Nick: Duffy Problema: Comanda /v park (IBP) nu despawneaza masina. Erori / warnings: Nici-un warning/eroare la compilare. Lini/script: [pawn]else if(strcmp(x_vehicle, "park", true) == 0) { if(!IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid, COLOR_LIGHTRED, "Nu esti intr-o masina !"); return 1; } new vehi = GetPlayerVehicleID(playerid); if(vehi <= IBPCARS) { return 1; } new plname[MAX_PLAYER_NAME]; GetPlayerName(playerid, plname, sizeof(plname)); if(vehi == PlayerInfo[playerid][pCarKey] || (strcmp(plname, VehicleInfo[vehi][vOwner], true) == 0)) { if(PlayerToPoint(5.0, playerid, VehicleInfo[vehi][vX], VehicleInfo[vehi][vY], VehicleInfo[vehi][vZ])) { if(VehicleInfo[vehi][vNeon] != 0) { DestroyObject(VehicleInfo[vehi][vNeon2]); DestroyObject(VehicleInfo[vehi][vNeon]); VehicleInfo[vehi][vNeon2] = 0; VehicleInfo[vehi][vNeon] = 0; } SaveVehicles(playerid, vehi); SendClientMessage(playerid, COLOR_GREEN, "Masina ta a fost parcata."); StopAudioStreamForPlayer(playerid); PlayerInfo[playerid][pRadioHandle] = -1; vRadio[GetPlayerVehicleID(playerid)][vVolume] = -1; PlayerInfo[playerid][pCarKey] = 0; VehicleInfo[vehi][vOwned] = 0; DestroyVehicle(vehi); TogglePlayerControllable(playerid, 1); } else { SendClientMessage(playerid, COLOR_LIGHTRED, "Nu esti la locul de parcare!"); SendClientMessage(playerid, COLOR_WHITE, "Locul de parcare ti-a fost aratat pe harta."); SetPlayerCheckpoint(playerid, VehicleInfo[PlayerInfo[playerid][pCarKey]][vX], VehicleInfo[PlayerInfo[playerid][pCarKey]][vY], VehicleInfo[PlayerInfo[playerid][pCarKey]][vZ], 5.0); VCP[playerid] = 1; ActiveCP[playerid] = 1; return 1; } } else { SendClientMessage(playerid, COLOR_LIGHTRED, "Aceasta nu este masina ta !"); return 1; } }[/pawn] Ai incercat sa rezolvi singur ?: Desigur, dar nu am reusit.