Problema intalnita (descriere):Am vrut sa adaug o mica chestie, daca un player are wanted sa nu poata primii respawn si daca e in jail sa nu primeasca /gethere
Ero(area / rile) / warning-(ul / urile):-
Liniile de cod / sursa / script-ul(obligatoriu): if(strcmp(cmd, "/respawn", true) == 0) //By Granea27
{
if(IsPlayerConnectedEx(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /respawn [playerid/PartOfName]");
return 1;
}
if(WantedLevel[playerid] > 0)
{
SendClientMessage(playerid, COLOR_GREY, "Nu trebuie sa ai wanted pentru a folosi comanda !");
return 1;
}
new playa;
playa = ReturnUser(tmp);
if(PlayerInfo[playerid][pAdmin] >= 1 || PlayerInfo[playerid][pHelper] >= 1)
{
if(IsPlayerConnectedEx(playa))
{
if(playa != INVALID_PLAYER_ID)
{
//if(SpawnChange[playerid])
{
GetPlayerName(playa, giveplayer, sizeof(giveplayer));
if(IsPlayerInAnyVehicle(playa)) SetPlayerHealth(playa, 0.0);
else SpawnPlayer(playa);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* You have respawned player %s.", giveplayer);
SendClientMessage(playerid, COLOR_LIGHTRED, string);
format(string, sizeof(string), "* You have been respawned by %s.", sendername);
SendClientMessage(playa, COLOR_LIGHTRED, string);
format(string, 256, "News: %s has respawned the player %s (/respawn).", sendername, giveplayer);
ABroadCast(COLOR_YELLOW,string,1);
SendHelperMessage(COLOR_YELLOW,string);
return 1;
}
}
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " Nu ai voie sa folosesti aceasta comanda!");
}
}
return 1;
}
si
//----------------------------------[GETHERE]-----------------------------------------------
if(strcmp(cmd, "/gethere", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /gethere [playerid/PartOfName]");
return 1;
}
if(PlayerInfo[playerid][pJailed])
{
SendClientMessage(playerid, COLOR_GREY," This player is in jail.");
return 1;
}
new Float:plocx,Float:plocy,Float:plocz;
new plo;
plo = ReturnUser(tmp);
if (IsPlayerConnected(plo))
{
if(plo != INVALID_PLAYER_ID)
{
if (PlayerInfo[plo][pAdmin] > 3)
{
SendClientMessage(playerid, COLOR_GRAD1, "Ask the admin to goto you.");
return 1;
}
if (PlayerInfo[playerid][pAdmin] >= 1 || PlayerInfo[playerid][pHelper] >= 3)
{
GetPlayerPos(playerid, plocx, plocy, plocz);
if(PlayerInfo[playerid][pInt] > 0 || GetPlayerInterior(playerid) > 0)
{
SetPlayerInterior(plo,GetPlayerInterior(playerid));
SetPlayerInterior(plo,PlayerInfo[playerid][pInt]);
PlayerInfo[plo][pInt] = PlayerInfo[playerid][pInt];
PlayerInfo[plo][pLocal] = PlayerInfo[playerid][pLocal];
}
if(PlayerInfo[playerid][pInt] == 0)
{
SetPlayerInterior(plo,0);
}
if(plocz > 930.0 && PlayerInfo[playerid][pInt] == 0) //the highest land point in sa = 526.8
{
SetPlayerInterior(plo,1);
PlayerInfo[plo][pInt] = 1;
}
if (GetPlayerState(plo) == 2)
{
TelePos[plo][0] = 0.0;
TelePos[plo][1] = 0.0;
new tmpcar = GetPlayerVehicleID(plo);
SetVehiclePos(tmpcar, plocx, plocy+4, plocz);
}
else
{
SetPlayerPos(plo,plocx,plocy+2, plocz);
}
SendClientMessage(playerid, COLOR_GREY, " You teleported a player to you!");
}
else
{
SendClientMessage(playerid, COLOR_GREY, "You are not authorized to use the command. ");
}
}
}
else
{
format(string, sizeof(string), " That player is not connected.", plo);
SendClientMessage(playerid, COLOR_GRAD1, string);
}
}
return 1;
}
Imagini / Video (optional):-
Ati incercat sa rezolvati singur?:da