paintjob] = -1; GetPlayerName(playerid, sendername, sizeof(sendername)); strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999); GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!"); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!"); SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !"); strmid(CarInfo[carid][cDescription], "Turismo", 0, strlen("Turismo"), 999); SaveCars(); OnPlayerUpdateEx(playerid); } else { SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! "); return 1; } } else if (strcmp(carsid, "Sabre", true, strlen(carsid)) == 0) { if(GetPlayerMoney(playerid) >= CarPrice2[25][0]) { new carid = CreateVehicle(475, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000); if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;} else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; } else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; } else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;} else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; } else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; } else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; } else { return 1; } GivePlayerMoney(playerid,-CarPrice2[25][0]); SBizzInfo[1][sbTill] += CarPrice2[25][0]; SBizzInfo[1][sbProducts]--; PlayerPlayMusic(playerid); CarInfo[carid][cOwned] = 1; CarInfo[carid][cModel] = 475; CarInfo[carid][cLock] = 1; CarInfo[carid][cValue] = CarPrice2[25][0]; CarInfo[carid][cColorOne] = color1; CarInfo[carid][cColorTwo] = color2; CarInfo[carid][cLocationx] = X; CarInfo[carid][cLocationy] = Y; CarInfo[carid][cLocationz] = Z; CarInfo[carid][cAngle] = A; CarInfo[carid][paintjob] = -1; GetPlayerName(playerid, sendername, sizeof(sendername)); strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999); GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!"); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!"); SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !"); strmid(CarInfo[carid][cDescription], "Sabre", 0, strlen("Sabre"), 999); SaveCars(); OnPlayerUpdateEx(playerid); } else { SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! "); return 1; } } else if (strcmp(carsid, "NRG-500", true, strlen(carsid)) == 0) { if(PlayerInfo[playerid][pLevel] < 5) { SendClientMessage(playerid, COLOR_GREY, "** Trebuie sa ai level 8 pentru a cumpara un NRG-500!"); return 1; } if(GetPlayerMoney(playerid) >= CarPrice2[22][0]) { new carid = CreateVehicle(522, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000); if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;} else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; } else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; } else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;} else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; } else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; } else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; } else { return 1; } GivePlayerMoney(playerid,-CarPrice2[22][0]); SBizzInfo[1][sbTill] += CarPrice2[22][0]; SBizzInfo[1][sbProducts]--; PlayerPlayMusic(playerid); CarInfo[carid][cOwned] = 1; CarInfo[carid][cModel] = 522; CarInfo[carid][cLock] = 1; CarInfo[carid][cValue] = CarPrice2[22][0]; CarInfo[carid][cColorOne] = color1; CarInfo[carid][cColorTwo] = color2; CarInfo[carid][cLocationx] = X; CarInfo[carid][cLocationy] = Y; CarInfo[carid][cLocationz] = Z; CarInfo[carid][cAngle] = A; CarInfo[carid][paintjob] = -1; GetPlayerName(playerid, sendername, sizeof(sendername)); strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999); GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!"); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!"); SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !"); strmid(CarInfo[carid][cDescription], "NRG-500", 0, strlen("NRG-500"), 999); SaveCars(); OnPlayerUpdateEx(playerid); } else { SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! "); return 1; } } else if (strcmp(carsid, "Comet", true, strlen(carsid)) == 0) { if(GetPlayerMoney(playerid) >= CarPrice2[6][0]) { new carid = CreateVehicle(480, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000); if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;} else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; } else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; } else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;} else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; } else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; } else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; } else { return 1; } GivePlayerMoney(playerid,-CarPrice2[6][0]); SBizzInfo[1][sbTill] += CarPrice2[6][0]; SBizzInfo[1][sbProducts]--; PlayerPlayMusic(playerid); CarInfo[carid][cOwned] = 1; CarInfo[carid][cModel] = 480; CarInfo[carid][cLock] = 1; CarInfo[carid][cValue] = CarPrice2[6][0]; CarInfo[carid][cColorOne] = color1; CarInfo[carid][cColorTwo] = color2; CarInfo[carid][cLocationx] = X; CarInfo[carid][cLocationy] = Y; CarInfo[carid][cLocationz] = Z; CarInfo[carid][cAngle] = A; CarInfo[carid][paintjob] = -1; GetPlayerName(playerid, sendername, sizeof(sendername)); strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999); GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!"); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!"); SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !"); strmid(CarInfo[carid][cDescription], "Comet", 0, strlen("Comet"), 999); SaveCars(); OnPlayerUpdateEx(playerid); } else { SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! "); return 1; } } else if (strcmp(carsid, "Burrito", true, strlen(carsid)) == 0) { if(GetPlayerMoney(playerid) >= CarPrice2[7][0]) { new carid = CreateVehicle(482, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000); if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;} else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; } else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; } else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;} else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; } else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; } else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; } else { return 1; } GivePlayerMoney(playerid,-CarPrice2[7][0]); SBizzInfo[1][sbTill] += CarPrice2[7][0]; SBizzInfo[1][sbProducts]--; PlayerPlayMusic(playerid); CarInfo[carid][cOwned] = 1; CarInfo[carid][cModel] = 482; CarInfo[carid][cLock] = 1; CarInfo[carid][cValue] = CarPrice2[7][0]; CarInfo[carid][cColorOne] = color1; CarInfo[carid][cColorTwo] = color2; CarInfo[carid][cLocationx] = X; CarInfo[carid][cLocationy] = Y; CarInfo[carid][cLocationz] = Z; CarInfo[carid][cAngle] = A; CarInfo[carid][paintjob] = -1; GetPlayerName(playerid, sendername, sizeof(sendername)); strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999); GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!"); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!"); SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !"); strmid(CarInfo[carid][cDescription], "Burrito", 0, strlen("Burrito"), 999); SaveCars(); OnPlayerUpdateEx(playerid); } else { SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! "); return 1; } } else if (strcmp(carsid, "Sandking", true, strlen(carsid)) == 0) { if(GetPlayerMoney(playerid) >= CarPrice2[8][0]) { new carid = CreateVehicle(495, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000); if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;} else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; } else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; } else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;} else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; } else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; } else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; } else { return 1; } GivePlayerMoney(playerid,-CarPrice2[8][0]); SBizzInfo[1][sbTill] += CarPrice2[8][0]; SBizzInfo[1][sbProducts]--; PlayerPlayMusic(playerid); CarInfo[carid][cOwned] = 1; CarInfo[carid][cModel] = 495; CarInfo[carid][cLock] = 1; CarInfo[carid][cValue] = CarPrice2[8][0]; CarInfo[carid][cColorOne] = color1; CarInfo[carid][cColorTwo] = color2; CarInfo[carid][cLocationx] = X; CarInfo[carid][cLocationy] = Y; CarInfo[carid][cLocationz] = Z; CarInfo[carid][cAngle] = A; CarInfo[carid][paintjob] = -1; GetPlayerName(playerid, sendername, sizeof(sendername)); strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999); GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!"); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!"); SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !"); strmid(CarInfo[carid][cDescription], "Sandking", 0, strlen("Sandking"), 999); SaveCars(); OnPlayerUpdateEx(playerid); } else { SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! "); return 1; } } else if (strcmp(carsid, "Blistac", true, strlen(carsid)) == 0) { if(GetPlayerMoney(playerid) >= CarPrice2[9][0]) { new carid = CreateVehicle(496, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000); if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;} else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; } else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; } else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;} else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; } else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; } else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; } else { return 1; } GivePlayerMoney(playerid,-CarPrice2[9][0]); SBizzInfo[1][sbTill] += CarPrice2[9][0]; SBizzInfo[1][sbProducts]--; PlayerPlayMusic(playerid); CarInfo[carid][cOwned] = 1; CarInfo[carid][cModel] = 496; CarInfo[carid][cLock] = 1; CarInfo[carid][cValue] = CarPrice2[9][0]; CarInfo[carid][cColorOne] = color1; CarInfo[carid][cColorTwo] = color2; CarInfo[carid][cLocationx] = X; CarInfo[carid][cLocationy] = Y; CarInfo[carid][cLocationz] = Z; CarInfo[carid][cAngle] = A; CarInfo[carid][paintjob] = -1; GetPlayerName(playerid, sendername, sizeof(sendername)); strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999); GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!"); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!"); SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !"); strmid(CarInfo[carid][cDescription], "Blistac", 0, strlen("Blistac"), 999); SaveCars(); OnPlayerUpdateEx(playerid); } else { SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! "); return 1; } } else if (strcmp(carsid, "Supergt", true, strlen(carsid)) == 0) { if(PlayerInfo[playerid][pLevel] < 3) { SendClientMessage(playerid, COLOR_GREY, "** Trebuie sa ai level 3 pentru a cumpara un Supergt!"); return 1; } if(GetPlayerMoney(playerid) >= CarPrice2[26][0]) { new carid = CreateVehicle(506, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000); if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;} else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; } else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; } else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;} else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; } else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; } else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; } else { return 1; } GivePlayerMoney(playerid,-CarPrice2[26][0]); SBizzInfo[1][sbTill] += CarPrice2[26][0]; SBizzInfo[1][sbProducts]--; PlayerPlayMusic(playerid); CarInfo[carid][cOwned] = 1; CarInfo[carid][cModel] = 506; CarInfo[carid][cLock] = 1; CarInfo[carid][cValue] = CarPrice2[26][0]; CarInfo[carid][cColorOne] = color1; CarInfo[carid][cColorTwo] = color2; CarInfo[carid][cLocationx] = X; CarInfo[carid][cLocationy] = Y; CarInfo[carid][cLocationz] = Z; CarInfo[carid][cAngle] = A; CarInfo[carid][paintjob] = -1; GetPlayerName(playerid, sendername, sizeof(sendername)); strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999); GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!"); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!"); SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !"); strmid(CarInfo[carid][cDescription], "Supergt", 0, strlen("Supergt"), 999); SaveCars(); OnPlayerUpdateEx(playerid); } else { SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! "); return 1; } } else if (strcmp(carsid, "Clover", true, strlen(carsid)) == 0) { if(GetPlayerMoney(playerid) >= CarPrice2[11][0]) { new carid = CreateVehicle(542, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000); if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;} else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; } else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; } else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;} else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; } else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; } else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; } else { return 1; } GivePlayerMoney(playerid,-CarPrice2[11][0]); SBizzInfo[1][sbTill] += CarPrice2[11][0]; SBizzInfo[1][sbProducts]--; PlayerPlayMusic(playerid); CarInfo[carid][cOwned] = 1; CarInfo[carid][cModel] = 542; CarInfo[carid][cLock] = 1; CarInfo[carid][cValue] = CarPrice2[11][0]; CarInfo[carid][cColorOne] = color1; CarInfo[carid][cColorTwo] = color2; CarInfo[carid][cLocationx] = X; CarInfo[carid][cLocationy] = Y; CarInfo[carid][cLocationz] = Z; CarInfo[carid][cAngle] = A; CarInfo[carid][paintjob] = -1; GetPlayerName(playerid, sendername, sizeof(sendername)); strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999); GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!"); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!"); SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !"); strmid(CarInfo[carid][cDescription], "Clover", 0, strlen("Clover"), 999); SaveCars(); OnPlayerUpdateEx(playerid); } else { SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! "); return 1; } } else if (strcmp(carsid, "Uranus", true, strlen(carsid)) == 0) { if(GetPlayerMoney(playerid) >= CarPrice2[12][0]) { new carid = CreateVehicle(558, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000); if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;} else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; } else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; } else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;} else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; } else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; } else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; } else { return 1; } GivePlayerMoney(playerid,-CarPrice2[12][0]); SBizzInfo[1][sbTill] += CarPrice2[12][0]; SBizzInfo[1][sbProducts]--; PlayerPlayMusic(playerid); CarInfo[carid][cOwned] = 1; CarInfo[carid][cModel] = 558; CarInfo[carid][cLock] = 1; CarInfo[carid][cValue] = CarPrice2[12][0]; CarInfo[carid][cColorOne] = color1; CarInfo[carid][cColorTwo] = color2; CarInfo[carid][cLocationx] = X; CarInfo[carid][cLocationy] = Y; CarInfo[carid][cLocationz] = Z; CarInfo[carid][cAngle] = A; CarInfo[carid][paintjob] = -1; GetPlayerName(playerid, sendername, sizeof(sendername)); strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999); GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!"); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!"); SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !"); strmid(CarInfo[carid][cDescription], "Uranus", 0, strlen("Uranus"), 999); SaveCars(); OnPlayerUpdateEx(playerid); } else { SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! "); return 1; } } else if (strcmp(carsid, "Jester", true, strlen(carsid)) == 0) { if(GetPlayerMoney(playerid) >= CarPrice2[13][0]) { new carid = CreateVehicle(559, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000); if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;} else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; } else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; } else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;} else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; } else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; } else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; } else { return 1; } GivePlayerMoney(playerid,-CarPrice2[13][0]); SBizzInfo[1][sbTill] += CarPrice2[13][0]; SBizzInfo[1][sbProducts]--; PlayerPlayMusic(playerid); CarInfo[carid][cOwned] = 1; CarInfo[carid][cModel] = 559; CarInfo[carid][cLock] = 1; CarInfo[carid][cValue] = CarPrice2[13][0]; CarInfo[carid][cColorOne] = color1; CarInfo[carid][cColorTwo] = color2; CarInfo[carid][cLocationx] = X; CarInfo[carid][cLocationy] = Y; CarInfo[carid][cLocationz] = Z; CarInfo[carid][cAngle] = A; CarInfo[carid][paintjob] = -1; GetPlayerName(playerid, sendername, sizeof(sendername)); strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999); GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!"); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!"); SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !"); strmid(CarInfo[carid][cDescription], "Jester", 0, strlen("Jester"), 999); SaveCars(); OnPlayerUpdateEx(playerid); } else { SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! "); return 1; } } else if (strcmp(carsid, "Sultan", true, strlen(carsid)) == 0) { if(GetPlayerMoney(playerid) >= CarPrice2[14][0]) { new carid = CreateVehicle(560, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000); if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;} else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; } else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; } else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;} else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; } else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; } else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; } else { return 1; } GivePlayerMoney(playerid,-CarPrice2[14][0]); SBizzInfo[1][sbTill] += CarPrice2[14][0]; SBizzInfo[1][sbProducts]--; PlayerPlayMusic(playerid); CarInfo[carid][cOwned] = 1; CarInfo[carid][cModel] = 560; CarInfo[carid][cLock] = 1; CarInfo[carid][cValue] = CarPrice2[14][0]; CarInfo[carid][cColorOne] = color1; CarInfo[carid][cColorTwo] = color2; CarInfo[carid][cLocationx] = X; CarInfo[carid][cLocationy] = Y; CarInfo[carid][cLocationz] = Z; CarInfo[carid][cAngle] = A; CarInfo[carid][paintjob] = -1; GetPlayerName(playerid, sendername, sizeof(sendername)); strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999); GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!"); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!"); SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !"); strmid(CarInfo[carid][cDescription], "Sultan", 0, strlen("Sultan"), 999); SaveCars(); OnPlayerUpdateEx(playerid); } else { SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! "); return 1; } } else if (strcmp(carsid, "Elegy", true, strlen(carsid)) == 0) { if(GetPlayerMoney(playerid) >= CarPrice2[15][0]) { new carid = CreateVehicle(562, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000); if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;} else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; } else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; } else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;} else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; } else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; } else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; } else { return 1; } GivePlayerMoney(playerid,-CarPrice2[15][0]); SBizzInfo[1][sbTill] += CarPrice2[15][0]; SBizzInfo[1][sbProducts]--; PlayerPlayMusic(playerid); CarInfo[carid][cOwned] = 1; CarInfo[carid][cModel] = 562; CarInfo[carid][cLock] = 1; CarInfo[carid][cValue] = CarPrice2[15][0]; CarInfo[carid][cColorOne] = color1; CarInfo[carid][cColorTwo] = color2; CarInfo[carid][cLocationx] = X; CarInfo[carid][cLocationy] = Y; CarInfo[carid][cLocationz] = Z; CarInfo[carid][cAngle] = A; CarInfo[carid][paintjob] = -1; GetPlayerName(playerid, sendername, sizeof(sendername)); strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999); GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!"); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!"); SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !"); strmid(CarInfo[carid][cDescription], "Elegy", 0, strlen("Elegy"), 999); SaveCars(); OnPlayerUpdateEx(playerid); } else { SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! "); return 1; } } else if (strcmp(carsid, "Stratum", true, strlen(carsid)) == 0) { if(GetPlayerMoney(playerid) >= CarPrice2[16][0]) { new carid = CreateVehicle(561, 1730.0676, -1780.0515, 13.5136, 322.5013, color1,color2, 60000); if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;} else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = carid; } else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = carid; } else if(PlayerInfo[playerid][pPcarkey4] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey4] = carid;} else if(PlayerInfo[playerid][pPcarkey5] == 999 && PlayerInfo[playerid][pDonateRank] >= 2) { PlayerInfo[playerid][pPcarkey5] = carid; } else if(PlayerInfo[playerid][pPcarkey6] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey6] = carid; } else if(PlayerInfo[playerid][pPcarkey7] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey7] = carid; } else { return 1; } GivePlayerMoney(playerid,-CarPrice2[16][0]); SBizzInfo[1][sbTill] += CarPrice2[16][0]; SBizzInfo[1][sbProducts]--; PlayerPlayMusic(playerid); CarInfo[carid][cOwned] = 1; CarInfo[carid][cModel] = 561; CarInfo[carid][cLock] = 1; CarInfo[carid][cValue] = CarPrice2[16][0]; CarInfo[carid][cColorOne] = color1; CarInfo[carid][cColorTwo] = color2; CarInfo[carid][cLocationx] = X; CarInfo[carid][cLocationy] = Y; CarInfo[carid][cLocationz] = Z; CarInfo[carid][cAngle] = A; CarInfo[carid][paintjob] = -1; GetPlayerName(playerid, sendername, sizeof(sendername)); strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999); GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!"); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!"); SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !"); strmid(CarInfo[carid][cDescription], "Stratum", 0, strlen("Stratum"), 999); SaveCars(); OnPlayerUpdateEx(playerid); } else { SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You don't have enough cash with you ! "); return 1; } } else { SendClientMessage(playerid, COLOR_GREY, "[Eroare]: We never heard of that car ! "); return 1; } } else { SendClientMessage(playerid, COLOR_GREY, "[Eroare]: You need to be at the car dealership to buy ! "); return 1; } } return 1; }
  11. Problema intalnita (descriere): Deci,am schimbat buycar-ul si coordonatele dupa ce cumpar masina sa o salveze intr-un loc. Totul bine si frumos se salveaza masina acolo si cand dau restart,o duce de unde am cumparat-o adica din I-ul de unde dau /buycar. Ero(area / rile) / warning-(ul / urile): Nu am Liniile de cod / sursa / script-ul(obligatoriu): Imi spuneti ce trebuie sa pun. Imagini / Video (optional): http://imgur.com/V3RvSUE,OoLO852,3OXkWOc,xdg3eqC Ati incercat sa rezolvati singur?: Da...
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