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MAXYMUSS

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Everything posted by MAXYMUSS

  1. Problema intalnita (descriere):Atunci cand un player (fara vip) foloseste /buycar poate cumpara 3 masini , eu doresc atunci cand playeru are vip sa mai poata cumpara inca 2 (if(PlayerData[playerid][pPcarkey4] != 999 && PlayerData[playerid][pPcarkey5] != 999) am incercat sa fac eu ceva cu if(PlayerData[playerid][pDonateRank] < 1) dar nu am reusit Ero(area / rile) / warning-(ul / urile): - Liniile de cod / sursa / script-ul(obligatoriu): if(strcmp(cmd, "/buycar", true) == 0) { if(PlayerData[playerid][pLevel] < 3) { SendClientMessage(playerid,COLOR_WHITE," Iti trebuie level `3` pentru a-ti cumpara un vehicul personal !"); return 1; } if(PlayerData[playerid][pPcarkey] != 999 && PlayerData[playerid][pPcarkey2] != 999 && PlayerData[playerid][pPcarkey3] != 999) return SendClientMessage(playerid, COLOR_GREY, "Doar VIP pot cumpara mai mult de 3 masini."); if(IsPlayerInRangeOfPoint(playerid, 5.0, 328.9902,-1513.3729,36.0391)) { ShowPlayerDialog(playerid, 140, DIALOG_STYLE_LIST, "Masini personale:", "Masini NormalenMasini Rapide (Sport)nMotociclete/ScuterenBarci/Elicoptere", "Alege", "Anulare"); } else { SendClientMessage(playerid,COLOR_WHITE,"Nu te aflii la Dealership !"); } return 1; } Imagini / Video (optional): - Ati incercat sa rezolvati singur?: Da
  2. Problema intalnita (descriere): Nu pot importa baza de date , gamemode hardroleplay Ero(area / rile) / warning-(ul / urile):- Liniile de cod / sursa / script-ul: -- -- Bază de date: `hardrole_website` -- -- -------------------------------------------------------- -- -- Structura de tabel pentru tabelul `accounts` -- CREATE TABLE IF NOT EXISTS `accounts` ( `ID` int( 12 ) NOT NULL AUTO_INCREMENT , `Username` varchar( 24 ) DEFAULT NULL , `Password` varchar( 129 ) DEFAULT NULL , `RegisterDate` varchar( 36 ) DEFAULT NULL , `LoginDate` varchar( 36 ) DEFAULT NULL , `IP` varchar( 16 ) DEFAULT 'n/a', `Email` text NOT NULL , PRIMARY KEY ( `ID` ) ) ENGINE = InnoDB DEFAULT CHARSET = latin1 AUTO_INCREMENT =678; MySQL said: #1046 - No database selected Imagini / Video (optional):- Ati incercat sa rezolvati singur?:-
  3. Nu am un sistem anume , este casino din gta normal fara modificari apesi f sau enter sa joci , daca dai enter la un joc bani ti ia dar daca castigi nu iti da bani castigati Am gasit comanda la apasarea tastei "f" pentru automate de suc : if(IsAtCandySprunk(playerid)) { if(TookSprunk[playerid] == 0) { new Float:health; GetPlayerHealth(playerid, health); if(health != 0) { SetRealMoney(playerid, (ScriptMoney[playerid] - 25)); SendClientMessage(playerid, COLOR_GREY, "* You paid 25$ to the Machine"); TookSprunk[playerid] = 1; SetTimerEx("SetHP",3750,false, "i", playerid); } } } ma poate ajuta cnv sa o fac si pentru casino , adica sa nu ofere o suma fixa sa ofere in functie de castig , multumesc !
  4. Va multumesc NoNamed si Crocodilul ! am rezolvat
  5. Am dezactivat anticheat , am si sters ce avea legatura cu bani si tot asa face , el nu este anti money hack , el arata daca cine-va foloseste hack , daca bagi hack si te duci in pay and spray ( avand in mana bani din hack ) se salveaza banii facuti din hack , daca nu te duci in pay and spray dupa ce folosesti hack dupa relog tot suma care o aveai inainte o ai Folosesc gm raven's role play
  6. Problema intalnita (descriere): Daca scriu suma pe care vreau sa o cumpar de materiale cu - in fata imi da bani pe materiale si materialele pe minus. Folosesc raven's rp Ero(area / rile) / warning-(ul / urile): - Liniile de cod / sursa / script-ul: if(strcmp(cmd,"/buymats",true)==0) // By LordMan { if(IsPlayerConnected(playerid)) { if(gPlayerLogged[playerid] == 0) { SendClientMessage(playerid, COLOR_GREY, " You need to login first !"); return 1; } if(PlayerInfo[playerid][pJob] != 23) { SendClientMessage(playerid, COLOR_GREY, " You are not a gun maker. "); return 1; } if(!IsPlayerInRangeOfPoint(playerid, 2, 2230.3579,-2286.2107,14.3751)) { SendClientMessage(playerid, COLOR_GREY, " You are not at the materials bank !"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /buymats [ammount]"); return 1; } new mammount; mammount = strval(tmp); if(mammount > matssys[MatsAmmount]) { SendClientMessage(playerid, COLOR_GREY, " They don't have enough materials ! "); return 1; } if(GetPlayerMoney(playerid) < mammount * 15 - 1) { SendClientMessage(playerid, COLOR_GREY, " You don't have enough money ! "); return 1; } if (GetPlayerMoney(playerid) > ScriptMoney[playerid]) { format(string, sizeof(string), "[Mândârie]: %s (%d) Is possibly Using Money Hacks; Check him inmediately!!", sendername,playerid); SendAdminMessage(COLOR_YELLOW, string); PlayerSuspicious[playerid] = 1; PlayerMoneyHacking[playerid] = 1; PlayerSuspiciousMoney[playerid] = (GetPlayerMoney(playerid) - ScriptMoney[playerid]); PlayerGotSpottedRecently[playerid] = 1; SetTimerEx("ResetAcWarn", 300000, 0, "i", playerid); SendClientMessage(playerid, COLOR_CREAM, "* Transaction Stopped, you're probably on a cash inbalance, contact an administrator."); return 1; } matssys[MatsAmmount] -= mammount; PlayerInfo[playerid][pMats] += mammount; SafeGivePlayerMoney(playerid, - mammount); format(string, sizeof(string), " You have bought %d materials for %d$ !", mammount, mammount * 15); SendClientMessage(playerid, COLOR_GREY, string); SaveMatsSystem(); new y, m, d; new h,mi,s; getdate(y,m,d); gettime(h,mi,s); format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s [CMD] -> /buymats %d ($%d)",d,m,y,h,mi,s,sendername, mammount, mammount * 15); CommandLog(string); return 1; } return 1; } Imagini / Video (optional):- Ati incercat sa rezolvati singur?:-
  7. nu este de la el , la tonomate salveaza , la stunt salveaza doar la casino nu :-? ...
  8. Problema intalnita (descriere): Vreau ca atunci cand apasa shift sa pot folosi iar comanda dupa 5 secunde , atunci cand apasa shift in joc imi ia comanda de cate ori apas si apare si scrisul : X roteste cheia in contactul vehiculului incercand sa porneasca motorul Ero(area / rile) / warning-(ul / urile):- Liniile de cod / sursa / script-ul: else if(PRESSED(KEY_JUMP)) { if(IsPlayerInAnyVehicle(playerid)) { if(IsPlayerConnected(playerid)) { if(!engineOn[GetPlayerVehicleID(playerid)]) { new idcar = GetPlayerVehicleID(playerid); if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER) return 1; if(pveh == 510 || pveh == 462 || pveh == 481 || pveh == 509) return 1; if(IsARentableVeh(idcar)) { if(HireCar[playerid] != idcar) return 1; } if(IsAHarvest(idcar)) return 1; if(IsADrugHarvest(idcar)) return 1; if(IsASweeper(idcar)) return 1; if(IsASalesVehicle(idcar)) return 1; if(CanTurnEngine[playerid] != idcar && CanTurnEngine[playerid] == 9999) return SendClientMessage(playerid, COLOR_GREY,"* Nu aveti cheile masini!"); new plname[MAX_PLAYER_NAME]; GetPlayerName(playerid, plname, sizeof(plname)); format(string, sizeof(string), "* %s roteste cheia in contactul vehiculului incercand sa porneasca motorul.", plname); ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5); if(PlayerInfo[playerid][pAdmin] < 1337 && PlayerInfo[playerid][pAdminDuty] == 1) { SetTimerEx("StartingTheVehicle",1,0,"i",playerid); } else { SetTimerEx("StartingTheVehicle",3500,0,"i",playerid); } GameTextForPlayer(playerid, "~w~Starting vehicle engine...",3500,3); gEngine[playerid] = 1; new vid = GetPlayerVehicleID(playerid); new engine,lights,alarm,doors,bonnet,boot,objective; GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(vid,1,lights,alarm,doors,bonnet,boot,objective); // engineOn[GetPlayerVehicleID(playerid)] = true; new y, m, d; new h,mi,s; getdate(y,m,d); gettime(h,mi,s); format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s [CMD] -> /engine",d,m,y,h,mi,s,sendername); CommandLog(string); return 1; } } } Imagini / Video (optional):- Ati incercat sa rezolvati singur?:Da
  9. if(strcmp(cmd, "/lock", true) == 0) { new Float:X,Float:Y,Float:Z; GetVehiclePos(carid,X,Y,Z); if(IsPlayerInRangeOfPoint(playerid, 25,X,Y,Z)) { new query[128]; new Float:cx,Float:cy,Float:cz; if(SwitchKey[playerid] == 1) { new carid = PlayerData[playerid][pPcarkey]; GetVehiclePos(carid, cx, cy, cz); if(!IsPlayerInRangeOfPoint(playerid,4.0,cx,cy,cz)) return SendClientMessage(playerid, COLOR_GREY, "Va aflati prea departe de transport!"); if(CarData[carid][cLockk] == 0) { //SendClientMessage(playerid, COLOR_GRAD1, "Masina personala a fost incuiata."); //SendClientMessage(playerid,-1,"{00FF00}Ti-am {FFD700}descuiat{00FF00} masina."); SendClientMessage(playerid, COLOR_GRAD1, "Masina personala a fost {FF0000}incuiata."); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); CarData[carid][cLockk] = 1; VehLocked[carid+PreVehicle] = 1; GetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,1,bonnet,boot,objective); format(query, sizeof(query), "UPDATE cars SET Lockk='%d' WHERE id=%d",CarData[carid][cLockk], carid); mysql_query(query); return 1; } else { SendClientMessage(playerid, COLOR_GRAD1, "Masina personala a fost {FFD700}descuiata"); //SendClientMessage(playerid,1-,"{00FF00}Ti-am {FF0000} blocat {00FF00} masina."); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); CarData[carid][cLockk] = 0; VehLocked[carid+PreVehicle] = 0; GetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,0,bonnet,boot,objective); format(query, sizeof(query), "UPDATE cars SET Lockk='%d' WHERE id=%d", CarData[carid][cLockk], carid); mysql_query(query); return 1; }
  10. Da am unul dar este dezactivat si nu face nimic aparte doar arata cand cine-va foloseste , cel care este normal in gm raven's daca sti
  11. As fi postat daca aveam cel putin o ideie vaga ce sa fac , eu vreau ca atunci cand un player joaca la pacanele , ruleta ,carti sa-i dea bani castigati , exista ceva gen cea de la stunt :enablestuntbonusforall ? dar pentru casino ?
  12. Problema intalnita (descriere): Nu se salveaza bani de la casino , ce as putea adauga sa se salveze bani ? de luat ia bani de dat nu .. Ero(area / rile) / warning-(ul / urile): - Liniile de cod / sursa / script-ul: - Imagini / Video (optional): - Ati incercat sa rezolvati singur?: Da
  13. Problema intalnita: Nu merge /v lock , v lock2 , etc , se blocheaza temporar , de ex daca ma departez de masina sau dau lock de la departare nu se blocheaza , sau cand intru pe server , folosesc gm raven's , multumesc ! Ero(area / rile) / warning-(ul / urile): - Liniile de cod / sursa / script-ul: else if(strcmp(x_nr,"lock2",true) == 0) { new keycar = PlayerInfo[playerid][pPcarkey2] if(keycar != 9999) { new Float:X,Float:Y,Float:Z; GetVehiclePos(keycar,X,Y,Z); if(IsPlayerInRangeOfPoint(playerid, 25,X,Y,Z)) { new locked[128]; locked = strtok(cmdtext, idx); if(CarInfo[keycar][cLock] == 1) { format(string, sizeof(string), "~w~Vehicle~n~~g~Unlocked"); GameTextForPlayer(playerid, string, 4000, 3); CarInfo[keycar][cLock] = 0; OnPropUpdate(9,keycar); new engine,lights,alarm,doors,bonnet,boot,objective; GetVehicleParamsEx(keycar,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(keycar,engine,lights,alarm,0,bonnet,boot,objective); OnPropUpdate(4,keycar); return 1; } else if(CarInfo[keycar][cLock] == 0) { format(string, sizeof(string), "~w~Vehicle~n~~r~Locked"); GameTextForPlayer(playerid, string, 4000, 3); CarInfo[keycar][cLock] = 1; OnPropUpdate(9,keycar); new engine,lights,alarm,doors,bonnet,boot,objective; GetVehicleParamsEx(keycar,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(keycar,engine,lights,alarm,1,bonnet,boot,objective); OnPropUpdate(4,keycar); return 1; } } else { SendClientMessage(playerid, COLOR_GREY,"* You must be Near or in Your car to lock it!"); return 1; } } else { SendClientMessage(playerid, COLOR_GREY, " You don't have a vehicle at slot 2"); return 1; } } Imagini / Video (optional):- Ati incercat sa rezolvati singur?: Da
  14. Problema intalnita: Nu merge /v lock , v lock2 , etc , se blocheaza temporar , de ex daca ma departez de masina sau dau lock de la departare nu se blocheaza , sau cand intru pe server , folosesc gm raven's , multumesc ! Ero(area / rile) / warning-(ul / urile): - Liniile de cod / sursa / script-ul: else if(strcmp(x_nr,"lock",true) == 0) { new keycar = PlayerInfo[playerid][pPcarkey]; if(keycar != 9999) { new Float:X,Float:Y,Float:Z; GetVehiclePos(keycar,X,Y,Z); if(IsPlayerInRangeOfPoint(playerid, 25,X,Y,Z)) { new locked[128]; locked = strtok(cmdtext, idx); if(CarInfo[keycar][cLock] == 1) { format(string, sizeof(string), "~w~Vehicle~n~~g~Unlocked"); GameTextForPlayer(playerid, string, 4000, 3); CarInfo[keycar][cLock] = 0; OnPropUpdate(4,keycar); return 1; } else if(CarInfo[keycar][cLock] == 0) { format(string, sizeof(string), "~w~Vehicle~n~~r~Locked"); GameTextForPlayer(playerid, string, 4000, 3); CarInfo[keycar][cLock] = 1; OnPropUpdate(4,keycar); return 1; } } else { SendClientMessage(playerid, COLOR_GREY,"* You must be Near or in Your car to lock it!"); return 1; } } else { SendClientMessage(playerid, COLOR_GREY, "* You don't have a vehicle at slot 1"); return 1; } } else if(strcmp(x_nr,"lock2",true) == 0) { new keycar = PlayerInfo[playerid][pPcarkey2] if(keycar != 9999) && new keycar = PlayerInfo[playerid][pPcarkey2] if(keycar != 0) { new Float:X,Float:Y,Float:Z; GetVehiclePos(keycar,X,Y,Z); if(IsPlayerInRangeOfPoint(playerid, 25,X,Y,Z)) { new locked[128]; locked = strtok(cmdtext, idx); if(CarInfo[keycar][cLock] == 1) { format(string, sizeof(string), "~w~Vehicle~n~~g~Unlocked"); GameTextForPlayer(playerid, string, 4000, 3); CarInfo[keycar][cLock] = 0; OnPropUpdate(4,keycar); return 1; } else if(CarInfo[keycar][cLock] == 0) { format(string, sizeof(string), "~w~Vehicle~n~~r~Locked"); GameTextForPlayer(playerid, string, 4000, 3); CarInfo[keycar][cLock] = 1; OnPropUpdate(4,keycar); return 1; } } else { SendClientMessage(playerid, COLOR_GREY,"* You must be Near or in Your car to lock it!"); return 1; } } else { SendClientMessage(playerid, COLOR_GREY, " You don't have a vehicle at slot 2"); return 1; } } Imagini / Video (optional):- Ati incercat sa rezolvati singur?: Da
  15. Nu merge /v lock , v lock2 , etc , se blocheaza temporar , de ex daca ma departez de masina sau dau lock de la departare nu se blocheaza , sau cand intru pe server , folosesc gm raven's , multumesc ! else if(strcmp(x_nr,"lock",true) == 0) { new keycar = PlayerInfo[playerid][pPcarkey]; if(keycar != 9999) { new Float:X,Float:Y,Float:Z; GetVehiclePos(keycar,X,Y,Z); if(IsPlayerInRangeOfPoint(playerid, 25,X,Y,Z)) { new locked[128]; locked = strtok(cmdtext, idx); if(CarInfo[keycar][cLock] == 1) { format(string, sizeof(string), "~w~Vehicle~n~~g~Unlocked"); GameTextForPlayer(playerid, string, 4000, 3); CarInfo[keycar][cLock] = 0; OnPropUpdate(4,keycar); return 1; } else if(CarInfo[keycar][cLock] == 0) { format(string, sizeof(string), "~w~Vehicle~n~~r~Locked"); GameTextForPlayer(playerid, string, 4000, 3); CarInfo[keycar][cLock] = 1; OnPropUpdate(4,keycar); return 1; } } else { SendClientMessage(playerid, COLOR_GREY,"* You must be Near or in Your car to lock it!"); return 1; } } else { SendClientMessage(playerid, COLOR_GREY, "* You don't have a vehicle at slot 1"); return 1; } } else if(strcmp(x_nr,"lock2",true) == 0) { new keycar = PlayerInfo[playerid][pPcarkey2] if(keycar != 9999) && new keycar = PlayerInfo[playerid][pPcarkey2] if(keycar != 0) { new Float:X,Float:Y,Float:Z; GetVehiclePos(keycar,X,Y,Z); if(IsPlayerInRangeOfPoint(playerid, 25,X,Y,Z)) { new locked[128]; locked = strtok(cmdtext, idx); if(CarInfo[keycar][cLock] == 1) { format(string, sizeof(string), "~w~Vehicle~n~~g~Unlocked"); GameTextForPlayer(playerid, string, 4000, 3); CarInfo[keycar][cLock] = 0; OnPropUpdate(4,keycar); return 1; } else if(CarInfo[keycar][cLock] == 0) { format(string, sizeof(string), "~w~Vehicle~n~~r~Locked"); GameTextForPlayer(playerid, string, 4000, 3); CarInfo[keycar][cLock] = 1; OnPropUpdate(4,keycar); return 1; } } else { SendClientMessage(playerid, COLOR_GREY,"* You must be Near or in Your car to lock it!"); return 1; } } else { SendClientMessage(playerid, COLOR_GREY, " You don't have a vehicle at slot 2"); return 1; } }
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