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Robert69

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  1. Nick:Robert Problema: Nu stiu cum setez banii la payday si cum fac ca membrilor din factiuni numele sa apara colorat conform factiunii Erori / warnings: Lini/script: Ai incercat sa rezolvi singur ?: Nu Va las aici Payday-ul [pawn]=-=-=-=-=-=-=-=-=-=-=-=PayDay=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= public PayDay() { new string[128]; new account,interest; new rent = 0; for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(WatchingTV == 0) { if(PlayerInfo[pLevel] > 0) { if(MoneyMessage==1) { SCM(i, COLOR_LIGHTRED, "You failed to pay your debt, Jail time."); GameTextForPlayer(i, "~r~Busted!", 2000, 1); SetPlayerInterior(i, 5); SetPlayerPos(i, 322.9037,305.5694,999.1484); PlayerInfo[pJailed] = 1; ResetPlayerWeapons(i); WantedPoints = 0; SetPlayerSkin(i, 62); PlayerInfo[pMats] = 0; PlayerInfo[pJailTime] = 240; format(string, sizeof(string), "Esti arestat pentru %d seconds. Bail: Unable", PlayerInfo[pJailTime]); SCM(i, COLOR_LIGHTBLUE, string); } new money=GetPlayerMoney(i); new playername2[MAX_PLAYER_NAME]; GetPlayerName(i, playername2, sizeof(playername2)); account = PlayerInfo[pAccount]; new key = PlayerInfo[pPhousekey]; if(key != 255) { rent = HouseInfo[key][hRent]; if(strcmp(playername2, HouseInfo[key][hOwner], true) == 0) { rent = 0; } else if(rent > GetPlayerMoney(i)) { PlayerInfo[pPhousekey] = 255; SendClientMessage(i, COLOR_WHITE, "Ai fost eliberat."); rent = 0; } HouseInfo[key][hTakings] = HouseInfo[key][hTakings]+rent; } new tmpintrate; if (key != 255 && strcmp(playername2, HouseInfo[key][hOwner], true) == 0) { if(PlayerInfo[pDonateRank] > 0) { tmpintrate = intrate+4; } else { tmpintrate = intrate+2; }//HouseInfo[key][hLevel] } else { if(PlayerInfo[pDonateRank] > 0) { tmpintrate = 3; } else { tmpintrate = 1; } } new h,mi; gettime(h,mi); if(PlayerInfo[pPayDay] >= 0) { Tax += TaxValue;//Should work for every player online PlayerInfo[pAccount] -= TaxValue; if(PlayerInfo[pDonateRank] > 0) { new bonus = PlayerInfo[pPayCheck] / 2; PlayerInfo[pPayCheck] += bonus; } new checks = PlayerInfo[pPayCheck]; new ebill = (PlayerInfo[pAccount]/10000)*(PlayerInfo[pLevel]); ConsumingMoney = 1; GivePlayerMoney(i, checks); if(PlayerInfo[pAccount] > 0) { PlayerInfo[pAccount] -= ebill; SBizzInfo[4][sbTill] += ebill; } else { ebill = 0; } interest = (PlayerInfo[pAccount]/1000)*(tmpintrate); PlayerInfo[pExp]++; PlayerPlayMusic(i); PlayerInfo[pAccount] = account+interest; new str[1024]; format(str,1024,""wh"_________|"color_red"STATISTICI BANCA"wh"|_________\n\n"); format(str,1024,"%s"wh"Bani primiti: "color_green"%d$\n",str,checks) format(str,1024,"%s"wh"Taxa bani: "color_green"-%d$\n",str,TaxValue); if(PlayerInfo[pPhousekey] != 255 || PlayerInfo[pPbiskey] != 255){format(str,1024,"%s"wh"Electicitate Bill: "color_green"-%d$\n",str,ebill);} format(str,1024,"%s"wh"Balanta veche: "color_green"%d$\n",str,money); format(str,1024,"%s"wh"Dobanda: "color_green"0.%d "wh"percent\n",str,tmpintrate); format(str,1024,"%s"wh"Castig "color_green"%d$\n",str , interest); format(str,1024,"%s"wh"Bani cont: "color_green"%d$\n",str , PlayerInfo[pAccount]); format(str,1024,"%s"wh"Ora: "color_cyan"%02d:%02d",str,h,mi); format(str,1024,"%s\t\t "color_red"PayDay\n",str); format(str,1024,"%s\t\t\t\t"color_blue"PayCheck",str); ShowPlayerDialog( i, 790, DIALOG_STYLE_MSGBOX, " ", str, "Iesi", "" ); PlayerInfo[pPayDay] = 0; PlayerInfo[pPayCheck] = 0; PlayerInfo[pConnectTime] += 1; PlayerInfo[pRob] += 2; if(PlayerInfo[pDonateRank] > 0) { PlayerInfo[pPayDayHad] += 1; if(PlayerInfo[pPayDayHad] >= 5) { PlayerInfo[pExp]++; PlayerInfo[pPayDayHad] = 0; } } } else { SCM(i, COLOR_LIGHTRED, "* You haven't played long enough to obtain a PayDay."); } } } else { SCM(i, COLOR_LIGHTRED, "Nu ai primit payday pentru ca ai stat cu tv."); } } } return 1; } strtok(const string[], &index) { new length = strlen(string); while ((index < length) && (string[index] <= ' ')) { index++; } new offset = index; new result[20]; while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1))) { result[index - offset] = string[index]; index++; } result[index - offset] = EOS; return result[/pawn]
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