Problema intalnita (descriere): Am o comanda care iti da o data la 3 euro un cadou daca tastezi in locul unde se afla comanda /getgift
Dar faza este ca iti da cadoul , dar daca dai restart si intri inapoi poti tasta dinou /getgift fara a mai astepta 3 euro
Ero(area / rile) / warning-(ul / urile): 0
Liniile de cod / sursa / script-ul(obligatoriu):
CMD:getgift(playerid, params[])
{
if(playerVariables[playerid][pPlayingHours] >= 3)
{
if(assetVariables[1][aAssetValue] == 1)
{
if(IsPlayerInRangeOfPoint(playerid, 15.0, 1123.7257,-1468.3381,15.7514))
{
format(szMessage, 256, "Poti folosi /getgift peste %d ore.", playerVariables[playerid][pGiftHours]);
if(playerVariables[playerid][pGiftHours] == 0)
{
new gift = random(10);
if(gift == 0)
{
playerVariables[playerid][pRPoints] += 5;
SendClientMessage(playerid, COLOR_WHITE, "Ai castigat 5 respect points-uri la giftbox.");
format(szMessage, sizeof(szMessage), "(( AdmBot says: %s won 5 respect points at giftbox. ))",GetName(playerid));
SCMTA(COLOR_LIGHT,szMessage);
}
if(gift == 1)
{
new cash = random(1000000);
playerVariables[playerid][pMoney] += cash;
SendClientMessage(playerid, COLOR_WHITE, "Ai castigat o suma de bani la giftbox.");
format(szMessage, sizeof(szMessage), "(( AdmBot says: %s won $%s at giftbox. ))",GetName(playerid), NumberFormat(cash));
SCMTA(COLOR_LIGHT,szMessage);
}
if(gift == 2)
{
playerVariables[playerid][pRobPoints] += 100;
if(playerVariables[playerid][pGroup] == 1 || playerVariables[playerid][pGroup] == 2 || playerVariables[playerid][pGroup] == 3 || playerVariables[playerid][pGroup] == 5)
{
SendClientMessage(playerid, COLOR_WHITE, "Ai castigat 100 lawer points-uri la giftbox.");
format(szMessage, sizeof(szMessage), "(( AdmBot says: %s won 100 lawer points at giftbox. ))",GetName(playerid));
SCMTA(COLOR_LIGHT,szMessage);
}
else
{
SendClientMessage(playerid, COLOR_WHITE, "Ai castigat 100 rob points-uri la giftbox.");
format(szMessage, sizeof(szMessage), "(( AdmBot says: %s won 100 rob points at giftbox. ))",GetName(playerid));
SCMTA(COLOR_LIGHT,szMessage);
}
}
if(gift == 3)
{
playerVariables[playerid][pDriveLicense] += 500;
playerVariables[playerid][pGunLicense] += 500;
playerVariables[playerid][pFlyLicense] += 500;
playerVariables[playerid][pBoatLicense] += 500;
SendClientMessage(playerid, COLOR_WHITE, "Ai castigat inca 500 de ore la fiecare licenta de la giftbox.");
format(szMessage, sizeof(szMessage), "(( AdmBot says: %s won 5 respect points at giftbox. ))",GetName(playerid));
SCMTA(COLOR_LIGHT,szMessage);
}
if(gift == 4)
{
playerVariables[playerid][pWarns] = 0;
SendClientMessage(playerid, COLOR_WHITE, "Ai castigat clear warns de la giftbox.");
format(szMessage, sizeof(szMessage), "(( AdmBot says: %s won a warns clear at giftbox. ))",GetName(playerid));
SCMTA(COLOR_LIGHT,szMessage);
new str[128];
format(str,128,"UPDATE playeraccounts SET playerVIP = 0 WHERE playerID = %d",playerVariables[playerid][pInternalID]);
mysql_tquery(handle, str);
}
if(gift == 5)
{
playerVariables[playerid][pMaterials] += 100000;
SendClientMessage(playerid, COLOR_WHITE, "Ai castigat 100.000 materiale de la giftbox.");
format(szMessage, sizeof(szMessage), "(( AdmBot says: %s won 100.000 materials at giftbox. ))",GetName(playerid));
SCMTA(COLOR_LIGHT,szMessage);
}
if(gift == 6)
{
playerVariables[playerid][pFPunish] = 0;
SendClientMessage(playerid, COLOR_WHITE, "Ai castigat clear FP de la giftbox.");
format(szMessage, sizeof(szMessage), "(( AdmBot says: %s won a clear FP at giftbox. ))",GetName(playerid));
SCMTA(COLOR_LIGHT,szMessage);
}
if(gift == 7)
{
playerVariables[playerid][pLevel] ++;
SendClientMessage(playerid, COLOR_WHITE, "Ai castigat un level up de la giftbox.");
format(szMessage, sizeof(szMessage), "(( AdmBot says: %s won a level up at giftbox. ))",GetName(playerid));
SCMTA(COLOR_LIGHT,szMessage);
}
if(gift == 8)
{
new cash = random(69);
playerVariables[playerid][pPremiumPoints] += cash;
SendClientMessage(playerid, COLOR_WHITE, "Ai castigat puncte premium la giftbox.");
format(szMessage, sizeof(szMessage), "(( AdmBot says: %s won %d premium points at giftbox. ))",GetName(playerid), cash);
SCMTA(COLOR_LIGHT,szMessage);
}
if(gift == 9)
{
playerVariables[playerid][pDrugs] += 100000;
SendClientMessage(playerid, COLOR_WHITE, "Ai castigat 100.000 droguri de la giftbox.");
format(szMessage, sizeof(szMessage), "(( AdmBot says: %s won 100.000 drugs at giftbox. ))",GetName(playerid));
SCMTA(COLOR_LIGHT,szMessage);
}
playerVariables[playerid][pGiftHours] = 4;
}
else SCM(playerid,COLOR_YELLOW, szMessage);
}
else
{
SCM(playerid,COLOR_WHITE, "You are not at giftbox location. Go to checkpoint.");
SetPlayerCheckpoint(playerid, 1123.7257,-1468.3381,15.7514, 2);
}
}
else SCM(playerid,COLOR_YELLOW,"The gift is not active.");
}
else SCM(playerid,COLOR_WHITE, "Ai nevoie de 3 ore jucate pentru a folosi comanda /getgift.");
return 1;
}
Imagini / Video (optional): 0
Ati incercat sa rezolvati singur?: Am incercat sa adaug un timer de 3 ore , dar ma ca.m batut..