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Spmn

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  1. Spmn's post in Cand setez clantag nu schimba si numele din TAB was marked as the answer   
    Normal ca nu merge daca tu folosesti caracterul '|' in noul nume.
  2. Spmn's post in problema ShowPlayerMarkers(1); was marked as the answer   
    Ca sa se vada jucatorii, transparenta culorii lor(0xRRGGBBAA) ar fi bine sa fie FF, adica nivelul minim de transparenta = opac.
  3. Spmn's post in Kick cand fac kill la Paintball - GM BigZone edit by Ainox was marked as the answer   
    Regulamentul spune clar ca nu e obligatoriu un model, fiecare posteaza ce vrea, iar in functie de detaliile pe care le da, poate primi un raspuns corect si rapid, sau nu. Atat timp cat nu esti moderator, fie postezi un raspuns care sa il ajute pe individ, avand in vedere ca el a adus cat de multe informatii putea luand in calcul faptul ca problema se manifesta in mai multe locuri, fie te abtii.
     
    // Ontopic:
    Fii atent smecherie aici: descarca acest compiler PAWN care are cateva imbunatatiri si copiaza continutul arhivei in dosarul "pawno", dand replace la fisierele existente. Poti face un backup la folder in caz de apar probleme.
    Acum deschizi pawno.exe, dai open la script si dai replace in tot modul la "Kick(" in "Kick_Debug("
    * In loc de "Kick(" pui numele functiei pe care o foloseste modul sa dea kick, poate sa se denumeasca Kick(), KickEx(), Kick_FIX() sau dracu stie.
    Dupa ce dai replace, mergi la inceputul gamemode-ului si scrii asta:
    #define Kick_Debug(%1) printf("Functia Kick() apelata la linia: %d", __line),Kick(%1) *Unde iar inlocuesti acel Kick(%1) cu numele functiei tale.
    Recompilezi si pornesti serverul.
    In momentul in care vei primi kick, in log iti va fi printata si linia de la care a fost apelata instructiunea.
  4. Spmn's post in Problema RCOn was marked as the answer   
    Adauga la inceputul functiei
    If(success) return 1;
  5. Spmn's post in Flooding was marked as the answer   
    Floodul (DDoS attack) in adevaratul sens al cuvantului nu are nici o legatura cu ce gamemode folosesti, ci doar cu serverul propriu-zis.
  6. Spmn's post in Creare anti ban admin pentru jetpack was marked as the answer   
    Cred si eu ca ai incercat sa rezolvi singur.

    if(GetPlayerSpecialAction(i) == SPECIAL_ACTION_USEJETPACK && PlayerInfo[i][pAdmin])
  7. Spmn's post in Ajutor script was marked as the answer   
    Scoate cele doua instructiuni 'return'.
  8. Spmn's post in Dupa ce folosesc comanda nu se trimite textul was marked as the answer   
    Sau mesajul tau are 155 de caractere, iar maximul este de 144,
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