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Dest

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  1. Sau daca m-ati putea ajuta sa pun la onplayerdisconnect sa se stearga masinile cand iesi de pe server doar la comanda /v CMD:v(playerid, params[]) { //-------------------------------------------------------------------------- if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, COLOR_RED, "ERROR: You already have a vehicle!"); //-------------------------------------------------------------------------- else { ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, "Vehicles","{FFFFFF}Bikesn{FFFFFF}Cars 1 [A-E]n{FFFFFF}Cars 2 [F-P]n{FFFFFF}Cars 3 [P-S]n{FFFFFF}Cars 4 [S-Z]n{FFFFFF}Helicoptersn{FFFFFF}Planesn{FFFFFF}Boatsn{FFFFFF}Trailersn{FFFFFF}RC Vehicles + Vortex", "Select", "Cancel"); } return 1; } Nu inteleg ce cod ar trebui sa pun la onplayerdisconnect din comanda de mai sus ca sa se stearga masinile automat cand iesi de pe server
  2. RTS.pwn(6561) : error 017: undefined symbol "LevelCheck" RTS.pwn(6564) : error 017: undefined symbol "SendUsage" RTS.pwn(6566) : error 017: undefined symbol "foreach" RTS.pwn(6568) : error 017: undefined symbol "i" RTS.pwn(6570) : error 017: undefined symbol "i" RTS.pwn(6580) : error 017: undefined symbol "CarDeleter" RTS.pwn(6584) : error 017: undefined symbol "FormatMSG" RTS.pwn(6586) : error 017: undefined symbol "FormatMSG"
  3. public VehicleOccupied(vehicleid) { for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerInVehicle(i,vehicleid)) { return 1; } } return 0; }
  4. CMD:respawncars(playerid,params[]) { if(AccInfo[playerid][Level] >= 3 || IsPlayerAdmin(playerid)) { SendClientMessage(playerid, green, "Your have Successfully Respawned all Vehicles!"); GameTextForAll("~n~~n~~n~~n~~n~~n~~r~Vehicles ~g~Respawned!", 3000,3); //---------------------------------------------------------------------- for(new cars = 0; cars < MAX_VEHICLES; cars++) { if(!VehicleOccupied(cars)) { SetVehicleToRespawn(cars); } } return 1; } else return ErrorMessages(playerid, 1); }
  5. Degeaba , m-am uitat si la comanda /car sa vad daca pot sa iau ceva din ea si sa rezolv /v CMD:car(playerid,params[]) { //-------------------------------------------------------------------------- new tmp[40], tmp2[4], tmp3[4], car, string[128], colour1, colour2, LVehicleID, Float:X, Float:Y, Float:Z, Float:Angle, int1; //-------------------------------------------------------------------------- if(GetPVarInt(playerid, "PlayerInDM") == 1) { return GameTextForPlayer(playerid, "~w~Use ~r~/Leave~w~ to leave this zone", 6000, 4); } //-------------------------------------------------------------------------- if(sscanf(params, "s[40]S()[4]S()[4]", tmp, tmp2, tmp3)) return SendClientMessage(playerid, LIGHTBLUE2, "Usage: /car [ModelID/Name] [Colour1] [Colour2]") && SendClientMessage(playerid, orange, "Function: Will create a Car with specified Colours"); //-------------------------------------------------------------------------- if(!IsNumeric(tmp)) car = GetVehicleModelIDFromName(tmp); else car = strval(tmp); //-------------------------------------------------------------------------- if(car < 400 || car > 611) return SendClientMessage(playerid, red, "ERROR: Invalid Vehicle Model ID!"); //-------------------------------------------------------------------------- else if(car == 432 && !IsPlayerAdmin(playerid)) return SendClientMessage(playerid, red, "ERROR: You cannot spawn this vehicle!"); //-------------------------------------------------------------------------- else if(car == 425 && !IsPlayerAdmin(playerid)) return SendClientMessage(playerid, red, "ERROR: You cannot spawn this vehicle!"); //-------------------------------------------------------------------------- else if(car == 520 && !IsPlayerAdmin(playerid)) return SendClientMessage(playerid, red, "ERROR: You cannot spawn this vehicle!"); //-------------------------------------------------------------------------- else if(car == 447 && !IsPlayerAdmin(playerid)) return SendClientMessage(playerid, red, "ERROR: You cannot to spawn this vehicle!"); //-------------------------------------------------------------------------- if(!strlen(tmp2)) colour1 = random(126); else colour1 = strval(tmp2); if(!strlen(tmp3)) colour2 = random(126); else colour2 = strval(tmp3); //-------------------------------------------------------------------------- if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, red, "ERROR: You allready have a vehicle!"); //-------------------------------------------------------------------------- if(AccInfo[playerid][pCar] != -1) EraseVeh(AccInfo[playerid][pCar]); //-------------------------------------------------------------------------- RemoveVipObjects(playerid); GetPlayerPos(playerid, X,Y,Z); GetPlayerFacingAngle(playerid,Angle); int1 = GetPlayerInterior(playerid); //-------------------------------------------------------------------------- LVehicleID = CreateVehicle(car, X,Y,Z+3, Angle, colour1, colour2, -1); SetVehicleNumberPlate(LVehicleID, "{0066CC}T{FFFF00}F{FF0000}R"); LinkVehicleToInterior(LVehicleID, int1); PutPlayerInVehicle(playerid, LVehicleID, 0); AccInfo[playerid][pCar] = LVehicleID; //-------------------------------------------------------------------------- format(string, 128, "You have Spawned a "%s" (Model: %d) with Colours: %d,%d", VehicleNames[car-400], car, colour1, colour2); SendClientMessage(playerid,LIGHTBLUE, string); //-------------------------------------------------------------------------- return 1; } Daca incerc sa pun if(AccInfo[playerid][pCar] != -1) EraseVeh(AccInfo[playerid][pCar]); degeaba incerc sa pun liniile de mai sus la comanda /v ca tot nu rezolv nimic
  6. Problema intalnita (descriere):Deci am comanda /v si cand spawnez o masina si dau comanda /respawncars , masina nu se sterge , dar la comanda /car merge sa sterg masinile cu respawncars Ero(area / rile) / warning-(ul / urile):- Liniile de cod / sursa / script-ul: CMD:v(playerid, params[]) { //-------------------------------------------------------------------------- if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, COLOR_RED, "ERROR: You already have a vehicle!"); //-------------------------------------------------------------------------- else { ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, "Vehicles","{FFFFFF}Bikesn{FFFFFF}Cars 1 [A-E]n{FFFFFF}Cars 2 [F-P]n{FFFFFF}Cars 3 [P-S]n{FFFFFF}Cars 4 [S-Z]n{FFFFFF}Helicoptersn{FFFFFF}Planesn{FFFFFF}Boatsn{FFFFFF}Trailersn{FFFFFF}RC Vehicles + Vortex", "Select", "Cancel"); } return 1; } Imagini / Video (optional):- Ati incercat sa rezolvati singur?:Da , am incercat sa pun la comanda /v destroyvehicle(playerid) si degeaba si am incercat sa fac sa se respawneze masinile automat cu un timer si tot nimic
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