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Eklips

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Everything posted by Eklips

  1. De ce nu dispare textdraw cand ma dau jos din masina ? ...
  2. Eklips

    Problema fs

    Chiar nimeni nu stie ? ...
  3. Eklips

    Problema fs

    Ma ajuta cineva va rog?
  4. Nick:Eklips Problema:Salut , am o problema cu accest fs cand il bag in srv nu imi da voie sa scriu nici o comanda decat /refuel are cineva idee din ce cauza . Erori / warnings:- Lini/script: Ai incercat sa rezolvi singur ?:Da [pawn]// Vehicle System 1.1 Beta © 2010 Johny C. & Luka P. // Contributors: Betamaster (Vehicle Name List) #include "a_samp.inc" #define FUEL_UPDATE_TIME (10000) stock Float:GetVehicleVelocityX(vehicleid){new Float:velocity_X, Float:velocity_dump_Y, Float:velocity_dump_Z;GetVehicleVelocity(vehicleid, velocity_X, velocity_dump_Y, velocity_dump_Z);velocity_dump_Y = 0.00;velocity_dump_Z = 0.00;return velocity_X;} stock Float:GetVehicleVelocityY(vehicleid){new Float:velocity_dump_X, Float:velocity_Y, Float:velocity_dump_Z;GetVehicleVelocity(vehicleid, velocity_dump_X, velocity_Y, velocity_dump_Z);velocity_dump_X = 0.00;velocity_dump_Z = 0.00;return velocity_Y;} stock Float:GetVehicleVelocityZ(vehicleid){new Float:velocity_dump_X, Float:velocity_dump_Y, Float:velocity_Z;GetVehicleVelocity(vehicleid, velocity_dump_X, velocity_dump_Y, velocity_Z);velocity_dump_X = 0.00;velocity_dump_Y = 0.00;return velocity_Z;} stock Float:SetVehicleSpeed(vehicleid, speed){new Float:angle;GetVehicleZAngle(vehicleid,angle);if(SetVehicleVelocity(vehicleid, (speed / 170.0) * floatsin(-angle, degrees), (speed / 170.0) * floatcos(-angle, degrees), 0.0))return(speed/170.0);else return(Float:0);} #define GetVehicleSpeed_P(%0) floatmul(floatsqroot(floatadd(floatpower(GetVehicleVelocityX(GetPlayerVehicleID(%0)), 2), floatadd(floatpower(GetVehicleVelocityY(GetPlayerVehicleID(%0)), 2), floatpower(GetVehicleVelocityZ(GetPlayerVehicleID(%0)), 2)))), 200) #define GetVehicleSpeed_V(%0) floatmul(floatsqroot(floatadd(floatpower(GetVehicleVelocityX(%0), 2), floatadd(floatpower(GetVehicleVelocityY(%0), 2), floatpower(GetVehicleVelocityZ(%0), 2)))), 200); #define Boolean bool enum E_VEHICLE_INFO { Boolean: E_VEHICLE_PROCESSED, Float: E_VEHICLE_FUEL, E_VEHICLE_FUEL_TIMER, Float: E_VEHICLE_HEALTH } new Text:VehicleText[MAX_PLAYERS][8], Float:LastSpeed[MAX_PLAYERS], VehicleInfo[MAX_VEHICLES][E_VEHICLE_INFO], Boolean:TextdrawsCreated[MAX_PLAYERS]; forward UpdateFuelByPlayerVehicleID(playerid); stock CreateTextdraws(playerid) { VehicleText[playerid][0] = TextDrawCreate(330.000000, 435.000000, "~r~Vehicle name: ~w~name~r~ Vehicle health:~w~ health ~r~Vehicle fuel: ~w~fuel");TextDrawAlignment(VehicleText[playerid][0], 2);TextDrawBackgroundColor(VehicleText[playerid][0], 255);TextDrawFont(VehicleText[playerid][0], 1);TextDrawLetterSize(VehicleText[playerid][0], 0.340000, 1.000000);TextDrawColor(VehicleText[playerid][0], -1); TextDrawSetOutline(VehicleText[playerid][0], 1);TextDrawSetProportional(VehicleText[playerid][0], 1);TextDrawUseBox(VehicleText[playerid][0], 1);TextDrawBoxColor(VehicleText[playerid][0], 100);TextDrawTextSize(VehicleText[playerid][0], 713.000000, 860.000000); VehicleText[playerid][1] = TextDrawCreate(321.000000, 409.000000, "000km/h");TextDrawAlignment(VehicleText[playerid][1], 2);TextDrawBackgroundColor(VehicleText[playerid][1], 255);TextDrawFont(VehicleText[playerid][1], 1);TextDrawLetterSize(VehicleText[playerid][1], 0.440000, 2.399999); TextDrawColor(VehicleText[playerid][1], -1);TextDrawSetOutline(VehicleText[playerid][1], 0);TextDrawSetProportional(VehicleText[playerid][1], 1);TextDrawSetShadow(VehicleText[playerid][1], 1);TextDrawUseBox(VehicleText[playerid][1], 1);TextDrawBoxColor(VehicleText[playerid][1], 100);TextDrawTextSize(VehicleText[playerid][1], 163.000000, -131.000000); VehicleText[playerid][2] = TextDrawCreate(259.000000, 433.000000, "_");TextDrawBackgroundColor(VehicleText[playerid][2], 255);TextDrawFont(VehicleText[playerid][2], 1);TextDrawLetterSize(VehicleText[playerid][2], 0.500000, -0.200000); TextDrawColor(VehicleText[playerid][2], -1);TextDrawSetOutline(VehicleText[playerid][2], 0);TextDrawSetProportional(VehicleText[playerid][2], 1);TextDrawSetShadow(VehicleText[playerid][2], 1);TextDrawUseBox(VehicleText[playerid][2], 1);TextDrawBoxColor(VehicleText[playerid][2], 255);TextDrawTextSize(VehicleText[playerid][2], -45.000000, 0.000000); VehicleText[playerid][3] = TextDrawCreate(386.000000, 433.000000, "_");TextDrawBackgroundColor(VehicleText[playerid][3], 255);TextDrawFont(VehicleText[playerid][3], 1);TextDrawLetterSize(VehicleText[playerid][3], 0.500000, -0.200000);TextDrawColor(VehicleText[playerid][3], -1);TextDrawSetOutline(VehicleText[playerid][3], 0); TextDrawSetProportional(VehicleText[playerid][3], 1);TextDrawSetShadow(VehicleText[playerid][3], 1);TextDrawUseBox(VehicleText[playerid][3], 1);TextDrawBoxColor(VehicleText[playerid][3], 255);TextDrawTextSize(VehicleText[playerid][3], 648.000000, 0.000000); VehicleText[playerid][4] = TextDrawCreate(259.000000, 409.000000, "_");TextDrawBackgroundColor(VehicleText[playerid][4], 255);TextDrawFont(VehicleText[playerid][4], 1);TextDrawLetterSize(VehicleText[playerid][4], 0.500000, 2.200000);TextDrawColor(VehicleText[playerid][4], -1); TextDrawSetOutline(VehicleText[playerid][4], 0);TextDrawSetProportional(VehicleText[playerid][4], 1);TextDrawSetShadow(VehicleText[playerid][4], 1);TextDrawUseBox(VehicleText[playerid][4], 1);TextDrawBoxColor(VehicleText[playerid][4], 255);TextDrawTextSize(VehicleText[playerid][4], 253.000000, 0.000000); VehicleText[playerid][5] = TextDrawCreate(388.500000, 407.000000, "_");TextDrawBackgroundColor(VehicleText[playerid][5], 255);TextDrawFont(VehicleText[playerid][5], 1);TextDrawLetterSize(VehicleText[playerid][5], 0.500000, -0.100000);TextDrawColor(VehicleText[playerid][5], -1); TextDrawSetOutline(VehicleText[playerid][5], 0);TextDrawSetProportional(VehicleText[playerid][5], 1);TextDrawSetShadow(VehicleText[playerid][5], 1);TextDrawUseBox(VehicleText[playerid][5], 1);TextDrawBoxColor(VehicleText[playerid][5], 255);TextDrawTextSize(VehicleText[playerid][5], 253.000000, 24.000000); VehicleText[playerid][6] = TextDrawCreate(386.000000, 408.000000, "_");TextDrawBackgroundColor(VehicleText[playerid][6], 255);TextDrawFont(VehicleText[playerid][6], 1);TextDrawLetterSize(VehicleText[playerid][6], 0.500000, 2.599999);TextDrawColor(VehicleText[playerid][6], -1); TextDrawSetOutline(VehicleText[playerid][6], 0);TextDrawSetProportional(VehicleText[playerid][6], 1);TextDrawSetShadow(VehicleText[playerid][6], 1);TextDrawUseBox(VehicleText[playerid][6], 1);TextDrawBoxColor(VehicleText[playerid][6], 255);TextDrawTextSize(VehicleText[playerid][6], 385.000000, 0.000000); VehicleText[playerid][7] = TextDrawCreate(676.000000, 448.000000, "_");TextDrawBackgroundColor(VehicleText[playerid][7], 255);TextDrawFont(VehicleText[playerid][7], 1);TextDrawLetterSize(VehicleText[playerid][7], 0.500000, -0.200000);TextDrawColor(VehicleText[playerid][7], -1); TextDrawSetOutline(VehicleText[playerid][7], 0);TextDrawSetProportional(VehicleText[playerid][7], 1);TextDrawSetShadow(VehicleText[playerid][7], 1);TextDrawUseBox(VehicleText[playerid][7], 1);TextDrawBoxColor(VehicleText[playerid][7], 255);TextDrawTextSize(VehicleText[playerid][7], -45.000000, 0.000000); TextdrawsCreated[playerid] = true; return 1; } static VehicleList[212][] = { {"Landstalker"},{"Bravura"},{"Buffalo"},{"Linerunner"},{"Perrenial"},{"Sentinel"},{"Dumper"},{"Firetruck"},{"Trashmaster"},{"Stretch"},{"Manana"},{"Infernus"},{"Voodoo"},{"Pony"},{"Mule"},{"Cheetah"},{"Ambulance"},{"Leviathan"},{"Moonbeam"},{"Esperanto"},{"Taxi"},{"Washington"},{"Bobcat"},{"Mr Whoopee"},{"BF Injection"},{"Hunter"},{"Premier"},{"Enforcer"},{"Securicar"},{"Banshee"},{"Predator"},{"Bus"},{"Rhino"},{"Barracks"},{"Hotknife"},{"Trailer 1"},{"Previon"},{"Coach"}, {"Cabbie"},{"Stallion"},{"Rumpo"},{"RC Bandit"},{"Romero"},{"Packer"},{"Monster"},{"Admiral"},{"Squalo"},{"Seasparrow"},{"Pizzaboy"},{"Tram"},{"Trailer 2"},{"Turismo"},{"Speeder"},{"Reefer"},{"Tropic"},{"Flatbed"},{"Yankee"},{"Caddy"},{"Solair"},{"Berkley's RC Van"},{"Skimmer"},{"PCJ-600"},{"Faggio"},{"Freeway"},{"RC Baron"},{"RC Raider"},{"Glendale"},{"Oceanic"},{"Sanchez"},{"Sparrow"},{"Patriot"},{"Quad"},{"Coastguard"},{"Dinghy"},{"Hermes"},{"Sabre"},{"Rustler"},{"ZR-350"}, {"Walton"},{"Regina"},{"Comet"},{"BMX"},{"Burrito"},{"Camper"},{"Marquis"},{"Baggage"},{"Dozer"},{"Maverick"},{"News Chopper"},{"Rancher"},{"FBI Rancher"},{"Virgo"},{"Greenwood"},{"Jetmax"},{"Hotring"},{"Sandking"},{"Blista Compact"},{"Police Maverick"},{"Boxville"},{"Benson"},{"Mesa"},{"RC Goblin"},{"Hotring Racer A"},{"Hotring Racer B"},{"Bloodring Banger"},{"Rancher"},{"Super GT"},{"Elegant"},{"Journey"},{"Bike"},{"Mountain Bike"},{"Beagle"},{"Cropdust"},{"Stunt"},{"Tanker"}, {"Roadtrain"},{"Nebula"},{"Majestic"},{"Buccaneer"},{"Shamal"},{"Hydra"},{"FCR-900"},{"NRG-500"},{"HPV1000"},{"Cement Truck"},{"Tow Truck"},{"Fortune"},{"Cadrona"},{"FBI Truck"},{"Willard"},{"Forklift"},{"Tractor"},{"Combine"},{"Feltzer"},{"Remington"},{"Slamvan"},{"Blade"},{"Freight"},{"Streak"},{"Vortex"},{"Vincent"},{"Bullet"},{"Clover"},{"Sadler"},{"Firetruck LA"},{"Hustler"},{"Intruder"},{"Primo"},{"Cargobob"},{"Tampa"},{"Sunrise"},{"Merit"},{"Utility"},{"Nevada"},{"Yosemite"}, {"Windsor"},{"Monster A"},{"Monster B"},{"Uranus"},{"Jester"},{"Sultan"},{"Stratum"},{"Elegy"},{"Raindance"},{"RC Tiger"},{"Flash"},{"Tahoma"},{"Savanna"},{"Bandito"},{"Freight Flat"},{"Streak Carriage"},{"Kart"},{"Mower"},{"Duneride"},{"Sweeper"},{"Broadway"},{"Tornado"},{"AT-400"},{"DFT-30"},{"Huntley"},{"Stafford"},{"BF-400"},{"Newsvan"},{"Tug"},{"Trailer 3"},{"Emperor"},{"Wayfarer"},{"Euros"},{"Hotdog"},{"Club"},{"Freight Carriage"},{"Trailer 3"},{"Andromada"},{"Dodo"},{"RC Cam"}, {"Launch"},{"Police Car (LSPD)"},{"Police Car (SFPD)"},{"Police Car (LVPD)"},{"Police Ranger"},{"Picador"},{"S.W.A.T. Van"},{"Alpha"},{"Phoenix"},{"Glendale"},{"Sadler"},{"Luggage Trailer A"},{"Luggage Trailer B"},{"Stair Trailer"},{"Boxville"},{"Farm Plow"},{"Utility Trailer"} }; static Float:FuelStationCoords[][3] = { {2146.7766,2747.4424,10.8203},{2638.5972,1106.7181,10.8203},{1597.3271,2197.7712,10.8203},{608.5480,1699.3431,6.9922},{618.5945,1684.5210,6.9922},{-1470.1311,1863.6323,32.6328},{-737.2454,2742.9482,47.2266},{656.9113,-564.4317,16.510},{2202.2349,2474.3494,10.5258},{614.9333,1689.7418,6.6968},{-1328.8250,2677.2173,49.7665},{70.3882,1218.6783,18.5165},{2113.7390,920.1079,10.5255},{-1327.7218,2678.8723,50.0625},{-2409.5752,976.3114,45.2969},{-2026.0743,156.6390,28.7872},{-2244.5063,-2561.0781,31.9219}, {-1603.3645,-2709.4622,48.3874},{-1609.7147,-2717.6572,48.3874},{-88.9507,-1164.7794,2.3085},{-93.0625,-1173.2089,2.3244},{1003.7032,-937.5828,42.3281},{1940.6816,-1770.7999,13.3906},{1940.0111,-1776.4730,13.3906},{1381.7468,459.1537,20.3452},{-1680.0511,408.4660,7.1797},{-1672.9927,415.2118,7.1797},{-730.05,2744.22,47.22} }; public OnPlayerCommandText(playerid, cmdtext[]) { if(strcmp("/refuel", cmdtext, true) == 0) { new Boolean:found = true; for(new i=0; i < sizeof(FuelStationCoords); i++) { if(IsPlayerInRangeOfPoint(playerid, 6.5, FuelStationCoords[0], FuelStationCoords[1], FuelStationCoords[2])) { found = true; } } if(!found) SendClientMessage(playerid, 0xFFFFFFFF, "SERVER: You must be near fuel station to use this command."); else if(!IsPlayerInAnyVehicle(playerid)) SendClientMessage(playerid, 0xFFFFFFFF, "SERVER: You must be in a vehicle to use this command."); else { new Float:cost = ((100.00 - VehicleInfo[GetPlayerVehicleID(playerid)][E_VEHICLE_FUEL]) * 100); if(GetPlayerMoney(playerid) < cost) { new szOutput[128]; format(szOutput, sizeof(szOutput), "SERVER: You don't have enough money to refuel your vehicle ($%i).", floatround(cost)); SendClientMessage(playerid, 0xFFFFFFFF, szOutput); } else { GivePlayerMoney(playerid, -(floatround(cost))); VehicleInfo[GetPlayerVehicleID(playerid)][E_VEHICLE_FUEL] = 100.00; SendClientMessage(playerid, 0xFFFFFFFF, "SERVER: Your vehicle has been refueled successfully."); } } } return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { if((newkeys & 16) && IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER && VehicleInfo[GetPlayerVehicleID(playerid)][E_VEHICLE_FUEL] < 1) { RemovePlayerFromVehicle(playerid); TogglePlayerControllable(playerid, true); } return 1; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { if(!ispassenger) { if(VehicleInfo[vehicleid][E_VEHICLE_PROCESSED] == false) { VehicleInfo[vehicleid][E_VEHICLE_PROCESSED] = true; VehicleInfo[vehicleid][E_VEHICLE_FUEL] = 100.00; } else { if(VehicleInfo[vehicleid][E_VEHICLE_FUEL] == 0.00) { SetVehicleSpeed(GetPlayerVehicleID(playerid), 0); PutPlayerInVehicle(playerid, vehicleid, 0); TogglePlayerControllable(playerid, false); GameTextForPlayer(playerid, "~r~Out of fuel!", 1000, 4); } } if(GetVehicleModel(vehicleid) != 481 && GetVehicleModel(vehicleid) != 510 && GetVehicleModel(vehicleid) != 509) { VehicleInfo[vehicleid][E_VEHICLE_FUEL_TIMER] = SetTimerEx("UpdateFuelByPlayerVehicleID", FUEL_UPDATE_TIME, 1, "i", playerid); } } return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return KillTimer(VehicleInfo[vehicleid][E_VEHICLE_FUEL_TIMER]); } public UpdateFuelByPlayerVehicleID(playerid) { new const vehicleid = GetPlayerVehicleID(playerid); if(GetVehicleModel(vehicleid) == 481 || GetVehicleModel(vehicleid) == 510 || GetVehicleModel(vehicleid) == 509) { return 0; } new Float:memory[3]={0.00,0.00,0.00 }, result_speed=0; GetVehicleVelocity(vehicleid,memory[0],memory[1],memory[2]); result_speed = floatround(floatround(floatsqroot(((memory[0]*memory[0])+(memory[1]*memory[1]))+(memory[2]*memory[2]))*(136.666667),floatround_round)*(1.609344)); if(result_speed) { new _random = random(100); while(_random < 50) _random = random(100); new val[4]; format(val, sizeof(val), "0.%i", _random); if(floatsub(VehicleInfo[vehicleid][E_VEHICLE_FUEL], floatstr(val)) > 0.00) { VehicleInfo[vehicleid][E_VEHICLE_FUEL] = floatsub(VehicleInfo[vehicleid][E_VEHICLE_FUEL], floatstr(val)); new string[128], Float:health; GetVehicleHealth(GetPlayerVehicleID(playerid), health); format(string, sizeof(string), "~r~Vehicle name: ~w~%s~r~ Vehicle health:~w~ %.2f\%% ~r~Vehicle fuel: ~w~%.2f\%%", VehicleList[(GetVehicleModel(GetPlayerVehicleID(playerid)) - 400)], health / 1000 * 100, VehicleInfo[GetPlayerVehicleID(playerid)][E_VEHICLE_FUEL]); TextDrawHideForPlayer(playerid, VehicleText[playerid][0]); TextDrawSetString(VehicleText[playerid][0], string); TextDrawShowForPlayer(playerid, VehicleText[playerid][0]); } else { VehicleInfo[vehicleid][E_VEHICLE_FUEL] = 0.00; SetVehicleSpeed(GetPlayerVehicleID(playerid), 0); TogglePlayerControllable(playerid, false); GameTextForPlayer(playerid, "~r~Out of fuel!", 1000, 4); } } return 1; } public OnPlayerUpdate(playerid) { if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { if(IsPlayerInAnyVehicle(playerid)) { new Float:speed = GetVehicleSpeed_P(playerid); if(speed != LastSpeed[playerid]) { new szOutput[9]; format(szOutput, sizeof(szOutput), "%ikm/h", floatround(speed)); TextDrawHideForPlayer(playerid, VehicleText[playerid][1]); TextDrawSetString(VehicleText[playerid][1], szOutput); TextDrawShowForPlayer(playerid, VehicleText[playerid][1]); LastSpeed[playerid] = speed; } new string[128], Float:health; GetVehicleHealth(GetPlayerVehicleID(playerid), health); if(GetVehicleModel(GetPlayerVehicleID(playerid)) != 481 && GetVehicleModel(GetPlayerVehicleID(playerid)) != 510 && GetVehicleModel(GetPlayerVehicleID(playerid)) != 509) { format(string, sizeof(string), "~r~Vehicle name: ~w~%s~r~ Vehicle health:~w~ %.2f\%% ~r~Vehicle fuel: ~w~%.2f\%%", VehicleList[(GetVehicleModel(GetPlayerVehicleID(playerid)) - 400)], health / 1000 * 100, VehicleInfo[GetPlayerVehicleID(playerid)][E_VEHICLE_FUEL]); } else { format(string, sizeof(string), "~r~Vehicle name: ~w~%s", VehicleList[(GetVehicleModel(GetPlayerVehicleID(playerid)) - 400)]); } if(TextdrawsCreated[playerid] == false) { CreateTextdraws(playerid); } TextDrawHideForPlayer(playerid, VehicleText[playerid][0]); TextDrawSetString(VehicleText[playerid][0], string); TextDrawShowForPlayer(playerid, VehicleText[playerid][0]); } } return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { if(newstate == PLAYER_STATE_DRIVER) { for(new i=0; i <= 7; i++) { TextDrawShowForPlayer(playerid, VehicleText[playerid]); new string[128], Float:health; GetVehicleHealth(GetPlayerVehicleID(playerid), health); format(string, sizeof(string), "~r~Vehicle name: ~w~%s~r~ Vehicle health:~w~ %.2f\%% ~r~Vehicle fuel: ~w~%.2f\%%", VehicleList[(GetVehicleModel(GetPlayerVehicleID(playerid)) - 400)], health / 1000 * 100, VehicleInfo[GetPlayerVehicleID(playerid)][E_VEHICLE_FUEL]); TextDrawHideForPlayer(playerid, VehicleText[playerid][0]); TextDrawSetString(VehicleText[playerid][0], string); TextDrawShowForPlayer(playerid, VehicleText[playerid][0]); VehicleInfo[GetPlayerVehicleID(playerid)][E_VEHICLE_HEALTH] = health; } } else { for(new i=0; i <= 7; i++) { TextDrawHideForPlayer(playerid, VehicleText[playerid]); } } return 1; } public OnFilterScriptExit() { for(new i=0; i < MAX_PLAYERS; i++) { for(new j=0; j <= 7; j++) { TextDrawDestroy(VehicleText[j]); } } return 1; } public OnPlayerDisconnect(playerid, reason) { for(new i=0; i <= 7; i++) { TextDrawDestroy(VehicleText[playerid]); } LastSpeed[playerid] = 0.00; return 1; } public OnPlayerConnect(playerid) { TextdrawsCreated[playerid] = false; CreateTextdraws(playerid); return 1; } [/pawn]
  5. Da frate sunt tupeist , daca nu sti de ce raspunzi ? doar ca sa faci posturi ?
  6. Credeti ca alta treaba nu am decat sa postez aiurea aici in fine o sa vad eu ce fac
  7. Eklips

    Problema

    Salut imi apare mereu cand intru intr-o masina fuel : 100 fara sa dau eu /fuel . Unde pot gasi linia in gamemode sa o pot sterge ?
  8. Cu orice alta comanda in afara de /barrier ) doamne poti sa scrii si /kkt ca tot se deschide intelegi ? Am si specificat de 2 ori sus dar daca nu citesti ...
  9. Tu sti sa folosesti un forum ?) nu vezi ca e pusa mai sus ?
  10. Bariera se deschide , dar nu cu comanda /barrier ci cu alta comanda dar nu stiu din ce cauza ...
  11. Ma ajuta si pe mine cineva? daca dau orice alta comanda in afara de barrier merge ... care este problema ?
  12. Nick: Eklips Problema: cand dau /barrier nu merge cand dau orice alta comanda merge Erori / warnings: nu Lini/script: Ai incercat sa rezolvi singur ?: da [pawn]if(strcmp(cmdtext, "/barrier", true) == 0) { if(PlayerToPoint(3.0, playerid, 63.0148,-1524.9260,4.9184)) { MoveObject(vama1,54.190098, -1529.675781, 5.085436, 2.5); MoveObject(vama2,52.703281, -1540.749634, 5.067452, 2.5); MoveObject(vama1,54.231167, -1529.687012, 9.320637, 3.5); SetTimer("GateClosse", 4000, 0); GivePlayerMoney(playerid, -500); SendClientMessage(playerid, COLOR_1GREEN, "Vama a fost deschisa si ai platit 500$."); return 1; } } else if(PlayerToPoint(3.0, playerid, 43.9277,-1540.1890,5.2053)) { MoveObject(vama2,52.695782, -1540.765869, 9.255125, 3.5); SetTimer("GateClosse", 4000, 0); GivePlayerMoney(playerid, -500); SendClientMessage(playerid, COLOR_1GREEN, "Vama a fost deschisa si ai platit 500$."); return 1; } else if(PlayerToPoint(5.0, playerid, 1734.4246,548.4321,26.5624)) { MoveObject(vama3, 1735.363892, 541.511719, 23.052874, 3.5); SetTimer("GateClossse", 4000, 0); GivePlayerMoney(playerid, -500); SendClientMessage(playerid, COLOR_1GREEN, "Vama a fost deschisa si ai platit 500$."); return 1; } else if(PlayerToPoint(5.0, playerid, 1752.8773,524.2502,27.5999)) { MoveObject(vama4, 1752.032959, 534.572021, 23.052874, 3.5); SetTimer("GateClossse", 4000, 0); GivePlayerMoney(playerid, -500); SendClientMessage(playerid, COLOR_1GREEN, "Vama a fost deschisa si ai platit 500$."); return 1; } else { SendClientMessage(playerid, COLOR_GRAD1, "You are not at barrier"); }[/pawn]
  13. Momentan sunt plecat din oras , sigur o sa mearga ca am uitat de include a_samp Multumesc frumos :)
  14. Salut , liniile care le arata acolo nu au nici o treaba cu erorile , imi da erorile astea din cauza includelui ala lui Icognito , cred ca trebuie adaugat ceva in gm
  15. Salut am o problema , am adaugat streamerul lui Icognito ala si imi da eroarea asta ce trebuie sa fac ? Nick:Eklips Problema:Imi da erori Erori / warnings:Erori&warnig Lini/script: Ai incercat sa rezolvi singur ?:Da
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