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mrtea

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Posts posted by mrtea

  1. echo Executing Server Config...

    lanmode 0

    rcon_password Piki

    maxplayers 100

    bind 46.102.116.29

    port 7777

    hostname Pegasus

    gamemode0 Carbon

    filterscripts dropgun

    plugins mysql.so sscanf.so streamer.so Whirlpool.so libmysqlclient.so

    announce 0

    logtimeformat [%H:%M:%S]

    mapname LS • LV • SF

    query 1

    weburl

    maxnpc 0

    onfoot_rate 40

    incar_rate 40

    weapon_rate 40

    stream_distance 300.0

    stream_rate 1000

  2. salut poate vrei asa

    public OnPlayerRequestClass(playerid, classid)

    {

    new string[182];

    PlayerData[playerid][pModel] = Peds[classid][0];

    if (RegistrationStep[playerid] == 0 && gPlayerLogged[playerid] != 1)

    {

    if (gPlayerAccount[playerid] != 0)

    {

    new loginstring[182];

    new loginname[182];

    GetPlayerName(playerid,loginname,sizeof(loginname));

    format(loginstring,sizeof(loginstring),"{a9c4e4}Bun venit inapoi pe BLoWn RPG \n{a9c4e4}Cont:{ee5555} %s \n{a9c4e4}Acest cont este inregistrat\nUltimul login: {ee5555}%s",loginname,PlayerData[playerid][pUltLog]);

    ShowPlayerDialog(playerid,12346,DIALOG_STYLE_PASSWORD,"{00FE37}Login",loginstring,"Login","Exit");

    }

    else

    {

    gPlayerAccount[playerid] = 0;

    new regstring[182];

    new regname[182];

    GetPlayerName(playerid,regname,sizeof(regname));

    format(regstring,sizeof(regstring),"{D7F0F1}Bine ai venit,{06CCF9} %s{D7F0F1}\nAcest cont nu este inregistrat.\n ",regname);

    ShowPlayerDialog(playerid,12345,DIALOG_STYLE_PASSWORD,"{00F6FE}Register",regstring,"Register","Exit");

    }

    PlayerData[playerid][pModel] = Peds[classid][0];

    PlayerData[playerid][pChar] = Peds[classid][0];

    SetPlayerTeamFromClass(playerid,classid);

    SetPlayerWeather(playerid, 0);

    }

        if (classid == 1)

    {

    format(string, sizeof(string), "");

    GameTextForPlayer(playerid,string,3500,6);

    }

    else if (classid == 2)

    {

    format(string, sizeof(string), "");

    GameTextForPlayer(playerid,string,3500,6);

    }

    else if (classid == 3)

    {

    format(string, sizeof(string), "");

    GameTextForPlayer(playerid,string,3500,6);

    }

    else if (classid == 4)

    {

    format(string, sizeof(string), "");

    GameTextForPlayer(playerid,string,3500,6);

    }

    else if (classid == 5)

    {

    format(string, sizeof(string), "");

    GameTextForPlayer(playerid,string,3500,6);

    }

    else if (classid == 6)

    {

    format(string, sizeof(string), "");

    GameTextForPlayer(playerid,string,3500,6);

    }

    else if (classid == 7)

    {

    format(string, sizeof(string), "");

    GameTextForPlayer(playerid,string,3500,6);

    }

    else if (classid == 8)

    {

    format(string, sizeof(string), "");

    GameTextForPlayer(playerid,string,3500,6);

    }

    else if (classid == 9)

    {

    format(string, sizeof(string), "");

    GameTextForPlayer(playerid,string,3500,6);

    }

    else if (classid == 10)

    {

    format(string, sizeof(string), "");

    GameTextForPlayer(playerid,string,3500,6);

    }

    else if (classid == 11)

    {

    format(string, sizeof(string), "");

    GameTextForPlayer(playerid,string,3500,6);

    }

    else if (classid == 12)

    {

    format(string, sizeof(string), "");

    GameTextForPlayer(playerid,string,3500,6);

    }

    else if (classid == 13)

    {

    format(string, sizeof(string), "");

    GameTextForPlayer(playerid,string,3500,6);

    }

    else if (classid == 14)

    {

    format(string, sizeof(string), "");

    GameTextForPlayer(playerid,string,3500,6);

    }

    else if (classid == 15)

    {

    format(string, sizeof(string), "");

    GameTextForPlayer(playerid,string,3500,6);

    }

    else if (classid == 16)

    {

    format(string, sizeof(string), "");

    GameTextForPlayer(playerid,string,3500,6);

    }

    else

    {

    format(string, sizeof(string), "");

    GameTextForPlayer(playerid,string,3500,6);

    }

    SetPlayerTeamFromClass(playerid,classid);

    SetupPlayerForClassSelection(playerid);

    return 1;

    }

  3. Nick:MrTea

    Problema:Fac tot da nu mi se pune cind intru in joc

    Erori / warnings:-----

    Lini/script:public

    OnGameModeExit()

    {

    SendRconCommand("unloadfs carownership");

    return 1;

    }

    La sfirsitul gm-ului am pus asta si mai scria ca trebuie sa imi inumar masinile +1 am pus asta unde se termina ADDStaticVeh new carsonserver = 284;

    Ai incercat sa rezolvi singur ?:nam ideee cum

    Am luat FS car ownership by im_bank

    Modify message

  4. Nick:MrTea

    Problema:Fac tot da nu mi se pune cind intru in joc

    Erori / warnings:-----

    Lini/script:public

    OnGameModeExit()

    {

    SendRconCommand("unloadfs carownership");

    return 1;

    }

    La sfirsitul gm-ului am pus asta si mai scria ca trebuie sa imi inumar masinile +1 am pus asta unde se termina ADDStaticVeh new carsonserver = 284;

    Ai incercat sa rezolvi singur ?:nam ideee cum

    Am luat FS car ownership by im_bank

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